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DAO Love Interests in Awakening?


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#26
Liquidcz

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TheMadCat wrote...
However I'm looking at it from an overhead perspective so to speak. Is that what will translate across to Awakening and any other content beyond that will feature the Warden? Is that the best use of their character? Is it even worth keeping them around if your story together ends at that, especially if there are other options whose characters have just as good if not better writing? This is where I use the term baggage, if they are there adding nothing to the story in the long run then they are detracting from it, which also hurts their characters as a whole making any eventual plot device involving them much less effective. There needs to be some importance, some turmoil, some grand scheme, some passion that extends beyond the bedroom. As I said I love both characters, but if being a shoulder to cry on is as far as their story and characters are going to develop over the long run then give them a touching sendoff that is befitting of their characters.  


That's like saying your girlfriend is useless after you marry her, because from that point it's just everyday's boring life. Also, from this standpoint, the only real important characters so far are Alistair and Morrigan. You could go through the entire game with them and dog and you wouldn't lose any major events besides romance.

#27
Sabriana

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Like I said before, Zevran is incredibly important to my PC, and if she can't take him with her, she'll stay with him in Ferelden. They are completely devoted to each other, and he was as important to her character development as she was to his.

That said, if he can't be there with my favorite PC, I would be very put out if he were killed off, or even makes a cameo appearance. My PC would also very much object putting him through the joining, she doesn't want to take that risk. No. Never.

However, I don't mind making a new Orlesian Warden, and just leave Origins behind as completed. Or, if I feel I should have a PC carried over, I'll just make a non-romance play-through with a different PC, and then port her over to Awakenings.

But I hope they either allow the romance interest, or just leave it all be without 'cameos', or 'killed off', or somesuch nonsense.

#28
TheMadCat

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That's like saying your girlfriend is useless after you marry her, because from that point it's just everyday's boring life. Also, from this standpoint, the only real important characters so far are Alistair and Morrigan. You could go through the entire game with them and dog and you wouldn't lose any major events besides romance.


Err, not really. It's more like saying a month after you marry you decide to go travel the world with another man/woman. So while your significant other will console you with a love letter or two you have this other person who can do the same for you in person as well as satisfy your more intimate needs and desires. This would fall under the turmoil and CoI ideas, the question is does Bioware pursue it and make in a part of your story. This is what I'm trying to say, there will be dozens of oppurnities for them to further your romantic interest character and your relationship that will naturally occur throughout the story and the question I have is do they exploit those oppurnities or not?

To the second comment, as far as companions go they were the only "real Important" characters but there were a dozen or so NPC's that were "real important" as well. This isn't new for Bioware, they have a few companions who are integral to the story and the rest are generally "extras". At the end of the day both Lel and Zev were minor characters, that was their role. So while hugely important to your characters development IF you romanced them, which is a big part of any story I'll give you that, their reflection on the plot was insignificant. So if they have no intergal place in the plot, and their important role in character development is greatly reduced or non-exsistant what is their purpose in the story?

This is where the confusion with my posts are coming from, I'm not really talking exclusively about Origins rather I'm looking ahead at the grand scheme of things; Origins, Awakening, and any other content that continues on the Wardens story. They were big in Origins if you romanced them, otherwise they were insignifant. The question I have is how much does Bioware take that into account for Awakening and beyond, how much emphasis if any is put on that relationship development. If their role continues to be a shoulder to cry on from afar and you have another companion who can fill that role and much more from a personal standpoint and there is no CoI between the two than what is their purpose in the story? And at the end of the day this is still a story, and stories do revolve around conflict. The one thing bothering me is because of the daunting task of importing these options and because of the variety of choices, how much effort will really go into a character who through 30% of the playthroughs won't be in the game at all.

#29
Allison W

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Admittedly, I'm still hoping that the "returning favourite" isn't actually a single predetermined character, but whichever character from the original campaign had the most reason to stay with the Warden (with Oghren perhaps being the default supplied for Orlesian Wardens).



That's probably too much to hope, however.

#30
Liquidcz

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TheMadCat wrote...

 It's more like saying a month after you marry you decide to go travel the world with another man/woman. So while your significant other will console you with a love letter or two you have this other person who can do the same for you in person as well as satisfy your more intimate needs and desires. 

That's something I would never do and I completely fail to see why this should be forced on me.

Not everything is about having a purpose in the story, because then a good half of Origins could be cut out. If you romanced a character and the romance then continued through the epilogue, he/she is an essential part of your story and certainly shouldn't be killed of in some cheap way to FORCE us to use new companions (and romance them etc etc). You're right the romances are important to my character and not the story itself, but I play my character, I care about him/her and thus the companions are extremely vital to me. I'm not some kind of distant god-figure that controls the story without any affections for the characters involved. Maybe you don't see it that way, but many other people do. I don't expect old romance-able characters to take big part in Awakening, but they certainly should be present as someone who you would be able to return to and discuss the news of the day.

Not everyone changes partners like socks, you know.

Modifié par Liquidcz, 05 février 2010 - 04:03 .


#31
blademaster7

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In ME2 you can be unfaithful and it will probably have consequences in the future. I would love to see this implemented in Dragon age. [smilie]../../../images/forum/emoticons/devil.png[/smilie]

KnightofPhoenix wrote...

I for one plan to remain loyal to Morrigan. Except I have to satisfy Anora a bit. But in general, my PC is loyal to Morrigan. So it's not a big issue for me.

That's like saying "I'm divorced but I'm loyal to my ex-wife." :P

Playing it heartbroken and not seeing other women for a while is okay I guess, but "loyal" isn't exactly the right term for Morrigan. I believe the right term is heartbroken.

I sympathize with you btw... I'm on the same boat. *pats back*

Modifié par blademaster7, 05 février 2010 - 04:11 .


#32
Bluto Blutarskyx

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Sabriana wrote...
But I hope they either allow the romance interest, or just leave it all be without 'cameos', or 'killed off', or somesuch nonsense.



i wouldn't mind a cameo/quest giver type of scenario- i mean it is feasible that you and your love interest from dao would seperate to go on quests and search for wardens and they do thier thing but still have some level of interaction.

making them an npc with "camp" level dialogue and stories would be legit.  but to simply "write them out" of the script by killing them off seems like a HUGE cop out.

#33
Wompoo

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I want fresh meat...  :devil:

But a Noble female ending as queen (with Alistair still around) could still be an option in the expansion. But fresh meat smells better.

Modifié par Wompoo, 05 février 2010 - 05:32 .


#34
Gracknug

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I can understand wanting to continue old romances, but some people take it too far/too serious. If you want to get married, get children and buy a house then go play the Sims.

#35
Creature 1

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TheMadCat wrote...
Err, not really. It's more like saying a month after you marry you decide to go travel the world with another man/woman. So while your significant other will console you with a love letter or two you have this other person who can do the same for you in person as well as satisfy your more intimate needs and desires.

I'm guessing you're not married, or if you were it was brief. 

#36
TheMadCat

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That's something I would never do and I completely fail to see why this should be forced on me.

Not
everything is about having a purpose in the story, because then a good
half of Origins could be cut out. If you romanced a character and the
romance then continued through the epilogue, he/she is an essential
part of your story and certainly shouldn't be killed of in some cheap
way to FORCE us to use new companions (and romance them etc etc).
You're right the romances are important to my character and not the
story itself, but I play my character, I care about him/her and thus
the companions are extremely vital to me. I'm not some kind of distant
god-figure that controls the story without any affections for the
characters involved. Maybe you don't see it that way, but many other
people do. I don't expect old romance-able characters to take big part
in Awakening, but they certainly should be present as someone who you
would be able to return to and discuss the news of the day.

Not everyone changes partners like socks, you know.


Kind of true, everything in Origins does have a purpose because it helps define your character and your relationship with your companions. What did you do with the prisoner, did you tell the truth about Ruck, did you help Cammen and his problems or did you wreck his life. The choices you made in parts like these did help define your character, which is a part of the overall story in these games and I've already acknowledged that Lel and Zev did play a huge role in your characters development.

What I'm trying to do is to get you to step away from looking at Origins and look at the big picture.They had a huge role in Origins in terms of your characters personal story, the problem is what role would they serve in Awakening and beyond. They can can continue on with their role as your love interest, furthering your relationship with them, developing their character, ect, ect, and this is the route I would prefer them to take. But from a writers perspective, and more importantly a business perspective is this the best route to go. There are just so many possible outcomes for Lel and Zev that it's difficult to see them making them integral parts of anything seeing as how most players more then likely would never get to see it, of course it could happen and deep down I'm hoping it will but I've learned to never get my hopes up. So do you have a character possbily filling a very crucial role in your characters life sit there and linger in the background, not really adding anything or developing anywhere, I personnaly don't see that happening either.

The thing that surprises me is that some of you guys rather watch these amazing character linger in oblivion and slowly rot away in overall importance rather then giving them a touching and fitting send off. But to each their own I suppose.

@Creature: I have no idea why you brought that up or what that has to do with anything. I'm talking about basically what is going to happen in Awakening from the look of things. Whoever you romanced will "stay at home" while you go out saving the world again with another possible romance available. Weather you follow through with that romance is presumably optional as it should be. I'm not sure why you posted what you did.

#37
Bratt1204

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TheMadCat wrote...

That's like saying your girlfriend is useless after you marry her, because from that point it's just everyday's boring life. Also, from this standpoint, the only real important characters so far are Alistair and Morrigan. You could go through the entire game with them and dog and you wouldn't lose any major events besides romance.


Err, not really. It's more like saying a month after you marry you decide to go travel the world with another man/woman. So while your significant other will console you with a love letter or two you have this other person who can do the same for you in person as well as satisfy your more intimate needs and desires. This would fall under the turmoil and CoI ideas, the question is does Bioware pursue it and make in a part of your story. This is what I'm trying to say, there will be dozens of oppurnities for them to further your romantic interest character and your relationship that will naturally occur throughout the story and the question I have is do they exploit those oppurnities or not?

To the second comment, as far as companions go they were the only "real Important" characters but there were a dozen or so NPC's that were "real important" as well. This isn't new for Bioware, they have a few companions who are integral to the story and the rest are generally "extras". At the end of the day both Lel and Zev were minor characters, that was their role. So while hugely important to your characters development IF you romanced them, which is a big part of any story I'll give you that, their reflection on the plot was insignificant. So if they have no intergal place in the plot, and their important role in character development is greatly reduced or non-exsistant what is their purpose in the story?

This is where the confusion with my posts are coming from, I'm not really talking exclusively about Origins rather I'm looking ahead at the grand scheme of things; Origins, Awakening, and any other content that continues on the Wardens story. They were big in Origins if you romanced them, otherwise they were insignifant. The question I have is how much does Bioware take that into account for Awakening and beyond, how much emphasis if any is put on that relationship development. If their role continues to be a shoulder to cry on from afar and you have another companion who can fill that role and much more from a personal standpoint and there is no CoI between the two than what is their purpose in the story? And at the end of the day this is still a story, and stories do revolve around conflict. The one thing bothering me is because of the daunting task of importing these options and because of the variety of choices, how much effort will really go into a character who through 30% of the playthroughs won't be in the game at all.


*Contains Spoilers*

I agree with your statements regarding the Origins romance-able characters that play a vital rolein the actual plot of the story, I have commented on this many times in my posts. I believe Alistair (being the only remaining Theirin)
and Morrigan play vital roles in Origins, that goes without much debate. I am not trying to diminish the importance of other romances - however - the storyline is set in such a way that I cannot imagine it NOT being carried over through to Awakening and beyond. As with Alistair, playing a HNF you have the potential to marry him and become Queen, not just romance him and run off (although you can do this as well). Why even include a storyline to marry Alistair and become Queen if nothing comes of it in future games, it is senseless. It would be ridiculous to export your HNF into Awakening (being set approx. 6 months after Origins) and you are neither married to Alistair or Queen. The exact is true for HNM who chooses to marry Anora and becomes Prince-Consort. Are these plot crucial story lines just going to disappear? There is a great deal of indication in the storyline of the HN that it will indeed play a crucial role in future expansions. Needless to say, the role Morrigan plays will most likely come to fruition at a later time due to her 'condition'. We can debate as much as we like but unfortunately, until the expansion is released we will simply need to wait and see.

#38
TheMadCat

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Well, I actually expect the Alistair (Even though he's arguably tougher to deal with then Lel and Zev) and Morrigan (If shes in) romances to stick and be sorted out in great detail, both have huge roles and purposes pertaining to the story. The ones I'm questioning are Zev and Leliana as I'm not sure what the future really holds for them in terms of importance to the story and character development. Like I said before they felt more like throw in's with a romance option than major players in the grand scheme of things, though that can easily change if Bioware wanted it to. As you said, wait and see.

#39
Bratt1204

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Gracknug wrote...

I can understand wanting to continue old romances, but some people take it too far/too serious. If you want to get married, get children and buy a house then go play the Sims.


It is not that WE want to get 'married, have children...', that is the storyline option given to us in DAO. They gave us the option to marry as a HN, so I gather it is vital to the continuing plot in DA.  

#40
Sharleth

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Feraele wrote...

Just want to say..in case Bioware does read our chatter, that its THEIR fault we got so attached to our companions...just sayin ..hehehe


I fully agree! why did they make alistair so damn cute :wub: throughout the game and then a complete ass at the end...:crying:

but it makes it all that much better, knowing that the ending is never really happy...

#41
Bratt1204

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TheMadCat wrote...

Well, I actually expect the Alistair (Even though he's arguably tougher to deal with then Lel and Zev) and Morrigan (If shes in) romances to stick and be sorted out in great detail, both have huge roles and purposes pertaining to the story. The ones I'm questioning are Zev and Leliana as I'm not sure what the future really holds for them in terms of importance to the story and character development. Like I said before they felt more like throw in's with a romance option than major players in the grand scheme of things, though that can easily change if Bioware wanted it to. As you said, wait and see.


I agree, we shall need to wait and see then.