I'm also very happy with the fact that no two missions (side or main) are alike. That was a major improvement on the game in my books. The hacking and decryption mini games were an improvement as well. They gave it more depth. More than just pressing buttons.
That said, I do have a few gripes.
Scanning planets - This is damn tedious. It was faster after I got the scanning upgrade, but I wish it could have been even faster. Combing over every inch of a planet to get the deposits you need to upgrade gets old fast.
No more elevators - Ok, getting rid of that long elevator ride on the Normandy is fantastic. Thank you. BUT, I miss the elevators on the citadel. I miss the chit chat between characters. Like I said, for me, this game is about the role playing experience, not so much the fighting. I really thought the character interactions in the elevators added to that experience. The elevator scenes on the citadel were better than a loading screen. This was actually a big thing for me. I really didn't like the fact that they were done away with completely.
Armour Customization - I missed the amount of customization of armour that was in the first one. For the first half of the game I switched things up, but then half way through I started using the Dragon armour. (To make a long story short, I don't have internet for my 360. I'm too cheap to buy the wireless adaptor. I have to move my 360 into the computer room, move the little tv from the bedroom into the computer room, hook everything up and DL content that way. I was lazy and didn't get my Collector's Edition stuff until about 20 hours into the game.) But I couldn't customize the Dragon armour! That made me sad. However, the ammo situation was great. Much preferred it to the first one.
No More Mako - I miss the Mako. I mean, I'm glad I didn't have to drive around planets to get Matriarch writings and the such (I often just barrelled through and got stuck in mountainous terrain. Halfway through the game I just stopped going off and looking at anomalies. It was way too tedious.), but I miss the battles with the Mako. I thought that was something that gave the game play more depth. There was strategy involved. I think the game lost something with the subtraction of the Mako.
No Looting - I missed this. I just think it's 'cos I'm a big RPG fan. (Only type of game I play) Looting is a part of an RPG. It's just something I expect from an RPG. Wish it had been included.
Font Size - Ok, it might be 2010, but I don't have an HDTV. I'm a newly graduated university student. I don't have the money to go around buying big screen plasma televisions. I have a 28" regular ol' obsolete television. I couldn't read the font. In order to read the font I had to get up off the couch and stand directly in front of the t.v. to read it. This was a major pain in the ass. Not all of us have professional careers yet to be able to afford fancy televisions.
But really, all in all, those are minor things. I thought this game was far superior to the first. Thank you Bioware. You've never disappointed me yet.
Modifié par NickeeCoco, 06 février 2010 - 07:00 .




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