Keeping everyone alive on suicide mission
#1
Posté 06 février 2010 - 09:41
#2
Posté 06 février 2010 - 09:45
#3
Posté 06 février 2010 - 09:46
Send him off to escort your survivors. He's not meant for sustained combat.
#4
Posté 06 février 2010 - 10:14
#5
Posté 06 février 2010 - 10:18
#6
Posté 06 février 2010 - 10:51
But I also did all upgrades, all sidequests except for a few unexplored clusters, exhausted every conversation option with every character (Except Legion, I assume), and maxed out paragon pretty early in the game since I was playing my imported Super Paragon. Don't know how much that matters.
#7
Posté 06 février 2010 - 01:46
These were my choices:
Tech-specialist: Loyal Legion (survived)
Fire-team Leader: Loyal Garrus (survived)
Biotic Support: Loyal Jack (survived)
Distraction: Loyal Zaeed (died in my arms) - (does this happen to the distraction team leader no matter who it is, or did Zaeed too die because of unnecessary reasons i don't understand?)
Escort Crewmembers back to Normandy: Loyal Grunt (survived)
Still, as i had finished off the Human-reaper i saw Mordin and Thane lying on the ground and i was like "no... aw come on... wtf?!!.." They hadn't been assigned to any tasks whatsoever.
Please, a little help? Where did i go wrong?
I made sure i had the armour, shield and thanix canon upgrades. All of my crew were loyal, except Thane, cause i was forced into that "crew-being-abducted" situation before i was able to do his loyalty-mission.
That's another thing that bothers me. What determines when the reaper IFF-installation is complete? is it possible to delay it on purpose, or is it purely randomized to blow up in your face at anytime after you get it from the derelict reaper? Cause when you try to use the galactic map, as you all know, at some point you are forced into the crew being abducted and you absolutely HAVE to do the suicide mission, or else your crew will perish.
Modifié par Rubicon83, 06 février 2010 - 01:50 .
#8
Posté 06 février 2010 - 01:51
Rubicon83 wrote...
Yeah, this was a disaster. I pretty much choked on my happy demeanor as i realized that even though i had saved the galaxy again, i had lost Zaeed, Mordin and Thane. They had all died despite me trying my best to complete the mission with the right choices made.
These were my choices:
Tech-specialist: Loyal Legion (survived)
Fire-team Leader: Loyal Garrus (survived)
Biotic Support: Loyal Jack (survived)
Distraction: Loyal Zaeed (died in my arms) - (does this happen to the distraction team leader no matter who it is, or did Zaeed too die because of unnecessary reasons i don't understand?)
Escort Crewmembers back to Normandy: Loyal Grunt (survived)
Still, as i had finished off the Human-reaper i saw Mordin and Thane lying on the ground and i was like "no... aw come on... wtf?!!.." They hadn't been assigned to any tasks whatsoever.
Please, a little help? Where did i go wrong?
I made sure i had the armour, shield and thanix canon upgrades. All of my crew were loyal, except Thane, cause i was forced into that "crew-being-abducted" situation before i was able to do his loyalty-mission.
That's another thing that bothers me. What determines when the reaper IFF-installation is complete? is it possible to delay it on purpose, or is it purely randomized to blow up in your face at anytime after you get it from the derelict reaper? Cause when you try to use the galactic map, as you all know, at some point you are forced into the crew being abducted and you absolutely HAVE to do the suicide mission, or else your crew will perish.
Zaeed's own group (blue suns) turned on him, thus he isn't a good leader.
Once you have done the IFF mission it is either 1 or 2 missions after the crew gets captured, am not confirming either as I've heard people say it happen after only 1 but on my playthrough it took 2 missions and then attempting to go to a 3rd place that it started.
Modifié par Sir Ulrich Von Lichenstien, 06 février 2010 - 01:52 .
#9
Posté 06 février 2010 - 01:55
My personal theory is that if your second fire team leader dies, then you risk a second death when they hold the door during the final fight. It's probably wrong though, as everyone's theories about why Mordin mysteriously dies seem to contradict another players experience...
#10
Posté 06 février 2010 - 02:03
Closing the doors and the harbringer shot one right as it closed and hit his head.He flew a couple feet back.
Zaeed i thought could handle being a distraction but he died.
No one died final fight.Had jack and miranda with me.
#11
Posté 06 février 2010 - 02:34
Sir Ulrich Von Lichenstien wrote...
Zaeed's own group (blue suns) turned on him, thus he isn't a good leader.
Once you have done the IFF mission it is either 1 or 2 missions after the crew gets captured, am not confirming either as I've heard people say it happen after only 1 but on my playthrough it took 2 missions and then attempting to go to a 3rd place that it started.
Lol, poor Zaeed.
Ah, true that, but during one of my investigation-reloads, EDI told me the IFF was installed right after the debriefing of the derelict mission
Modifié par Rubicon83, 06 février 2010 - 02:37 .
#12
Posté 06 février 2010 - 02:39
Tali went through the tube.
Garrus lead the 2nd team both times.
Samara held the biotic barrier.
I took Tali and Grunt with me to the reaper battle.
Only thing I think I did wrong was not sending anyone back with the crew so they died. I didn't want to risk the one person I sent back with them to die.
#13
Posté 06 février 2010 - 02:39
#14
Posté 06 février 2010 - 02:42
Sir Ulrich Von Lichenstien wrote...
If memory serves me right, there is a conversation choice when you get the reaper isn't there? I wonder if your choice there affects it?
you mean keeping the reaper in working order for Cerberus, rather than destroying it?
#15
Posté 06 février 2010 - 02:43
Sir Ulrich Von Lichenstien wrote...
If memory serves me right, there is a conversation choice when you get the reaper isn't there? I wonder if your choice there affects it?
you mean keeping the reaper in working order for Cerberus, rather than destroying it?
#16
Guest_sazzrah_*
Posté 06 février 2010 - 02:44
Guest_sazzrah_*
For the vents "suicide" mission, Shepard (I think) says the person who goes needs to be a tech specialist, which means you instantly have only 2 choices - Tali and Legion. I chose Legion since I felt he was more expendable than Tali - harsh but true.
B Team leader needs to have leadership experience; needs to be a team player and not out for themselves. This rules out a lot of the team but I think sensible choices are Garrus, Miranda and Jacob. Military types, basically. I chose Garrus as he's the most experienced I would imagine.
The mission where you need someone to erect a biotic field requires a biotic specialist, which narrows it down to Samara (or Morinth if you saved her) and Jack. I chose Samara since it was her idea.
Distraction team also needs a leader of men, someone who can coordinate an attrack, which again leaves you will Garrus, Jacob or Miranda. I was tempted to just use Garrus again here but Miranda seemed to be putting herself forward for the job; she seemed determined to prove herself in some way so I chose her.
Escorting the crew members back to Normandy was a tough one; I chose Mordin as I felt he was the member I needed least to fight the collectors (I never used him much throughout the game) and also he was the doctor - I thought it seemed logical to send him back with the shell shocked crew.
So really, the only one you can trip up on and pick the wrong person is the escort mission, and I think most have had success saving Mordin by picking him for that task. Keeping him with you doesn't mean he will survive since your team gets hammered at the end and are left stuck under rubble, which is the point where Mordin could die again.
Anywho, those choices worked for me - my whole crew survived. They were all loyal and I had all Normandy upgrades except the dermal regeneration unit for the sick bay since my Shepard was 100% paragon and I didn't want to waste the resources!
I was quite lucky, I saved all my crew the first time around with no notion that they might randomly die no matter what I did! I guess I was lucky.
Modifié par sazzrah, 06 février 2010 - 02:52 .
#17
Guest_sazzrah_*
Posté 06 février 2010 - 02:57
Guest_sazzrah_*
Popguin wrote...
He's a 30 something member of a species that barely makes it to 40, and a geneticist.
Actually if you check the character pages on the Mass Effect 2 website it states that Mordin is 50.
http://masseffect.bi...e/squad/mordin/
He's essentially the equivalent of a 80-90 year old man! I guess that might explain why he "randomly" dies if you keep him in the squad. I think the only surefire way to save him is to send him back with the Normandy crew.
#18
Posté 06 février 2010 - 03:27
My 1st Team: Garrus & Mordin (both loyal and survived)
1st Team Leader: loyal Miranda (survived)
Tech Specialist: loyal Tali (survived)
Escorting Crew: loyal Zaeed (survived)
Infiltration Team Leader: loyal Garrus (survived)
Biotic: loyal Samara (survived)
My 2nd Team: Legion & Thane (both loyal and survived)
My final team: Mordin & Garrus (destroyed human reaper, and survived)
With theez choices everyone survived
(Joker with assault rifle - FTW!!!)
Modifié par nov_pl, 06 février 2010 - 03:27 .
#19
Posté 06 février 2010 - 03:55
Infiltrate = Tali
Second team leader = Jacob
Biotic = Jack
Distraction = Garrus
Escort = Zaeed (crew escorted safely back to the Normandy)
Squad = Mordin + Miranda
Everybody lived.
Modifié par oYOSSARIANo, 06 février 2010 - 03:56 .
#20
Posté 06 février 2010 - 09:40
Does loyalty matter at all, if we are talking about a character which you don't even assign to a specific task during the final assault??
The only one which i didn't get a chance to make loyal before i was forced to do the suicide mission (in order for me to save the crew) was Thane.
I didn't give him any assignment at all during the Collector base split-up and yet, he died.
He did radio in to tell me that things weren't going all that well, though, right before i met the giant T-800. Maybe that has something to do with it... hmmm..
#21
Posté 20 février 2010 - 08:41
I gave the distraction team to samara and she survived.
But i keep loosing the tech specialist. I am using loyal Legion (just like Rubicon83)
But the door gets stuck, Legion tries to un-stuck it, and gets an RPG in the face. In fact, I haven't saved the tech specialist in any of my games.
dunno....
#22
Posté 20 février 2010 - 08:45
Miranda, Garrus or Jacob work as fire-team leaders.
Samara is a biotic. =)
Modifié par Zhijn, 20 février 2010 - 08:45 .
#23
Posté 20 février 2010 - 08:58
#24
Posté 20 février 2010 - 08:58
Garrus as fire team leader (both times)
Samara to generate the biotic field
Sent Mordin back with the (remainder of the) crew
The 2nd team you take with you (through the seeker swarms) surviving depends on your choice of biotic and their loyalty.
75 Gamer Points, thank you.
And what's with making out Mordin is some kind of push-over, he was in STG people and a mainstay in my Soldier Shep's squad!
And on previous playthroughs I had Mordin die while holding the door, don't know why. Lived once or twice, so a bit of a mystery.
Modifié par chester013, 20 février 2010 - 09:05 .
#25
Posté 20 février 2010 - 09:02





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