Huh? I can't go back to Lothering?
#26
Posté 05 février 2010 - 09:47
sten can be replaced by shale
and lelianna can be replaced by zevran
#27
Posté 05 février 2010 - 09:48
sten can be replaced by shale
and lelianna can be replaced by zevran
#28
Posté 05 février 2010 - 10:13
weredog717 wrote...
it is no big loss if you lose sten or lelianna
sten can be replaced by shale
and lelianna can be replaced by zevran
Long as you dont mind that he cant pick locks, detect/disarm traps or Stealth for a long time.
#29
Posté 05 février 2010 - 10:16
He can if you have the No Follower Auto-Level mod. That lets you assign all of the points for everyone who ever joins your party.Viglin wrote...
Long as you dont mind that he cant pick locks, detect/disarm traps or Stealth for a long time.weredog717 wrote...
it is no big loss if you lose sten or lelianna
sten can be replaced by shale
and lelianna can be replaced by zevran
Problem solved.
#30
Posté 05 février 2010 - 10:20
Viglin wrote...
weredog717 wrote...
it is no big loss if you lose sten or lelianna
sten can be replaced by shale
and lelianna can be replaced by zevran
Long as you dont mind that he cant pick locks, detect/disarm traps or Stealth for a long time.
Well, one level at least. For deft hands. He comes with stealth. But I always respec him anyway, since I prefer cunning rogues to strength rogues.
#31
Posté 05 février 2010 - 10:24
I missed stuff in Lothering too my first playthrough because of it, but like I said, I approved in spite of myself.
#32
Posté 06 février 2010 - 02:22
distinguetraces wrote...
Okay, there is a mention -- in an optional chat with a vendor.
Still a lazy way to resolve an entire section of the game.
AFAIK *any* chat with someone who shares rumors will give this to you.
I'm not seeing the big problem. If you care about backstory, you chat with people and find stuff out. If you don't, you miss it, but since you don't care, what's the problem?
They could put it in optional dialogue with party members, but you'll still miss it if you don't like whatever party member much. Or, the other option is a cutscene, but there's already one triggered then covering the much more plot relevant stuff with Loghain.
If the only reason you care is that you can't get Sten, well, you'd miss Sten whether they did it this way, or had a guy in an ape suit deliver you a singing telegram telling you Lothering was swarmed: Logically, you can't find out they are dead until *after* it's too late to help. I'd say they could have warned you, but this is a sub-quest about a guy approaching starvation being used as darkspawn bait before a pending attack--how many more signals can they send that he might not be there forever?
#33
Posté 06 février 2010 - 02:40
Oh, and there's a conversation between Alistair and Leliana about having abandoned Lothering to the darkspawn, and whether this was the right option. It's after the fact, of course, but Leli maintains that it was the right thing to do, but Alistair is far less certain.
#34
Posté 06 février 2010 - 08:17
Ostagar is a ruin and lies at the frontier of Ferelden and the Korcari Wilds. It would make sense if it was still a garrison town with a permanent army to defend it. However it isn't. Are the Korcari Wilds not so wild anymore.
When Ostagar falls the next threat goes to Lothering. Lothering isn't a frontier town. In fact it is an important crossroad. Everybody (well, everybody?) can see it has strategic value. With the fall of Lothering the blight is in the heart of Ferelden.
My point. If I were a (an important) citizen of Ferelden. The fact that Lothering is not defended, is given away to the enemy says that Loghain is a terrible leader. This is not a matter of bad military leadership but of very bad.
#35
Posté 06 février 2010 - 08:29
ervanol wrote...
As a matter of fact I am surprised that Lothering is taken by the blight, but not for reasons everybody here is talking about.
Ostagar is a ruin and lies at the frontier of Ferelden and the Korcari Wilds. It would make sense if it was still a garrison town with a permanent army to defend it. However it isn't. Are the Korcari Wilds not so wild anymore.
When Ostagar falls the next threat goes to Lothering. Lothering isn't a frontier town. In fact it is an important crossroad. Everybody (well, everybody?) can see it has strategic value. With the fall of Lothering the blight is in the heart of Ferelden.
My point. If I were a (an important) citizen of Ferelden. The fact that Lothering is not defended, is given away to the enemy says that Loghain is a terrible leader. This is not a matter of bad military leadership but of very bad.
Loghain needed to take his army with him to the Ferelden core to deal with the bannorn. Lothering isn't fortified, or defensible--it's on a plains on a main road. It seems unlikely that anyone in Ferelden, important citizen or no, had the resources to save it.
Ostagar--a frontier fortress in a valley--was the place to make the a stand. Lotherin isnt'.
I agree it says horrible things about Loghain's leadership. I just think it say more about his overall judgment and political incompetence than his military skills.
#36
Posté 06 février 2010 - 10:23
ervanol wrote...
When Ostagar falls the next threat goes to Lothering. Lothering isn't a frontier town. In fact it is an important crossroad. Everybody (well, everybody?) can see it has strategic value. With the fall of Lothering the blight is in the heart of Ferelden.
Lothering is a frontier town, on the edge of the wilds. It has no strategic value at all and it isn't defensible. It has no walls, or fortifications of any sort. The buildings themselves are not defensible. It's a small town on the highway and it's only importance is a small trading village. It has no vital resources. It's own Bann abandoned it, leaving only the Templars attached to the chantry to defend it.
When it falls, the blight is not in the heart of Ferelden. That is much further north, in the Bannorn.
#37
Posté 06 février 2010 - 11:26
SusanStoHelit wrote...
ervanol wrote...
When Ostagar falls the next threat goes to Lothering. Lothering isn't a frontier town. In fact it is an important crossroad. Everybody (well, everybody?) can see it has strategic value. With the fall of Lothering the blight is in the heart of Ferelden.
Lothering is a frontier town, on the edge of the wilds. It has no strategic value at all and it isn't defensible. It has no walls, or fortifications of any sort. The buildings themselves are not defensible. It's a small town on the highway and it's only importance is a small trading village. It has no vital resources. It's own Bann abandoned it, leaving only the Templars attached to the chantry to defend it.
When it falls, the blight is not in the heart of Ferelden. That is much further north, in the Bannorn.
If you make a stand at Ostagar, why do you not make a stand at Lothering? Or, if Lothering isn't important, why make stand at Ostagar, further to the south?
I say it is strategic important. It lies on the highway from Denerim to Redcliff, if you loose it, you loose the highway.
The only sense I can see in Loghain's behaviour is that he uses the blight as some kind of scorched earth politic. He let the blight destroy part of Ferelden so he can take it back later and claim it for himself.
Modifié par ervanol, 06 février 2010 - 11:27 .
#38
Posté 06 février 2010 - 11:45
I would see it differently if it were fortified, but it isn't. Any attempt at defending it would most likely doom the defenders from the start.
#39
Posté 06 février 2010 - 11:57
#40
Posté 06 février 2010 - 12:27
Maria Caliban wrote...
If you didn't want Lothering to fall, you should have stayed to defend it instead of gallivanting over the countryside having tea with werewolves, abominations, and such.
But tea is so Tasty!





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