A Reaper shaped like a human skeleton. Really?
#101
Posté 06 février 2010 - 08:48
#102
Posté 06 février 2010 - 08:49
#103
Posté 06 février 2010 - 08:54
marshalleck wrote...
Go back to page 2 and look at the concept art I posted.
The concept art does not incorporate the actual ingame model though. It has 'vaguely' human features, yet the final boss is quite obviously human in appearance. Also, concept art is rather meaningless since it will also include design ideas that were scrapped. There's a concept picture of the "Reaper fetus" that actually looks like a human fetus (which would no doubt look more appropriate with the corresponding image on page 2).
Neither of those were used, the in-game model is silly and the rest of the Reapers don't display enough variation to support EDI's hypothesis for the Human Reaper.
#104
Posté 06 février 2010 - 08:59
#105
Posté 06 février 2010 - 09:20
Plus didn't Sovereign tell Shep in ME1 that they sort of hate living organisms, yet here they are making reapers out of said organics? Seems hypocritical and a waste of resources. I mean if the reapers are already "legion" than why would they need this huge elaborate plan to abduct millions of humans just to liquefy them and create this ridiculous reaper/human hybrid monster? Looking at the last shot of the game, I think they have enough reapers...
Overall just an overtly cheesy and redundant idea that seemed completely out of place in this universe. There's so many holes with the hybrid concept.. Why not just abduct a couple humans and clone them ad nauseam for the project? Why not just use the collectors and abducted humans to attack the citadel and overwrite the keepers and open the base to dark space? Why doesn't Cerberus just destroy the Omega 4 relay and laugh as the collectors have to spend 300 years just to get one ship near a mass relay to start traveling?
Ya know why? Because a giant terminator boss fight took precedence which just shows me how little the writers/devs care about the actual story. I mean was that what somebody's little brother suggested? "Oh Oh, I just watched salvation, you should make the last boss a big robot man!" So so lame. Mass Effect is advertised as this major story driven experience and although I thought 98% of it was well made and made sense, the ending was so unabashedly retarded it made me completely disregard the entire story and structure of the game. It made BSG's finale look good in comparison, uhg...
#106
Posté 07 février 2010 - 02:30
Revan312 wrote...
Besides the crucified mutant hybrid skeleton reaper manimal being a retarded concept, why would they do this in the first place. If they can somehow indoctrinate organic beings to follow them without question, wouldn't it be more logical to simply use the hundreds of thousands of abducted humans to fight the council races? I mean it would have had more impact and would illicit far less laughs and knee slaps if that would have been the case.
Plus didn't Sovereign tell Shep in ME1 that they sort of hate living organisms, yet here they are making reapers out of said organics? Seems hypocritical and a waste of resources. I mean if the reapers are already "legion" than why would they need this huge elaborate plan to abduct millions of humans just to liquefy them and create this ridiculous reaper/human hybrid monster? Looking at the last shot of the game, I think they have enough reapers...
Overall just an overtly cheesy and redundant idea that seemed completely out of place in this universe. There's so many holes with the hybrid concept.. Why not just abduct a couple humans and clone them ad nauseam for the project? Why not just use the collectors and abducted humans to attack the citadel and overwrite the keepers and open the base to dark space? Why doesn't Cerberus just destroy the Omega 4 relay and laugh as the collectors have to spend 300 years just to get one ship near a mass relay to start traveling?
Ya know why? Because a giant terminator boss fight took precedence which just shows me how little the writers/devs care about the actual story. I mean was that what somebody's little brother suggested? "Oh Oh, I just watched salvation, you should make the last boss a big robot man!" So so lame. Mass Effect is advertised as this major story driven experience and although I thought 98% of it was well made and made sense, the ending was so unabashedly retarded it made me completely disregard the entire story and structure of the game. It made BSG's finale look good in comparison, uhg...
These are my exact feelings. ME2 had some awesome story points (Legion - for example - was damn cool.)
I wouldn't have even minded the Reapers turning humans into a new reaper, when I first heard that I though "that's kinda cool"; then, I saw what the HUMAN-REAPER looked like and all I could say was "are you f***ing kidding me?"
This one moment completely ruined both games for me. I don't think I'm ever going to be able to enjoy Mass Effect 1 as much ever again because I'll know that eventually, Commander Shepard will be fighting a gigantic terminator.
ughhhhggzz bioware WHY did you need to ruin your series like this? This is akin to George Lucas making Star Wars Episode II
#107
Posté 07 février 2010 - 10:10
CDClock wrote...
Revan312 wrote...
Besides the crucified mutant hybrid skeleton reaper manimal being a retarded concept, why would they do this in the first place. If they can somehow indoctrinate organic beings to follow them without question, wouldn't it be more logical to simply use the hundreds of thousands of abducted humans to fight the council races? I mean it would have had more impact and would illicit far less laughs and knee slaps if that would have been the case.
Plus didn't Sovereign tell Shep in ME1 that they sort of hate living organisms, yet here they are making reapers out of said organics? Seems hypocritical and a waste of resources. I mean if the reapers are already "legion" than why would they need this huge elaborate plan to abduct millions of humans just to liquefy them and create this ridiculous reaper/human hybrid monster? Looking at the last shot of the game, I think they have enough reapers...
Overall just an overtly cheesy and redundant idea that seemed completely out of place in this universe. There's so many holes with the hybrid concept.. Why not just abduct a couple humans and clone them ad nauseam for the project? Why not just use the collectors and abducted humans to attack the citadel and overwrite the keepers and open the base to dark space? Why doesn't Cerberus just destroy the Omega 4 relay and laugh as the collectors have to spend 300 years just to get one ship near a mass relay to start traveling?
Ya know why? Because a giant terminator boss fight took precedence which just shows me how little the writers/devs care about the actual story. I mean was that what somebody's little brother suggested? "Oh Oh, I just watched salvation, you should make the last boss a big robot man!" So so lame. Mass Effect is advertised as this major story driven experience and although I thought 98% of it was well made and made sense, the ending was so unabashedly retarded it made me completely disregard the entire story and structure of the game. It made BSG's finale look good in comparison, uhg...
These are my exact feelings. ME2 had some awesome story points (Legion - for example - was damn cool.)
I wouldn't have even minded the Reapers turning humans into a new reaper, when I first heard that I though "that's kinda cool"; then, I saw what the HUMAN-REAPER looked like and all I could say was "are you f***ing kidding me?"
This one moment completely ruined both games for me. I don't think I'm ever going to be able to enjoy Mass Effect 1 as much ever again because I'll know that eventually, Commander Shepard will be fighting a gigantic terminator.
ughhhhggzz bioware WHY did you need to ruin your series like this? This is akin to George Lucas making Star Wars Episode II
Yeah, you "know" Shepard's going to be fighting a galactic Terminator, just like you "knew" what was going to happen in this one and of course that's played out precisely as you expected, right?
I'm not sure why everyone is up in arms about this. The biggest unanswered question about the Reapers is why the heck they ever allow sentient organic beings to exist in the first place. And the entire plotline of ME2 explains why and does a fine job of doing it, too. They need us and for all their pretentions to invulnerability, they can't change that fact.
The only problem I had with the ending was I though the "human reaper" should've looked a lot more like some of the concept art, which was sort of like a Batman looking thing and less like the Terminator -- but I guess then we'd hear complaints that the larva looked too much like Batman.
This entire line of complaints reminds of when so many people flipped out because The Matrix Reloaded showed them there was a whole lot more going on in that universe than they thought and people rejected it because they wanted to go on thinking things were exactly as they believed them to be at the end of the first one (kind of proved the filmmakers' point on that one, hunh?).
Perhaps one failing of the writers/graphic designers was that they did not make the "human elements" of the scions and praetorians obvious enough to clue people in to the genetic experimentation that the reapers were up to. Maybe then things would've snapped into place better for a lot of folks. I recommend reading the captioning in the concept art book that came w/the collectors edition.
#108
Posté 07 février 2010 - 10:43
CDClock wrote...
ughhhhggzz bioware WHY did you need to ruin your series like this? This is akin to George Lucas making Star Wars Episode II
Nah, that'd be true if most of Episode II had been good, but then at the end Anakin fights a 60 foot tall Jar Jar Binks. Episode II just sucks the entire way through. This is something that's a little silly and out of place at the end of an excellent game.
#109
Posté 07 février 2010 - 10:48
#110
Posté 07 février 2010 - 10:56
Revan312 wrote...
Besides the crucified mutant hybrid skeleton reaper manimal being a retarded concept, why would they do this in the first place. If they can somehow indoctrinate organic beings to follow them without question, wouldn't it be more logical to simply use the hundreds of thousands of abducted humans to fight the council races? I mean it would have had more impact and would illicit far less laughs and knee slaps if that would have been the case.
Plus didn't Sovereign tell Shep in ME1 that they sort of hate living organisms, yet here they are making reapers out of said organics? Seems hypocritical and a waste of resources. I mean if the reapers are already "legion" than why would they need this huge elaborate plan to abduct millions of humans just to liquefy them and create this ridiculous reaper/human hybrid monster? Looking at the last shot of the game, I think they have enough reapers...
Overall just an overtly cheesy and redundant idea that seemed completely out of place in this universe. There's so many holes with the hybrid concept.. Why not just abduct a couple humans and clone them ad nauseam for the project? Why not just use the collectors and abducted humans to attack the citadel and overwrite the keepers and open the base to dark space? Why doesn't Cerberus just destroy the Omega 4 relay and laugh as the collectors have to spend 300 years just to get one ship near a mass relay to start traveling?
Ya know why? Because a giant terminator boss fight took precedence which just shows me how little the writers/devs care about the actual story. I mean was that what somebody's little brother suggested? "Oh Oh, I just watched salvation, you should make the last boss a big robot man!" So so lame. Mass Effect is advertised as this major story driven experience and although I thought 98% of it was well made and made sense, the ending was so unabashedly retarded it made me completely disregard the entire story and structure of the game. It made BSG's finale look good in comparison, uhg...
You speak the truth.
And to continue your thoughts about destroying the Omega 4 relay - even if you assume it was completely indestructable, all you need is a small fleet (potentially even just unmaned defence sats, or some mines, etc.) to blockade the gate and *wham* that's the plot solved right there the next time the collectors send their (apparently) one and only ship to go a-collecting.
Which you could have done pretty much right at the start of the game...
#111
Posté 07 février 2010 - 11:10
Revan312 wrote...
Besides the crucified mutant hybrid skeleton reaper manimal being a retarded concept, why would they do this in the first place. If they can somehow indoctrinate organic beings to follow them without question, wouldn't it be more logical to simply use the hundreds of thousands of abducted humans to fight the council races? I mean it would have had more impact and would illicit far less laughs and knee slaps if that would have been the case.
Plus didn't Sovereign tell Shep in ME1 that they sort of hate living organisms, yet here they are making reapers out of said organics? Seems hypocritical and a waste of resources. I mean if the reapers are already "legion" than why would they need this huge elaborate plan to abduct millions of humans just to liquefy them and create this ridiculous reaper/human hybrid monster? Looking at the last shot of the game, I think they have enough reapers...
Overall just an overtly cheesy and redundant idea that seemed completely out of place in this universe. There's so many holes with the hybrid concept.. Why not just abduct a couple humans and clone them ad nauseam for the project? Why not just use the collectors and abducted humans to attack the citadel and overwrite the keepers and open the base to dark space? Why doesn't Cerberus just destroy the Omega 4 relay and laugh as the collectors have to spend 300 years just to get one ship near a mass relay to start traveling?
Ya know why? Because a giant terminator boss fight took precedence which just shows me how little the writers/devs care about the actual story. I mean was that what somebody's little brother suggested? "Oh Oh, I just watched salvation, you should make the last boss a big robot man!" So so lame. Mass Effect is advertised as this major story driven experience and although I thought 98% of it was well made and made sense, the ending was so unabashedly retarded it made me completely disregard the entire story and structure of the game. It made BSG's finale look good in comparison, uhg...
Your questions kind of answer themselves bro.....The point of the entire process revealed in the ME 2 finale was to show how reapers are created. Up until this game we had no clue as to how they came into existance....I mean they don't just wish themselves into the universe. ME 1 left us with the big question why do the reapers do what they do. Even when you attempt to question Sovereign's motives in the conversation with him in part one he is very evasive.As much as they claim to loath us, the reapers need organics....in order to further their own species.
What they were building was not a "Reaper/Human" hybrid....it was a new pure Reaper. Granted it looked stupid and I agree with you that BW could have made it look less like a Terminator. The point is, if the reapers take the appearance of the race for which they are built from it makes sense for it to be at least part humanoid. We don't know what race Sovereign (Nazara) was made from....a good speculation is the protheans. Considering that at the height of their civilization there were trillions of them, it would explain why so many reapers share similarities in appearance. It is interesting to note that several reapers look quite similar to whatever race the thorian was as well.
"Why" seems to be the biggest theme in both ME 1 and 2.....there is a lot more to the reapers than just a mindless race of killers. They must have a bigger motive lingering behind that veil of mystery. Try not to linger so much on the artwork of the final boss...and try to look at the deeper revelations and questions that ME 2 brought to the table....re-examine the conversations with legion, and the pivotal final decision to keep or destroy the base....If you truly feel the whole 30+ hrs of gameplay was ruined within the course of a 5-8 min battle, Then I really feel for you man.
**When you start asking questions like "Why didn't Cerberus just blow up the Omega 4 relay?" Its a slippery slope. Why even have this plot line exist at all....why not just send the Reapers cookies and milk and invite the Collectors to sing kum ba yah in front of a massive campfire and we can all live peacfully forever? I'll indulge the question tho....let's assume that the illusive man isn't a complete moron. Going by his character profile he's the head of one of the most powerful, infamous organizations in the galaxy. He's the type of person that examines every situation carefully and isn't afraid to make sacrifices to achieve his goals. Do you think that if the solution was as easy as blowing the relay up he would have invested so much money time and resources bringing Shepard back from the dead? Not to mention that the relays are Reaper tech...and therefore are likey to be highly fortified. The collector's would find a way back with the help of the repaers....the whole point is that this confrontation is inevitable.
Modifié par ruffa1, 07 février 2010 - 11:48 .
#112
Posté 07 février 2010 - 11:12
#113
Posté 07 février 2010 - 11:14
#114
Posté 07 février 2010 - 11:15
I did find myself thinking that would the human reaper had been finished would it have flown (is that the right word?) through space? Would be odd seeing a human shaped ship fly towards you lol
#115
Posté 07 février 2010 - 11:17
#116
Posté 07 février 2010 - 11:27
Wintermist wrote...
Perhaps the humanoid shape is just efficient.
A humanoid shape is efficient for basically two things: tool use and tree-climbing. And it's not even all that great at tree-climbing...
Really it's hard to see how a giant space-going human would be useful for anything. Except perhaps to terrify the galaxy with how extremely eccentric the Reapers are
#117
Posté 07 février 2010 - 11:33
ruffa1 wrote...
Your questions kind of answer themselves bro.....The point of the entire process revealed in the ME 2 finale was to show how reapers are created. Up until this game we had no clue as to how they came into existance....I mean they don't just wish themselves into the universe. ME 1 left us with the big question why do the reapers do what they do. Even when you attempt to question Sovereign's motives in the conversation with him in part one he is very evasive.As much as they claim to loath us, the reapers need organics....in order to further their own species.
What they were building was not a "Reaper/Human" hybrid....it was a new pure Reaper. Granted it looked stupid and I agree with you that BW could have made it look less like a Terminator. The point is, if the reapers take the appearance of the race for which they are built from it makes sense for it to be at least part humanoid. We don't know what race Sovereign (Nazara) was made from....a good speculation is the protheans. Considering that at the height of their civilization there were trillions of them, it would explain why so many reapers share similarities in appearance. It is interesting to note that several reapers look quite similar to whatever race the thorian was as well.
"Why" seems to be the biggest theme in both ME 1 and 2.....there is a lot more to the reapers than just a mindless race of killers. They must have a bigger motive lingering behind that veil of mystery. Try not to linger so much on the artwork of the final boss...and try to look at the deeper revelations and questions that ME 2 brought to the table....re-examine the conversations with legion, and the pivotal final decision to keep or destroy the base....If you truly feel the whole 30+ hrs of gameplay was ruined within the course of a 5-8 min battle, Then I really feel for you man.
This. Nailed it.
#118
Posté 07 février 2010 - 11:35
#119
Posté 07 février 2010 - 11:38
#120
Posté 07 février 2010 - 11:43
ruffa1 wrote...
Your questions kind of answer themselves bro.....The point of the entire process revealed in the ME 2 finale was to show how reapers are created. Up until this game we had no clue as to how they came into existance....I mean they don't just wish themselves into the universe. ME 1 left us with the big question why do the reapers do what they do. Even when you attempt to question Sovereign's motives in the conversation with him in part one he is very evasive.As much as they claim to loath us, the reapers need organics....in order to further their own species.
What they were building was not a "Reaper/Human" hybrid....it was a new pure Reaper. Granted it looked stupid and I agree with you that BW could have made it look less like a Terminator. The point is, if the reapers take the appearance of the race for which they are built from it makes sense for it to be at least part humanoid. We don't know what race Sovereign (Nazara) was made from....a good speculation is the protheans. Considering that at the height of their civilization there were trillions of them, it would explain why so many reapers share similarities in appearance. It is interesting to note that several reapers look quite similar to whatever race the thorian was as well.
"Why" seems to be the biggest theme in both ME 1 and 2.....there is a lot more to the reapers than just a mindless race of killers. They must have a bigger motive lingering behind that veil of mystery. Try not to linger so much on the artwork of the final boss...and try to look at the deeper revelations and questions that ME 2 brought to the table....re-examine the conversations with legion, and the pivotal final decision to keep or destroy the base....If you truly feel the whole 30+ hrs of gameplay was ruined within the course of a 5-8 min battle, Then I really feel for you man.
**When you start asking questions like "Why didn't Cerberus just blow up the Omega 4 relay?" Its a slippery slope. Why even have this plot line exist at all....why not just send the Reapers cookies and milk and invite the Collector's to sing kum ba yah in front of a massive campfire and we can all live peacfully forever? I'll indulge the question tho....let's assume that the illusive man isn't a complete moron. Going by his character profile he's the head of one of the most powerful, infamous organizations in the galaxy. He's the type of person that examines every situation carefully and isn't afraid to make sacrifices to achieve his goals. Do you think that if the solution was as easy as blowing the relay up he would have invested so much money time and resources bringing Shepard back from the dead? Not to mention that the relay's are Reaper tech...and therefore are likey to be highly fortified. The collector's would find a way back with the help of the repaers....the whole point is that this confrontation is inevitable.
Sovereign wasn't evasive at all. People simply refuse to accept the idea that the Reapers could actually be beyond our understanding. For all we know, trying to explain the purpose of the Reapers would be like trying to explain colors to a blind person, teaching calculus to a five year old, or putting a truly three dimensional object in two dimensional space.
Modifié par Giantevilhead, 07 février 2010 - 11:44 .
#121
Posté 07 février 2010 - 11:57
#122
Posté 07 février 2010 - 12:36
Propably still stupid looking, but much better than "superman reaper" flying through space.
Modifié par MaaZeus, 07 février 2010 - 12:54 .
#123
Posté 07 février 2010 - 12:56
#124
Posté 07 février 2010 - 12:59
Revan312 wrote...
Besides the crucified mutant hybrid skeleton reaper manimal being a retarded concept, why would they do this in the first place. If they can somehow indoctrinate organic beings to follow them without question, wouldn't it be more logical to simply use the hundreds of thousands of abducted humans to fight the council races? I mean it would have had more impact and would illicit far less laughs and knee slaps if that would have been the case.
Plus didn't Sovereign tell Shep in ME1 that they sort of hate living organisms, yet here they are making reapers out of said organics? Seems hypocritical and a waste of resources. I mean if the reapers are already "legion" than why would they need this huge elaborate plan to abduct millions of humans just to liquefy them and create this ridiculous reaper/human hybrid monster? Looking at the last shot of the game, I think they have enough reapers...
Overall just an overtly cheesy and redundant idea that seemed completely out of place in this universe. There's so many holes with the hybrid concept.. Why not just abduct a couple humans and clone them ad nauseam for the project? Why not just use the collectors and abducted humans to attack the citadel and overwrite the keepers and open the base to dark space? Why doesn't Cerberus just destroy the Omega 4 relay and laugh as the collectors have to spend 300 years just to get one ship near a mass relay to start traveling?
Ya know why? Because a giant terminator boss fight took precedence which just shows me how little the writers/devs care about the actual story. I mean was that what somebody's little brother suggested? "Oh Oh, I just watched salvation, you should make the last boss a big robot man!" So so lame. Mass Effect is advertised as this major story driven experience and although I thought 98% of it was well made and made sense, the ending was so unabashedly retarded it made me completely disregard the entire story and structure of the game. It made BSG's finale look good in comparison, uhg...
This post pretty much embodies all of the thought processes that go into the failure conclusions you'll see in the majority of threads like these. I'll get the main topic out of the way first. The human thing wasn't a Reaper. It was a Reaper Larva. Meaning we don't know what kind of design it would have had we just know that this humanoid skeleton is the core of it. In case you missed it. The Reapers themselves were once organic. They are each made up of the races harvested. In order to drive that point home, they show you a very clear human shape so even the stupidest player can see "thats a human Reaper oh em gee". Who knows, maybe the organic matter would be able to control its final form if the core was something it was familiar with? We can't know til stuff is explained. At best we can speculate with what we're given but your speculations all fall through the floor with bad logic.
To reiterate, Sovereign never said "we'd never do anything except kill all you organics". It was just said that reapers harvested organic life. Why? To build more Reapers. That wasn't a hybrid. It was the real deal. You'd have picked that up but I guess you missed the convo. Its not a waste of resources. Its using the resources.
No it would make no sense to harvest these humans, clone them then attack the citadel sense Sovereign tried the same thing with hundreds of thousands of Geth and was defeated. Reapers didn't indoctrinate the Collectors. They cloned and tailored the Protheans until they had a tame end product they could work with. Then they used the collectors to do what they've been doing for millions of years. Also what would hundreds of thousands of harvest humans do with no ships?
Think about it like this, the Reapers can't get to the Galaxy fast enough they'd run out of fuel trying to fly not to mention it would take millenia. So what do they do? Start early, build one of themselves in the galaxy to try whatever again. Since they can't do it firsthand they rely on the Collectors to do what Reapers do. They succeed human Reaper one is made. It reaps more humans and the human Reapers then go out and reap some Asari and Asari Reaper 1 is made it it continues past the Krogan Reaper past the Batarrian Reaper until life is reduced to single cell organisms and the Repears set up a new Citadel and fly back out into dark space again to wait a few million years for things to get sophisticated.
#125
Posté 07 février 2010 - 01:06
eldav wrote...
what if Pants is a hint that Shepard is a Reaper lite build by TIM/Protheans.
A shocking revelation in ME3. I can already see Shepard screaming "No! Thats not true! Thats impossible!!!"





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