Modifié par Bebbe777, 23 octobre 2009 - 01:00 .
Darkspawn
#26
Posté 23 octobre 2009 - 12:05
#27
Posté 02 novembre 2009 - 02:48
what i'm more interested in is when they drink the taint do grey wardens start causing things to decay or w/e darkspawn do, since they are hybrids
#28
Posté 02 novembre 2009 - 05:17
Phoenixblight wrote...
Archdemon is a Dragon that has been afflicted with the Blight. They are also known as the Old Gods. The Darkspawn seek the Old Gods to cause a blight to destroy all humanity.
An Archdemon is not a Dragon that becomes blighted. It is a tainted Old God. Just because ONE Old God was a dragon, does not mean all seven of them are. Some of the Old Gods may be humanoid, or lovecraftian nightmares.
The Grey Warden's life span does not decrease at all. Their HUMAN lives might end, but that is not death. Takes 40 years(generally) after becoming tainted for the Calling to occur. So the idea that it would happen in game is outrageous. The epilogue might jump 40 years, but the main game will not(most likely).
Pretty sure the wiki's clearly state 100% that Darkspawn reproduce through the Broodmothers, but since the broodmothers are kidnapped women who go through a horrible transformation I guess darkspawn do reproduce by turning other species into darkspawn.
#29
Posté 29 décembre 2009 - 03:53
And the not all the darkspawn work on base intinct otherwise they're would be no point calling any of them general just name from alpha omega, and the emissary would be in capable of using magic
#30
Posté 29 décembre 2009 - 04:38
The archdemon in DA:O is in a form of what appears to be an animalistic dragon that does not engage in conversation with humanoids. Can it or won't it? The high dragon fake Andraste at the temple of Andraste was somehow able to communicate with Kolgrim. So that is very interesting.
Furthermore, since Morrigan is at the end of the game carrying a baby with an Old God's soul (or so we assume), this just begs the question: will the darkspawn know its presence like the corrupted Tevinter mages did and possibly seek to corrupt it? This could technically be a way to get a communicating archdemon if the dragon form is somehow preventing it. Hurlock emissaries are known to speak, and they're humanoid.
Modifié par j_j_m, 29 décembre 2009 - 04:40 .
#31
Posté 29 décembre 2009 - 04:48
An Archdemon is not a Dragon that becomes blighted. It is a tainted Old God. Just because ONE Old God was a dragon, does not mean all seven of them are. Some of the Old Gods may be humanoid, or lovecraftian nightmares.
No, it says several times in the game that the Archdemons are dragons, or at least the form the present themselves in is that of a dragon. Weather or not that's their real form isn't ever really said but they are always referred to as dragons.
#32
Posté 29 décembre 2009 - 05:02
Throughout the game people refer to darkspawn as "soulless creatures", digging "mindlessly" through the rubble until they found an old god.
Yet they seem to be anything else than "mindless".
1) They "think" and "communicate" in another way than humanoids because of their hive-structures.
2) They have own weapons
3) They have "alphas" and "omegas"
4) They have spellcasters
5) They have all types of fighters (melee, rogues, archers etc.)
So, where do they "learn" to fight respectively to cast spells? Where do their logistics come from? We can fight one of their weapon-/armoursmiths in a particular area, so I assume, there must be more, like the broodmothers.
If there are smiths, someone must teach them their craft. If there are fighters, someone must train them and decide, who will be alpha, omega or just remain a grunt.
The mages of the humanoids are highly organized and seem to have a complicated teaching style to train new mages. Where are their counterparts among the darkspawn? Where are their "mage towers" and other training facilities?
Finally:
Not every darkspawn might dig "mindlessly" to search for an old god. Some seem to organize ongoing raids to capture females of all races for reproduction. For me another evidence of a well organized, startegically planning "lifeform".
After all these thoughts the Grey Wardens look like a short sighted organization, specializing only in fighting the syptoms ("blight") but not the cause.
#33
Posté 29 décembre 2009 - 05:03
You're told that if someone other than a Grey Warden kills an Archdemon, the Archdemon's essence passes to the nearest darkspawn which then becomes the Archdemon. Is Archdemon MK II going to look like a hurlock, or is it going to undergo a metamorphosis and become another dragon type monster?
We don't know if the Old Gods look like dragons, or if they have a specific form to begin with.
#34
Posté 30 décembre 2009 - 08:35
The Darkspawn are also capable of operating fairly complex large-scale digging equipment, as shown in the final mission of DA:J. Even assuming they're just using stuff abandoned by the dwarves (as is probably the case), that takes at least some intelligence to pull off.Baher of Glory wrote...
Some more questions remain for me.
Throughout the game people refer to darkspawn as "soulless creatures", digging "mindlessly" through the rubble until they found an old god.
Yet they seem to be anything else than "mindless".
1) They "think" and "communicate" in another way than humanoids because of their hive-structures.
2) They have own weapons
3) They have "alphas" and "omegas"
4) They have spellcasters
5) They have all types of fighters (melee, rogues, archers etc.)
So, where do they "learn" to fight respectively to cast spells? Where do their logistics come from? We can fight one of their weapon-/armoursmiths in a particular area, so I assume, there must be more, like the broodmothers.
If there are smiths, someone must teach them their craft. If there are fighters, someone must train them and decide, who will be alpha, omega or just remain a grunt.
The mages of the humanoids are highly organized and seem to have a complicated teaching style to train new mages. Where are their counterparts among the darkspawn? Where are their "mage towers" and other training facilities?
Finally:
Not every darkspawn might dig "mindlessly" to search for an old god. Some seem to organize ongoing raids to capture females of all races for reproduction. For me another evidence of a well organized, startegically planning "lifeform".
After all these thoughts the Grey Wardens look like a short sighted organization, specializing only in fighting the syptoms ("blight") but not the cause.
#35
Posté 30 décembre 2009 - 10:15
Most, however, are mindless, or as close as you can get, just following orders.
Wonder how complex the hivemind is though....
#36
Posté 30 décembre 2009 - 10:31
The only Darkspawn you ever speak is the Hurlock Emissary in Dragon Age Journeys. Getting close enough to certain darkspawn, you hear some sounds of them, of course, but sometimes I could even hear some words. I could be wrong.IronVanguard wrote...
Fairly sure their spellcasters have enough intelligence to do lots of things, including speak. So, their may be plenty of others with some intelligence.
In some videos it is shown that the darkspawn say "Tonight we have Vengence" but that string is actually taken from Swiftrunner the werewolf.
Also, alternative question. According to the codex, only female dragons will ever have wings... does this mean that the archdemon is a female, or simply that the old dragons had wings or whatever?
#37
Posté 30 décembre 2009 - 03:00





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