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Into the Bad Girl: Jack Fans


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#8926
axl99

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I'm sure they might if it'll get that kind of a reaction out of you Bobby.

#8927
Jackal904

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BobbyTheI wrote...

God, if they actually had us play through the Murtock event... I don't think I could take it.


Now that would be an emotional scene. Even though it would be a hearbreaking scene to watch, I want to see it because I'm curious. And that would make for such a memorable moment.

#8928
MHRazer

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royceclemens wrote...

This is just ass-talk, though. If anyone's getting a DLC, it's gonna be Miranda. And you know this.

I dunno... Miranda of course has a good backstory (this is Bioware), but it's not the same as Jack's in that Jack's just has so many events. Crashing a space station into a Hanar moon, hijacking a military vehicle, Murtock, the cult, escaping from Teltin (that could get heavy though)... the list goes on and I'm sure there's a bunch we've never heard of. There would be a lot to choose from.

Modifié par MHRazer, 19 juin 2010 - 02:20 .


#8929
Barrendall

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MHRazer wrote...

royceclemens wrote...

This is just ass-talk, though. If anyone's getting a DLC, it's gonna be Miranda. And you know this.

I dunno... Miranda of course has a good backstory (this is Bioware), but it's not the same as Jack's in that Jack's just has so many events. Crashing a space station into a Hanar moon, hijacking a military vehicle, Murtock, the cult, escaping from Teltin (that could get heavy though)... the list goes on and I'm sure there's a bunch we've never heard of. There would be a lot to choose from.


it would be a cool web-series if they could get the voice actor (Courtney something?)  I can never remember names sorry.  Machinima did a hell of a job on the Dragon's Age Warden's Fall so far.

#8930
royceclemens

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@ Barrendall: Wouldn't that be a little too expensive for something they'd wind up giving away free on some website? The thing with DA:O is that it's easily moddable. ME2, on the other hand, doesn't look like it came out in 2004.



I think the best thing we can hope for are "loyalty-redux" missions that they'll sell in threes for about ten bucks a pop, in which the second squaddie will stay pretty much silent. It's low-pressure for BW as they can space out getting the VAs back in the booth at different times. Plus it's a win-win for them, as they can craft a mission for one of the hugely popular characters like Miranda, Tali or Garrus, and they can piggyback missions for some of the more underappreciated squaddies like Grunt, Samara and Jack. The cults for those characters can grow and the revenue for character specific merchandise grows with it.



At least that's how I'd do it. Because we have to face facts. A lot more people will shell out seven bucks for a Tali mission than they would for Jack.

#8931
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^Sounds kinda neat.  I wonder what the chances are of Bioware actually doing something along those lines royce.  Slim?

Modifié par JohnnyDollar, 19 juin 2010 - 03:00 .


#8932
rgon

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I am glad to see a thread for Jack. When I saw the advert they had for her, my interest was piqued, as his presentation appeared unique. Happily they delivered well with her. She is among my favorite people in the Mass Effect 2 party.

#8933
drunken pyromaniac

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royceclemens wrote...

@ Barrendall: Wouldn't that be a little too expensive for something they'd wind up giving away free on some website? The thing with DA:O is that it's easily moddable. ME2, on the other hand, doesn't look like it came out in 2004.

I think the best thing we can hope for are "loyalty-redux" missions that they'll sell in threes for about ten bucks a pop, in which the second squaddie will stay pretty much silent. It's low-pressure for BW as they can space out getting the VAs back in the booth at different times. Plus it's a win-win for them, as they can craft a mission for one of the hugely popular characters like Miranda, Tali or Garrus, and they can piggyback missions for some of the more underappreciated squaddies like Grunt, Samara and Jack. The cults for those characters can grow and the revenue for character specific merchandise grows with it.

At least that's how I'd do it. Because we have to face facts. A lot more people will shell out seven bucks for a Tali mission than they would for Jack.

This is the only way I could see us getting Jack DLC, as much as I love Jack I know that her appreciation is not exactly wide-spread. I would definitly pay for what you're describing, I just hope they would eventually release the DLC in disk form.Image IPB

#8934
Azint

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One of the most difficult but central parts to doing such a thing would be to gather the voice actors for them to record their lines. The best time to do this or the fabled Romance Pack DLC would be during the production periods of Mass Effect 3, because by then they would already have the voice actors doing their work. To mutlitask would be a great way to save time and increase productivity.

#8935
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Azint wrote...

One of the most difficult but central parts to doing such a thing would be to gather the voice actors for them to record their lines. The best time to do this or the fabled Romance Pack DLC would be during the production periods of Mass Effect 3, because by then they would already have the voice actors doing their work. To mutlitask would be a great way to save time and increase productivity.

Good point.  Isn't a lot of this VA work done in the early stages of the production periods?  Presumably in the near future for ME3, or still a ways off?

#8936
NICKjnp

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Azint wrote...

One of the most difficult but central parts to doing such a thing would be to gather the voice actors for them to record their lines. The best time to do this or the fabled Romance Pack DLC would be during the production periods of Mass Effect 3, because by then they would already have the voice actors doing their work. To mutlitask would be a great way to save time and increase productivity.


They also have to pay them every time they come in to the studio.  The fewer times they have to come in to the recording studios the less money they have to pay.

#8937
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NICKjnp wrote...
They also have to pay them every time they come in to the studio.  The fewer times they have to come in to the recording studios the less money they have to pay.

That would all depend on the specifics of the contract though wouldn't it?

Modifié par JohnnyDollar, 19 juin 2010 - 03:29 .


#8938
NICKjnp

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JohnnyDollar wrote...

NICKjnp wrote...
They also have to pay them every time they come in to the studio.  The fewer times they have to come in to the recording studios the less money they have to pay.

That all depends on the specifics of the contract doesn't it?


They sometimes ditch a voice actor for a new one even if lines are recorded because they don't want to pay them to come into the studio.  Certain voice actors have the contracts certainly (Meer and Hale) but not all of them.  If they are going to record lines for the squadmates then they are going to have to pay some of them.  The less they have to pay the better.

#8939
Busomjack

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I think Jack is really ugly. It looks like she probably has some diseases from all the tattoo needles she shared while she was in prison.

#8940
royceclemens

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I can see where you're coming from, Azint, but if they can get Simon Templeman for Overlord, I don't see the problem of getting, say, Liz Sroka, Steve Blum or Courtenay Taylor in. The only real hurdle I can see is Yvonne Strahovski, who has a television show. Criminy, Martin Sheen is an easier get than her.



And as for the chances of what I've described happening, york? Slim... But not impossible. Because I remember reading somewhere that a thousand decisons would be ported from ME2 to ME3 and therein lies the rub. If we take away all the decisions you made that weren't directly tied to character development, how many are we left with? If the goal is to create DLC to bridge the two games, the characters have to factor in somewhere. Because why bother bridging the two games if you're just gonna hit the reset button anyway? The characters HAVE to be dealt with some more to meet the objective.



Whether it'll go down as I hypothesize is only for fate to decide. There's no telling how these characters could be tied into the overarching plot or an essential subplot. But I can reasonably say that we'll get a Jack fix before ME3 comes out.

#8941
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Did Jack say what happened to the ship she was on, after she heard the recorded message from Murtock?  Did she ditch it?  Imagine finding the ship, and offering to accompany Jack aboard the thing.  It could be a short, quiet mission, where Jack walks a programmed path.  She doesn't say anything, but you can hear her mutter "Sh**..." and "Fu**..." as she attempts to control her emotions, when she finds certain things.  The mission would end with her sitting down one last time to listen to Murtock's message.  There could be a unique decision or trigger for Shepards who are in a romance with her.  For Sheps who aren't romancing her, but who accidentally got her in to the "*** off!" state, it could be a reset on their conversation progress with her.

#8942
Azint

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The problem with doing a DLC such as that to bridge stories is that not everyone will get the DLC. They could release it on a disk a la Awakening, but even then not many would actually make the purchase or download. It would be a big thing to have to work off of if they do decide to implement this, unless each story ends with an excuse to revert everything back on the same level.

And if they do go along with it anways, what would the goal be? What do the fans get out of it? Even if the developers decided out of the kindness of their hearts to give the fans additional content for their favorite characters, they still need to make a profit. If it is not the developers managing the money, it will be the executives demanding them to focus on a fiscal scale.

But that can work both ways; to hire all the new VA's would require resources that can be easily used to work on these same characters, rather than going through all of it just to get cameo appearances.

Modifié par Azint, 19 juin 2010 - 03:52 .


#8943
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royceclemens wrote...
And as for the chances of what I've described happening, york? Slim... But not impossible. Because I remember reading somewhere that a thousand decisons would be ported from ME2 to ME3 and therein lies the rub. If we take away all the decisions you made that weren't directly tied to character development, how many are we left with? If the goal is to create DLC to bridge the two games, the characters have to factor in somewhere. Because why bother bridging the two games if you're just gonna hit the reset button anyway? The characters HAVE to be dealt with some more to meet the objective.

A thousand decisions ported to ME3 is a LOT.  Especially considering there are only about 20 transfered into ME2 from ME.

You have probably talked about it already, but what is your opinion on the ME2 plot and storyline?  Is is satisfactory to you?  Smudboy did a little video review of the game and started a thread about it.  He was real nitpicky, but he did make a few good points.  One of the points that he made was that the protagonist (Shepard), is not really tied to the plot.  He/She had the prothean cipher in ME1, but he/she is just a ship commander in ME2.  TIM may as well be the protagonist in ME2.  He discussed quite a few other things about the plot and storyline.  I would have to look up the thread to remind myself of what else he talked about.

What are your thoughts about the plot and storyline of ME2?

Modifié par JohnnyDollar, 19 juin 2010 - 04:00 .


#8944
NICKjnp

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JohnnyDollar wrote...

royceclemens wrote...
And as for the chances of what I've described happening, york? Slim... But not impossible. Because I remember reading somewhere that a thousand decisons would be ported from ME2 to ME3 and therein lies the rub. If we take away all the decisions you made that weren't directly tied to character development, how many are we left with? If the goal is to create DLC to bridge the two games, the characters have to factor in somewhere. Because why bother bridging the two games if you're just gonna hit the reset button anyway? The characters HAVE to be dealt with some more to meet the objective.

A thousand decisions ported to ME3 is a LOT.  Especially considering there are only about 20 transfered into ME2 from ME.

You have probably talked about it already, but what is your opinion on the ME2 plot and storyline.  Is is satisfactory to you?  Smudboy did a little video review of the game and started a thread about it.  He was real nitpicky, but he did make a few good points.  One of the points that he made was that the protagonist (Shepard), is not really tied to the plot.  He/She had the prothean cipher in ME1, but he/she is just a ship commander in ME2.  TIM may as well be the protagonist in ME2.  He discussed quite a few other things about the plot and storyline. 

What are your thoughts about the plot and storyline of ME2?




This is the plot and storyline of ME2...
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#8945
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Azint wrote...

The problem with doing a DLC such as that to bridge stories is that not everyone will get the DLC. They could release it on a disk a la Awakening, but even then not many would actually make the purchase or download. It would be a big thing to have to work off of if they do decide to implement this, unless each story ends with an excuse to revert everything back on the same level.

And if they do go along with it anways, what would the goal be? What do the fans get out of it? Even if the developers decided out of the kindness of their hearts to give the fans additional content for their favorite characters, they still need to make a profit. If it is not the developers managing the money, it will be the executives demanding them to focus on a fiscal scale.

But that can work both ways; to hire all the new VA's would require resources that can be easily used to work on these same characters, rather than going through all of it just to get cameo appearances.


I'm not saying it would be practical or finally feasible for it to happen, I was just musing on things that would be cool.

#8946
zvbxrpl

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Busomjack wrote...

I think Jack is really ugly. Therefore I ignore her.  Women are useless unless you can ****** to them, after all.


Translated that for you.

#8947
axl99

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yorkj86 wrote...

Did Jack say what happened to the ship she was on, after she heard the recorded message from Murtock?  Did she ditch it?  Imagine finding the ship, and offering to accompany Jack aboard the thing.  It could be a short, quiet mission, where Jack walks a programmed path.  She doesn't say anything, but you can hear her mutter "Sh**..." and "Fu**..." as she attempts to control her emotions, when she finds certain things.  The mission would end with her sitting down one last time to listen to Murtock's message.  There could be a unique decision or trigger for Shepards who are in a romance with her.  For Sheps who aren't romancing her, but who accidentally got her in to the "*** off!" state, it could be a reset on their conversation progress with her.


Y'know I was thinkin about that the other day. Imagine that after she played Murtock's message she eventually found the deed to a plot of land he bought to build that home for her, flew on over and found a tiny little bunker? Then with the shuttle full of weapons she tracked down whatever was left of the Batarian escort, scrounged around for Murtock's remains and buried him near the bunker.

Or she could've just been so upset she blew it all sky high.

#8948
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zvbxrpl wrote...

Busomjack wrote...

I think Jack is really ugly. Therefore I ignore her.  Women are useless unless you can ****** to them, after all.


Translated that for you.


zvbxrpl, we don't respond to Busomjack.  That's a rule of these forums.  The best way to kill a troll isn't fire, acid, magic, or a silver weapon, but simply to starve it of attention.

Modifié par yorkj86, 19 juin 2010 - 04:03 .


#8949
Azint

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JohnnyDollar wrote...

You have probably talked about it already, but what is your opinion on the ME2 plot and storyline?  Is is satisfactory to you?  Smudboy did a little video review of the game and started a thread about it.  He was real nitpicky, but he did make a few good points.  One of the points that he made was that the protagonist (Shepard), is not really tied to the plot.  He/She had the prothean cipher in ME1, but he/she is just a ship commander in ME2.  TIM may as well be the protagonist in ME2.  He discussed quite a few other things about the plot and storyline.  I would have to look up the thread to remind myself of what else he talked about.

What are your thoughts about the plot and storyline of ME2?

It was a character-driven story. The plot of ME2 was about these specialists, their problems, their role in the finale, the story was for these characters. A trilogy usually works in a specific way, the first installment is to introduce the audience to the setting, show them the lore and give them a story. The second installment of a trilogy is to give depth to what we already have been presented, go further into the background and build upon existing factors, and to add another event in the main plot. The second installment is often the one that has the least succcess because some factor is not properly done or something was lost in transition. I thought ME2 did well for what it had, for the most part I was quite satisfied because they brought the entire setting on a much more personal level, because I actually began to care about these people and places.

Of course the final installment is in developement and its role is to tie eberything in both games together and make it all coherent. But of course we have no frame of reference to use until it comes out.

#8950
Onyx Jaguar

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I never understood the "Protagonist" is not tied to the plot argument. I can't really wrap my mind around it.