I have seen this brought up in a couple other topics but I haven't found a single place for all of them. Post your suggestions for how the tactics section could be expanded and try to list how it would be useful if this were added in-game. Here are some of mine:
1) "Target/Ally/Enemy" dies (useful for resurrection and threat purposes)
2) "Target/Ally/Enemy" uses "offensive/defensive" talent (useful for buffing purposes)
3) "Target/Ally/Enemy" buff type "beneficial/negative" (useful for debuffing purposes)
4) Combat "Starts/Ends" "deactivate/activate auras" (I don't want my characters to glow while I talk to people and useful for resetting buff purposes)
Ex: Wynne uses stone armor when she is attacked by melee attack but I want her to reset in case the next fight she is not attacked
Share Yours!!!
Post your tactics suggestions here...
Débuté par
robbychurchill05
, nov. 06 2009 02:25
#1
Posté 06 novembre 2009 - 02:25





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