Fanfiction Sucks
#6426
Posté 23 octobre 2010 - 04:27
#6427
Posté 23 octobre 2010 - 05:00
Raonar wrote...
My next chapter will actually have the first making out scene I have ever written and I'm not sure how well I'll pull it off. Ah well...
Well, so long as you get it off... No, seriously, if you're uncertain, can I suggest a beta even if you don't usually use one? And if you do, well good for you. Apart from anything else a second pair of eyes can improve things and actually give your confidence a boost because writing sex scenes, although often exhilarating, can also be a bit intimidating, like the act itself...
Modifié par Maria13, 23 octobre 2010 - 05:03 .
#6428
Posté 23 octobre 2010 - 05:15
And I'm not all that nervous really. I'm quite sure I pulled it off well enough (as in, that part is already finished).
But thanks
Modifié par Raonar, 23 octobre 2010 - 05:16 .
#6429
Posté 23 octobre 2010 - 05:32
Raonar wrote...
Not sex scene in itself, just a really passionate kiss.)
And I'm not all that nervous really. I'm quite sure I pulled it off well enough (as in, that part is already finished).
But thanks
No probs!
#6430
Posté 23 octobre 2010 - 08:06
Reika wrote...
Now granted I try not to bog down the story with details, but it's good to include such concerns. And I did write in having horses because otherwise I don't see how the party would be hauling around the stuff they do, even with Bodhan's cart.
Camp Followers. That was my solution. Haha. After a completed treaty you would definately have more camp followers despite the game not showing them camping with you. Something about graphic limits I would imagine.
I also added horses, cause I like horses.
#6431
Posté 23 octobre 2010 - 08:10
Shadow of Light Dragon wrote...
One of my favourite fantasy authors, David Eddings, *did* go into this in some of his books because one of the characters loved to cook. You'd get info on what food they were carrying, and characters would comment on any fresh food or meat they managed to acquire because, after days of dried or unexciting food, the idea of ROAST CHICKEN is just mouth-wateringly amazing. I remember a scene where one of the characters (a literal princess) was proud at finding a henhouse in the abandoned farm the group had decided to rest at, but didn't know how to collect their eggs because the hens 'were sitting on them and wouldn't let her'.
Ok, once my current story gets into travel mode, I really need to play with something like this...
*sighs and thinks about dusting off the books and rereading them, then remembers she did that only a year ago.*
#6432
Posté 23 octobre 2010 - 08:32
DreGregoire wrote...
Camp Followers. That was my solution. Haha. After a completed treaty you would definately have more camp followers despite the game not showing them camping with you. Something about graphic limits I would imagine.
I also added horses, cause I like horses.
I debated followers but figured it wouldn't really work since she was trying to be relatively unobtrusive.
#6433
Posté 23 octobre 2010 - 09:01
#6434
Posté 23 octobre 2010 - 09:41
Reika wrote...
DreGregoire wrote...
Camp Followers. That was my solution. Haha. After a completed treaty you would definately have more camp followers despite the game not showing them camping with you. Something about graphic limits I would imagine.
I also added horses, cause I like horses.
I debated followers but figured it wouldn't really work since she was trying to be relatively unobtrusive.
Something I was thinking about was using some of the resources that we had in game like the blackstone regulars and mages collective, or setting up some type of storage chest at inns or special hiding spots through out the country side. I'm not really saying it that well. Either assuming stuff was left behind along the way at various places, or that the warden uses the two systems to 'ship' stuff on ahead. Not exactly unobtrusive for the shipping but out of way stashes of loot wouldn't be way out there; of course, there is always a chance it had been stolen.
#6435
Posté 23 octobre 2010 - 09:48
DreGregoire wrote...
Something I was thinking about was using some of the resources that we had in game like the blackstone regulars and mages collective, or setting up some type of storage chest at inns or special hiding spots through out the country side. I'm not really saying it that well. Either assuming stuff was left behind along the way at various places, or that the warden uses the two systems to 'ship' stuff on ahead. Not exactly unobtrusive for the shipping but out of way stashes of loot wouldn't be way out there; of course, there is always a chance it had been stolen.
I'll definately be dealing with how, why, and where of gear with my Aonghas story.
#6436
Posté 23 octobre 2010 - 11:06
#6437
Posté 24 octobre 2010 - 03:06
*feel free to ignore minor rant*
Honestly, my recent story 'Underage' based on the prompt "At the Landsmeet, both the PC and Alistair are declared ineligible to duel (or even to choose a champion) due to being underage. Arl Eamon has to fight, and loses" just got a review from someone who claimed it was well-written but they basically were complaining because they didn't like the prompt WHICH I DIDN'T WRITE.
"Oh, you said that your CE slaughtered her way through the Arl's estate. Even though that isn't something you can control since it's part of the origin, that must make her not making a suicide attack on all the guards trying to arrest her to execute her OOC."
"Oh, people who aren't of age fight in wars all the time and Loghain himself was young when he joined the rebellion. That must mean that it's unrealistic that a legal body like the Landsmeet might have traditions that don't let people who aren't of age fight in Landsmeet duels and it's also absurd for someone on Loghain's side to call for a vote on the matter and win."
"Oh, game mechanics allow two companions to slaughter their way through Fort Drakon and rescue you so it just completely breaks immerseion for Morrigan and Zevran not to go swooping in to save them Alistair and the Warden, never mind that for all the story mentions them the party consists of the two Wardens and Dog and there might be plenty of other reasons including haste of execution to prevent this from happening."
People! I post the prompt at the start of the story! If all of your issues WITH the story is the prompt (which involves executed Wardens, age preventing them from dueling, and no last-minute rescue) and you see the prompt before you read the story, I recommend not reading the story. If you must anyway, please don't write a review telling me how much the prompt ruined your enjoyment of the prompt fill. It's beyond stupid.
Edit: I mean, seriously. I don't like bondage stories. If I see a story that says at the top "This is a bondage fic between X and Y" I'm not going to say 'You know, you wrote this very well. Why did it have to be a bondage story, though? I hate bondage! And while we're at it, maybe there should have been a plot besides sex. And I don't even like the couple!' It's rude and annoying.
*end rant*
Modifié par Sarah1281, 24 octobre 2010 - 03:13 .
#6438
Posté 24 octobre 2010 - 04:07
Sarah1281 wrote...
Edit: I mean, seriously. I don't like bondage stories. If I see a story that says at the top "This is a bondage fic between X and Y" I'm not going to say 'You know, you wrote this very well. Why did it have to be a bondage story, though? I hate bondage! And while we're at it, maybe there should have been a plot besides sex. And I don't even like the couple!' It's rude and annoying.
*end rant*
The reason? People are stupid. Of course that could be my years as a customer service rep making me even more cynical.
#6439
Posté 24 octobre 2010 - 09:26
I just stopped, by chance, during writing another kink meme contribution and noticed that the word count had hit "666".
I went onto FF net only to find the amount of visitors this month also stands at "666". Ummm...
#6440
Posté 24 octobre 2010 - 12:31
There's nothing wrong with them, I suppose.Sarah1281 wrote...
What is wrong with reviewers sometimes?
Maybe they thought the prompt was interesting and while reading understood that it causes many logical problems. Maybe they thought the prompt was nonsense to begin with but still read the story because they wanted to see if you can make it work and found you couldn't.
#6441
Posté 24 octobre 2010 - 01:34
#6442
Posté 24 octobre 2010 - 01:38
DreGregoire wrote...
Reika wrote...
Now granted I try not to bog down the story with details, but it's good to include such concerns. And I did write in having horses because otherwise I don't see how the party would be hauling around the stuff they do, even with Bodhan's cart.
Camp Followers. That was my solution. Haha. After a completed treaty you would definately have more camp followers despite the game not showing them camping with you. Something about graphic limits I would imagine.
I also added horses, cause I like horses.
I'm doing something a bit similar in upcoming chapters. If Bodahn insists on following us around and setting up shop every time we set up camp, then his end of the bargain is to help haul our extra supplies and the ally crates in the back of his wagon... which is pulled by a little, unobtrusive donkey.
#6443
Posté 24 octobre 2010 - 02:05
DragonRacer13 wrote...
DreGregoire wrote...
Reika wrote...
Now granted I try not to bog down the story with details, but it's good to include such concerns. And I did write in having horses because otherwise I don't see how the party would be hauling around the stuff they do, even with Bodhan's cart.
Camp Followers. That was my solution. Haha. After a completed treaty you would definately have more camp followers despite the game not showing them camping with you. Something about graphic limits I would imagine.
I also added horses, cause I like horses.
I'm doing something a bit similar in upcoming chapters. If Bodahn insists on following us around and setting up shop every time we set up camp, then his end of the bargain is to help haul our extra supplies and the ally crates in the back of his wagon... which is pulled by a little, unobtrusive donkey.
Uhhh that cart looks a little big to be pulled by a donkey. LOL. In my mind, Oxen would work best.
#6444
Posté 24 octobre 2010 - 02:08
DreGregoire wrote...
DragonRacer13 wrote...
DreGregoire wrote...
Reika wrote...
Now granted I try not to bog down the story with details, but it's good to include such concerns. And I did write in having horses because otherwise I don't see how the party would be hauling around the stuff they do, even with Bodhan's cart.
Camp Followers. That was my solution. Haha. After a completed treaty you would definately have more camp followers despite the game not showing them camping with you. Something about graphic limits I would imagine.
I also added horses, cause I like horses.
I'm doing something a bit similar in upcoming chapters. If Bodahn insists on following us around and setting up shop every time we set up camp, then his end of the bargain is to help haul our extra supplies and the ally crates in the back of his wagon... which is pulled by a little, unobtrusive donkey.
Uhhh that cart looks a little big to be pulled by a donkey. LOL. In my mind, Oxen would work best.
That's... a really good point, actually. Livestock and their capabilities is not my strong point. lol But a pair of oxen would work... you do see their corpses scattered about raided caravans, after all.
#6445
Posté 24 octobre 2010 - 02:11
The thing is that they mentioned three problems with the fic.klarabella wrote...
There's nothing wrong with them, I suppose.Sarah1281 wrote...
What is wrong with reviewers sometimes?
Maybe they thought the prompt was interesting and while reading understood that it causes many logical problems. Maybe they thought the prompt was nonsense to begin with but still read the story because they wanted to see if you can make it work and found you couldn't.
1) Alistair and my Warden didn't fight as they were led away to be killed. Alistair canonically doesn't fight when he's led away so if that's OOC to them it's not my doing. Saying that a Warden who hasn't been fleshed out much for the purpose of the one-shot (because it's from Riordan's POV and he doesn't really know her) is OOC because she's a CE and therefore her very origin makes it impossible for her to not try to kill all the guards coming after her like the DC origin does and get overwhelmed is ridiculous. And not a logical problem.
2) People who are not of age fight in wars all the time and Loghain was not of age (according to them, I haven't read the books) when he joined the rebellion. That's great and all but why should that mean that the Landsmeet doesn't have a tradition that you have to be of age to fight in a duel and someone on Loghain's side called for a vote to enforce that, which passed? That's not a logical problem with the story. It might not be the most practical thing on the Landsmeet's part but given that they already are willing to ignore their vote if one party isn't willing to accept losing and follow whoever wins a duel then it's not OOC for the Landsmeet to do so.
3) The party members didn't rescue the Warden and Alistair. In addition to the fact that I'm hardly the first person to do a 'the Warden and Alistair were executed at the Landsmeet' story because technically we could all be wrong, no one tries to rescue Alistair. I suppose no one could care about Alistair enough while they're expected to care more about the Warden or theyr'e willing to accept the loss of one Warden but not both but there are several possible reasons for this to occur. Maybe the companions tried to break in but didn't have game mechanics on their side and failed. Maybe they didn't act fast enough to prevent the execution. Maybe, as it's a one-shot that doesn't mention any party members, there weren't any party members and no one was recruited or were driven off. This is not a logical problem.
This comes down to complaining about a story written for a prompt you don't like. If there are logical problems from it, they were not mentioned. The 'problems' they found make sense just fine. They might want a Warden who react differently, a Landsmeet that isn't ready fully prepared to ignore voting in favor of whoever is more badass, and party members pulling off a miracle last-minute rescue but that doesn't mean that me not doing so doesn't make sense. The prompt made sense enough. My fill of it (which they said was well-written so it wasn't even a matter of poor quality) made sense enough. They just didn't like the prompt and felt the need to try and fail to pick it apart.
#6446
Posté 24 octobre 2010 - 02:32
DragonRacer13 wrote...
DreGregoire wrote...
DragonRacer13 wrote...
DreGregoire wrote...
Reika wrote...
Now granted I try not to bog down the story with details, but it's good to include such concerns. And I did write in having horses because otherwise I don't see how the party would be hauling around the stuff they do, even with Bodhan's cart.
Camp Followers. That was my solution. Haha. After a completed treaty you would definately have more camp followers despite the game not showing them camping with you. Something about graphic limits I would imagine.
I also added horses, cause I like horses.
I'm doing something a bit similar in upcoming chapters. If Bodahn insists on following us around and setting up shop every time we set up camp, then his end of the bargain is to help haul our extra supplies and the ally crates in the back of his wagon... which is pulled by a little, unobtrusive donkey.
Uhhh that cart looks a little big to be pulled by a donkey. LOL. In my mind, Oxen would work best.
That's... a really good point, actually. Livestock and their capabilities is not my strong point. lol But a pair of oxen would work... you do see their corpses scattered about raided caravans, after all.
#6447
Posté 24 octobre 2010 - 02:47
Then I probably misunderstood what you were saying about your reviewers.
The logical flaws I meant are part of the prompt but they are more obvious if you actually write a story about it.
1) The concept of a legal age would imply that people are aware that children and adolescents are no small adults and have to be protected.
2) Let's assume Ferelden had a grasp on this concept that would prevent the Wardens from fighting a duel on their own behalf, then minors wouldn't be allowed to be recruited by a military order either.
3) At the Landsmeet they are not allowed to fight a duel because they are under age but are subsequently legally executed.
I thought your reviewers picked up on that. Maybe they did and just couldn't explain themselves.
Modifié par klarabella, 24 octobre 2010 - 03:51 .
#6448
Posté 24 octobre 2010 - 03:35
Maria13 wrote...
Weirdness...
I just stopped, by chance, during writing another kink meme contribution and noticed that the word count had hit "666".
I went onto FF net only to find the amount of visitors this month also stands at "666". Ummm...
Creepy!
#6449
Posté 24 octobre 2010 - 05:11
#6450
Posté 24 octobre 2010 - 05:29
I don't think I'm missing the point. As I tried to explain that there's something wrong with the prompt and the story has probably inherited the logical flaws. The reviewers feel it but can't put the finger on it.Miri1984 wrote...
@Klarabella I think you're missing the point. Sarah's annoyed because the reviewer was criticising her for fulfilling the terms of the prompt. It's a bit like someone who hates chocolate buying a chocolate cake and then ****ing at the chef because it wasn't a cheesecake.
It's like someone asked for chocolate cake with garlic, the cook delivered and now the reviewers think the cake tastes strange and conclude that something must be wrong with the recipe (which it was).
What can we learn here? Not every recipe makes for a delicious cake.
Modifié par klarabella, 24 octobre 2010 - 05:36 .





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