WillieStyle wrote...
I'm not sure I understand.rumination888 wrote...]
The reason for Geth Shields is for the 10% damage bonus. The extra survivability is just icing on the cake. Its my number one bonus pick for an Infiltrator if I plan on taking Garrus or Jack everywhere with me.
So you take Geth Shield Boost for the 10% extra damge. You then rely on Garrus's Squad Armor Piercing Ammo for 50% weapon damage.
You could instead take Armor Piercing Ammo as your bonus skill for 70% weapon damage with Tunsgten Ammo.
So you lose 20% weapon damage from Tungsten, and you have to use a cooldown every 60 secs (or whenever your shields get used up) that locks out Tactical Cloak and Incenerate for 12 secs everytime you use it.
Doesn't seem like a good trade to me, but I guess if you feel like you really need the extra defense from Geth Shield Boost you could take it.
Half of the enemies you face are shielded. The majority of armored enemies on Insanity also happen to either die so fast that ammo skills don't matter(husks) or they're mechs where Disrupter Ammo gives the exact same damage against their armor and health as AP ammo. Having 10% more damage against every type of enemy is on par with doing 20% more damage against half of an enemy's health.




Ce sujet est fermé
Retour en haut






