Loki330 wrote...
I'm slightly distrurbed how Kasumi seems to have a rapeface grin.
Maybe she hopes that shirt has pockets that can be pickpocketed.
/wild, pointless speculations
Loki330 wrote...
I'm slightly distrurbed how Kasumi seems to have a rapeface grin.
Loki330 wrote...
AFAIK you can do an 'open compile' and a 'closed compile'. In the early days of games (especially FPS'ers) it didn't really occury to devs that people would/could mod the game afaik. When they did, the devteams usually went 'meh' and let it happen. Alot of people in the developer world now are people who originally started with modding. Anyway, the Unreal Tournament series actually went out of it's way to make games moddable, including support for 'mutators' which are like minimods for the game, doing things like replacing all weapons with a specific one, or making vehicles able to stunt-jump, ect.adriano_c wrote...
I quite like the visor.
Can someone knowledgeable about game engines and all that enlighten me as to why ME2 is so difficult to mod for? I mean, as far as I know, shouldn't Unreal-based games be a breeze?
I can only imagine what sort of stuff would be available by now if it were as simple as Fallout 3/New Vegas... I might actually still be playing...
Of course, Mass Effect isn't like that because it's a 'closed compile'. May seem dickish but it's not too unreasonable when put in context; Mass Effect was a console game originally, so there's not much point making it an open compile-I'm not sure about this next bit, but the way the game is compiled may be required for Xbox (remember; Garrus' low res texture can't be fixed without a 2gb dl because of the way ME1 is compiled). Fast forward to ME2 and they're on a new game engine and overhauling the combat and so forth. Mod support is probably going to be a low priority, considering the Xbox version isn't going to support modding anyway.
Edit: Furthermore, the Unreal Engine 3 is the base Mass Effect II uses. Unreal Tournament has menus and codeing to support mods, it's perfectly possible Mass Effect II would have needed additional coding to support modding as well. Factor in the game just squeaked in under the 2 disc limit they had apparently been imposed (since Micrsoft charges really big for 3+ disc games) and yeah.
Modifié par Captain Iglo, 05 janvier 2011 - 10:58 .
Guest_Dicey1_*
Pacifien wrote...
*snip*
Still, I've always wondered why it would be difficult to adjust Jack's visor...
Guest_Dicey1_*
Oh, I forgot to mention: Unreal Tournament III is Pc/PS3 and the PS3 supports custom content (though I'm not sure 'Total Conversions' are. If you don't know what I mean, compare Counterstrike or Team Fortress classic to Half-life; both started as mods but they're very different games to Half-Life) however the PS3 content needs to be seperately done. So it *is* possible but the conole architecture (another point-why bother making something for a game that will only work on part of your target audience, and a very small segment of which can/will actually make custom content?) is different from a PC.adriano_c wrote...
^ Probably!
@Loki330,
Thanks for the reply! Makes sense.
Modifié par Loki330, 05 janvier 2011 - 02:05 .
Dicey1 wrote...
Pacifien wrote...
*snip*
Still, I've always wondered why it would be difficult to adjust Jack's visor...
If anyone ever finds a way to get rid of it or at least make it transparent so we can see Jack's eyes, I will love you forever; and I'm sure the rest of us here will as well.
Modifié par JediMB, 05 janvier 2011 - 11:36 .
JediMB wrote...
Well, there's Thane's recruitment mission (you were talking about Miranda's loyalty mission, btw), where Jack mentions that she should be taking notes from you if you push the merc through the window.
I think she might also comment on Shepard's instincts if s-/he offs the new merc recruit during Samara's recruitment mission, when you find out that the girl was a vicious killer all along.
Pacifien wrote...
Along with her comment during Miranda's loyalty mission and her opinion of Shepard for pushing the merc out the window, I believe Jack also mentions the cruel nature of sending the Biotic God to his doom, though acknowledges its entertainment value.
Guest_Dicey1_*
JediMB wrote...
Well, there's Thane's recruitment mission (you were talking about Miranda's loyalty mission, btw), where Jack mentions that she should be taking notes from you if you push the merc through the window.
...
Guest_Dicey1_*
Pacifien wrote...
Along with her comment during Miranda's loyalty mission and her opinion of Shepard for pushing the merc out the window, I believe Jack also mentions the cruel nature of sending the Biotic God to his doom, though acknowledges its entertainment value.
Pacifien wrote...
Sad news! The fellow who I had read months ago was working on a fix for Jack's visor says it is not possible.

Modifié par Epantiras, 06 janvier 2011 - 09:27 .
adriano_c wrote...
Doesn't she say something along the lines of "rather being dead than some f*cked up bug creature"?