SlashLDash7 wrote...
MightySword wrote...
not to be mean but if you think $20 is the "supposed" normal price for expack nowadays ... you really needs to get on with the time. In fact I don't think I ever bought an expack for $20 in the last 5 year or so. $30 is a more reasonable expectation.
The price itself is not a problem as long as the content justify it. The problem with the Sims 3 is not the price tag, it's the content.
Neverwinter Nights 2: Storm of Zehir was $20
Storm of Zehir was also incredibly thin on content compared to Mask of the Betrayer. If it were more than $20 it would have been a rip-off.
Which is why its silly to try and compare the price of Awakenings to the price of other expansions without knowing anything about the size or quality of the content we will be getting. If Awakenings is even half as long as DA:O, it will be very much worth the extra $10, imho.
the_one_54321 wrote...
I would have been happy to pay $60
for DA:O on release. I was shocked to find it at $40. But charging too
little at release is not a justification for charging too much for
subsequent, significantly smaller releases.
Yes it is. Its called a
loss leader and its a perfectly legitimate business model. In fact, I don't think a high quality project like DA:O, which required about 10 years of development from what I understand, could be made profitable without using this strategy. Either EA/Bioware recoups their losses through subsequent expansions and DLCs, or they charge much, much more for the original product - which probably would be a dismal failure due to this unfortunate mentality that all games should cost a standard price regardless of size, quality, or development cost.
Modifié par Darkemorrow, 04 février 2010 - 09:47 .