Mr. Woo, I don't like being treated as if I'm stupid. Does BioWare have the right to choose not to include nudity or partial nudity in a game? Of course it does. But it shouldn’t lash out at fans who remark on an obvious inconsistency from ME1 to ME2. I won’t take the bait in responding to insults regarding my maturity or lack thereof. Because in my judgment, BioWare’s choice represents compromising its philosophy, perhaps even a core principle, BioWare defended in ME1.
Putting personal attacks on fan maturity aside, it is very reasonable to conclude BioWare chose not to include any partial nudity in ME2 because it’s reacting to criticism by the "morality police.” Why would BioWare do that? To increase its customer base, hence profitability. For BioWare to claim such omissions are purely an artistic choice is disingenuous at best.
How can we conclude this? Because BioWare included partial nudity in ME1—and affirmed its right to do so, vociferously and forcefully, when challenged by the "morality police.” BioWare maintained it needed to be faithful in depicting adult, intimate relationships without being prurient, but honest. People do get naked, or at least partially naked, to have sex. During that time BioWare told Fox News--and other critics--that it was the critics who needed to be mature and adult about tasteful, intimate elements in ME1. And now BioWare labels as immature fans who criticize BioWare's choice in ME2: a choice to omit content included in ME1. Are some of these ME2 fan criticisms juvenile? You betcha. But many are thoughtful and mature.
Concomitantly, BioWare has claimed that omitting nudity or partial nudity in Dragon Age: Origins was an "aesthetic choice." Seriously? That "aesthetic" choice resulted in Morrigan showing less breast in love scenes than she did in her standard outfit. So her lovemaking attire was more modest than her walking-around clothes—she had to dress up to have sex. Aesthetic choice? Please.
Much has been written about changes to the combat and inventory gameplay elements in ME2 to make it more of a shooter, so I’m not going to address those here. But I give BioWare credit for being more open—if more than a bit subtle, too—in admitting those changes were not only in response to fan suggestions but also to increase ME2’s marketability. We know this because BioWare has said several times, in several interviews, it’s trying to broaden Mass Effect 2’s appeal, to attract a player who may not have considered it before. That means marketability and profitability. One writer in these forums has called ME2 “Gears of War with Interactive Dialogue.” I think that’s an overstatement, but it captures many fans’ feelings. I think BioWare has been more honest in discussing shooter changes than those involving intimate content.
I think ME2 is a worthy successor to ME1. I enjoy the story, the character development, and yes, the combat system. Unlike some writers, I think the story arc flows well from ME1 to ME2, and some plot developments pleasantly surprised me.
What I don’t like is BioWare condescending to fans who raise legitimate concerns about changes in intimate content from ME1 to ME2—concerns based on obvious incongruities in BioWare’s own stated philosophy and goals in game development. I’d have much more respect if BioWare just flatly stated it abandoned nudity or partial nudity in ME2 because it wanted to enhance ME2’s profitably: it wanted to meet standards and goals Bobby Kotick has stated plainly—and honestly—many times. That would show respect for BioWare’s fans—not disdain.
Modifié par Aquilas, 06 février 2010 - 04:49 .




Ce sujet est fermé
Retour en haut




