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#8451
ZerbanDaGreat1

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Thanks Gilgamesh, nice to see my warped brain is appreciated :P. I should also mention how Zathrian was defeated. You see, Ven and the Warden Elisa ended up separated from the others with Zathrian. Since Elisa was weak from the werewolf curse she couldn't beat Zathrian, and Ven didn't have time to save her. So he used Blood Control on Zathrian - but not just to stop him. He forces Zathrian to slowly push a sword into his own chest. Good thing he realized how evil he was being and stopped, or else the curse wouldn't be stopped!



Also, Fridge Brilliance on Elisa's awesomeness. Ven managed to completely control Zathrian. Elisa was going to kill Zathrian and Ven couldn't stop her. She would have killed him anyway had Alistair not come and given her a cooldown hug.



Speaking of which - the Lady says she has the power to calm werewolves down and restore some of their humanity? Alistair managed to do that to Elisa. LOOK, EES CHEESE! OM NOM NOM.

#8452
Gilgamesh1138

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Hey cheese is the great heal all!!!

#8453
DreGregoire

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Do you all look at your Dragon Age Companions' as part of 'your army' or as a group of people who help you survive while you are building an army? Or something else. I've been reading more fanfiction lately and I was a bit shocked by some of the actions of the main's in those stories and the reasoning they had behind it. Maybe I'm idealistic, but some even made my fav companion agree with the action, which to me seems out of character for the companion. It may just be my perception of things, but it's really been bothering me. LOL.

Edit:

I always viewed the companions as resources that shouldn't be squandered, but i guess other's don't view them that way. It seems to me that not recruiting or kicking a person out of the 'camp' is a waste of valuable assets.

Has anbody else had a hard time swallowing a fanfiction's main character's reasoning?

Modifié par DreGregoire, 06 février 2011 - 05:57 .


#8454
jackkel dragon

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DreGregoire wrote...

Do you all look at your Dragon Age Companions' as part of 'your army' or as a group of people who help you survive while you are building an army? Or something else. I've been reading more fanfiction lately and I was a bit shocked by some of the actions of the main's in those stories and the reasoning they had behind it. Maybe I'm idealistic, but some even made my fav companion agree with the action, which to me seems out of character for the companion. It may just be my perception of things, but it's really been bothering me. LOL.


Aside from maybe Leliana, Alistair, and Sten most of the characters pretty much are there for their own reasons. So I don't see it as much of an army. (Maybe Oghren, but he's in roughly the same boat as Sten.) Also, the companions seem to get over some pretty nasty decisions in-game unless it's their "Crisis" moment.

Personally, I see the companions as just that: allies and friends who fight together while building the army the main quest requires.

#8455
Sarah1281

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It depends on their reason for kicking them out or not accepting them. Do they think that Morrigan/Zevran/Sten/whoever isn't to be trusted and that traveling with someone who is just waiting to stab you in the back is more trouble than their skills in battle are worth? Are they at the end of their rope and really don't think they can keep morale up and manage their impossible task if they have to deal with Oghren? Does all the questioning make them doubt their abilities as a leader and they worry that it will inspire doubt in others or that one of these days they'll act on all of their naysaying?

#8456
jackkel dragon

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Sarah1281 wrote...
 they worry that it will inspire doubt in others or that one of these days they'll act on all of their naysaying?


Is that the part where Alistair mutinies, everyone gets lost, people die, and he gets stranded somewhere without pants?

#8457
maxernst

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Sarah1281 wrote...

It depends on their reason for kicking them out or not accepting them. Do they think that Morrigan/Zevran/Sten/whoever isn't to be trusted and that traveling with someone who is just waiting to stab you in the back is more trouble than their skills in battle are worth? Are they at the end of their rope and really don't think they can keep morale up and manage their impossible task if they have to deal with Oghren? Does all the questioning make them doubt their abilities as a leader and they worry that it will inspire doubt in others or that one of these days they'll act on all of their naysaying?



One thing to keep in mind with companions that you don't trust is that you are a fugitive with a price on your head. A companion wouldn't even need to try to kill you directly; they just need to inform Loghain's men of your whereabouts to put you in danger.  Also, as far as not recruiting companions, Dog (unless playing HN), Leliana and Sten are pretty easy to miss by accident, you can end up killing Wynne when you first meet her, and killing Zevran without even talking to him.  Shale you really have to go out of the way to pick up.

#8458
Shadow of Light Dragon

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DreGregoire wrote...

Do you all look at your Dragon Age Companions' as part of 'your army' or as a group of people who help you survive while you are building an army? Or something else.


I view them as moral support, immoral support, and sometimes athletic support.

<.<

It...uh...depends on my Warden. :innocent:

Asleena did mostly view them as moral support. She needs friends/family to function, so in that sense the companions were not only a group of people who helped her (and each other) survive but people who kept her emotionally sane and grounded. One of the reasons she actively tried to get friendly with everyone (daaamn you, Sten! LIKE ME!!).

They were all assets, yes, and she'd pick team members with the skills appropriate to each mission, but (potential) friends first and definitely not soldiers to be ordered around at whim or constantly overruled because they weren't 'in charge'.

I've been reading more fanfiction lately and I was a bit shocked by some of the actions of the main's in those stories and the reasoning they had behind it. Maybe I'm idealistic, but some even made my fav companion agree with the action, which to me seems out of character for the companion. It may just be my perception of things, but it's really been bothering me. LOL.


I can suspend my disbelief for a few out of character reactions (I won't necessarily dislike a story just for a bit of OOCness), but if the mis-characterisation goes too far, like into the realm of character assassination too far, then I lose interest and stop reading. I don't like seeing my favourite characters...deformed or misrepresented, no matter how well written the tale.

But that's me. I make exceptions for clever AUs. :)

I always viewed the companions as resources that shouldn't be squandered, but i guess other's don't view them that way. It seems to me that not recruiting or kicking a person out of the 'camp' is a waste of valuable assets.

Has anbody else had a hard time swallowing a fanfiction's main character's reasoning?


I have no problem with people not recruiting someone or kicking a person out of camp, so long as there's a plausible reason for doing so...and the game gives plenty of role-playing reasons to rationlise such things. :) It might be a waste of resources, but if a PC has reason to believe those resources might be used to, say, stab him/herself in the back and doesn't want to take that chance...well, yeah.

So long as the excuse is reasonable, I can swallow it. I might not like it, but who does enjoy seeing their favourite characters booted/killed?

#8459
nos_astra

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I haven't played the game in ages. I just can't, because my own head canon has evolved into a dark and complex world (very much inspired by A Song of Ice and Fire) that the game feels rather cartoon-ish in comparison, like a watered down, simplified legend of a historical event.

In my world there are two Wardens travelling across Ferelden, trying to avoid being discovered or killed before they can gather support, assisted by a former bard and a healer, accompanied by a marbari.

I way trying to get rid of everything that felt forced or contrived and that's quite a lot.
Morrigan is sent away early. An immature, selfish apostate, very much in love with power and a loud mouth? Too risky.
Sten is never even talked too. He's a murderer in a cage, for crying out loud! A huge qunari.If anything the Warden would ask for a swift execution, but certainly not free the guy.
Zevran would have to be rewritten to be able to accept him. (What if he's not a crow but an impostor? His personality makes a lot more sense if his super-dark past of horrible abuse and years of killing people is a lie.)
Shale? Um, sorry but I won't go out of my way to look for a deactivated golem just because a merchant wanted to get rid of a stick that came with a nice little story.

Basically my Warden is just the late Teyrn's disgraced daughter, accompanied by a guy who is said to be Cailan's bastard half-brother. There are a few stories about how they saved villagers from the Darkspawn, but nothing more than rumours in a country that is in uproar (with thousands of people fleeing their homes, flooding the northern territory). Not exactly well-reputed heroes.

Needless to say that I love AU stuff when it's consistent and meshes neatly with the lore.

What you do with your companions depends on what kind of character your Warden is (superhero and focus of your story, one of many main characters, minor character) and what kind of story you want to tell.

Modifié par klarabella, 07 février 2011 - 05:05 .


#8460
ZerbanDaGreat1

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My Warden's motivation for recruiting everybody is literally 'anyone that wants to and is interesting enough'. She can get like that sometimes. She recruits Ven at Lothering because 1) he came all the way from Ostagar 2)he killed some darkspawn by himself and 3)he came up with an interesting story.

#8461
Sarah1281

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klarabella wrote...



In my world there are two Wardens travelling across Ferelden, trying to avoid being discovered or killed before they can gather support, assisted by a former bard and a healer, accompanied by a marbari.

What about Oghren? Or have you not gotten to Orzammar yet?


#8462
nos_astra

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Sarah1281 wrote...

klarabella wrote...
In my world there are two Wardens travelling across Ferelden, trying to avoid being discovered or killed before they can gather support, assisted by a former bard and a healer, accompanied by a marbari.

What about Oghren? Or have you not gotten to Orzammar yet?

In my version of Orzammar there wouldn't be much need for a guide, unless ... :huh:... :lol: I could make up a situation where they need to flee and follow the Deep Roads to the Western Hills. Then Oghren might come handy.

But I haven't figured out how to completely "rewrite" Orzammar, so no Oghren yet.

Modifié par klarabella, 07 février 2011 - 05:05 .


#8463
DreGregoire

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Thanks for all the responses. It's really nice getting other view points :)

#8464
jackkel dragon

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klarabella wrote...
Shale? Um, sorry but I won't go out of my way to look for a deactivated golem just because a merchant wanted to get rid of a stick that came with a nice little story.


Indeed. I actually want Shale to make an appearance in my story, at least briefly, so I'm actually reconstructing Shale's original plot from the toolset and messing with it. Honnleath? No.

#8465
Shadow of Light Dragon

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Only picked up Shale right before the Landsmeet and right before the Ashes--was the last major quest to complete. It was more or less on the way at that point, so no real detour required. And at least a golem is more believable than a cup of magic ashes...




#8466
Addai

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klarabella wrote...
Sten is never even talked too. He's a murderer in a cage, for crying out loud! A huge qunari.If anything the Warden would ask for a swift execution, but certainly not free the guy.

A huge warrior in a cage...

Shale? Um, sorry but I won't go out of my way to look for a deactivated golem just because a merchant wanted to get rid of a stick that came with a nice little story.

It's reported that Honnleath is being attacked by darkspawn.  It's not far from Redcliffe, which means the horde could be moving to RC and if you go there, it could be to scout the horde's movement.  But, there's also the fact that a golem is worth multiple fighters.  The first Blight was defeated only because of the golems.

#8467
Raonar

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Considering that Shale was originally supposed to be in Redcliffe, (Wilhelm's shack was the one high on the hill, immediately next to the area entrance) you could use that.

#8468
ZerbanDaGreat1

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So I just posted the 'Alistair Episode' on FF.net - would anyone mind taking a gander and telling me if Alistair went out of character or anything?

#8469
jackkel dragon

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ZerbanDaGreat1 wrote...

So I just posted the 'Alistair Episode' on FF.net - would anyone mind taking a gander and telling me if Alistair went out of character or anything?


Link?

#8470
ZerbanDaGreat1

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jackkel dragon wrote...

ZerbanDaGreat1 wrote...

So I just posted the 'Alistair Episode' on FF.net - would anyone mind taking a gander and telling me if Alistair went out of character or anything?


Link?


http://www.fanfictio.../Life_on_Thedas

#8471
nos_astra

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Addai67 wrote...

klarabella wrote...
Sten is never even talked too. He's a murderer in a cage, for crying out loud! A huge qunari.If anything the Warden would ask for a swift execution, but certainly not free the guy.

A huge warrior in a cage...

A huge qunari warrior in a cage, who admits that he has slaughtered a family of innocent farmers. My Warden is neither an expert in qunari culture, nor is she the most tolerant of all people. (Why would she be? I want her to be a realistic character, one who makes sense in the context of her culture.) Exchanging a few words might make her pity the huge man, for he's about to starve or die from thirst, but it won't make her take him with her.

How does she know she would need a warrior at this point? She's merely travelling and going to use the treaties. Travelling is dangerous, sure, but she's a warrior and so is Alistair. Leliana can hold her own and they have a mage with them. It's a small party that could easily avoid drawing attention.

And Ferelden doesn't lack warriors. It's part of their history and a tradition. If my Warden needs a warrior, she could very well find others who are not murderers.

It's reported that Honnleath is being attacked by darkspawn.  It's not far from Redcliffe, which means the horde could be moving to RC and if you go there, it could be to scout the horde's movement.  But, there's also the fact that a golem is worth multiple fighters. The first Blight was defeated only because of the golems.

So what? I'm sure there are many villages being attacked by Darkspawn. I assume Honnleath is part of the Redcliffe arling, so it's Eamon's or Teagan's job to deal with them. My Warden's job is to find allies and defeat the Blight, not to risk her life. One golem is not worth the risk.

:D

Modifié par klarabella, 08 février 2011 - 04:01 .


#8472
DreGregoire

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I could definately understand not initially adding a companion to your party for whatever reason's you would have. It wasn't the issue I had with any fanfiction story. It was later decisions that puzzled and upset me but I think what upset me the most about it was that it seemed extreme given the situation and that a certain companion agreed with the act which seemed to me against the companion's nature. I'm over it now thanks to people's words here; at least I think I'm over it. LOL.

#8473
DreGregoire

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You know I was just thinking it might be interesting to write a fanfiction where somebody has already gathered all the companions together (perhaps a group of misfits to defeat darkspawn) before the grey warden's and Morrigan join them (or they join the wardens). Probably not Oghren, Wynne, or Zevran because their intro's are more specific, although Zevran hidden in the ranks would be interesting hahaha.



I'm really starting to wonder how long Alistair and the warden were in the wilds before leaving, because all that stuff happened at the tower by the time they get there and it's not like it all happened over night. And before it all happened Uldred and Wynne were in Ostagar.

#8474
Raonar

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They were unconscious/going to lothering/going to the first treaty/redclifee in at least a month and a half or so.



DA2 Spoilers:



I also learned that Anders will be a recruitable companion in Dragon Age 2! He's a humble healer but he becomes possessed by a spirit of Justice! (unclear whether it's the same justice from Awakening or not) I swear, these guys from Bioware and I think alike because my protagonist has a symbiotic relationship with the Spirit of Honor (spirit warrior).



Too bad they're mostly disregarding the epilogue slides from Awakening. Ah well.

#8475
DreGregoire

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Raonar wrote...

Too bad they're mostly disregarding the epilogue slides from Awakening. Ah well.


I thought the ending of Awakenings sucked and was a bit unrealistic, er the one time I played it through anyways. LOL