I think there's been enough foreshadowing in ME2, and in the codex and remarks by characters to give us an inkling where ME3 might be going.
Firstly, we have unopened relays. Keeping the squad makes sense if you have to spend time racing around finding clues as to which one opens the right set of relays. What's on the other side of those relays? A weapon of some kind, (
sheesh, there's been enough hints dropped), or the rest of the Reapers that don't reap, or a dormant race of ant-Reaps. C'mon,
someone must have at least driven them off
at least once in their 50 million year rampage.
That scenario allows you to keep your squad. For maximum coolness, Bioware splits the squad up, and each selection has to search a different sector and as Shep you get to choose who commands each 'strike team' - and you
get to play as that leader on each of your seperate missions, which all dovetail to each squad finding a part or a clue that does whatever and defeats/drives off/cripples the Reaps. Overseen by the Shadow Broker, who has assembled the clues that leads the Teams on their various quests.
I don't think there'd be either a trial or a prison break (
no offence, but either is kinda trite), but I can see them being pursued on their missions, which adds to the tension. Perhaps it's possible for each, any, or all of your teams to get caught, delayed, or otherwise impeded (with ways to get away, of course,or we is all screwed). In the meantime, those who do the convincing are out doing that, or the Reapers' vanguard have started eating planets on the fringes of the galaxy (cue Mondo's Epic yet hopeless space battle) and at the patented Nick Of Time you finally get everything together and unleash... whatever. The game ends well with all the races finally seeing something eye to eye, and all is sunsets, held hands, kumbyeya and roses or badly and the Reaps eat all our sorry asses, tender goodbyes, and all that.
Also, if BW is smart, they'll "evolve" the character's abilities (
especially if they're all playable! For 'strike team purposes', natch), so that Jack finally gets her Cutscene MechSlam, or SuperCrush on top of her usual biotics (
if they're smart, they'll modify those too - to something a bit more character appropriate).
You could also add in buckets of that requested character development and interaction as you play each Strike Team, with the development being different if an LI leads a team. Who knows, maybe the ladies will wear armor in combat for a change. I know, I know,
weird, but it could happen.
C'mon - wouldn't you all love to have a chance to play AS Jack, for a decent chunk of the game? We didn't mind all that much with Joker, did we? Couldn't we construe that as a little
test by Bioware? Is that possible?
To me, that would work, and if handled well, we get the added bonus of deeper character interaction and the chance to play not only as our Shepard, but
as Jack, or Garrus, or Samara, or Miranda, etc, as well, which would
rock. Give me four or five DVD's of content, I don't care, just make it deep and cool, and I'll spend the hunnert and whatever bucks on't and be a happy boy.
It might be a bit much, or a bit much to ask for, but I'd play it.
Modifié par JakeMacDon, 03 novembre 2010 - 07:35 .