The imagination argument is pretty much garbage.
Everyone on these boards has imagination. Question is with today's modern gaming technology, should we use it? IMO it's a step backwards, and something best left to where it flourishes - PEN AND PAPER. Baldur's Gate got away with it due to the nature of the game, but DAO didn't and it reflected in professional reviews where people said they felt the protagonist lacked character.
I mean it's not DnD, you do not 'write' the character, nor do you make up anything about him, since all the origins are pre-written. The Human Noble's family is loving. The Dwarf Noble is outmaneuvered and portrayed as trusting or foolish. Etc. Ad nauseam. Imagine their emotions all you want, but the only reason it is there, is because the protagonist is not voiced. Were she/he voiced, it would change everything.
I personally found it jarring when my character in DAO did everything with a blank face. The only time I ever saw his expression change was with the damn portrait slider in the beginning. Other than that, if i picked a snarky dialogue choice, blank face. If I murder knifed a child, nothing.
One thing to 'imagine' how a character talks, another to have him run around with a blank face 24/7, see?
Every OTHER character had emotive faces with their dialogue. The scrunched eyes that make them look sad or about to cry, the angry face Alistair gives me damn near every playthrough, the way Morrigan looks at the character slyly or her mouth works up that half sneer when she gets upset, etc.
So in conclusion, I felt absolutely no connection to the main character unlike everyone else. He was, basically, a blank slate and due to that has the huge weaknesses of every 'blank slate' character. I understand those that say he was supposed to represent 'me.' but to me he represented 'me' about as much as the character in Baldur's Gate 2 represented 'me' and were he voiced and showed emotion towards other characters, I would have identified with him no less, provided the VA did a good enough job.
That said, I certainly hope they decide to tread different ground in future DA offerings.
Modifié par Vicious, 06 février 2010 - 04:01 .