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Thanks for messing up this franchise.


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#151
Sidney

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ValendianKnight wrote...

Any change that makes me spend less time looking at menus and more time playing are good changes to me, so I sure don't miss the inventory AT ALL. Bioware made the game more fun to actually play, without all the clutter that apparently gives RPG fanatics a damn boner.


Yep, I'm a 25th level space hero, I want to play as 25th level space hero not level 2 stock boy or level 5 inventory control specialist.

#152
AdamNW

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[QUOTE]-First off lets discuss the tiny font size for everything you need to read on the screen[/QUOTE]
It looked fine to me.  I didn't use subtitles while playing, though.

[QUOTE]-Second the combat. Did I miss something and just haven’t figured out
how to crouch? Oh, wait that was removed for some stupid reason. This
makes no sense to me at all. If I cant find cover to hide behind I
guess I’ll just walk or run someplace until I can? Yet when you aim a
gun at your companions they can crouch.[/QUOTE]
Explain to me how crouching in the open makes you less of a target.  And explain to me how you could possibly be in a position where cover couldn't be used.

[QUOTE]Thermal Clips? How is this a tech upgrade? Please explain this to me. I
had guns with unlimited ammo in ME1 and now I get limited ammo but some
extra shooting time. Great trade off. To top this off now I have to
rummage around to find replacement clips or I’m screwed in a big fight.[/QUOTE]
Because it doesn't make sense that your heat sinks are reusable.  Besides, every enemy that uses a normal gun drops one, and you can usually find like five in a group next to cover.

[QUOTE]I just love how there is now first aid to heal yourself in a fight now.
Using medi-gel to only use Unity seems a waste to me but hey I guess
you would rather have combat more like Halo with the shields and health
regeneration thing. Oh, I just love the red crap plastered across my
screen when I take to much damage.[/QUOTE]
Considering you don't use cover I can see why you don't like this.

"Oh no they used TPS mechanics in a TPS-RPG!  h8 h8 h8"

[QUOTE]-Lastly, at least for today’s big issues, we have the lack of any
lootable items from combat and boxes. I guess with all the shops we now
have that ironically sell more variety of items (not more) that are
rather cool like the model ships and quest items we don’t need to have
anything to sell to make a few more credits. Somehow and oddly,
breaking into safes to get extra cash doesn’t earn you any renegade
points.[/QUOTE]
I wonder if the horrible inventory system from the last game just past by you entirely.

Everything you loot is converted into credits, because you don't need it.  I'd rather have credits than some random obsolete upgrade.

[QUOTE]Why mess with a system that worked so well in the first game? Its as if
no one cared what was already established as good gameplay I cant wait
to see how messed up the third game will be now.[/QUOTE]
It didn't work in the first game, rofl.

[QUOTE]-I’m not to pleased that when I started the game (not importing one
from ME1) with a male Shepard that the game went with the renegade
outcome and already chose who I let die on Virmire including Wrex
apparently. That seems a rather extreme and dark default start.[/QUOTE]
The game destroys any ties you could have from the last game.  If they could die, they did die.

[QUOTE]If I play as a female Shepard does the game choose the paragon ending from ME1?[/QUOTE]
The only difference will be that Kaiden survived and not Ashley.

[QUOTE]To me, these options should have been available to choose before the
game started while in the character create section. Even if the player
never played the first game these would be just options for them to
choose and change on their next run through the game. Then you could
have fine tuned the details with a longer questioning session with
Miranda on the shuttle.[/QUOTE]
This would just cause confusion for the people who didn't play the first game.

[QUOTE]-The missing mini map is now annoying in a few situations. In combat I
like to know where my companions are so I can adjust what I’m doing for
where they are. Also just from walking around with the mini map I can
easily tell what direction I’m heading and just as important if one of
my companions got stuck someplace.[/QUOTE]
Hold down RB or LB.  Problem solved.

[QUOTE]-Having to reselect my ammo type in each mission.[/QUOTE]
Is this really such a bad thing, when you have to switch your ammo type so many times during a fight anyway?

[QUOTE]-During Tali’s mission, at the end you are given the opportunity to
have a final chat with the people there. However, plastered right over
your dialog choices you get this “Press B To End Mission”. This doesn’t
happen anywhere near the airlock or the start of this mission but right
in the heart of the area you get to talk to people.[/QUOTE]
You don't press B to talk to people, lol.

#153
Darth Drago

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Ok, now that I finished the game I finalized and edited my original post to reflect this. Recheck it to see what I changed or added.

Thanks for the input AdamNW, good valid responses compared to some I’ve gotten. I’ll try and reply to them below with out having to do a massive quote thing.

-Crouching isn’t just about being behind cover. There are other game elements that I expanded on in my original posting. Stealth is something that I used a lot in ME1 to recon an area before getting into combat. Line of sight is also no longer considered now unless your behind cover. I’ve also had issues where I would try and crouch to get out of combat only to stand back up.

-Not every enemy drops thermal clips and finding them in a collector ship is rather lame at best. Why would they have them? They didn’t take the colonists weapons and they certainly don’t use the same weapons. A better idea would have been to research the thermal clip that would result in your weapons shooting longer without overheating.

-Not everything you would have looted is converted to credits. The main source of income is from breaking into safes and finding credit stashes laying about a level.

-Having a male Shepard automatically means that Ash lived? Or even that you would get rid of Wrex? Having them as question options wouldn’t confuse anyone to much at all anymore than Knights of the Old Republic 2 would have done when they used it. For those who didn’t play the first game these options would give a little replay value just on these options alone.

-I chose my ammo type in ME1 based on the mission I was going on. If I expected Geth I would make sure I had at least one companion equipped with something like tungsten rounds. Now I don’t get to prep me or my team at all in this regard.

-Having the “press b to end mission” thing stays on your screen for about 2 minutes before disappearing for about a minute before reappearing then repeating. The same thing happens when you scan a planet, you get this pop up telling you to press the right trigger to shoot a probe even though this information is already on the screen.

#154
jhordwell

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Darth Drago wrote...

-First off lets discuss the tiny font size for everything you need to read on the screen. Did any play testers actually test the game on a TV or did they play test it on a nice big screen pc monitor a few inches from their faces?


Why bother? It's the year 2010, people who game on non-HD TV's are a minority crowd.

I bet you stil watch VHS tapes too?

Modifié par jhordwell, 09 février 2010 - 03:03 .


#155
lukandroll

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Darth Drago wrote...


Sorry BioWare, but the changes you’ve made in Mass Effect 2 in a word, SUCK.

*to make it clear I don’t hate all the changes, just the ones in my list here. Even if that list grows as I play the game. I also do not hate the game. Even with my gripes about the changes the story is as good as I expect from BioWare and the graphics are top notch.
 
 


Don't waste your time man, this forum is full of condescent people who adore every thing that BioWare feed at them, even when that means ruining an amazing franchise

#156
Darth Drago

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Lol! How true looking at some of the replies I’ve gotten. Heaven forbid I mention another company’s games like I did with Bethsda’s Oblivion and Fallout 3 for examples.

#157
LoweGear

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Darth Drago wrote...

- Stealth is something that I used a lot in ME1 to recon an area before getting into combat.


Except that stealth isn't really much of an issue in ME1 or ME2, considering that the enemy knows where you are even behind cover. The only time I ever felt like being a stealth operative in both games is when I'm using Tactical Cloak in ME2.

-I chose my ammo type in ME1 based on the mission I was going on. If I expected Geth I would make sure I had at least one companion equipped with something like tungsten rounds. Now I don’t get to prep me or my team at all in this regard.


You can change your ammo type on the fly in ME1... by opening up the inventory and going through submenus, selecting the ammo type and then going back out again. It simply took too long.

In ME2, the ammo types are considered special powers for both you and your team, so if you want a different ammo type you just press the appropriate hotkey and viola, instant ammo change. And since the ammo powers stay on the weapon until you decide to override it, it works pretty much the same as the ammo mods in ME1, except faster and more efficient.

Let me give an example. In ME1, I face off against Geth, so I equip my gun with Tungsten Rounds X. If I were to suddenly face off against mercs, I have to open up my inventory, select my assault rifle, select ammo, find my Shredder Rounds X from among my pile of ammo mods, select it, and then go back into combat. And of course, you have to do this for each of your squadmates as well.

In ME2, I face off against the Geth so I activate Disruptor Ammo by pressing "1" or the hotkey your ammo power is assigned to. If I suddenly encounter Mercs or organics, I just press "2" for Incendiary Ammo and suddenly my ammo type changes. And you do pretty much the same thing for your squadmates.

So the statement that "I don't get to prep my team" is false, considering that you can change ammo types faster and easier on ME2, which means no more prep time.

#158
lukandroll

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LoweGear wrote...

Darth Drago wrote...

- Stealth is something that I used a lot in ME1 to recon an area before getting into combat.


Except that stealth isn't really much of an issue in ME1 or ME2, considering that the enemy knows where you are even behind cover. The only time I ever felt like being a stealth operative in both games is when I'm using Tactical Cloak in ME2.

-I chose my ammo type in ME1 based on the mission I was going on. If I expected Geth I would make sure I had at least one companion equipped with something like tungsten rounds. Now I don’t get to prep me or my team at all in this regard.


You can change your ammo type on the fly in ME1... by opening up the inventory and going through submenus, selecting the ammo type and then going back out again. It simply took too long.

In ME2, the ammo types are considered special powers for both you and your team, so if you want a different ammo type you just press the appropriate hotkey and viola, instant ammo change. And since the ammo powers stay on the weapon until you decide to override it, it works pretty much the same as the ammo mods in ME1, except faster and more efficient.

Let me give an example. In ME1, I face off against Geth, so I equip my gun with Tungsten Rounds X. If I were to suddenly face off against mercs, I have to open up my inventory, select my assault rifle, select ammo, find my Shredder Rounds X from among my pile of ammo mods, select it, and then go back into combat. And of course, you have to do this for each of your squadmates as well.

In ME2, I face off against the Geth so I activate Disruptor Ammo by pressing "1" or the hotkey your ammo power is assigned to. If I suddenly encounter Mercs or organics, I just press "2" for Incendiary Ammo and suddenly my ammo type changes. And you do pretty much the same thing for your squadmates.

So the statement that "I don't get to prep my team" is false, considering that you can change ammo types faster and easier on ME2, which means no more prep time.


You conveniently omitted that in ME2 you need to assign the ammo powers every time the mission restart, so you are still "wasting time"...
While in ME1 you could have several guns with different setups and you could change them with two clicks, and the mods didnt reseted on every mission

Modifié par lukandroll, 09 février 2010 - 04:56 .


#159
NeoNight1986

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As an adept i was able to still change how my weapon worked. i cant now (unless i chose the special bonus power) the weapons and ammo upgrades in ME1 were separate of the class. in here while i agree with the ease of being able to simply press 1 or 2 to change ammo types in ME2 it takes out the customization of weapons and armor upgrades.

#160
LoweGear

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lukandroll wrote...
You conveniently omitted that in ME2 you need to assign the ammo powers every time the mission restart, so you are still "wasting time"...
While in ME1 you could have several guns with different setups and you could change them with two clicks, and the mods didnt reseted on every mission


You also conveniently omitted that the discussion at hand was referring to ammo changes -in combat-. While yes, in ME1 your ammo didn't change every mission, there is the fact that if you're the type of person who changes ammo types often in combat, the old inventory-based swapping system takes up a lot of time, whereas in ME2 all it takes is a push of a button.

#161
Neccrid

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I loved ME1 and I love ME2.

Their both great games.  But if you ask me ME2 is much , much smoother.  This is for sure a top-notch game.  Bioware has done nothing but impress me since the first time I played Knights of the Old Republic years ago. And ME2 didn't disappoint to me at all.

To everyone who dislikes this game and feels that Bioware has shamed itself in just simply reworking mechanics and refining 'their baby' I'm sorry for your loss, but come on, how can you not enjoy Mass effect 2? 

#162
MassEffect762

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Neccrid wrote...

I loved ME1 and I love ME2.

Their both great games.  But if you ask me ME2 is much , much smoother.  This is for sure a top-notch game.  Bioware has done nothing but impress me since the first time I played Knights of the Old Republic years ago. And ME2 didn't disappoint to me at all.

To everyone who dislikes this game and feels that Bioware has shamed itself in just simply reworking mechanics and refining 'their baby' I'm sorry for your loss, but come on, how can you not enjoy Mass effect 2? 


I can't say I love the game but I sure did enjoy it once.

It's not a lost cause, just needs some more RPG maybe?* flame shield up*

#163
Darth Drago

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For me in ME1 I had everyone balance out no matter on who I encountered.

In this group example: My Assault rifle would have cryo, Tali would have shredder in her shotgun and Liara had tungsten in her pistol. I also would have different ammo types for their other weapons if they had training in it. Hell I had Tali and Liara packing Geth pulse rifles with yet another ammo combination just for fun.



It may be quicker in ME2 to do it their way but I prefer the ME1 way better so I can be prepared for whatever I may encounter. Not like there were really any suprises on what you'd fight that is.

#164
BundyTheRipper

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I agree with many of these, but they aren't gripes to me so much as suggestions for ME 3

#165
Akinra

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Neccrid wrote...

I loved ME1 and I love ME2.

Their both great games.  But if you ask me ME2 is much , much smoother.  This is for sure a top-notch game.  Bioware has done nothing but impress me since the first time I played Knights of the Old Republic years ago. And ME2 didn't disappoint to me at all.

To everyone who dislikes this game and feels that Bioware has shamed itself in just simply reworking mechanics and refining 'their baby' I'm sorry for your loss, but come on, how can you not enjoy Mass effect 2? 


I would agree. I loved ME2 and thought it was vastly supperior to ME1. It's a very refined, very smooth game. Don't get me wrong there are definately changes I would like to see for ME3, but can you name any game that's perfect and that you wouldn't change anything about?

#166
Darth Drago

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Akinra wrote...

Neccrid wrote...

I loved ME1 and I love ME2.

Their both great games.  But if you ask me ME2 is much , much smoother.  This is for sure a top-notch game.  Bioware has done nothing but impress me since the first time I played Knights of the Old Republic years ago. And ME2 didn't disappoint to me at all.

To everyone who dislikes this game and feels that Bioware has shamed itself in just simply reworking mechanics and refining 'their baby' I'm sorry for your loss, but come on, how can you not enjoy Mass effect 2? 


I would agree. I loved ME2 and thought it was vastly supperior to ME1. It's a very refined, very smooth game. Don't get me wrong there are definately changes I would like to see for ME3, but can you name any game that's perfect and that you wouldn't change anything about?


I’m sure I’ll get a massive amount of hate from this reply…

I can think of 2 games without thinking about it that are as perfect as you can get them without anything to really gripe about. The Elder Scrolls 3: Morrowind and The Elder Scrolls 4: Oblivion.

#167
Willie_on_Wheels

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Darth Drago wrote...

Akinra wrote...

Neccrid wrote...

I loved ME1 and I love ME2.

Their both great games.  But if you ask me ME2 is much , much smoother.  This is for sure a top-notch game.  Bioware has done nothing but impress me since the first time I played Knights of the Old Republic years ago. And ME2 didn't disappoint to me at all.

To everyone who dislikes this game and feels that Bioware has shamed itself in just simply reworking mechanics and refining 'their baby' I'm sorry for your loss, but come on, how can you not enjoy Mass effect 2? 


I would agree. I loved ME2 and thought it was vastly supperior to ME1. It's a very refined, very smooth game. Don't get me wrong there are definately changes I would like to see for ME3, but can you name any game that's perfect and that you wouldn't change anything about?


I’m sure I’ll get a massive amount of hate from this reply…

I can think of 2 games without thinking about it that are as perfect as you can get them without anything to really gripe about. The Elder Scrolls 3: Morrowind and The Elder Scrolls 4: Oblivion.


That is incorrect. Assertions of quality for those games are incorrect. Please have a glass of water, take a deep breath, and rethink that statement.

#168
kakotan

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The thing I really agree about is the loss of RPG elements in the game. There was also a lack of the Plot quests, most of it was getting your crew. I love ME2 as well, and the guy said he loved the game but this was his gripes. Some of you say he needs to get a life, you who have to post to this to make fun of him and make rude comments need to get a life as well!

The game was short compared to the other one unless you spend every waking min scanning and getting addicted to scanning like i did lol. Some things this guy said are good points and I to have wondered why Bioware did it. In the end tho it was a awesome game. Now Im going through on insanity, let me tell ya its insane lol.

#169
termokanden

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Darth Drago wrote...

I’m sure I’ll get a massive amount of hate from this reply…

I can think of 2 games without thinking about it that are as perfect as you can get them without anything to really gripe about. The Elder Scrolls 3: Morrowind and The Elder Scrolls 4: Oblivion.


Nah. I won't hate you for bringing up Morrowind. It's an awesome and unusually deep game that unfortunately suffers a bit under the character development system and the WALKING (which can be fixed with scrolls and the official mods from Bethsoft).

I didn't like Oblivion at all though. That felt like a dumbed down version of Morrowind with better graphics.

Anyway, I think Morrowind is an exceptionally good game and a classic, but there certainly are things to gripe about.

#170
ABCoLD

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I, for one, agree with most points of the OP....

#171
Zpartan

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In order of your complaints because I'm sitting at work bored out of my mind.
1. Maybe go to an eye doctor they may be able to give you some glasses of some sort with the tiny text.
2. With the amount of times you can save throughout the game, if you really missed that one word, just reload.
3. See number one, or maybe just pick the renegade option its red.
4. Actually you can crouch, when you take cover behind low cover. This game stresses the cover system maybe implement it.
5. Thermal clips are a problem?? Aim maybe you won't use up all your ammo, Ohhhh wait you probably can't aim right because you can't crouch. I think they made it pretty clear in the first guns over heat so no wyou eject a thermal clip which isn't overheated to continue shooting. Unless you really lack the ability to use powers and aim there is no way you should run out of ammo.
6. Have you been shot or severly hurt, I dont think you'd be seeing as striaght as normal. And are you complaining about getting flanked. Simple don't get flanked.
7. Yes they did get rid of the inventory but I think thats the only 50/50 debate out there, I found having nine million armor upgrades filling up my inventory slots quite annoying. But sure I'll let you rpg fans argue this you have a point.
8. About the canon character, cry! All I can say you had to know from all the reviews and teasers and info released that it was just a generic build they made. THEY made. So pretty much what ever BIOWARE thought, thats the beauty of being the one who designed the game. If you don't ike it re plaay ME1 sure tons of people will instead.
9. Try out the game before the complaints. If yo uselect the power wheel or the weapons wheel BAM a mini radar. Maybe they should post arrows on the ground for you.
10. Moving your thumbs to select an ammo power gave me quite the workout the other day as well. I almost burned as many calories as the pop I was drinking at the same time.
11. About the press B button or the probe button, if it really destroyed your mass effect experience than there is no helping.

I say you can go switch to those games and you'll just make everyone happy.
But no you'll buy Mass Effect 3 because you did like Mass Effect 2 and then you'll **** about that game because you cant tea bag Grunt while crouched.???
Its a game and probably one of the best I have ever played, and  I like 90% of the community are grateful they made such a great game. So please just keep quiet till number three maybe BIOWARE will make yo ua gun which allows you to crouch while never running out of ammo while simultaneously allowing you access to a zoomed in mini map, while of course increasing the font size to 88.
I'll pray for you friend.
 

#172
Akinra

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Darth Drago wrote...

Akinra wrote...

Neccrid wrote...

I loved ME1 and I love ME2.

Their both great games.  But if you ask me ME2 is much , much smoother.  This is for sure a top-notch game.  Bioware has done nothing but impress me since the first time I played Knights of the Old Republic years ago. And ME2 didn't disappoint to me at all.

To everyone who dislikes this game and feels that Bioware has shamed itself in just simply reworking mechanics and refining 'their baby' I'm sorry for your loss, but come on, how can you not enjoy Mass effect 2? 


I would agree. I loved ME2 and thought it was vastly supperior to ME1. It's a very refined, very smooth game. Don't get me wrong there are definately changes I would like to see for ME3, but can you name any game that's perfect and that you wouldn't change anything about?


I’m sure I’ll get a massive amount of hate from this reply…

I can think of 2 games without thinking about it that are as perfect as you can get them without anything to really gripe about. The Elder Scrolls 3: Morrowind and The Elder Scrolls 4: Oblivion.


I'm afraid I would have to disagree with you. As much I love Elder Scrolls there were a lot of things wrong with both games. Both great games and I loved both of them, but still there are things that could have been done better.

#173
CRISIS1717

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I applaud you OP for your honesty.

You put up some good points there and I hope Bioware takes note.

#174
Darth Drago

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CRISIS1717 wrote...

I applaud you OP for your honesty.
You put up some good points there and I hope Bioware takes note.


Thanks. I can only hope that someone from BioWare has even glanced at this, whether they agree or not on some or all my points.

-Oblivion had its issues, the main one being there wasn’t any real replay value with out the faction choices that you could join in Morrowind with the exception of your choice in The Shivering Isles. My experience in both games the only issues would have been the programming glitches where the game froze up on you sometimes, especially on doors. Nothing however comes to mind that would have made me come close to posting something like this for them.


For the downloads… Something of an afterthought brought on my another topic.

The Normandy Crash Site download is not as polished of a download as I expect to see.

BioWare could and should have expanded on that Crash Site a lot.
-Instead of going to the surface alone the two human crew survivors that are on the new ship that served with you before go with.
-While you get to the key flashback moments spots, this would be a spot for those two to say something.
- After you place the monument all three of you would salute.
- All the 20 dog tags had names to add a personal touch to give them actual meaning instead of “the nameless ones”.
-You track down the next of kin of those who died and gave them their dog tags. This would have alone given you 20 extra side quests you could have done. You were thier commander and it is your responsiblity after all.

So yea, BioWare kind of fell flat on the Normandy Crash Site download. I will say that even without my above suggestions on how I would have done it, it is a dark and moving little quest.

Also it should be noted that there is no quest to get the Merc, you just go up to him and essentially say “hi and welcome aboard”. I guess adding some sort of quest to get him would have been to much to ask for. Something like help him get the prisoner he already has?

*I added the above about the downloads to my original posting as well…

Modifié par Darth Drago, 09 février 2010 - 10:30 .


#175
Gorn Kregore

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Darth Drago wrote...

Lol! How true looking at some of the replies I’ve gotten. Heaven forbid I mention another company’s games like I did with Bethsda’s Oblivion and Fallout 3 for examples.


are you from NMA? if so please go back there or go outside.