Aller au contenu

Photo

Infiltrator Builds


  • Ce sujet est fermé Ce sujet est fermé
18 réponses à ce sujet

#1
RiouHotaru

RiouHotaru
  • Members
  • 4 059 messages
I typically go with:
Cloak 4 (Assassin)
Infiltrator 4 (Assassin)
Armor-Piercing Ammo 4 (Tugsen Ammo)
Incinerate 4 (Incinerate Blast)

I usually ignore Disruptor Ammo and AI Hacking altogether, Incinerate Blast helps during the final mission for tightly packed foes, and Assassin Cloak + Assassin + AP Ammo + Widow = Dead Scion/Harbinger

I usually put Garrus in my party for Concussive Shot and Heavy Overload, and Jack/Samara for Biotic love.
Posted ImagePosted Image

#2
siyx

siyx
  • Members
  • 25 messages
Max Disruptor Ammo with an SMG tears through shields ridiculously quickly, AP Ammo for everything else (take Garrus with squad AP). I prefer Heavy Incinerate to AoE personally, but it's fine anti-armor either way. For your bonus ability you can either take Warp Ammo or Reave to deal with barriers; personally I like Reave.



For squad members I like Miranda for another Heavy Overload and group damage bonus, Garrus for squad AP and Overload / Concussion.



Used this for my Insanity+ game, worked well.

#3
AngryFrozenWater

AngryFrozenWater
  • Members
  • 9 004 messages
As the bonus I have chosen Slam. This greatly reduces the gun fights. Cryo ammo is great too. Especially when all the squad members have it. That shortens gun fights as well.

Modifié par AngryFrozenWater, 06 février 2010 - 04:05 .


#4
Crusyx

Crusyx
  • Members
  • 1 messages
Cloak 4 (Assassin)

AI Hacking 4 (Area)

Operative 4 (Assassin)

Dominate 4 (Area)



I use Jack for Warp Ammo, and for a front line heavy hitter. Then I use Miranda for Heavy Overload and the weapon bonus. Slam is nice too. Me, I hang back and turn my enemies on each other from the other side of the map, then pick them off.

#5
siyx

siyx
  • Members
  • 25 messages
It depends on what difficulty you're playing on. Insanity enemies have way more defenses than health and by the time you get through the shields / armor / barriers it's much more effective to just kill something in half a second than to try and hack it.

#6
Corben158

Corben158
  • Members
  • 98 messages
Slam sucks after normal mode, Reave is amazing however and it helps us out when we have low health, works on all people shield and armored. you'll be using powers and sniping to get the job done,

Because on higher difficulties ammo is harder to get.

Max Cloak Assassin, Operative(Agent), Max incinerate, and Max reave.

#7
TheSpaceKraken

TheSpaceKraken
  • Members
  • 293 messages
I like to max out operative, cloak, cryo, and incinerate. Bonus talent neural shock which is good for stopping charging krogan (once armour is incinerated of course).

#8
TheSpaceKraken

TheSpaceKraken
  • Members
  • 293 messages
Oops. x2 post

Modifié par TheSpaceKraken, 06 février 2010 - 07:49 .


#9
Seloun

Seloun
  • Members
  • 91 messages
For my insanity run, I used:

Assassin Cloak (Cloak 4 with damage boost)
Heavy Disrupter Ammo
Heavy Incinerate
AI Hacking 1
Tungsten Ammo (AP 4 heavy)

On reflection, extended cloak might have been more useful, since I found it to be way more effective as a way to find new cover than a damage bonus (throwing an incinerate immediately after the shot was roughly comparable if not better). The disrupter ammo was handy, but not crucial.

There seemed to be no real replacement for AP rounds. The most difficult encounters in the game for me were inevitably encounters with Scions; in normal I could essentially one-shot them, but in Insanity it seemed to take a minimum of 3 shots (with full AP, headshot buffs, widow and even cloak bonus - without AP it was just ridiculous). I tried basically every other alternative power (except Domination, which I didn't have), but the sheer killing power of the AP Widow is hard to match.

AI Hacking 1 seemed like a very good investment. Yes, after you drop their shields/armor, you can kill them quickly - but if you hack them, they'll typically be able to get the shield or armor off the next target, which you can then control (killing the original, nearly dead one quickly). You can 'chain' your way through a group of enemies this way, and even Hacking 1 is enough to permanently control a single basic enemy. Also works surprisingly well with heavy mechs - blow through shields with Overload (from friends) and SMG, knock out armor with Widow, then Hack it for serious help. The explosion also does a great deal of damage when it dies.

#10
RiouHotaru

RiouHotaru
  • Members
  • 4 059 messages
Now, in Normal, I use Incinerate Blast (AoE)...I assume because just about everything has protection of some kind (I hear Armor is the most common form of protection) that Heavy Incinerate is better?



Also, do you go Assassin or Operative?

#11
Hokochu

Hokochu
  • Members
  • 432 messages
That's what I did... I had enough points to max out AI Hacking too though..

#12
stillnotking

stillnotking
  • Members
  • 923 messages
The only things you really need to max are Assassin Cloak, Assassin, Incinerate, and a bonus ammo talent. If you have loyal Garrus for Squad AP ammo, you can switch your bonus talent to Dominate. Dominate and AI Hacking are useful even if not maxed -- at level 2 of each you can keep re-controlling the same target every time it wears off.

#13
kznlol

kznlol
  • Members
  • 37 messages
cloak is worthless if you play the class properly

#14
Unshkblefaith

Unshkblefaith
  • Members
  • 9 messages
For my insanity playthrough used:

Assassination Cloak (for damage bonus rather than hiding)

Heavy Incinerate

Heavy Warp Ammo

Agent (Operative lvl 4)

Heavy Disruptor Ammo

AI Hacking 1



Only difficult part of the game ended up being the Praetorians

#15
NYG1991

NYG1991
  • Members
  • 2 018 messages
ignored disruptor

maxed ap (tungsten)

assassin cloak level 4

assasin level 4

did group incinerate maxed out (not sure of the name)

i maxed out AI hacking for hacking groups.(i appear to be in the minority here)



basically the ap rounds w/ widow rifle and cloaked damage bonus. i was killing scions in like two shots. plus the incinerate can burn and sowdon multiple husks

#16
CrypticSin

CrypticSin
  • Members
  • 29 messages
Honestly, I can do without Incinerate. Reave is used much more often. I'm thinking of replacing Heavy Incinerate with full AI Hacking. Maybe even Cyro along side my Disruptor... can't decide.

Modifié par CrypticSin, 07 février 2010 - 06:55 .


#17
vashts1985

vashts1985
  • Members
  • 555 messages

RiouHotaru wrote...

I typically go with:
Cloak 4 (Assassin)
Infiltrator 4 (Assassin)
Armor-Piercing Ammo 4 (Tugsen Ammo)
Incinerate 4 (Incinerate Blast)

I usually ignore Disruptor Ammo and AI Hacking altogether, Incinerate Blast helps during the final mission for tightly packed foes, and Assassin Cloak + Assassin + AP Ammo + Widow = Dead Scion/Harbinger

I usually put Garrus in my party for Concussive Shot and Heavy Overload, and Jack/Samara for Biotic love.
Posted ImagePosted Image


thats my build, except i use inferno, and dump whatever is left into Disruptor for shields. the widow+AP is usually enough to deal with armor and whatever health happens to be under it. i find the greater increase in damage is better than the wider area to deal with the tougher things that would just be a ammo dump.

i usually run with Miranda and Grunt or Zheed. Zheeds inferno grenade is quite fun and either or have the concussion blast combined with Mirandas warp for barriers. later in the game, i use Legion. i always used Legion :whistle:

#18
Ch40sFox

Ch40sFox
  • Members
  • 187 messages
Easy choices here... full Damage Spec...

Heavy Disruptor Ammo
Ignored Cryo
Assassination Cloak
Heavy Incinerate
1 AI Hacking
Assassin
Tungsten Ammo

Only thing I hate about this class, is when using the sniper rifle and using a power, it puts you into the scope, slows down time, and is near impossible to aim powers.... its so frustrating that I have to switch weapons when I want to use powers...

Modifié par Ch40sFox, 07 février 2010 - 07:58 .


#19
Paeyvn

Paeyvn
  • Members
  • 1 090 messages
Tried and tested on Insanity:



Heavy Disruptor 4/4

Cryo 1/4

Enhanced Cloak 4/4

Heavy Incinerate 4/4

Assassin 4/4

Improved Geth Shield Boost 4/4



This build is designed to be a bit more versatile and defensive, giving you more overall options. The geth shield is nice for an added defensive option when you either need to take more hits in CQC or you would rather not wait for your shields to recharge and can manually refill them on demand. Plus it gives a passive 10% damage boost while it is enabled.



One point in Cryo ammo is all you need for it to be useful...either they'll fall over temporarily from the freeze and be helpless, or they'll just outright shatter (husks for example just outright die if they freeze, but are so weak sometimes I don't even bother changing though this ammo destroys them). Points beyond this are just pointless imo.



I use the cloak mostly for flanking targets or moving cover to cover and the extra duration is nice. The damage bonus can occasionally be a welcome addition, but I seldom use it for that reason.