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A Dragon Age 2 may not be a direct sequel


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#26
Menaduke

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Hopefully it's like a pyramid effect, keeping these other major events merging to a purpose. :]
Tends to make a better story anyways. Doesn't really effect me if ti differed from the story line.

#27
TheeRhino2010

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I personally would love to see a direct sequel for me building the relationships between your party members is a key part of the game. To be re-united with your party members would be awesome, to catch up with your members help them with there personal quests, allow they to join you build a futher depth of relation with them. After all your party members saved the world so finding them would not be a problem. Most importantly i must find morrigan!

#28
TheeRhino2010

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I personally would love to see a direct sequel for me building the relationships between your party members is a key part of the game. To be re-united with your party members would be awesome, to catch up with your members help them with there personal quests, allow they to join you build a futher depth of relation with them. After all your party members saved the world so finding them would not be a problem. Most importantly i must find morrigan!

#29
Guest_DSerpa_*

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I'd prefer a direct sequel. Dragon Age isn't like Diablo or the Elder Scrolls. DA:O has more depth than those games and really tries to craft a story that is heavily influenced by your character's personality/choices/motives. After around 100 hours invested by the player and countless hours invested by the writers and dev team, it would just be lame to end the story and have all the characters fade into obscurity a la Elder Scrolls and do something else.



That being said, I'd love Dragon Age games with a different PC in different settings and timelines as well, I just hate the cliched "This is what happened 30 years ago, and now for something completely different" formula for sequels.

#30
danielsun1

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i hope a sequel game of dragon age so DA2 for example, takes some things from mass effect 2 like, interactive speaches so the characters actually say what you select instead of nothing and have the interupt mode aswell which would be great,



also doing the personal quests for characters actually mean something other than 'yay i love you' so if you dont do it, something will happen to them, i definatly think incorporating things from ME2 would be great in a DA sequel, what do you guys think?

#31
Victor Wachter

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I can't reveal anything, of course. But even the end of the game says there are other stories to tell. Thedas is a big world, so both continuations and new directions are possibilities.

#32
tmelange

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danielsun1 wrote...

i hope a sequel game of dragon age so DA2 for example, takes some things from mass effect 2 like, interactive speaches so the characters actually say what you select instead of nothing and have the interupt mode aswell which would be great,

also doing the personal quests for characters actually mean something other than 'yay i love you' so if you dont do it, something will happen to them, i definatly think incorporating things from ME2 would be great in a DA sequel, what do you guys think?


I think ME2's party interaction and dialogue were far inferior to DAO, and hope DAO takes nothing from ME2, as I would consider it a step backwards. I consider the the ME franchise to have two distinct dialogue features, neither of which would likely translate well for a traditional RPG: that the PC has a voice actor and the "conversation wheel" means that the PC is not necessarily reponding to prompts as expected. Neither of these features would increase the RPG aspect of a player customizing the character to be uniquely their own -- which is why ME has a Cmdr Shepard.

And while the "interupt" system might be approproiate for ME2, it would likely be very inappropriate for a traditional RPG because it gives you less control of the PC's actions rather than more control.

Modifié par tmelange, 06 février 2010 - 12:45 .


#33
ComTrav

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I am basically fine with this. It takes a long time for one playthrough, and I sorta feel like I get the beginning/middle/end with that one character (especially if he sacrifices himself in the end!) And the ending gives me a good sense of closure for all of the characters.

#34
tmelange

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Eurypterid wrote...

Sounds fine to me as well. I'd actually like to see a sequel deal with other areas in the Dragon Age world. Not only other countries/cultures, but maybe even a completely different continent. That would be cool.


Would this mean no Alistair...? Nooooooh!!!!! ;)

#35
Sloth Of Doom

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I don't know what in the heck made anyone assume that DA2 WOULD be a direct sequel, it woldn't make a ton of sense. Especially considering one of the ending choices.

#36
Sidney

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Victor Wachter wrote...

I can't reveal anything, of course. But even the end of the game says there are other stories to tell. Thedas is a big world, so both continuations and new directions are possibilities.


DLC's and expansions will be continuations.

DOA2 will be a new direction.

#37
Bullets McDeath

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Also, the deveolpment team said before the game even came out that they hoped to make sequels and that, unlike Mass Effect, they would not be direct sequels. It's never been in the cards and never will be.



If you want more of the DA:O Warden, DLCs and expansion exist to fill that inche.

#38
Draelorn

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Either way they go, I hope they expand on the origin story idea so that it's more than just a quick quest before you join an elite fighting force. I'd like to have more time to develop my character from a nobody. I'd have a greater appreciation and attachment for them this way and they'd be much easier to relate to. Also, we've already done the Grey Warden thing, so rehashing that would feel flat, imo.

#39
reece22345

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I think there was a very good comment that was overlooked. Perhaps one of the last DLCs will deal with events naming the next age, and having something to do with morrigan's dark promise perhaps? No reason why the dark promise couldn't be revealed after 70 years, what's to say mimics a human lifespan? That would be really cool and would be "continuous" without being a direct sequel.

#40
jameslt0

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What if the sequel was about Morrigan's child? This assumes that someone layed with Morrigan before the final battle and the Archdemon's spirit went into the child.

#41
Bullets McDeath

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jameslt0 wrote...

What if the sequel was about Morrigan's child? This assumes that someone layed with Morrigan before the final battle and the Archdemon's spirit went into the child.


Precisely why that won't be it.

#42
Abriael_CG

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outlaworacle wrote...

jameslt0 wrote...

What if the sequel was about Morrigan's child? This assumes that someone layed with Morrigan before the final battle and the Archdemon's spirit went into the child.


Precisely why that won't be it.


Nothing says that Bioware can't establish a "canon" ending from the first game to the sequel, assuming that the dark pact happened.

I'm quite sure that morrigan's son/daughter will be either the hero or the villain of a future DA game.
Myself, I'm more leaning towards the hero.

Modifié par Abriael_CG, 06 février 2010 - 02:02 .


#43
Bullets McDeath

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Aside from common sense and a desire not to ****** off a significant portion of your fanbase. Just cause you like it doesn't make it feasible. Hey, I want the sequel to be all about how I murderraped the elves, it ain't gonna happen. I tell you this for the sake of your own future happiness.

#44
Abriael_CG

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outlaworacle wrote...

Aside from common sense and a desire not to ****** off a significant portion of your fanbase. Just cause you like it doesn't make it feasible. Hey, I want the sequel to be all about how I murderraped the elves, it ain't gonna happen. I tell you this for the sake of your own future happiness.


of course, i can already see the masses rioting because they made it canon! Like no one ever did such a move in the gaming market.

Just because you don't like it, doesn't mean it's not feasible

Modifié par Abriael_CG, 06 février 2010 - 02:15 .


#45
Bullets McDeath

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Yeah... ok.



What is the point of having these choices in the game if they are just going to tell you how you did it instead? Conversely, what if the DA2 just assumed you made the Heroic Sacrifice and forced you to make a new character.



It would be stupid. I don't mean to personally attack you, but it's a stupid idea. It would completely invalidate the way many people have chosen to play the game. Mind you, that's not me. I bang Morrigan everytime because I'm an arrogant self centered bastard. Nevertheless, it's beyond lame to give you a game all about changing the world with your choices, and then making a sequel where they ignore the choices you made. Can you really not see that?

#46
fchopin

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No sequel please, make it 100 years after so we get new characters.



Sequels are always disappointing and people get upset if their favourite characters are changed.

#47
Abriael_CG

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outlaworacle wrote...

Yeah... ok.

What is the point of having these choices in the game if they are just going to tell you how you did it instead?


You have the choices in the game. They reflect in the game, and in it's expansion(s). It doesn't mean they will carry over to sequels. They already carry over to expansions, and that makes it very complex by itself. Having the choices of the game carry out in expansions and then carry out in sequels (with the possibility that some didn't play the expansion at all) would be plenty messy.
They will have to stop somewhere.

David Gaider already told in a past thread that making some outcomes canon for future games is not out of the question. If he doesn't consider it out of the question, I don't see why we should.

fchopin wrote...
Sequels are always disappointing and people get upset if their favourite characters are changed.


Not always. Simple example: Baldur's Gate 2. It was superior to Baldur's Gate, and guess who made it.

Modifié par Abriael_CG, 06 février 2010 - 02:20 .


#48
Bullets McDeath

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Well all I can say to that is know I shall be here to post a million whiny threads until I get banned if they start making things canon for DA2. It's just not necessary. If they can't make a sequel without invalidating the choices of the first one, that's pretty much capital letters FAIL without dispute, in my not humble at all opinion.

#49
Abriael_CG

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outlaworacle wrote...

Well all I can say to that is know I shall be here to post a million whiny threads until I get banned if they start making things canon for DA2. It's just not necessary. If they can't make a sequel without invalidating the choices of the first one, that's pretty much capital letters FAIL without dispute, in my not humble at all opinion.


Suit yourself. I'm sure they'll be shattered by your reaction :wizard:

Oh, and by the way, They already said that DA will be a "trilogy". "X"logy normally means X instances bound with by more than the same world.

As a matter of fact, I disagree it'd be "FAIL", so it's not "without dispute". <_<

Modifié par Abriael_CG, 06 février 2010 - 02:32 .


#50
Bullets McDeath

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If you read the quote you are referencing more closely, you'll see they also state they also planned for them to be non-contiguous and not feature the same lead character. It's the same quote I was referencing in my first post above.

It was never intended to be like Mass Effect, where your main character goes through all 3 games.

Modifié par outlaworacle, 06 février 2010 - 02:33 .