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[SOLVED] Does stockade gate need scripting to open?


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#1
PavelNovotny

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There's a placeable door that looks like a stockade gate. It's
genip_gate_large_closed in the global/doors folder. When it's placed it
shows up in the game like a door, but when you click on it nothing
happens. Does it require scripting to open?

Modifié par PavelNovotny, 06 février 2010 - 07:47 .


#2
Craig Graff

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It isn't animated. Opening it requires setting the closed gate inactive and setting the open gate in the same place to be activated with SetObjectActive.

#3
PavelNovotny

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Thanks Craig!