[Poll] Which class is most fun?
#51
Posté 07 février 2010 - 06:27
#52
Posté 07 février 2010 - 07:03
2. Sentinel, tech armor is sweet, nice being able to deal with any defense
3. Vanguard, fun, frenetic combat, but often frustrating
4. Soldier, straightforward and vanilla, downright boring on veteran. . . maybe on insanity
5. Adept, complete pain in the *** (took one to lvl 30, never again!)
have yet to play engineer, couldn't be worse than adept
#53
Posté 07 février 2010 - 07:49
#54
Posté 07 février 2010 - 10:43
#55
Posté 07 février 2010 - 12:20
The shotgun felt weak compared to ME1's along with no carnage ability for it (used that a lot). Charge while seeming awesome I found all too soon is worthless. Any time I could use it without dying it was quicker to just shoot the enemy. Then their next power, pull....bleh, not unique, not that usefull. If you cant tell I was dissapointed with the vanguard.
So I went with sentinel...woah it feels better. I actually like pistols in this game (ill probably take the sniper as my alternate weapon choice later). Having the ability to deal with any defense is very helpful, along with a strong defense with tech armor lets me feel like I can have a easier time with most party members then just sticking with a specific 2.
Soldier is way too boring for me, the shooting mechanics in ME2 are better but...its still not a fps.
adept feels...trying
never liked engineer, still dont, dont like drones much.
Ill probably try a renegade infiltrator (if I can stand it, i find it soo difficult to be a bad guy in games) eventually, though im not a big fps fan...I like em, but im not very good...if it requires a really good shot ill probably drop it.
#56
Posté 07 février 2010 - 02:57
the best
#57
Posté 07 février 2010 - 03:32
I have 2 things to say.
Adepts= hard work
Infiltrator= I love slow mo headshots!!!!!!!!!!!!!!!!
#58
Posté 07 février 2010 - 04:04
#59
Posté 07 février 2010 - 05:22
#60
Posté 07 février 2010 - 05:24
#61
Posté 07 février 2010 - 08:06
ShadowPlay 14 wrote...
Personally found Sentinel the funnest on all difficulties. Loved playing on normal, tearing down a krogans armor, then daring him to do the same to my shield, and watching him get blown away XD
I do enjoy Sentinel, but I felt like a debuffer lol.
#62
Posté 07 février 2010 - 08:41
Oh, and charge + melee is fun too. Especially against Krogan.
Modifié par Hans-Erik, 07 février 2010 - 08:42 .
#63
Posté 07 février 2010 - 08:52
#64
Posté 07 février 2010 - 09:26
Nothing beats taking away enemys defenses with my tech armor and Assault Rifle specialization.
They just can´t do anything...even on insanity...
#65
Posté 07 février 2010 - 09:55
Aether99 wrote...
In ME1 I was vanguard all the way. So naturally in ME2 I imported my vanguard, and chose...vanguard. 16 hours in a realized...I hate the vanguard in ME2.
The shotgun felt weak compared to ME1's along with no carnage ability for it (used that a lot). Charge while seeming awesome I found all too soon is worthless. Any time I could use it without dying it was quicker to just shoot the enemy. Then their next power, pull....bleh, not unique, not that usefull. If you cant tell I was dissapointed with the vanguard.
So I went with sentinel...woah it feels better. I actually like pistols in this game (ill probably take the sniper as my alternate weapon choice later). Having the ability to deal with any defense is very helpful, along with a strong defense with tech armor lets me feel like I can have a easier time with most party members then just sticking with a specific 2.
Soldier is way too boring for me, the shooting mechanics in ME2 are better but...its still not a fps.
adept feels...trying
never liked engineer, still dont, dont like drones much.
Ill probably try a renegade infiltrator (if I can stand it, i find it soo difficult to be a bad guy in games) eventually, though im not a big fps fan...I like em, but im not very good...if it requires a really good shot ill probably drop it.
Actually, I think Vanguard in ME2 is way better than ME1 and it was my favorite in ME1. It could have used more armor or shields though to allow for more aggressive in your face fighting. When I played, on Insantity level, charging was very limited during the first 16 hours of gameplay. Once you have heavy charge, upgraded health, max incinerary ammo and the second shotgun with upgrades, you can start to be more aggressive with charge.
The shotgun starts off weak, IMO, but becomes very useful mid game.
I am actually looking forward to perhaps a second run through with Vanguard now that I know how to play the class.
I also choose Reave as my bonus skill and ignored pull. Reave works on sheilds and armor and probably more useful throughout the game than pull.
#66
Posté 07 février 2010 - 10:20
blueTrance wrote...
I was an Infiltrator all the way in Mass Effect 1, but I had more fun with Engineer in 2. It actually felt more tactical than the Infiltrator.
I agree - Engineer in ME2 requires more brains since you have weak armor - you need to deploy your squad and drone effectively. The engineer can develop a good ability to counter every enemy, so you switch and adapt. You can fire a gun, throw your tech and curve them, and use the drone and hacking to control enemies.
Modifié par Sayantsi, 08 février 2010 - 03:03 .
#67
Posté 07 février 2010 - 10:38
Liked the Sentinel, but I'm having the most fun with an Adept. Curving Singularities and Warps around cover is awesome.
#68
Posté 08 février 2010 - 12:04
at first with low powers i was dissapointed with the class, but once i reached guardian max the game started to be much more entertaining, with very short cooldowns(1-2) sec, both tech and biotic most usefull powers against shields and barriers, and also a huge tank life.
the best of each class + huge shield.
#69
Posté 08 février 2010 - 12:07
#70
Posté 08 février 2010 - 02:12
#71
Posté 08 février 2010 - 02:40
Played sentinel next on hardcore. More fun and effective in combat, but I still preferred the adept where I tried it a little while on normal.
As an adept, no one can hide from you! They wan to charge at you, throw...they wan to charge in numbers, a shockwave or singularity. Wan to hide somemore? Just pull their sorry butts out of the cover. Warp is your 101 to all enemy barriers...even shields! although not as powerful as overload.
#72
Posté 08 février 2010 - 03:54
I enjoy the sentinel so far.
#73
Posté 08 février 2010 - 04:16
#74
Posté 08 février 2010 - 04:32
i7206 wrote...
Really, infiltrators are the most popular? Sure, if you like playing a bullet time sniping mini game, then I could see how ya might like that.
you can also cloak, run up to enemies, and beat them to death.
I liked doing that... a lot.
but yeah, it was a lot of sniping, and a lot of cloak-punching...
but some weapons like the Widow tend to run out of sniper ammo fast, so you fall back to smgs and your fist of fury. (I would rather get disruptor fist than the incinerate ability, or better yet an assassin take down that resets your stealth time.)
#75
Posté 08 février 2010 - 06:52
They tried to balance up all classes in Mass Effect 2, and did it rather well I think. But I can't hide the fact that I did enjoy the old Mass Effect 1 classes more than these.
Especially Biotics, which I feel is such a powerful "power" that it's almost a shame to have it like it is now, I want enemy Biotics to toss me about, pull me out of cover and all that.




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