The big armor poll
#1
Posté 06 février 2010 - 03:36
#2
Posté 07 février 2010 - 03:47
#3
Posté 07 février 2010 - 03:56
#4
Posté 07 février 2010 - 07:02
#5
Posté 08 février 2010 - 08:30
Evry else is awsome except the limited gear.
#6
Posté 08 février 2010 - 09:17
Armor in game is lacking in terms of across the board protection and styles for all members of your team and not just you.
#7
Posté 10 février 2010 - 07:06
http://social.biowar...178/polls/1700/
#8
Posté 11 février 2010 - 12:25
#9
Posté 12 février 2010 - 02:26
http://social.biowar...178/polls/1700/
#10
Posté 13 février 2010 - 11:31
#11
Posté 13 février 2010 - 11:37
Well of course more armour for everyone would be more popular.
Basically the choices were:
1. More of everything
2. Little bit more
3. Same as now
4. Don't care
A better poll would be:
1. More armour
2. More party members
3. More quests
Since thats the real choice.
#12
Posté 13 février 2010 - 05:48
themaxzero wrote...
Well of course more armour for everyone would be more popular.
Basically the choices were:
1. More of everything
2. Little bit more
3. Same as now
4. Don't care
A better poll would be:
1. More armour
2. More party members
3. More quests
Since thats the real choice.
Hey, I would personally be happy if the squadmates even had armors, not panties and string bikinis., and some upgrades to them (they don't even have to be visible in the armor, just like in ME 1).
This is not some monumental task as people seem to think, since they seem to have insanely large ideas.
Check Burdokvas comment from the poll, he has good realistic ideas for the armor system.
#13
Posté 14 février 2010 - 03:11
#14
Posté 15 février 2010 - 09:01
The poll is at:
http://social.biowar...178/polls/1700/
#15
Posté 15 février 2010 - 12:03
#16
Posté 15 février 2010 - 12:17
brokit808 wrote...
good polls hope bioware looks at it
I hope so too, but they probably get tons of ideas/suggestions every day, so obviously the chance that they would notice it are slim. Unless this poll gets thousands of votes (at least that would raise the chance of noticeability).
#17
Posté 15 février 2010 - 02:43
Shepard gets the modular N7, with the option to choose between light-, medium- and heavy-N7. Squadmates get 2-3 different unique armors each, with ME 1 style upgrades, maybe 3 upgrade slots per armor. This way there could be lots of different upgrades for the squadmates, and the squadmates would retain their unique look.
So basically this is the compination between ME 1 and ME 2 armor systems. If you like this option, give your opinion on this thread or in the polls comment section.
The poll is at:
http://social.biowar...178/polls/1700/
#18
Posté 15 février 2010 - 03:12
I do believe that modular armour concept should have been extended to the team mates. I liked the alternate costumes but it would have been nice to outfit them in something a bit more.... specialised. I hope some new DLCs come with new armour modules.
#19
Posté 16 février 2010 - 09:23
Poll at:
http://social.biowar...178/polls/1700/
#20
Posté 18 février 2010 - 10:05
I think this was an unnecessary dumbening of the system. Sometimes I think Bioware made it on purpose, just so they could fix it for ME 3.
The poll at:
http://social.biowar...178/polls/1700/
PS. Don't forget the fifth option.
PPS. Saw the "trailer" for Halo:Reach yesterday. The Spartans have modular customizable armor in it, the different parts grant different abilities for the Spartans. It's kind of funny, that in a straight up shooter there is a more complex armor system than in a rpg like ME.
#21
Posté 21 février 2010 - 03:20
I don't know if the "modular armor for everyone" is the best possible solution, but it clearly shows that roughly 2/3 of players would like to have a more complex/better armor system for ME 3.
About 1/4 would be happy with either ME 1 or ME 2, with the ME 2 system slightly more popular, but most would apparently like an actual armor for all the squadmates.
A small minority seems to be indifferent/happy whatever the system is.
So people obviously want change, a better armor system than either ME 1 or ME 2 can offer.
To prove this conclusion right or wrong, vote at:
http://social.biowar...178/polls/1700/
#22
Posté 23 février 2010 - 09:54
Ocelot83 wrote...
Shepard gets the modular N7, with the option to choose between light-, medium- and heavy-N7. Squadmates get 2-3 different unique armors each, with ME 1 style upgrades, maybe 3 upgrade slots per armor. This way there could be lots of different upgrades for the squadmates, and the squadmates would retain their unique look.
So basically this is the compination between ME 1 and ME 2 armor systems. If you like this option, give your opinion on this thread or in the polls comment section.
Over thousand votes. Would also like more comments about the "fifth
option" above.
POLL AT:
http://social.biowar...178/polls/1700/
#23
Posté 23 février 2010 - 10:31
#24
Posté 01 mars 2010 - 12:00
#25
Posté 06 mars 2010 - 09:12
Modifié par Ocelot83, 06 mars 2010 - 09:14 .




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