Jack/Miranda fight..can't regain loyalty
#1
Posté 06 février 2010 - 06:53
I was over %85 paragon before I started Jack's mission. Also, when Shepard enters Miranda's office and finds them fighting, there's a grayed-out paragon option. I'm assuming it's a glitch because on another playthrough as a renegade I didn't have any trouble.
Are there certain parameters I have to meet before I can regain Jack's loyalty? Or is it a problem with the game? If so, I hope Bioware is aware of it and decides to fix it.
#2
Posté 06 février 2010 - 07:03
I think it's Bioware's way of making a succesful suicide mission run where everyone survives difficult on the first playthrough. I guess you can't have high enough charm/renegade points until a second playthrough...though I honestly don't know what determines who lives in the end...so, yeah. I don't know if you've beaten it though, so I won't give anything away.
#3
Posté 06 février 2010 - 07:07
#4
Posté 06 février 2010 - 07:07
Soma Holiday wrote...
I guess you can't have high enough charm/renegade points until a second playthrough...
From a full paragon import and "Agent" specialisation (extra Paragon + Renegade pts) I managed to paragon my way out of both of the arguments with everyone's loyalty.
#5
Posté 06 février 2010 - 07:10
Either it's a bug or you just don't have enough juice- probably a bug though.
Talking to each beyond the loyalty missions probably helps a lot too I think.
#6
Posté 06 février 2010 - 07:17
#7
Posté 06 février 2010 - 07:26
Modifié par Tony_Knightcrawler, 06 février 2010 - 07:27 .
#8
Posté 06 février 2010 - 09:21
#9
Posté 06 février 2010 - 09:24
#10
Posté 16 février 2010 - 05:53
#11
Posté 17 février 2010 - 06:12
#12
Posté 17 février 2010 - 06:16
EliteWorldSaver wrote...
Does it really matter if I do not gain back Miranda's loyalty? After all, I still have Jack's loyalty. And why is she called Jack anyway?
cuz she's butch. I just don't care for jack at all. If I hated any character, it's jack. I even like TIM better.
#13
Posté 17 février 2010 - 07:49
There's a Bring 'Em Back Alive (or something of the sort) Achievement available, provided ALL party members survive the Grand Finale. HOWEVER, to accomplish that, _all_ of the party members must be Loyal. If not, one of the Normals will die, either holding the line or while escorting the recovered crew back to the ship.EliteWorldSaver wrote...
Does it really matter if I do not gain back Miranda's loyalty? After all, I still have Jack's loyalty. And why is she called Jack anyway?
#14
Posté 17 février 2010 - 07:55
CptPatch wrote...
There's a Bring 'Em Back Alive (or something of the sort) Achievement available, provided ALL party members survive the Grand Finale. HOWEVER, to accomplish that, _all_ of the party members must be Loyal. If not, one of the Normals will die, either holding the line or while escorting the recovered crew back to the ship.EliteWorldSaver wrote...
Does it really matter if I do not gain back Miranda's loyalty? After all, I still have Jack's loyalty. And why is she called Jack anyway?
Nope. You don't need the whole team to be loyal to have everyone surival.
Don't have Miranda's Loyalty? Don't have her lead any squad, no escort, don't bring her with you at the end. She should live if everyone else is loyal.
#15
Posté 17 février 2010 - 08:05
If you don't want to max your class stat, you can always blow some eezo and retrain.
#16
Posté 17 février 2010 - 08:06
I didn't have Miranda's Loyalty in my first game, did NOT put her in charge of any squad, did NOT use her to escort the crew back (didn't send any escort, so the crew never made it), but she died holding the line.Invalidcode wrote...
Don't have Miranda's Loyalty? Don't have her lead any squad, no escort, don't bring her with you at the end. She should live if everyone else is loyal.
Doesn't anybody on your squad automatically survive? In which case, take the Normals and save the Loyals for holding the line and escort duty.
#17
Posté 17 février 2010 - 08:08
And, no.. you can kill everyone. EVERYONE and then die yourself in the end.
Any non-loyal member in a specific job position will always die.
#18
Posté 17 février 2010 - 08:09
Anybody who's unloyal and in your squad dies after the final boss. It's possible to have everybody alive with only 4 loyal squadmates, but those loyal people need to be the really squishy ones (like Mordin or Tali). Then you send one of the squishy loyal ones on the escort and bring 2 more with you to the final boss.CptPatch wrote...
I didn't have Miranda's Loyalty in my first game, did NOT put her in charge of any squad, did NOT use her to escort the crew back (didn't send any escort, so the crew never made it), but she died holding the line.Invalidcode wrote...
Don't have Miranda's Loyalty? Don't have her lead any squad, no escort, don't bring her with you at the end. She should live if everyone else is loyal.
Doesn't anybody on your squad automatically survive? In which case, take the Normals and save the Loyals for holding the line and escort duty.
#19
Posté 27 avril 2010 - 08:24
#20
Posté 27 avril 2010 - 08:40
fr34k3r wrote...
Is it still possible to finish the suicide mission with Jack and Miranda, et all, alive? Even though I don't have one of their loyalty's at full anymore?
Ah!! Necro thread.
Anyways. Yes you can finish the suicide run with everyone still alive minus Jack or Miranda's loyalty. Just dont give the unloyal one any mission specific tasks.
#21
Posté 28 avril 2010 - 12:44
So far I am successful with
- Thane's loyalty mission 'fastest interrogation' (Renegade check)
- Zaeed Paragon option at the end of the mission
- Withstanding Morith using raw power of the will (Renegade check)
- Breaking off Miranda and Jack using Paragon persuasion
This is definately the BEST playthrough I ever experienced. However, you must setup your paragon/renegade points gain all the way from the start. Which means trying to get as many points as possible from Mass 1 and avoid all the 3'o clock options in the dialogue wheel.
Modifié par Tokion, 28 avril 2010 - 12:45 .
#22
Guest_My name is Legion_*
Posté 28 avril 2010 - 12:55
Guest_My name is Legion_*
Strange though because I didn't have Zaeed or Miranda's loyalty yet they both survived the suicide mission. My crew always died before when I din't have their loyalty before but neither died this time around. it was...a suprising outcome.
#23
Posté 19 mai 2010 - 08:20
I don't know how they calculate the survival chances, but I left my heaviest hitters in the other team just to be sure. (Samara, Grunt, Garrus, Jack, Jacob etc) Other than loyalty, be sure to use common sense when choosing LOYAL members for special tasks. Legion or Tali in the pipeline, Garrus to lead the second team both times and whichever loyal biotic you have to walk through the bugs.
Oh and send off someone weak to escort the crew. I sent the thief.
As for issues with the paragon rating... I had 100% paragon which for some reason was neither enough to settle the Jack/Miranda dispute or get back their loyalty afterwards. I didn't have this problem on my first play-through... *shrugs*
After the Suicide Mission I had an idea to use the "Retrain" option to replace "Commando" with "Shock Trooper" at level 4. It offers 100% Paragon/Renegade. (Commando is only 70%.)
With that I was able to re-convince Miranda... for all the ****ing good it did at that point
Anyway, it worked, so there's the solution.
For anyone worried about loyalty, leave Zaeed's (if Paragon) and Jack's mission until the very last when your rating should be highest. For added security, retrain for Shock Trooper before going in if you don't already have it. It only costs 2500 Element Zero to Retrain and you can do it as much as you want
Bon chance!
Modifié par Named, 19 mai 2010 - 08:24 .
#24
Posté 27 mai 2010 - 07:17
#25
Posté 27 mai 2010 - 07:24
Modifié par Gethforceone, 27 mai 2010 - 07:24 .




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