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Into the Bad Girl: Jack Fans


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#17701
royceclemens

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Sundown Native wrote...

Am I the only one who believes they'll get things correct, around the time ME3's finished?

I honestly don't think it's THAT damn hard.


When a person or entity makes a career of excellence, people have a tendency not only to expect failure, but expect it to be colossal, as though failure were somehow cumulative.  Many will even go so far as to Chicken Little: To see it coming even when it's not there and blow any deviation from the norm out of proportion, mistaking "evolution" for "mutation."

Feature the yammering and whining about how ME2 is more of an action game than an RPG.  How soon we forget Jade Empire with its three skill trees, party members that you could only take one at a time and couldn't level up or customize and three appearances per PC gender.  ME2 is friggin' Ultima compared to that.

End of whine.

#17702
SlottsMachine

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 Bioware should send a representative to each fan group to ask the community which member they feel best represents there character, because we've got Mondo, and I've been lurking in the Ash thread and they've got someone in mind, and I'm sure all the other groups have someone in mind too. Well except for the Talimancers............i kid, i kid. 

Or maybe this isn't such a good idea, as are heads might explode do to shear awesomeness when ME3 comes out, wouldn't that be quite the headline. 

In other news, and EA spokeperson has issued a statement to the public, that there is no correlation between a rash of cases involving exploded heads and the newly released videogame Mass Effect 3.

#17703
SlottsMachine

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I agree Royce the amount of flak ME2 takes in this forum is weird, and I don't like it either. But we have eyes and we have history, and Bioware's treatment of the ME1 characters was pretty weak, or if your a glass half full kind of person, hopefully they wont make the same mistakes again. I'm sure ME3 will be a great game, but the one worry I have is the characters.



Personally, I'd love to ask Christina Norman why the levels were so small, whether they wanted a more episodic feel, or if with a new game engine they wanted to keep it simple. If its the former than that kinda sucks, but if its the latter and we could see bigger levels next time around since they have more of a grasp on what they want to do, then I'd be uber excited.

#17704
axl99

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I think it's more of the latter. The episodic feeling was more about the character writing. Optimizing how much space is used in combat - and how it's being used - determines the flow in gameplay. All of the levels weren't necessarily small but they were all designed to be linear. The Shadow Broker and Overlord DLC packs are a perfect example of their new methods for level design.



And hopefully they took pointers from the Vanquish demo/full game [couple devs tweeted about it some time ago] in being able to reuse the same level design with a different gameplay approach/context.



Christina once wrote a Bioware blog post how she had to come up with a completely different AI for Liara because of the issues that adding Stasis skill had generated. I'd imagine if it were feasible for them to do the same with all the characters to suit their personalities, new gameplay opportunities would emerge.



Imagine playing Jack in full cutscene power berserk mode with a cooldown of 90 seconds or something. Or doing that biotic shield push as well. It'd be cool if your team picked up new skillsets because of their experience fighting with the Collectors.




#17705
royceclemens

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GeneralSlotts193 wrote...

I agree Royce the amount of flak ME2 takes in this forum is weird, and I don't like it either. But we have eyes and we have history, and Bioware's treatment of the ME1 characters was pretty weak, or if your a glass half full kind of person, hopefully they wont make the same mistakes again. I'm sure ME3 will be a great game, but the one worry I have is the characters. 


Well, I may be off-base by saying this, but I have a theory.  A great deal of people will point to the treatment of the ME1 characters in ME2 and state that this is proof positive that none of their choices in ME1 matter at all.  Because if there's one thing they want, it's for their choices to matter, and they didn't matter in ME2.

Except that's not really true.  People didn't want their choices to matter in ME2.  They wanted their choices to pay off in ME2.  If these folks had their way, all we'd be doing in ME3 would be sitting on a patio in the ass-end of the galaxy reminiscing.  "Remember when we took down Cerberus?  That was awesome, wasn't it?"  All the little Shepards and all the little VirSurs would be snug in their little cottages and pumping out little babies.  It would be dull and it would be short and it would be what we'd end up with because all these armchair developers know neither jack, nor his elder brother s--t, about pacing and tone. 

When it comes to Jack, Tali, the VirSur, Liara, everyone, the promised land is coming.  I have supreme faith in this.  If they were going to completely shaft the characters, they wouldn't have bothered to write and design them so well.

Modifié par royceclemens, 10 février 2011 - 04:39 .


#17706
SlottsMachine

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Axl, I'm glad you believe that the episodic feeling was more about the game being about the characters, I've thought that too, but sometimes I worry since the term "episodic" has been such a buzz word in the gaming industry of late.



Royce your positive oulook is infectious, musssssttttt try to kkkkkeeeeepppp expectations in check, but it can't be helped, negativity draining away.........gone.




#17707
SpiderFan1217

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[quote]royceclemens wrote...

When it comes to Jack, Tali, the VirSur, Liara, everyone, the promised land is coming.  I have supreme faith in this.quote]

Halle-freaking-lujah! Could not have said it better. Also, wow, the 700's. Sorry I haven't been able to contibute lately.

Posted Image  Edit: It messed up my post again.  Posted Image

Modifié par SpiderFan1217, 10 février 2011 - 05:03 .


#17708
axl99

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Mondo47 wrote...
Just makes me think how unreal she would look coming out of Shepard's shower dripping wet. Like a manmade tiger, moving oblique from a forest of steam and perfume into a landscape of steel; frame a chaos of lines and shapes, snatches and gleaming fragments of jet, emerald, ruby, fractured glass and ivory... muscles under skin moving with sinuous, deadly momentum... what hand or eye dare frame thy fearful symmetry?

"Hey, quit gawpin' and gimme a towel."

:D


..... I miss reading your fiction <3333333333333~!!!!

#17709
Guest_JohnnyDollar_*

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I think that some of the choices that were made in ME1 could have "mattered" in ME2.  It doesn't have to be all of them.

There are only about ~20 choices that you made in ME1 that transfer over to ME2.  I have no idea how many decisions were actually made in ME1, but they are > than ~20. 

An example of a decision that was made in ME1, that didn't matter in ME2, was when you dealt with that Shadow Broker rep over the comm channel about Admiral Kohoku (however you spell his name).  You made the decision whether or not to hand over the data to the SB.  This decision didn't transfer over, according to the save editor anyway.  I'm not sure what they could have done with it, but I was cautiously optimistic that something would come from this.

Edit:  If I'm not mistaken (I'm not going to drudge up all the old video to find out), wasn't Bioware saying that some of your decisions that you made in ME1 would matter in ME2 during the pre-game release hype? 

Modifié par JohnnyDollar, 10 février 2011 - 06:05 .


#17710
Guest_yorkj86_*

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JohnnyDollar wrote...

I think that some of the choices that were made in ME1 could have "mattered" in ME2.  It doesn't have to be all of them.

There are only about ~20 choices that you made in ME1 that transfer over to ME2.  I have no idea how many decisions were actually made in ME1, but they are > than ~20. 

An example of a decision that was made in ME1, that didn't matter in ME2, was when you dealt with that Shadow Broker rep over the comm channel about Admiral Kohoku (however you spell his name).  You made the decision whether or not to hand over the data to the SB.  This decision didn't transfer over, according to the save editor anyway.  I'm not sure what they could have done with it, but I was cautiously optimistic that something would come from this.

Edit:  If I'm not mistaken (I'm not going to drudge up all the old video to find out), wasn't Bioware saying that some of your decisions that you made in ME1 would matter in ME2 during the pre-game release hype? 


Yeah, they did say something like that, but we got e-mails, or that dame showing up as a social worker on Omega.  I guess our decisions mattered, in that respect.  The standalone game thing kind of undermines the whole endeavor.

#17711
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axl99 wrote...

Mondo47 wrote...
Just makes me think how unreal she would look coming out of Shepard's shower dripping wet. Like a manmade tiger, moving oblique from a forest of steam and perfume into a landscape of steel; frame a chaos of lines and shapes, snatches and gleaming fragments of jet, emerald, ruby, fractured glass and ivory... muscles under skin moving with sinuous, deadly momentum... what hand or eye dare frame thy fearful symmetry?

"Hey, quit gawpin' and gimme a towel."

:D


..... I miss reading your fiction <3333333333333~!!!!


We don't realize how much we enjoy something, until they stop making more of it  :crying:

#17712
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Also, there's a thread called "I'm extremely butthurt that Jack Wall is not composing ME3," but the thread preview cuts the title off, so it shows up as "I'm extremely butthurt that Jack...". It makes me chuckle. That is all.

#17713
SlottsMachine

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York there was another thread called "Jack wall will not score Mass effect 3" its locked now, but somehow I managed to read it as "Jack will not score in mass effect 3," I thought this has to be the weirdest hate thread ever, and then I reread the title and FACEPALM.

#17714
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GeneralSlotts193 wrote...

York there was another thread called "Jack wall will not score Mass effect 3" its locked now, but somehow I managed to read it as "Jack will not score in mass effect 3," I thought this has to be the weirdest hate thread ever, and then I reread the title and FACEPALM.


:blink:

Not if my Shepard has anything to say about it.  :lol:

#17715
Collider

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yorkj86 wrote...

Also, there's a thread called "I'm extremely butthurt that Jack Wall is not composing ME3," but the thread preview cuts the title off, so it shows up as "I'm extremely butthurt that Jack...". It makes me chuckle. That is all.

Heh, same here.

And yes, ME2 wasn't the best about importing decisions from ME1.
I do wonder how they'll handle all of the permutations that arise from how you interact with Jack. Most likely they'll simplify it quite a bit, but I'm curious what they'll do.

#17716
royceclemens

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JohnnyDollar wrote...

I think that some of the choices that were made in ME1 could have "mattered" in ME2.  It doesn't have to be all of them.

There are only about ~20 choices that you made in ME1 that transfer over to ME2.  I have no idea how many decisions were actually made in ME1, but they are > than ~20. 


But our choices in ME1 did matter in ME2.  Everyone I killed in ME1?  They're still dead.  If they spring out of the grave in ME3, then I'll concede the point, but failing that, the feature worked as advertised. The folks who expected more?  Well, that's between them and whatever their imaginations told them they were promised.  I pity the poor sucker who thought ME2 was going to hinge on Helena Blake or how many Helium deposits they found.  Jesus Christ, they were just side missions.  They were little BS errands that you did to level up, most of which took longer to drive to than they did to complete.  You (and that's the general you, not you specifically) didn't need to be a rocket scientist to figure out that they weren't going to matter at all.  Or, judging from all the tantrum throwing that pervades these boards, maybe you did.

But bringing it back into the fold, I fully expect all the character stuff to come back in a big way in ME3.  And judging from myriad ways to mold Jack's character through your influence, special attention shall be paid to her by the time we see her again.  I'm just seeing little tiny bits of things that build my confidence.  Mark my words, and mark them well: Miss Nought shall live to swear, shoot and smear b----es another day.

#17717
Confused_Shepard

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How do people think the confrontation between Jack & Miranda began?
It happened post my convo with Jack where she gets all adorably sad (Murtock one). I don't mean to be condscending, just that it shows there is an innocent child locked inside. I did Miranda's loyalty mission just after.

Did Jack feel she wanted a clear statement from the Illusive Man's right hand that Cerberus isn't all rainbows & sparkles? Did Jack try to be open with Miranda but she tried to shoo her away before she caught a disease?

Modifié par Confused_Shepard, 10 février 2011 - 04:09 .


#17718
Guest_Sundown Native_*

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Confused_Shepard wrote...

How do people think the confrontation between Jack & Miranda began?
It happened post my convo with Jack where she gets all adorably sad (Murtock one). I don't mean to be condscending, just that it shows there is an innocent child locked inside. I did Miranda's loyalty mission just after.

Did Jack feel she wanted a clear statement from the Illusive Man's right hand that Cerberus isn't all rainbows & sparkles? Did Jack try to be open with Miranda but she tried to shoo her away before she caught a disease?



She probably just wanted to catch Miranda in a vulnerable moment. Get her to say negatives against Cerberus while she was busy relishing the fact that her sister was safe.

Call it a "bonding moment". But that plan obviously failed.



Come to think of it, I really don't believe that Jack and Miranda will ever get over that rivalry thing they've got going. I mean, if Cerberus employees could just resign, and let bygones be bygones, then every single scientist that worked at Teltin -- the ones still alive, at least -- should be off the hook, too.

Of course, some would, though, like Jacob, Kenneth, Gabby, and Gardener. They didn't sign up to experiment on others for the advancement of the Human race. They just wanted to stop the Reapers.

Modifié par Sundown Native, 10 février 2011 - 04:57 .


#17719
Mondo47

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Sundown Native wrote...

Come to think of it, I really don't believe that Jack and Miranda will ever get over that rivalry thing they've got going. I mean, if Cerberus employees could just resign, and let bygones be bygones, then every single scientist that worked at Teltin -- the ones still alive, at least -- should be off the hook, too.

Of course, some would, though, like Jacob, Kenneth, Gabby, and Gardener. They didn't sign up to experiment on others for the advancement of the Human race. They just wanted to stop the Reapers.


Neither did Miranda to be fair. The scientists at Teltin don't get off the hook because they actually cut up children. I'll continue to stand by my perception of Miranda's handwaving of Pragia as a schoolyard attempt to get under the skin of a rival getting all up in her face.

#17720
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royceclemens wrote...
But our choices in ME1 did matter in ME2.  Everyone I killed in ME1?  They're still dead.  If they spring out of the grave in ME3, then I'll concede the point, but failing that, the feature worked as advertised. The folks who expected more?  Well, that's between them and whatever their imaginations told them they were promised.  I pity the poor sucker who thought ME2 was going to hinge on Helena Blake or how many Helium deposits they found.  Jesus Christ, they were just side missions.  They were little BS errands that you did to level up, most of which took longer to drive to than they did to complete.  You (and that's the general you, not you specifically) didn't need to be a rocket scientist to figure out that they weren't going to matter at all.  Or, judging from all the tantrum throwing that pervades these boards, maybe you did.

Sure, it's going to be up to the individual's own idea of what they think constitues something that matters, or has meaning.  I think that some people probably were expecting something more elaborately non-linear in ME2.  I wasn't quite sure what to expect.  I'm not one that buys into hype.  I suppose quite often that I take more of a pragmatic approach to things.  I will say that I expected a little more than what we got.  What exactly I don't know.  I don't know if that is good or bad, concerning my expectations.  As york said earlier:  "the standalone game thing kind of undermines the whole endeavor".

royceclemens wrote...
But bringing it back into the fold, I fully expect all the character stuff to come back in a big way in ME3.  And judging from myriad ways to mold Jack's character through your influence, special attention shall be paid to her by the time we see her again.  I'm just seeing little tiny bits of things that build my confidence.  Mark my words, and mark them well: Miss Nought shall live to swear, shoot and smear b----es another day.

You weren't saying this about ME2 prior to it's release were you? /kidding

I on the other hand am not expecting all of the character stuff to come back in a big way in ME3.  I'm going to hold your feet to the fire on this Royce.  If the character stuff doesn't come back in a big way, then don't come back here and say:  "The word "Big" is between them and whatever their imaginations told them they were promised. "

I got this page bookmarked!:D

Modifié par JohnnyDollar, 10 février 2011 - 08:22 .


#17721
Loki330

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I'm expecting something along the lines of Garrus ME1/2; depending how you go, a few lines reflecting things in the past game. (If you're not sure what I'm referencing, his loyalty mission-depending on whether you steered him to renegade or not, questioning if he really wants to kill Sidonis makes him either ackoledge it's not what Shepard would do, or saying words to the effect of 'You encuraged me to do this sort of thing and now you're questioning me?

#17722
Epantiras

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Loki330 wrote...

I'm expecting something along the lines of Garrus ME1/2; depending how you go, a few lines reflecting things in the past game. [..]


Realistically speaking, this is probably what we can expect.

#17723
LordHelfort

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Yes, but its important to be as unreasonable as possible when dealing with Game Developers.

#17724
Chaos-fusion

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Epantiras wrote...

Loki330 wrote...

I'm expecting something along the lines of Garrus ME1/2; depending how you go, a few lines reflecting things in the past game. [..]


Realistically speaking, this is probably what we can expect.

I am hoping that since ME3 is the last of the trilogy, they will pull out all the stops though. They won't have to withokld things for characters so there's more for the next game (does that even make sense?) . Or, maybe I'm just dreaming. I am only expecting a few line changes though.

Modifié par Chaos-fusion, 11 février 2011 - 01:35 .


#17725
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The protagonist in "Portal 2" has her jumpsuit tied about her waist. Reminds me of Jack. That is all.