Into the Bad Girl: Jack Fans
#14501
Guest_yorkj86_*
Posté 13 septembre 2010 - 02:19
Guest_yorkj86_*
#14502
Posté 13 septembre 2010 - 02:38
Me! It helped make an awesome first impression. I knew nothing about Jack (ME2, really) before playing.yorkj86 wrote...
Here's something we maybe haven't addressed - Who here, who hadn't seen Jack's FFTL trailer or the cinematic trailer beforehand, thought that Jack was male, until she popped out of cryo during her recruitment mission? What was your reaction?
It's funny, because I actually put Jack's recruitment mission off until almost last because I thought I wouldn't like another Zaeed-type badass prison guy. Then when she came out of cryo, I was like "WHAT?", immediately realized my grave mistake of avoiding Jack, and haven't turned back. I'm very glad I didn't know about her before the mission.
I might have looked something like this:
Modifié par MHRazer, 13 septembre 2010 - 02:38 .
#14503
Posté 13 septembre 2010 - 03:25
axl99 wrote...
Someone finally made the impossible possible: a Miranda/Jack romance scene. TWO in fact.
I like how the theme for the second one is Uncharted Worlds.
#14504
Guest_yorkj86_*
Posté 13 septembre 2010 - 04:26
Guest_yorkj86_*
#14505
Guest_yorkj86_*
Posté 13 septembre 2010 - 04:33
Guest_yorkj86_*
"I liked Jack, it's a lot easier to feel sympathy for her when you realise that she was conditioned with drugs to enjoy violence.
It's positive reinforcement at it's most warped level; you kill the kid, you get the Hallax, you feel good.
I found the fact that she received electric shocks when she hesitated interesting too, that probably affected her reasoning, and would explain her short temper.
She is conditioned to kill without hesitation in the same manner that regular children learn that fire hurts and that being good usually entails a reward.
That **** was ****ed up yo."
Modifié par yorkj86, 13 septembre 2010 - 04:34 .
#14506
Posté 13 septembre 2010 - 05:28
Indeed.yorkj86 wrote...
Before I go to bed, a glimpse of hope from 4chan:
"I liked Jack, it's a lot easier to feel sympathy for her when you realise that she was conditioned with drugs to enjoy violence.
It's positive reinforcement at it's most warped level; you kill the kid, you get the Hallax, you feel good.
I found the fact that she received electric shocks when she hesitated interesting too, that probably affected her reasoning, and would explain her short temper.
She is conditioned to kill without hesitation in the same manner that regular children learn that fire hurts and that being good usually entails a reward.
That **** was ****ed up yo."
#14507
Guest_Sundown Native_*
Posté 13 septembre 2010 - 05:44
Guest_Sundown Native_*
I just played the DLC before I started the suicide mission (Caught that wanted poster, in the process) and now, I disagree with that. Just putting that out there.
And, out of curiousity, does anyone object to Miranda's notion of being in charge of the 2nd fire team, if Jack gets killed, before the cutscene?
I ask, because I don't believe I want to see for myself.
Modifié par Sundown Native, 13 septembre 2010 - 05:52 .
#14508
Posté 13 septembre 2010 - 05:55
Sundown Native wrote...
I just played the DLC before I started the suicide mission (Caught that wanted poster, in the process) and now, I disagree with that. Just putting that out there.
Fits better pre-"suicide"?
And, out of curiousity, does anyone object to Miranda's notion of being in charge of the 2nd fire team, if Jack gets killed, before the cutscene?
I ask, because I don't believe I want to see for myself.
How would Jack get killed? Collector attack without ship armour? Getting sent into the vents? Or is it somehow Miranda-related?
#14509
Guest_Sundown Native_*
Posté 13 septembre 2010 - 06:01
Guest_Sundown Native_*
And by 'disagree', I mean that I believe that the experience will be rich, regardless of when you play it.
#14510
Posté 13 septembre 2010 - 06:04
#14511
Posté 13 septembre 2010 - 06:06
Sundown Native wrote...
Collector attack without ship armor. She's the only one to suffer, from that, as far as I can tell.
Okay. So, how does Shepard being a cheapskate and not footing the bill for better armour for the ship relate to Miranda recommending herself for the fire team leader position?
-edit. Reading Pacifien's response clears this up for me. I thought you were asking if anyone here objected, lol...
And by 'disagree', I mean that I believe that the experience will be rich, regardless of when you play it.
Ah.
Modifié par adriano_c, 13 septembre 2010 - 06:07 .
#14512
Posté 13 septembre 2010 - 08:23
Pacifien wrote...
If Jack isn't there to disagree, then Garrus speaks up, pointing at Miranda and saying quite harshly that half the people don't trust her. If Garrus isn't there, I haven't seen this particular scenario, but I'm told it's then Jacob who speaks out against Miranda.
I don't understand why Garrus does this. When Jack tells Miranda nobody wants to take orders from her Garrus shakes his head at Jack, but he quite frankly tells Miranda the same?
I too haven't seen Jacob's reaction, I'm curious now.
Edit: Oh, and for some reason I really like Jack in the scientist outfit on that YouTube video. ^^
Modifié par stefanbw, 13 septembre 2010 - 08:26 .
#14513
Posté 13 septembre 2010 - 10:00
Jackal904 wrote...
Gethforceone wrote...
http://social.biowar...5/index/4716648
This vid has some unused audio from Jack I found interesting.
Aw wtf, why did they get rid of those lines from Jack about red sand? That would have been awesome. Lame Bioware!
So apparently she takes drugs to prevent herself from freaking out when she wakes up. But I'm not sure if that's true since they didn't include those lines, which technically doesn't make it canon.
Aaaahhhh why did they get rid of those lines :-( was it because it would look like Bioware endorses drug usage?
#14514
Posté 13 septembre 2010 - 10:05
stefanbw wrote...
I don't understand why Garrus does this. When Jack tells Miranda nobody wants to take orders from her Garrus shakes his head at Jack, but he quite frankly tells Miranda the same?
Garrus isn't shaking his head at Jack, he's shaking his head in responce to the idea that Miranda should lead, he's basically saying "nope, we don't trust Miranda"
#14515
Posté 13 septembre 2010 - 10:12
#14516
Posté 13 septembre 2010 - 10:57
#14517
Posté 13 septembre 2010 - 10:59
Nah, surprise rather than do not want. And actually at first I couldn't figure out if I liked how she looked, she was so different from what I was expecting it threw me for a loop a bit.yorkj86 wrote...
So you didn't think she was very attractive, Razer? That's a "do not want" reaction image
#14518
Posté 13 septembre 2010 - 11:00
ReiSilver wrote...
Garrus isn't shaking his head at Jack, he's shaking his head in responce to the idea that Miranda should lead, he's basically saying "nope, we don't trust Miranda"
Basically.
#14519
Posté 13 septembre 2010 - 11:14
Pacifien wrote...
If Jack isn't there to disagree, then Garrus speaks up, pointing at Miranda and saying quite harshly that half the people don't trust her. If Garrus isn't there, I haven't seen this particular scenario, but I'm told it's then Jacob who speaks out against Miranda.
Go Jacob! That's what Miranda gets for telling him that he can't go commit suicide in the pipes
As for the abandoned line about drug use with Jack, I think it might be more to do with pacing than condoning drug use. It seems the whole "maybe we should take a biotic along" section of the mission was dropped either because they dropped a deeper reasoning for taking them along (because as the game stands, why take a biotic with you - to see them get amped up, maybe, but there is no other reason unless something else was removed from the mission - Pitne For has already explained how the chemical works and what it does, so why take a biotic to just expose them to toxins?) or simply for pacing's sake. I'd be tempted to go with the latter, though, simply because any movie's Director's Cut commentary will tell you about the biggest doom of a scene is pacing - why put an extra bend in the road when we can see B from A?
Jack's already talked about her own chemical habits in the talk about the cult, so Jack saying you get a nice high off red sand isn't really much of a stretch from her established behaviour and experience. If anything, leaving the dialogue in (because of Shepard's barbed comeback and Jack's explaination of why she actually needs drugs) would illicit more sympathy for Jack with the audience... we're not talking about some thrill-seeking kid or some junkie with a chemical crutch, but a biotic powerhouse with no off switch; she has a nightmare and wherever she's sleeping becomes a cross between Poltergeist, The Exorcist and that bit in House where all the tools fly around trying to kill people. Take away Jack's only off switch... yeesh (and that is so going in a fic
Add to that the conditioning based around drugs that went on in her childhood and the circles she's moved in over the following years, it'd only be natural for her to seek out similar highs when she's low. She can't find them, well, a fight will have to do... and we all know where that ends up steering Jack - right into the murky circles she's rotated. Christ, those bastards in Cerberus f*cked her up royal - you can point every finger back at them with enough thought, can't you?
#14520
Guest_yorkj86_*
Posté 13 septembre 2010 - 02:11
Guest_yorkj86_*
That might make for a good quickfic, Jack being affected, either during the mission, or after, to mild red sand exposure during the mission, and the effects it has on her memory of her time at Teltin.
Cerberus really did whatever they could to turn her in to a biotic killing machine, short of killing her. And yet, she still has a conscience, and that says a lot about her.
#14521
Posté 13 septembre 2010 - 02:49
yorkj86 wrote...
Cerberus really did whatever they could to turn her in to a biotic killing machine, short of killing her. And yet, she still has a conscience, and that says a lot about her.
Oh no it doesn't - she's still a f*cking psychopath. And it's not like Cerberus was to blame at all, either... <_<
Reading something like that York really warms me, especially when I drift by other threads and read either blinkered stupidity or Cerberus fanboi drivel about our wee gal. Bless Jack - the game's stealth moral compass
#14522
Posté 13 septembre 2010 - 03:54
Is it possible for a male Shepard to advance the dialogue with Jack without triggering the romance? I find it completely impossible to get anywhere that doesn't result in "I want to talk about us."
Intentional, or am I missing something?
Modifié par Upsettingshorts, 13 septembre 2010 - 03:54 .
#14523
Guest_yorkj86_*
Posté 13 septembre 2010 - 04:06
Guest_yorkj86_*
Upsettingshorts wrote...
I'm gonna ask here because I figure - hey, it's the Jack thread. I didn't read the whole thread because frankly it's huge and there's no search feature:
Is it possible for a male Shepard to advance the dialogue with Jack without triggering the romance? I find it completely impossible to get anywhere that doesn't result in "I want to talk about us."
Intentional, or am I missing something?
You can't get very far with Jack's dialogue options without starting the romance, no. It's her own version of Garrus' "Calibrations".
#14524
Posté 13 septembre 2010 - 04:10
Apparently Jack believes that unless a man is interested in sleeping with her, they have nothing to talk about. That's pretty sad.
Modifié par Upsettingshorts, 13 septembre 2010 - 04:10 .
#14525
Posté 13 septembre 2010 - 04:15
Upsettingshorts wrote...
Figured. It always bugged me.
Apparently Jack believes that unless a man is interested in sleeping with her, they have nothing to talk about. That's pretty sad.
Well it's the same for pretty much all the love interests, it's not just endemic to Jack. It's a bit of streamlining BioWare shouldn't have bothered with, because it screws up interaction with several squad members in such a way it effectively hacks off any chance of developing interest in them outside of a romance at the knees.





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