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Thanks for messing up this franchise.


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#26
BusterPoindexter

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PestiPasta wrote...

It's a great game no doubt, but 90% of responses to criticisms of the game on this forum are greeted with fanboy-esque responses, even if the poster is making valid points.

It's pretty sad.



LOL @ Fanboy.  This is a Mass Effect board.  Most of the criticisms are only a subject of taste, and most people making these redundant threads need to understand that.  Acting like the game is destroyed over a in gameplay direction is silly and short-sighted.  You may or may not like it, but don't act like it is anything other than how you believe this game should have played. You have to accept the game for what it is, not what you expected.

There are vaild points to be brought up.  Look at the almost 50 page thread about biotic powers on higher levels.  It is filled with long winded and descriptive posts on both sides, and is a very legitimate question.

#27
Gatt9

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Banmido93 wrote...

It sounds like hes playing on a crt or non-high def screen. Stop ****ing and go by a new tv. You cant blame the game makers for something that is your own fault. Catch up to this generation. And if you have a hdtv make sure your xbox is outputing hd and your tv is calibrated.
*edit* beat to the punch


CRT's have been capable of 720p resolution as a standard feature since the mid-90's.

Lootable items and inventory. I at first HATED this too, but after playing through ME2 I now love it. This game is about interaction and roleplay with characters, story, and freaking insanely intense combat. I like the fact I never have to change my armour if I dont want to. After all the N7 armour should be pretty swish as it's military grade, doubt theres much better.


1.  There's no interaction with anything but a couple of generic safes/terminals that are largely redundant in purpose.

2.  You're not roleplaying because you have dialogue.  For it to be Roleplaying,  the game would have to account for the personality you've demonstrated and hold you to the decisions you make in dialogue.  The game doesn't hold you responsible for the things you says/do,  it ignores what you do,  and you can take back a good bit of what you say by redoing the conversation.  There's no morality,  it's a trigger for "Be a good guy!" or "Be a bad guy!",  not any kind of consistent morality.

3.  Honestly,  if anyone thinks the combat is "Insanely intense" you're either intentionally deluding yourself,  or this is the first game you've ever played.  The AI makes no effort to use cover,  flank you,  flush you out,  or anything other than follow a path without interruption.  You can shoot it all day long as it follows said path without it responding or altering course.  It won't use team tactics,  it won't try to draw you out,  it won't take advantage of your fire being on someone else.  It's late 1990's AI,  Quake era.  Basically,  it'll follow a predestined path and then stand there stupidly and occasionally shoot in your general direction. 

So if "Insanely intense" is now defined as decade old gameplay design,  then sure,  it's "Insanely intense".

4.  None of this actually adresses the fact that they removed the RPG from Mass Effect 2,  including the inventory you started talking about.

#28
Elanareon

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It is kinda bit of a nerd rage. But i agree to some of his points. Just badly delivered.



I didn't like the thermal clips as well, don't get me wrong, i play fps/shooter type games. The thermal clips was an obvious streamlining of the game. Edit lore for gameplay? This is why i hated WoW. lol



I missed the armor and weapon mods in ME1. Why did they change this, its a lame change. The inventory in ship is good. But there is really no equipments to manage anymore. Besides what was bad inventory in ME1 was because of the list inventory. And they did not change that one bit. They just removed it entirely.



Yeah, i can go on. But it really doesn't bother me because it is their game. The story is still good and the interactions is still amazing. I just wished they just made a separate game, ME2 multiplayer, for the casual shooters they are aiming at. I doubt shooter players care for the story and the dialogue. Heck, i even saw a thread saying ME2 was bad because of too many cutscenes and dialogue. Talk about another generic shooter!

#29
MassEffect762

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tmontana1093 wrote...

You're 7 hours in. I completed it in 35 hours+. I agree with most of the complaints on this forum, but all in all, it is still an excellent game, but is in desperate need of more RPG elements and exploration. Give the game a chance though.


I agree. It's a great game but it only serves to advance the story while the action distracts you to what could have been. They did this on purpose, otherwise expectations for ME3 would be too high.

#30
Gatt9

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Jalem001 wrote...

PestiPasta wrote...

It's a great game no doubt, but 90% of responses to criticisms of the game on this forum are greeted with fanboy-esque responses, even if the poster is making valid points.

It's pretty sad.


90% of the criticisms are pure bull****.  Most of them are whiny RPG traditionalists.  I never knew someone could get so upset over such things as:


You might seriously want to consider your statements.  It's pretty obvious that you don't actually like RPG's,  so perhaps instead of demanding that RPG's become shooters,  you should go out and buy shooters and leave RPG's alone?

I mean,  I don't like Flight Sims,  but I'm not going to go over to their boards demanding the next flight sim play like Wing Commander.

90% of the criticisms are based on the fact that we were promised an RPG,  the box said it was an RPG,  and when we got home,  we found we had an extremely mediocre shooter instead.

#31
FlurryJK2

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I do agree with the text bit, Half the time I cant read it because of my old crappy tv ( I'm 16 I cant exactly afford a nice HDTV).

#32
Matt VT Schlo

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Can we put all these **** session threads in its own area?

#33
Sir-ArcLance1

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MassEffect762 wrote...

tmontana1093 wrote...

You're 7 hours in. I completed it in 35 hours+. I agree with most of the complaints on this forum, but all in all, it is still an excellent game, but is in desperate need of more RPG elements and exploration. Give the game a chance though.


I agree. It's a great game but it only serves to advance the story while the action distracts you to what could have been. They did this on purpose, otherwise expectations for ME3 would be too high.



nothin wrong with ME3 having too high of expectations, ME2 sure has but I think it kinda lived up to it I guess although I tend to think most games are extremely overrated so I try to not to read into much of the hype so I myself won't be disappointed!  have fun it's a nice sequel.

#34
BusterPoindexter

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Gatt9 wrote...

Jalem001 wrote...

PestiPasta wrote...

It's a great game no doubt, but 90% of responses to criticisms of the game on this forum are greeted with fanboy-esque responses, even if the poster is making valid points.

It's pretty sad.


90% of the criticisms are pure bull****.  Most of them are whiny RPG traditionalists.  I never knew someone could get so upset over such things as:


You might seriously want to consider your statements.  It's pretty obvious that you don't actually like RPG's,  so perhaps instead of demanding that RPG's become shooters,  you should go out and buy shooters and leave RPG's alone?

I mean,  I don't like Flight Sims,  but I'm not going to go over to their boards demanding the next flight sim play like Wing Commander.

90% of the criticisms are based on the fact that we were promised an RPG,  the box said it was an RPG,  and when we got home,  we found we had an extremely mediocre shooter instead.


If only Bioware made the combat worse, then this would be a true RPG like the original Mass Effect.

#35
Veex

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Gatt9 wrote...

You might seriously want to consider your statements.  It's pretty obvious that you don't actually like RPG's,  so perhaps instead of demanding that RPG's become shooters,  you should go out and buy shooters and leave RPG's alone?

I mean,  I don't like Flight Sims,  but I'm not going to go over to their boards demanding the next flight sim play like Wing Commander.

90% of the criticisms are based on the fact that we were promised an RPG,  the box said it was an RPG,  and when we got home,  we found we had an extremely mediocre shooter instead.


There are still RPG elements. A bloated inventory and the ability to put armor on your squadmates is not the only tenant of an RPG. They've been marketing Mass Effect as an RPG/Shooter since it's creation and only now has it fit the bill as a third person shooter.

You might want to seriously consider the fact that Mass Effect wasn't ever intended to be a Dragon Age or Baldur's Gate, and that BioWare is simply refining on a concept they failed to implement in the first.

#36
jtd00123

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You're not roleplaying because you have dialogue. For it to be Roleplaying, the game would have to account for the personality you've demonstrated and hold you to the decisions you make in dialogue. The game doesn't hold you responsible for the things you says/do, it ignores what you do, and you can take back a good bit of what you say by redoing the conversation. There's no morality, it's a trigger for "Be a good guy!" or "Be a bad guy!", not any kind of consistent morality.


Honestly though, many people find the dialogue trees engaging. In fact, they are Bioware's main selling point. And people do feel a like they are playing a role because they can actively change the story. Now would it have been more accurate to have a predetermined morality at the start of the game? Yes. Would have it been more fun? No. Otherwise I would just go back to JRPGs.

Honestly though if you don't like this why are you even here?  This is a Bioware forum, their main distinction is exactly what you are bashing above.  There are far better games for inventory and character customization. 

The inventory and leveling system has always been mediocre and shallow in Bioware games since Kotor. We are assuming that people aren't buying Bioware games because of them.

I still can't believe that people are defending one of the worst ammo systems in gaming history.  The only logcial conclusion is that once people become emotionally attached to games, they are extremely resistant to change.

Modifié par jtd00123, 05 février 2010 - 04:49 .


#37
AdrynBliss

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I think the op forgot to say they messed up the franchise 'for him'.



I'm a maahoosive fan of the first game, played it all the damn time, maahoosive rpg fan got a cupboard stacked full of console and pc rpgs and i love every single freaking thing about ME2.

#38
robotnist

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here it is. bioware HAS changed the formula of ME1 for ME2 by not just a little.



its a FACT!!!



fanatics, your on notice, whether your a halo shooter fan or just a latecomer to the bioparty via way of KotOR or Jade Empire.



theres a section of bioware gamers that DO NOT like the abstract direction that was taken making ME2 after a game we enjoyed called ME1. im surprised they share the same name.



i dont begrudge ANYONE who likes ME2. i DO like it. "LIKE DOTTY"...



but it should have been a different game.



theres 2 ways it could have played out-



1- bioware makes an updated ME1 with updated UI and mechanics and makes the core fans happy who enjoyed ME1.



or



2- ME1 gets everything GUTTED that anyone complained about (which i would bet all my marbles was a LARGE cross section of XBOX only, fans) and all thats left is a shooter with very little RPG elements. hell even shepard is a but of a pu55y now. he used to talk and act like a well traveled badass, now he sounds like a drunken frat boy with a big gun and a small pee-pee.



me2= fun with a large helping of disappointment.

#39
Blue_dodo

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Faust1979 wrote...

I like the new loot system in ME2. I like researching the new equipment and I like finding new things to research when I do missions. It's better than finding abunch of weapons and upgrades that I will never use


qtf

#40
BusterPoindexter

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" now he sounds like a drunken frat boy with a big gun and a small pee-pee."



Miranda begs to differ.


#41
EternalWolfe

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Elanareon wrote...

I just wished they just made a separate game, ME2 multiplayer, for the casual shooters they are aiming at. I doubt shooter players care for the story and the dialogue. Heck, i even saw a thread saying ME2 was bad because of too many cutscenes and dialogue. Talk about another generic shooter!


Actually, I know plenty of shooter fans who liked strong story elements, but kept getting bored because the gameplay itself wasn't intresting enough to hold their attention.  To quote one of them, "If I'm going to spend all that time beating things to death with a stick, I'd rather do it myself then tell the menu to jam it down their throats."  Its all a matter of taste in the end, i suppose.

#42
brfritos

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tmontana1093 wrote...

You're 7 hours in. I completed it in 35 hours+. I agree with most of the complaints on this forum, but all in all, it is still an excellent game, but is in desperate need of more RPG elements and exploration. Give the game a chance though.


There a lot of things I can complain though, but I think Bioware intentionally do this so it can sell DLC's later.
I will be very sad if this is the case and I'm assuming a lot.

Hope I'm wrong.

Oh, and one more complain: no console for input in a PC. Please, tell me you're joking, Bioware! :o

[  ]'s

#43
Satanicfirewraith

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Faust1979 wrote...

I like the new loot system in ME2. I like researching the new equipment and I like finding new things to research when I do missions. It's better than finding abunch of weapons and upgrades that I will never use


YOu must still be playing ME 1 because THERE IS NO LOOT SYSTEM in ME 2.
It was frelling removed!



Borschtbeet wrote...

I heard scientists at Oxford
university have researched that people who don't like Mass Effect 2
have a higher tendency to fail at life.


As do stupid *** forum trolls like yourself.


Banmido93 wrote...



It sounds like hes playing on a crt or
non-high def screen. Stop ****ing and go by a new tv. You cant blame
the game makers for something that is your own fault. Catch up to this
generation. And if you have a hdtv make sure your xbox is outputing hd
and your tv is calibrated.

*edit* beat to the punch


Heres an idea why dont you send him the ****ing money for a new tv then?
How is it NOT BW's fault that the text is so frelling small and placed on like colors making it unreadable?? The TV is not the issue. The developers making bad decisions on color, font and text size IS the problem!!!




AtreiyaN7 wrote...





Do you realize that you automatically
crouch behind appropriate cover? *sigh* Well, whatever - rant away if
you must, maybe you'll feel better.


So what shep got retarded and forgot how to crouch unless he's by cover? Had we the ability to crouch like in ME 1 cover could be alot more useful then it is.

#44
jtd00123

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etherhonky wrote...

here it is. bioware HAS changed the formula of ME1 for ME2 by not just a little.

its a FACT!!!

fanatics, your on notice, whether your a halo shooter fan or just a latecomer to the bioparty via way of KotOR or Jade Empire.

theres a section of bioware gamers that DO NOT like the abstract direction that was taken making ME2 after a game we enjoyed called ME1. im surprised they share the same name.

i dont begrudge ANYONE who likes ME2. i DO like it. "LIKE DOTTY"...

but it should have been a different game.

theres 2 ways it could have played out-

1- bioware makes an updated ME1 with updated UI and mechanics and makes the core fans happy who enjoyed ME1.

or

2- ME1 gets everything GUTTED that anyone complained about (which i would bet all my marbles was a LARGE cross section of XBOX only, fans) and all thats left is a shooter with very little RPG elements. hell even shepard is a but of a pu55y now. he used to talk and act like a well traveled badass, now he sounds like a drunken frat boy with a big gun and a small pee-pee.

me2= fun with a large helping of disappointment.


Way to endear yourself while needlessly bashing console owners.  class act.

The xbox fans are the core fans as well. Bioware has to take them into consideration.  Whether they owned a PC or Xbox is irrelevant (which you can't prove).  The point is that enough people, most likely the majority cause the developers aren't stupid, complained enough to where they decided to get rid of them. 

The ironic thing is that ME1 was created to attract the shooter crowd to begin with.  IF ME1 didn't scream shooter target market, I don't know what did.  ME2  is a much more succesful product in this regard.  You don't like the direction?  Fine.  Just don't act like you didn't see it coming.

ME1 was a clunky and awkward hybrid, with the selling points in the story, not its combat.  I will admit they could have kept its improvements while keeping a detailed inventory and skill tree.  Maybe they ran out of time.  Hopefully, they will keep their combat while having a detailed inventory and skill system for ME3.   That way, everyone's happy.  (yet for gods sake manageable, fun, and pragmatic this time)

Modifié par jtd00123, 05 février 2010 - 06:04 .


#45
Jackal904

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Wow OP you sound like a spoiled little ****. Get the stick out of your ass and enjoy the game. Who gives a **** about the font? It's just like in ME1 and it's fine. Do people like try really hard to come up with things to **** about? And are they running out of things to complain about that they're not resorting to ****ing about the font? And the thermal clips are way better than constantly worrying about your weapon overheating and then sitting there for a while, waiting for it to cooldown.

#46
Darth Drago

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Wow, what a shock at some of the replies…

-Yes the loot and credits you got in the first game was way to much. The best way they could have fixed that was to quit giving you so much credits for what you sold and the mineral deposits you found. Maybe the economy in Mass Effect is so crappy where a lowbie job would pay 200 credits an hour? I had Specter weapons for all of my companions by the time I hit Virmire with a ton of credits left, that alone should have triggered a red flag in play testing and development. Instead of fixing this problem they just pretty much chucked it out the window.

- I did read the Codex info on the Geth and the thermal clip. Odd how the Geth Pulse Rifle from the first game heats up with out having to change any clips. Must be new tec from them to huh? Yes, having a limited ammo supply adds tension to a game typically in a shooter not a role playing game. Oh wait this isn’t much of a RPG anymore. I’ve done more shooting at dumb AI bot enemies than doing any actual RPG elements. Sine you don’t get squat for experience since they also changed the level cap it makes combat really redundantly boring.

-My Unity must be broken then since it wont let me use it unless a companion has died. The fact that you also have to access the talents wheel is more than annoying as well.

-I don’t mind the other combat moves especially the climb/vault since its been really expanded on from ME1 but to remove the basic crouch?

-My TV works just fine with every other game and it and the 360 is set up correctly. So excuse the hell out of me that I cant afford a new super sized f’ing hdtv.

corebit wrote...

99% of the these incoherent whining posts are started by unregistered newbies. OP you want us to take you seriously, register the game.


Oh i see, so just because I haven’t registered the game my views are invalid?

-I do intend to play the game and finish it since I do like the story and setting. Regardless of how the messed up changes affect my game play.

Modifié par Darth Drago, 05 février 2010 - 05:27 .


#47
jtd00123

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Yes, having a limited ammo supply adds tension to a game typically in a shooter not a role playing game.


Based off of what? A lot of games people consider classic RPGs have limited ammo. Remember how important guns were in Fallout 1 and 2? Remember how scarce ammo was?

Then you complain about using the power wheel to heal,  when limiting the power wheel in general is something ME2 clearly fixes. (yes, I said fix, because there is nothing more boring then using the wheel every 5 seconds)

Honestly, if I were a hardcore RPG fan (meaning one that only likes RPGs), I would have been infuriated at Bioware that ME1 came out to begin with.  Mass Effect was always lite on the stat-building elements.  It was aimed at drawing in the shooter crowd, and now you are mad that they are making more adjustments for their target market, and thus closer to how they envisioned it?  It completely befuddles me.

Modifié par jtd00123, 05 février 2010 - 05:57 .


#48
dchalf10

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You suck, ME2 is my favourite game of all time.

Dragon Age did not live up to the witcher, this game did.

Feel free to continue being bitter, i'm starting my second playthrough and am loving it.

#49
OfTheFaintSmile

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Thanks for being a whiny puss.

#50
Minouge

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Best game I've ever played. I don't agree with any of your complaints. :)