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#10051
Raonar

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Maria13 wrote...

But it's only a 'hook' if it's done on purpose... Right?

PS and what does putting in a hook make one... Hmmm...


Sequel Hook is, basically, performing an Aborted Arc on purpose, though I seem to have thrown them right in the middle of things.

#10052
DreGregoire

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Hmmmm. So Theft is a flogging offense in Ferelden, death by hanging if it's from the crown (or whatever). Has anybody written anything involving this darker side of Ferelden society?

Of course most theft is ignored. Seems to be a if you get caught deal.

Modifié par DreGregoire, 13 août 2011 - 11:27 .


#10053
Corker

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Repeat pickpocketing is a capital offense as well. (Daveth was rescued from hanging, IIRC, by Duncan, for his petty thievery).

This is not so odd, historically speaking. The idea of long-term imprisonment as a punishment for every offender is pretty new. You might be locked up while awaiting trial, but standard punishments* seemed to be a fine, public humiliation and/or corporeal punishment, or hanging (decapitation if you were noble). That was the court's toolbox. Death for thievery wasn't rare.

(Consider that simple prostitution could get you transported in the 19th century. Seriously.)

It's a definite dissonance, IMO. It's all well and good to signal to your player/reader that "we are in pseudo-medieval land here" by executing pickpockets, but it gets sticky when you figure it's good odds that Sgt. "Awesomesauce" Kylon was the guy Duncan rescued Daveth from.

*For 13th cen or so England, which was the topic of the seminar I took years ago, but should hold generally for Anglo-Saxon England and its fairly comprehensive wergeld system, too. Mileage may vary on the Continent.

#10054
DreGregoire

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All we learn about Daveth is,

“I found them. I cut Duncan's purse while he was standing in a crowd. He grabs my wrist, but I squirm out and bolt. The old bugger can run, but the garrison caught me first. I'm a wanted man in Denerim, you see, so they were going to string me up right there. Duncan stopped them. Invoked the Right of Conscription. I gave the garrison the finger while I was walking away.” 

He doesn't go into details as to why he was wanted. So he could very well have stolen from nobles or been wanted for other reasons. My guess is he may have killed somebody during a robbery or fight of some kind.

My reference earlier is from an event in Awakening where a man stole from the army which is considered a hanging offense and it is clearly stated if he had stolen from anybody else it would have been a flogging.

Modifié par DreGregoire, 14 août 2011 - 03:07 .


#10055
DreGregoire

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"The law in Ferelden is supplemented with a good sword arm, so don’t expect a lot of help from the authorities unless major property damage or murder is involved. Petty theft is ignored and most guardsmen are expected to protect their posts more than to enforce laws. Laws regulating behavior are almost non-existent in Ferelden. The carrying of arms and armor is unregulated, as are gambling, prostitution, drinking, and so forth."

(Page 16 of Dragon Age Player's Guide)

Modifié par DreGregoire, 14 août 2011 - 03:09 .


#10056
Merilsell

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I like Ferelden xD

#10057
Esbatty

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Ferelden = Texas

#10058
Corker

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Daveth: I've been in Denerim for, what... six years now? Never liked it much, but there's more purses there than anywhere else.

PC: So... you're a cutpurse?

Daveth: ... and a pickpocket, thank you very much. Or was, anyhow. Who'd ever guess I'd end up a Grey Warden?

PC: So how did the Grey Wardens find you?

Daveth: I found them. I cut Duncan's purse while he was standing in a crowd. He grabs my wrist, but I squirm out and bolt. The old bugger can run, but the garrison caught me first. I'm a wanted man in Denerim, you see, so they were going to string me up right there.


...Hm, I thought he explicitly said he was wanted for repeat offenses, but I don't see it. OTOH, he's pretty clear on being just a cutpurse and pickpocket.

#10059
Lakhi

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When in Ferelden...

#10060
DreGregoire

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Lakhi wrote...

When in Ferelden...


beware the pigeon stomping Golem?

Somebody has been killing the pigeon population in Ferelden I'm not pointing any fingers, but we all know who it is. LOL

Modifié par DreGregoire, 14 août 2011 - 02:54 .


#10061
DreGregoire

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DreGregoire wrote...

Hmmmm. So Theft is a flogging offense in Ferelden, death by hanging if it's from the crown (or whatever). Has anybody written anything involving this darker side of Ferelden society?

Of course most theft is ignored. Seems to be a if you get caught deal.


Maybe I didn't make this question clear. :) I'm wondering if anybody has written any scenes in their fanfiction that involve the whole you stole and got caught and must suffer the consequence. In my Fic I mention Aonghas being arrested once but he was freed by his companions, before anything could happen in that regard (fortunately he was not recognized at the time). I'm worried about the appropriateness of writing a scene where my characters witness such. :) There is alot in game that is mentioned, but we never see it.  :)

Modifié par DreGregoire, 14 août 2011 - 02:55 .


#10062
Corker

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In a fic, no. In an RPG, sort of. The players had captured two mostly harmless miners. Problem was, they were mining lyrium for illegal sale. (Zerlinda and her boy gotta eat once they get to the surface, y'all!) The party's pet templar informed them that the punishment would almost certainly be death.

That seemed excessive to the players, so the miners were released on the rationale that it would be too difficult to march them back to Denerim under guard while on the lookout for darkspawn and bandits (as the PCs were not equipped to be jailers). It was the Grey Warden's show, so the templar sat down and shut up about it.

#10063
DreGregoire

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Corker wrote...

In a fic, no. In an RPG, sort of. The players had captured two mostly harmless miners. Problem was, they were mining lyrium for illegal sale. (Zerlinda and her boy gotta eat once they get to the surface, y'all!) The party's pet templar informed them that the punishment would almost certainly be death.

That seemed excessive to the players, so the miners were released on the rationale that it would be too difficult to march them back to Denerim under guard while on the lookout for darkspawn and bandits (as the PCs were not equipped to be jailers). It was the Grey Warden's show, so the templar sat down and shut up about it.


Ah, I assume you are referencing a dragon age pen and paper game of some sort.

My understanding of the system in Ferelden is that the templars are the enforcer's of the chantry in terms of mages, but not other aspects of law. The Chantry, we are told, controls the lyrium trade so that they can control the templars. However, in Ferelden the Chantry is not above the law and must push forward their own agenda till it becomes a law. So then this theft of lyrium, which the templar claims is a hanging offense, must be a law in Ferelden but still the "law" has to dull out punishment. It must have been an interesting conversation when the peeps were trying to decide what to do. By all rights they could have executed the people themselves because Ferelden is ruled by the sword. I'm not sure letting them go was the best choice, but I can understand where the group was coming from. I take it Denerim was the closest city/outpost to them? No Bannorn lord that would take the lyrium miners/smugglers off their hands. heh, see what you did you made me get all speculative. LOL.

:devil:

Back to my fanfic I think I'll write the party witnessing a flogging.

Modifié par DreGregoire, 14 août 2011 - 08:52 .


#10064
inquartata02

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In IPWL, I had a man sentenced to death by hanging for the kidnapping of a child.

#10065
Maria13

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In Dark Ritual Alistair has a Bann's head off for sedition, but commutes Habren's sentence to permanent exile as a Grey Warden (she's young). He's very interested in establishing the rule of the law... But, it's difficult.

Recently he's fallen out with the new Divine because she tried to forcibly extradite a troublesome mage to Orlais and he claims she has no jurisdiction...

#10066
Corker

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DreGregoire wrote...
Ah, I assume you are referencing a dragon age pen and paper game of some sort.
 


Online diceless play-by-post.  It's somewhere between a game and a collaborative fanfic. :)

#10067
DreGregoire

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Corker wrote...

DreGregoire wrote...
Ah, I assume you are referencing a dragon age pen and paper game of some sort.
 


Online diceless play-by-post.  It's somewhere between a game and a collaborative fanfic. :)


Kwel :)

#10068
mousestalker

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DreGregoire wrote...

Corker wrote...

DreGregoire wrote...
Ah, I assume you are referencing a dragon age pen and paper game of some sort.
 


Online diceless play-by-post.  It's somewhere between a game and a collaborative fanfic. :)


Kwel :)


Corker is an excellent GM. It's a fun little game. We have four very clever people and one idiot (me).

#10069
Lakhi

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We need to have an online DnD game going sometime... 3.5 rules? I'll bring pun pun the kobold!

Modifié par Lakhi, 15 août 2011 - 08:30 .


#10070
Maria13

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Oh I'd love to play with you guys but the time difference...

#10071
Sialater

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Does the RP'ing help with the inspiration?

#10072
Corker

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*dusts off soapbox*

For the better part of a decade, most of my creative writing was for a series of PbP games I ran. High fantasy, low fantasy, pulp adventure, a stab at horror... lots of stuff. It improved my writing in many ways, mostly through practice, but also through requirements. If I didn't write enough description for a scene, players asked for more. If I didn't make the NPCs distinct enough, players got confused. If plot didn't move, or character development wasn't allowed to unfold, I heard from the players.

It also trained me for regular output, come hell or high water. I commit to making the world turn in response to the PCs three times a week, MWF. In the morning. This keeps us all from acting like cracked-out mice in Skinner boxes, F5ing til the keyboards break. Even when I don't have any brilliant ideas, I at least turn the crank and provide *something* new for the PCs to react against. Not everything is a gem, but it isn't expected to be.

On the other hand, it also trained me to write in short 100 - 250 word bursts, and to offload a lot of the responsibility for shaping the plot onto the players. Writing all by myself seemed so much harder without the PCs around to do the heavy lifting of providing unique points of view and solutions I'd never have conceived of. "Diversity" is a buzzword but it really does bring something to the collaborative narrative.

My DA RPG world is a totally different world from any of the ones I write fiction for, with the exception of a ZevThread prompt or two. That's on purpose; there's little more wearying than the GM's favorite character tromping all over the game being awesomer than you. So it's not a direct inspiration for anything I'm writing. But in the general sense that writing begets more writing, I suppose it's a help.

Edited to add: And mousestalker is not an idiot!  (Now, the fire mage is a complete ditz, but...)

Modifié par Corker, 16 août 2011 - 02:22 .


#10073
maxernst

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Corker wrote...

*dusts off soapbox*

For the better part of a decade, most of my creative writing was for a series of PbP games I ran. High fantasy, low fantasy, pulp adventure, a stab at horror... lots of stuff. It improved my writing in many ways, mostly through practice, but also through requirements. If I didn't write enough description for a scene, players asked for more. If I didn't make the NPCs distinct enough, players got confused. If plot didn't move, or character development wasn't allowed to unfold, I heard from the players.

IOn the other hand, it also trained me to write in short 100 - 250 word bursts, and to offload a lot of the responsibility for shaping the plot onto the players. Writing all by myself seemed so much harder without the PCs around to do the heavy lifting of providing unique points of view and solutions I'd never have conceived of. "Diversity" is a buzzword but it really does bring something to the collaborative narrative.

Edited to add: And mousestalker is not an idiot!  (Now, the fire mage is a complete ditz, but...)


I've been running a play-by-post campaign for a while now...probably not very well, I'm afraid, but I'm trying.  I'm actually tempted to try and write it into a fiction because while it's rather stalled at the moment, I did like the way it played out in the early going.  I could sort of call it a Guy Gavriel Kay fanfic, but it's so far off canon, and takes place so far from any of his novels in space and time, that I doubt GGK fans would be pleased by it.   The story line jumps off more or less from the events of the Lateran Council of 649 AD, which was the first major schism between Rome and Constantinople.

I didn't write any fiction at all for almost twenty years, but gaming brought me back into it, first to write a backstory for a character I was playing in an NWN2 world (which is still probably the most satisfying fiction I've written) and second to write an "after-action-report" for a Crusader Kings game as a series of diary entries by the rulers of my dynasty over a four hundred year period.  And then I started playing DA:O and got the play-by-post thing going.

#10074
Sialater

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Corker: Writing DOES beget writing. It certainly keeps the muse entertained enough to stick around.

#10075
Addai

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Hurrah for RP worlds! I did MUSH for a few years, which is old-style DOS roleplaying. My favorite was writing room descriptions. The down side for me was always having to depend on other people. It didn't sit well with my stubborn independent streak. Also lots of OOC drama and politics. *spit* But, still a good creative outlet and stretch. Worlds of text are still more alive to me than pixel worlds.