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If you had to choose 3 things to put in the coming DLC's...


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#51
Jhourney

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- More content for the Virmire survivor (Kaidan or Ash)

- Want something taken out actually and that's the horrible, horrible opening line Femshep has when just talking to Jacob.

- Friendship dialogues for ME2 LI's you do NOT want to romance, their dialogue pretty much stops if you're not interested in them romantically.

Basically more dialogues all around.

Modifié par Jhosephine, 18 février 2010 - 12:31 .


#52
lumen11

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The possibility of exploring Omega. More quests and areas there that give you a sense of why this is the cesspit of the galaxy.



A few pre-rendered faces for Shepherd by the artists with same level of detail and character as the standard male Shepherd face.



Would it be to mask to ask for an overhaul of the Normandy upgrading process? Insert quests that need to be completed in order to upgrade key elements such as the special gun and armour and shielding.

#53
Pythonicus

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I'd like to build my own secret base. Then quest around for just the right people to staff it.



More clothing options



My own mech that will feed my fish while I'm busy so they'll quit dying. Shepard needs his (or her) own robot. You know you want it.

#54
raz3r

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Liara (don't need to say more, maybe other users would like Ashley or Kaidan instead).



New quests and dialogues.



Earth (because it would be awesome to see how it looks in ME world!).




#55
Darth Drago

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omgitztommy3 wrote...

Darth Drago wrote...

How about the rest of the game? (That’s my 3 all in one)

Why are there only 13 N7 quests? There were 34 UNC quests in ME1. Every system had a planet that had a quest on it in ME1. In ME2 you have so many star systems with planets in them that have absolutely no use. So much wasted space for nothing. Unless you actually enjoy scanning, probing, getting minerals and repeating that?


The 13 N7 quests were considerably larger than the UNC quests. Also, the UNC quests reused the same three or four designs for the actual mission structure and environments for almost all of them.


Were these longer?
-N7: Eclipse Smuggling Depot. Aria’s reward for helping her. So much here to do. Yep, kill 3 things on a small level.
-N7: Mining the Canyon. Two words, boring and short.
-N7: Endangered Research Station. This took longer to load before you got there and on the return to Normandy to actually do. Flip a few switches, so much fun.
-N7: Quarian Crash Site. Another very short and small level.
-N7: MSV Estevanico. Your kidding right? Risk my life walking on the wreckage only to get picked up at my mission destination.
-N7: Javelin Missile Launch. Even though this is the final part of another N7 quest line, I found it without doing them. Another rather short run and gun mission that doesn’t even reward you with paragon/renegade points for your final decision.

I would rather have seen them reuse the ship/building templates to get more actual missions than the “oh look what we can make” developer gimmick missions. It should be noted as well that almost all of these N7 missions are run and gun set ups. There is no dialog options at all but I guess that shouldn’t be any surprise since that’s how most of the main game was.


-Here is a patch download they should do.

Give us full access to the Normandy from the moment we get aboard her. Having locked rooms that a companion has the only key make so much sense. This would also includes the hangar deck.

Modifié par Darth Drago, 18 février 2010 - 03:22 .


#56
HeavyTankZA

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More N7 armor pieces



More weapons of all types. ( i want a multi barrel heavy weapon please, in game tech can have it use a micro mass effect generator to make it portable)



more side missions or something like Pinnacle Station

#57
suprhomre

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Kiosk were you can sell and buy resources. I want to have all fishes and plane models but always leave them out for upgrades.

#58
the shad0wx

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More Guns,

Bigger Citadel

And More Powers.

#59
Space Shot

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1. Tuchanka Combat Arena

2. Citadel Gardens

3. Omega Black Market



I call it, the Galactic Civilization DLC pack.

#60
Neji_Hyuga_kun

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- Possibility to remove the helmet (but to me it's more an update than a dlc ^^)

- A full new pack of weapons and armor, it means one weapons of each kind, and a full armor customisable.
For example a "Specter armor and weapons"

- Planets's exploration with the "Hammerhead", and not just one or two planets, 10 minimum ^^

Modifié par Neji_Hyuga_kun, 18 février 2010 - 09:13 .


#61
OfficialBlu

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Satanicfirewraith wrote...

Helm toggle + instaremoval in conversations.

massive amount of N7 pieces/casual outfits/weapons

More varied and longer N7 missions/Hammerhead+12th Squadmate/ More Collector driven misiions to build up story


This:innocent:

#62
Vaylor66

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Some way to get more resources other than the boring scanning. I've stopped playing the game because the current system just kills re-playability after a few times through.

#63
stefan1331

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1. More story (missions that really have an impact on the game, not just shooting and a story that has no importance)



2. More dialogue (mostly with team-mates, further developing the storyline and relationships)



3. More levels (make the game worth playing over and over again, like having the possibility to reach level 100 or something like it and advancing each power to the max level (4) (all powers that you can get from researches) also each time you get through the collector's booby trap where first-time you can get an extra-weapon, get an extra one each time you pass, etc.)

#64
firefly253

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more side missions



some Anderson or Udina content



armor and weapons

#65
Mal_Luck

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1. New armor pieces, armor patterns, and casual clothing

2. More weapons, can never go wrong with more weapons

3. More missions (N7, story related, Hackectt missions, Spectre missions, missions relating to your backstory/service histoy)

*4. Perhaps access to Bonus powers similar to ME1, release achievements to do ability X number of times. It'd be awesome to have a Vanguard with Throw or Warp, an Adept with Overload, or an Infiltrator with Concussive Shot. (Obviously abilties like Singularity, Charge, AR, Drone, T-Armor, and Cloak with remain exclusive). Maybe even raise the level cap to 40 and add a second bonus power(the first being the Loyalty based power and the other being the achievement based extra power).

#66
Your Synthetic Superior

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kasslex wrote...

What would they be? :-)


Mine:

More armor parts. Finding the current ones a little to little.
Weapon customisation. (more than just select ammo type and activate it)
More collector or geth side missions (yearh i love shooting those.)



The ability to where DLC armor without the helmet on. At least have Shepard take it off and hold it in his arms when speaking to strangers during major cutscenes. His team knows who he is, but not everyone else.

Improved vehicle combat. There are vehicle control setting in the game so I was alittle disappointed that there was no vehicle. Even more so that Bioware didn't have the integrity to come out and say there was no vehicle. The main problem with the MAKO was that you could not hit anything unless you were zoomed in. Make it where you don't have to zoom in (a drive blind) and give us enemy vehicles that can actually move out of the way of our fire. And enemies whose weapons aren't so low that we can just stand in place and avoid the projectile by jumping in place as they reached our position.  Furthermore, I'd like to have squadmates  operating conventional turret platforms while I handle the main gun and navigation. Things like taking out tires, their main guns, their manned turrets, your squad being able to use biotic liek warp on emey vehicles, etc. would be nice.

DLC as in additions to the main game and not the after party: Romance with your ME1 LI. I'm still not certain if Liara and shepard are just friends now, but it seemed that way. They speak to each other like old colleagues and nothing more (like the talk between Anderson and Shepard). I had no reason to think my romance in the first game continued and I assume it will be the same way when I play a save where I romanced Ashley. I think it need to be fixed. I don't understand this obsession with romances climixing right before the last mass relay. Why can't we get that out of the way haflway through the game (especially in the case of a ME1 LI who I'm already supposed to be close to). It doesn;t have to be a sex scene. Just cuddling, a dinner, a walk through a park, just a reason for me to feel the least bit guilty and feel like I'm actual cheating if I romanced someone in ME1. I felt like I was single in ME2.

#67
Pepper4

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1. helmet toggle

2. N7 missions

3. Something like Pinnacle Station.

#68
Avissel

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A hug from Woo.

#69
LadyLuminary

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Mordin romance
F/F romance
Kasumi
More armor parts

#70
nupfi

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stefan1331 wrote...

1. More story (missions that really have an impact on the game, not just shooting and a story that has no importance)

2. More dialogue (mostly with team-mates, further developing the storyline and relationships)

3. More levels (make the game worth playing over and over again, like having the possibility to reach level 100 or something like it and advancing each power to the max level (4) (all powers that you can get from researches) also each time you get through the collector's booby trap where first-time you can get an extra-weapon, get an extra one each time you pass, etc.)


This.

#71
coinop25

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If the DLC is like the N7 side missions in ME2, I will probably skip it. Most of the N7 missions were either a linear slog of vorcha/mercs to kill, or a "puzzle" that essentially constitutes showing up to play the bypass minigame a couple times without any actual combat or character interaction.



If the DLC is anything like ME1 side missions, like fighting mercs to find your way to Corporal Tooms, I would consider paying for it.



If the DLC includes a full recruitment and/or loyalty mission, I'd consider paying for it. (Zaeed's was pretty meh for me, but the recruitment and loyalty missions in the game itself are pretty great.)



If DLC is just weapons or armor and it's FREE, that's great, but I wouldn't pay for that on its own. A better bet is to stick weapons into a mission, as with the Firestorm in Zaeed's mission.

#72
coinop25

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mjboldy wrote...

Cure for Thane?


I would find it hilarious if you needed to pay for DLC or else Thane dies in ME3. "Don't you love Thane enough for fork over 800 MS points?"

And somehow I would still find it less insidious than that Dragon Age character who waits around your camp with an incomplete quest until you pay for DLC.

#73
Darth Drago

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The only list of things the game really needs:

1. More side mission quests. Just 13 N7 quests? Thats a joke right? Use those planets for something. I’ve never seen a game that wasted so much potential.Give us a reason for wanting to play the game after you beat it.

2. Full access to the Normandy. All rooms and all decks from the moment you get to use the ship. The very weak gimmick of having the person you have yet to recruit having the only key to a room on your ship should never have been used.

3. A larger choice of weapons, armor, upgrades for armor/weapons, alternate outfits for team mates and casual cloths.

4. Go to number 1.