Aller au contenu

Photo

Mission complete screen....anyone else hate it?


  • Veuillez vous connecter pour répondre
179 réponses à ce sujet

#126
Siven80

Siven80
  • Members
  • 1 505 messages
Hmm, id say its 50/50 on how many like/dislike it. quite interestig really.

I dont mind the fact it gives you info on what youve earned and a rundown on what happened, its just everything else it makes happen.

The most annoying part about it after playing more is the way it ports you back to the Normandy...not allowing you to pick anything left like wall safes etc and then you find out the Normandy is back in orbit and you have to dock to get back to the planet etc when you never left in the first place.

Its just ....daft.


#127
Traumacrazy

Traumacrazy
  • Members
  • 384 messages
ME 2 meets MW 2



do not want >:(

#128
DarthCaine

DarthCaine
  • Members
  • 7 175 messages
If you hate it, just select Exit immediatelly, what's the problem?

#129
Warlokki

Warlokki
  • Members
  • 272 messages

Rivercurse wrote...

I've got no problems with it whatsoever. Seems i'm in a minority..

Same here. But note that this is only the forum minority. Most people don't even know that Mass Effect 2 has forums probably. Or don't care.

Me, i like it. It's a recap. And it's not a shooter staple like someone said, most shooters don't have such, at least if playing without scoring or such.

#130
freedman007

freedman007
  • Members
  • 18 messages
 some people are saying they like it because it gives you a  look at TIM's perspective or that it makes him feel more real. and of course your entitled to your opionion but....really? its just a meaningless backround the image of TIM isn't interactive at all. All it would tell us about him is that hes very good at mission summerazation and doling out xp.

i always got the impression it was nothing more than a generic backround could have been anything really. Grunt copping a squat would have been just as relevant

but thats just my take on it

#131
DreDk

DreDk
  • Members
  • 79 messages
I really really hate it!!!!

It broke the continuity of the story/world.


#132
Schneidend

Schneidend
  • Members
  • 5 768 messages
I love it. Being reminded that I picked up some kind of upgrade twenty minutes ago is pretty helpful. Better than some of the missions in ME1 that were just kind of unfinished or anticlimactic because I had to walk back to the goddamn Normandy as though all I did on Feros was pick up groceries and go home. Uh, no, I slaughtered everybody there and then smote an ancient, Lovecraftian horror into an endless pit. Just teleport me back to the ship!

#133
Aratham Darksight

Aratham Darksight
  • Members
  • 327 messages

Traumacrazy wrote...

ME 2 meets MW 2

do not want >:(


Fun fact: MW2 does not actually have mission complete screens. Neither do most of the shooters cited in this thread.

#134
Deadly

Deadly
  • Members
  • 78 messages
i like it.

#135
Monstruo696

Monstruo696
  • Members
  • 650 messages

Traumacrazy wrote...

ME 2 meets MW 2

do not want >:(


Perfect example of someone who doesn't have the slightest clue of what they're talking about.

#136
AllenShepard

AllenShepard
  • Members
  • 477 messages
I hate it too. Immersion breaker.

#137
JojiGirl

JojiGirl
  • Members
  • 120 messages
Yeah, that was one of the few thins I hated about ME2....but I REALLY hated that mission screen

#138
ushae

ushae
  • Members
  • 260 messages
I must be the only one that likes it, especially the summaries as if Illusive man himself is writing the report. I also liked the fact that awarding XP for entire missions instead per kill, it makes the fights feel more like a firefight than a grind fest for experience.

#139
Pocketgb

Pocketgb
  • Members
  • 1 466 messages
I like it.



/shrug

#140
callmeclean

callmeclean
  • Members
  • 2 messages
I love it. The music and the illusive man sitting there just captures the mystery and epic of the game... in fact it is a thing i look forward to after completing a mission. Since i can't find the music it plays on net or in soundtrack i love getting that screen and not exiting until the awesome music has played. And it is good to get a summary of the mission.

#141
rastakore

rastakore
  • Members
  • 245 messages
I miss the reports back to the council just to tell them to stfu and the apreciation of Admiral Hacket. Now that was immersion...

#142
KotOREffecT

KotOREffecT
  • Members
  • 946 messages

Monstruo696 wrote...

Traumacrazy wrote...

ME 2 meets MW 2

do not want >:(


Perfect example of someone who doesn't have the slightest clue of what they're talking about.

Perfect example of a pathetic hater going to extreme lengths to knock on ME 2, sad isn't it.. Infact, I see a lot of that in this thread.

#143
KotOREffecT

KotOREffecT
  • Members
  • 946 messages

ushae wrote...

I must be the only one that likes it, especially the summaries as if Illusive man himself is writing the report. I also liked the fact that awarding XP for entire missions instead per kill, it makes the fights feel more like a firefight than a grind fest for experience.


Nope I liked it as well, it was very helpful and didn't break immersion like the ME 2 haters claim. And I liked when TIM would talk about the missions as well, now thats immersion.
And yes, because giving you a summary screen AFTER THE MISSION IS OVER is breaking immersion. Image IPB

#144
Xpheyel

Xpheyel
  • Members
  • 176 messages
I like the function it serves as a summary but would like it more if it was more organically integrated into the game world. Put it as another widget on the personal terminal would be my thought, access it after returning to the Normandy.

#145
Mr_Steph

Mr_Steph
  • Members
  • 800 messages
 I actually prefer it over having to go back.

#146
catabuca

catabuca
  • Members
  • 3 229 messages
I don't like it.



I accept the usefulness of there being a reminder about what upgrades you found on a level, but it'd be far less immersion-breaking to get an email with that information waiting for me when I was back onboard the Normandy.



It makes the level mechanic obvious, and that, for me, is to big a break with immersion. The end of mission screen along with the less integrated load screens make ME2 feel like I'm playing a Mass Effect video game, whereas in ME1 I felt like I was in the Mass Effect universe.*





*This is not to say ME1 was without flaws. There were plenty. And I'm happy to grumble about them.

#147
Annihilator27

Annihilator27
  • Members
  • 6 653 messages
I like it, Its a recap to me. Also you cant beat that illusive mane tune.

#148
RyrineaNara

RyrineaNara
  • Members
  • 2 199 messages
I'm a shooter fan, and yes I'm a RPG fan as well most shooter don't have a mission complete loading scene at the end of the mission. I liked it, but I do hate that it transports you back to the Normandy.


Please forgive my spelling, and grammer I have a disabitly. :)

Modifié par RyrineaNara, 25 mars 2010 - 03:18 .


#149
Bigdoser

Bigdoser
  • Members
  • 2 575 messages
People hate the mission complete screen O.o come on the music at the screen gives that feel of you know completing something XD

#150
Elvis_Mazur

Elvis_Mazur
  • Members
  • 1 477 messages
I don't mind it.



Really, why you guys bother about insignificant things like the mission completed screen?