Fanfiction Sucks
#8626
Posté 13 février 2011 - 12:28
#8627
Posté 13 février 2011 - 12:42
Didn't Finn say they cancelled those after Anders' first escape attempt during that time? I guess it could have only been temporarily cancelled, though, with Anders never being allowed to partake in it again.During one of the times they Mages are allowed outside to get some fresh air and sunlight, he makes a break for it
#8628
Posté 13 février 2011 - 12:49
Sarah1281 wrote...
Didn't Finn say they cancelled those after Anders' first escape attempt during that time? I guess it could have only been temporarily cancelled, though, with Anders never being allowed to partake in it again.During one of the times they Mages are allowed outside to get some fresh air and sunlight, he makes a break for it
One of the choices in conversation with Duncan is that the mages are allowed to walk the grounds.
#8629
Posté 13 février 2011 - 12:53
#8630
Posté 13 février 2011 - 01:01
#8631
Posté 13 février 2011 - 02:16
And one choice with the door guard has you asking what the outside is like.DreGregoire wrote...
Sarah1281 wrote...
Didn't Finn say they cancelled those after Anders' first escape attempt during that time? I guess it could have only been temporarily cancelled, though, with Anders never being allowed to partake in it again.During one of the times they Mages are allowed outside to get some fresh air and sunlight, he makes a break for it
One of the choices in conversation with Duncan is that the mages are allowed to walk the grounds.
#8632
Posté 13 février 2011 - 04:59
Surely the tower has windows *somewhere*...
#8633
Posté 13 février 2011 - 05:07
(Yes, there will be apprentice scaring in my story... muhahahaha I can't wait to save Conner)
#8634
Posté 13 février 2011 - 05:17
*grin* But windows don't have to be large enough for a person to crawl through...it was built by the Avvar, apparently, so there could have been archery niches. I suppose these could have all been sealed up before it became a Circle Tower, but with all the alchemy and hot air blown about in there you'd think it has to have *some* ventilation.
#8635
Posté 13 février 2011 - 05:17
#8636
Posté 13 février 2011 - 05:21
The guard jokes about the results of jumping haha
Modifié par DreGregoire, 13 février 2011 - 05:22 .
#8637
Posté 13 février 2011 - 05:22
Shadow of Light Dragon wrote...
Although if Anders knew how to swim across the damn lake without drowning, they must have an indoor/rooftop pool somewhere...
But ander's joined the tower older as an adolescent he could have learned to swim before hand
And maybe the mages get swimming lessons haha. "Hey come back here! I swear there's a troublemaker in every bunch."
Modifié par DreGregoire, 13 février 2011 - 05:23 .
#8638
Posté 13 février 2011 - 05:23
Edit re: Anders - I suppose that's true.
Modifié par Shadow of Light Dragon, 13 février 2011 - 05:24 .
#8639
Posté 13 février 2011 - 05:24
Shadow of Light Dragon wrote...
So this solves the fact there ARE windows! Or the Templar is just being a comedian.
He says there are windows in the upper floors and then jokes about the result of jumping out of them hehe
#8640
Posté 13 février 2011 - 05:27
Edit: Only knows because she just replayed it
Modifié par DreGregoire, 13 février 2011 - 05:29 .
#8641
Posté 13 février 2011 - 05:30
Shadow of Light Dragon wrote...
Hey, there can be high-up windows too! All set for a knotted-bedsheet escape adventure!
*grin* But windows don't have to be large enough for a person to crawl through...it was built by the Avvar, apparently, so there could have been archery niches. I suppose these could have all been sealed up before it became a Circle Tower, but with all the alchemy and hot air blown about in there you'd think it has to have *some* ventilation.
Indeed.
#8642
Posté 13 février 2011 - 05:32
#8643
Posté 13 février 2011 - 05:33
jackkel dragon wrote...
Shadow of Light Dragon wrote...
Hey, there can be high-up windows too! All set for a knotted-bedsheet escape adventure!
*grin* But windows don't have to be large enough for a person to crawl through...it was built by the Avvar, apparently, so there could have been archery niches. I suppose these could have all been sealed up before it became a Circle Tower, but with all the alchemy and hot air blown about in there you'd think it has to have *some* ventilation.
Indeed.
What Logic. No way! heh, that aside have you seen the height of those ceilings? I wonder if one climbed a book shelf if they could find some type of vent to escape from. Heh probably not but I bet they have an airing out every now and then. Okay all doors open now! The tower becomes a wind tunnel. ooohhhh I know let's use magic to fix the air issue. hahahah *winks*
Modifié par DreGregoire, 13 février 2011 - 05:34 .
#8644
Posté 13 février 2011 - 05:36
Edit: dangit now I wanna read those books!
Modifié par DreGregoire, 13 février 2011 - 05:37 .
#8645
Posté 13 février 2011 - 06:37
#8646
Posté 13 février 2011 - 07:11
Shadow of Light Dragon wrote...
In Terry Pratchett's Discworld novels I think the Alchemists Guild has a really light roof so that if it gets blown off it causes less damage on the way down (and is easily replaced XD)
Sounds better than the mage's guild that featured the Iron Mage competition in Order of the Stick: On the Origin of PCs.
V lost the competition for being the only person to ever destroy the stadium.
#8647
Posté 13 février 2011 - 07:24
#8648
Posté 13 février 2011 - 07:45
Glorfindel709 wrote...
You know, I understand *why* the Chantry decided that keeping the Mages away from the general populace was a "good" decision, but at the same time, I sometimes get the feeling they didnt really plan it out well. If the mages rebel, they have a fortified position from which to cast on any army advancing on them not to mention that Templars need to be in range to cast a Smite. They have to come over IN BOATS for Andrastes' sake, all it would take is one good Tempest to electrify the water and then start throwing fireballs and infernos. They fall into the water, they get zapped and sink. The end!
The Circle of Ferelden being housed in a tower seems to be based on three major points:
-- Mages aren't willing to oppose the Chantry either for religious or practical reasons.
-- Templars are sufficient to "solve" any uprising.
-- The tower's seclusion from the world (broken bridge) will keep the mages in one place.
I think the first two are going to be rethinked after Broken Circle...
#8649
Posté 13 février 2011 - 07:51
1) So from certain information we've established with reasonable certainty that demons and spirits are essentially the same thing, the former a corruption of the latter. So, any ideas what sort of benevolent spirits would spawn the kind of demons we see in the game? I ask because, as I said before, my fic contains an evil spirit (thought up before Anders was revealed
2) What are the relative power-levels of demons? The codex says first that, in order of power, it's rage, hunger, sloth, desire and pride. It also says that Pride demons are strong enough to threaten the world. Right. Except the Pride demon we kill is rather weak, despite it's ability to make abominations. The Desire demon receives a small downgrade - zombies rather than abominations - but it's roughly the same power level. The Sloth demon also about on-par, but it manages to pull four people into the Fade at once, an ability that is never mentioned again. Even a Rage demon, the weakest, has a sidequest to itself wherein it poses a major threat to the party. So... why the lack of power difference? I ask because the demon inside Ven is supposed to be a 'particularly powerful' demon - Connor's one being a former servant. I held off making it a Pride demon because that would have strained believability too far, but I wonder if the shenanigans she pulls are realistic for a demon of her calibre.
3) How strong are blood mages supposed to be? In-story they're hyped to be life-crushing badasses able to turn you into a raving lunatic by looking at you. In gameplay they're just mages - they don't even use their own (admittedly awesome) abilities! I ask because Ven used Blood Control on Zathrian and almost forced him to kill himself. Also in an upcoming chapter he kills a darkspawn Scar-style by blowing its brains out its eyesockets.
... I am a sick person ;|
#8650
Posté 13 février 2011 - 07:54
A) The Fraternities are not a secret. The Chantry has to know that they exist. The Libertarians are one of the largest and fastest growing one in the community of mages. The Loyalists are losing numbers and its' speculated that the Aquetarians might start supporting the Libertarians more instead of serving as the mediator between the two extremes. Mages are thus willing to oppose the chantry.
and finally C) We find Mages all over Ferelden. I fought more Rogue Mages than I ever saw in the Tower during the Origin or Broken Circle. Clearly the corral idea has not panned out.





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