Tyrion-Imp wrote...
I have played JRPGs since Final Fantasy III came out in the UNited States. So I have played a lot of them. ... Therefore, it pains me when I see the decline of the JRPG, especially when it comes to storytelling.
You do realize that way more than half of the games made in Japan never make it to the US, and even then they're sure to lose something in the translation and other editings in order to suit the American market.
You'd also know that the dominant form of storytelling in games over there is the "visual novel" genre, which's basically one heck of a long dialog-tree that you just read and click through for the entire game, and those sometimes form the core of an entire franchise.
Final Fantasy is nowhere near representing the entirety of the JRPG market, not even the majority of it, although
Dungeons & Dragons does come very close to dominating the WRPG scene, through direct licenses or "inspiring" games like Dragon Age.
Anyway, I've personally never finished a single FF game, nor have I ever cared very much to (until FF13,) but some of my favorite JRPGs have been unofficial "fan-translations" that never got released in the US without getting mangled (
Seiken Densetsu 3, Rudra no Hihou, Star Ocean, Live-A-Live and others)
Tyrion-Imp wrote...
I am sick of these generic "boy saves the world" storylines.
I'm sure
Dragon Age and
Mass Effect are a lot different, right? because,
Tyrion-Imp wrote...
With these new JRPGs...you ALWAYS start at a city or a town....then some evil happens...you to to dungeon...go back to city....go to new dungeon...etc. Very quickly gets boring and repetitive. Environments are generic (look at Final Fantasy XII, desert setting, forest setting, beach setting, mountain setting, castle setting) end of game.
Origin -> [Ostagar -> Wilds -> Lothering] -> [Brecilian/Orzammar/Redcliffe/Tower] -> Denerim.Castles. Ruins. Forest. Village. Dungeons. Mountain. Caves. Enough said.
Tyrion-Imp wrote...
No memorable setting whatsoever.
Well, FF13 looks to change that. Check out the spoiler-free reviews and the intro cinematic I posted back there. Promises to be a pretty memorable setting, but we'll see for ourselves in a month. (damn the lack of a PC version!)
AsheraII wrote...
Okay, both ME and DA:O could do with some more music, I agree there. But JRPG music? 
No thanks, quality over quantity please.
There is a
reason why people are inspired to release hundreds of remixes for JRPG soundtracks every year, but next to none for WRPGs. Listen to
this violin playalong and
this Trance cover of the FF13 Battle Theme, then let's talk about quality. ★
Oh, and
originality as well.
Modifié par SleeplessInSigil, 07 février 2010 - 12:10 .