Nudity Criticisms--BioWare Condescends. This Means You, Mr. Woo
#676
Posté 10 février 2010 - 08:26
I couldn't care less which specific decision they have appeared to cave on.
#677
Posté 10 février 2010 - 08:28
Modifié par LOST SPARTANJLC, 10 février 2010 - 08:31 .
#678
Posté 10 février 2010 - 08:33
LOST SPARTANJLC wrote...
Many of the 3D models characters/environments/objects are Digital/Hand-drawn(2D art) then turned into a 3D model(3D Art) and put into a game engine.Is that not Art , what do you call it ?
It is art. But comparing it to the likes of famous artists that names are known around the world is just...ridculous. Its like comparing a kid that makes brownies that are good to a world class chef. Its cooking either way but in totally different leagues.
Further still if that kid is getting paid by every costumer while the chef is being paid by whole corporations. The kid has to make sure his appeals to a wide range of people so they buy his product while the chef has to make sure it appeals to the corporation paying him and that's it.
Modifié par Ryzaki, 10 février 2010 - 08:35 .
#679
Posté 10 février 2010 - 08:34
Vlainstrike wrote...
Massadonious1 wrote...
So we've stooped to comparing wanting to see Miranda's nipples to classic works of art and sculpture.
People are really grasping at straws.
Are you suggesting that the act of making love can't be rendered in an tasteful and artistic manner if the clothes come off?
I never said it couldn't, but I certainly don't think it should be justified for the sake of "immersion' and "OMG M RATINGZ"
For those who have experienced the more....lusftul....romantic encounters in the game, what could possibly be gained by full frontal exposure, tasteful or otherwise? Does seeing a nipple (because that's what it's all about, I haven't seen too many people argue for full frontal male nudity, and even the most "tasteful" R rated and Cinemax type soft-core stuff don't show it) convey more passion than what's already being shown (which is called foreplay, by the way) or change what's going to happen when the screen fades to black? Furthermore, is it really necessary to your gameplay to see what's going on behind the curtains? As someone who has participated in all M/F romances throughout different playthroughs, it would actually break MY immersion to see any more than what has been shown, especially Tali's scene. Her personality, and the way she used it to, for a lack of a better term, "seduce" my Shep would completley ruin her mystique if the encounter showed anything resemebling skin below her shoulders.
That being said, I have mentioned in other threads that I do like the way ME1 romances played out, albiet a little on the cheesy side. Still, it conveyed the passion well enough and does show just enough to be tasteful. I would of had no problem arguing for such implimentiation of such scenes before the game came out or arguing for such implilmentation in future DLC packs, or even ME3.
But, that doesn't seem to be what a lot of people want. Pro-nudity people like to argue with the people who simply say, "go watch a porno'. While I wont be that blunt, I can't help but believe there is a grain of truth in such an argument. It's only my opnion, so feel free to deconstruct it to your heart's content, but I honestly don't see the gameplay value or how anyone's immersion could be strengthened in such a thing.
#680
Posté 10 février 2010 - 08:34
Stanley Woo wrote...
think that Mass Effect 2 is one of the best games BioWare has ever made. My personal opinions on nudity and/or sex in videogames are just that--personal--and have no bearing on this discussion, which people keep telling me isn't about seeing or not seeing nudity in MAss Effect 2. I'm finding it more and more difficult to believe those people as this thread goes on.
I haven't posted in this particular thread but I guess I would fall under that broad stroke in that for when I was talking about this whole thing in other threads, the nudity in and of itself isn;t my primary concern. My concern is that scenes like the ones in DA: O just seemed silly to me. I would have preferred a simple scene of two characters kissing, a shirt or something starting to come off, and a fade to black (hence why it wouldn't be about seeing or not seeing nudity) than the incredibly awkward scenes that were implemented in DA:O. As I watched them unfold I was taken completely out of the story and what was happening and simply thought to myself, who does that? ME 2's scenes aren't as bad from what I've seen (only played all the way through once), but that the gist of my complaint.
Modifié par sinosleep, 10 février 2010 - 08:47 .
#681
Posté 10 février 2010 - 08:37
Ryzaki wrote...
Vlainstrike wrote...
Ryzaki wrote...
Vlainstrike wrote...
you don't think famous sculptors were commissioned?
I doubt they were comissioned to make a work viable for millions of people no I don't. And those that were probably had to make some accomodations to please the greatest amount of people as well. (Also artists are usually comissioned and paid by one party, BioWare is being comissioned by ever person who pays for their products. So its not entirely the same thing).
Many of the greatest historical pieces of art we know of were commissioned by governments (Rome and Egypt spring to mind).
Why?
For many reasons obviously, but among them are to instill the masses with a sense of awe & wonder, and to let them know where the power & wealth lie. Also consider art commissioned for churches, Sistine Chapel being the most prominent - a commision that Michelangelo himself resented. 'Mass accomodation' is not perhaps the right phrase to use for such works, but these works were certainly intended to have a 'mass appeal' that would in turn bring in more money and power to whatever government/religious organization commissioned them.
The same can be said of modern marvels and monuments (i.e. Eiffel Tower). Sure these are works of national pride, and engineering prowess, but they are also there to bring in tourists... and their wallets.
And did any of those depict sexual acts in any form? I'm guess a big fat "no" and if they did they were in societies were such depiction were the norm which is NOT the case here. And also once again: The mass accomidation pays a large factor they can't afford to place something in that might turn off a number of players. They aren't being paid by the goverment, or a church but by individual people.
Also people need to get off of comparing video games to historical art. They aren't the same thing.I support creative direction and all but Michelangelo is far above and beyond anything BioWare will do. <_<
Edit: I'm not against nudity in video games but lets be realistic people BioWare did the prudent thing to do for their profit margin. Sign of a good business if nothing else.
My point is that governments commision these works to bring in money (and power), just like a game company. And there are plenty of sculptures depicting very erotic nude/half-nude embraces/kisses, similar to those found on the cover of modern romance novels - please don't make me dig up examples because I know you've seen such sculptures.
There is archaic pornographic art as well (plenty in Egypt), but that's not what you and I are really talking about is it?
Such depictions ARE the norm in books, movies, and TV, but not in games, which is one of the things I'm arguing about.
You said, "mass accomidation pays a large factor they can't afford to place something in that might turn off a number of players" and that is exactly what I'm saying regarding art work in a church or temple. These works are designed to draw the masses in and separate them from their coin. What kind of outrage (and financial loss) would there have been against the church if the Sistine Chapel was decorated with porn rather than a tasteful nude of Adam reaching out to God?
#682
Posté 10 février 2010 - 08:41
EA
#683
Posté 10 février 2010 - 08:44
Vlainstrike wrote...
My point is that governments commision these works to bring in money (and power), just like a game company. And there are plenty of sculptures depicting very erotic nude/half-nude embraces/kisses, similar to those found on the cover of modern romance novels - please don't make me dig up examples because I know you've seen such sculptures.
There is archaic pornographic art as well (plenty in Egypt), but that's not what you and I are really talking about is it?
Such depictions ARE the norm in books, movies, and TV, but not in games, which is one of the things I'm arguing about.
You said, "mass accomidation pays a large factor they can't afford to place something in that might turn off a number of players" and that is exactly what I'm saying regarding art work in a church or temple. These works are designed to draw the masses in and separate them from their coin. What kind of outrage (and financial loss) would there have been against the church if the Sistine Chapel was decorated with porn rather than a tasteful nude of Adam reaching out to God?
Obviously. But once again there's a difference between a religious painting and a scene of two people having sex explicit or no. And you're comparing Art to Video games. I'm sorry but once again: They are NOT on the same level. Maybe one day the will be but as of right now they aren't.
Also: Such depictions are indeed in the norm but like Video games they went through a period where they weren't. It just happens to be video games turn right now. Expecting BioWare to hang themselves out there with even a tasteful nude sex scene is no different then expecting them to make MM romances and potentially alienate their fanbase. It simply isn't the most profit wise thing to do.
Also: Religious buildings have a far greater allure than just the art within them most of the time such art is religous in nature anyway so that really has nothing to do with what we're talking about.
But I'm not overly good at these kinds of debates. All I can say is that BioWare did the prudent thing. I highly doubt anyone didn't buy ME2 because of the sex scenes while some might have not bought ME1 because of them.
Still the scenes were fine. No where near as bad as DA so you really have nothing to complain about. <_<
Modifié par Ryzaki, 10 février 2010 - 08:46 .
#684
Posté 10 février 2010 - 08:46
But even then the characters/levels/object in this sense create an electronic art piece versus classic art that's created from a brush/or clay.
To move it along , essentially most people are calling it art because it stimulates(not arouses some maybe) them like viewing a statue.They feel the way the content was edited , as if someone buying a painting from a seller that's slightly unfinished that's noticeable(or has an imperfection that they don't see as an artistic choice).(Something like that)
Modifié par LOST SPARTANJLC, 10 février 2010 - 08:51 .
#685
Posté 10 février 2010 - 08:51
LOST SPARTANJLC wrote...
Ok , I get what your saying but it is still an (entertainment) art form just not the classical art.
But even then the characters/levels/object in this sense create an electronic art piece versus classic art that's created from a brush/or clay.
To move it along , essentially most people are calling it art because it stimulates(not arouses some maybe) them like viewing a statue.They feel the way the content was edited , as if someone buying a painting from a seller that's slightly unfinished that's noticeable.(Something like that)
Especially considering most of us have already bought 'artwork' from the 'artist' before, which included certain things that our new 'artwork' does not. And when the artist argued vehemently for the existence of the things left out of the second piece of 'art.'
#686
Posté 10 février 2010 - 08:52
LOST SPARTANJLC wrote...
Ok , I get what your saying but it is still an (entertainment) art form just not the classical art.
But even then the characters/levels/object in this sense create an electronic art piece versus classic art that's created from a brush/or clay.
To move it along , essentially most people are calling it art because it stimulates(not arouses some maybe) them like viewing a statue.They feel the way the content was edited , as if someone buying a painting from a seller that's slightly unfinished that's noticeable.(Something like that)
Oh I can understand that. And I also understand artistic merit. But BioWare pretty much decided to let their artistic vision be shaped by profit margins. There's nothing wrong with that but it means that they no longer believe it to be worth the risk to have such a sex scene.
(Though honestly the scenes in 1 were tame. Wow. A side boob. Never saw that before.
And letting themselves be scared by Fox News? Weak, just weak. Understandable but still weak ESPECIALLY considering they had the high ground.
Modifié par Ryzaki, 10 février 2010 - 08:53 .
#687
Posté 10 février 2010 - 08:59
Modifié par LOST SPARTANJLC, 10 février 2010 - 09:00 .
#688
Posté 10 février 2010 - 09:03
LOST SPARTANJLC wrote...
Yeah , profits dictate just about everything any way why not them right.But that's what has g0t them some very angry fans(not included myself , but I do understand the anger.)But the only way to change it would be be to some how convince them or boycott the next game.But even though I just made the suggestion I just want say , let's wait and see.
Wait what? People are going to boycott the game over sideboob?
Modifié par Ryzaki, 10 février 2010 - 09:31 .
#689
Posté 10 février 2010 - 09:29
Massadonious1 wrote...
Vlainstrike wrote...
Massadonious1 wrote...
So we've stooped to comparing wanting to see Miranda's nipples to classic works of art and sculpture.
People are really grasping at straws.
Are you suggesting that the act of making love can't be rendered in an tasteful and artistic manner if the clothes come off?
I never said it couldn't, but I certainly don't think it should be justified for the sake of "immersion' and "OMG M RATINGZ"
For those who have experienced the more....lusftul....romantic encounters in the game, what could possibly be gained by full frontal exposure, tasteful or otherwise? Does seeing a nipple (because that's what it's all about, I haven't seen too many people argue for full frontal male nudity, and even the most "tasteful" R rated and Cinemax type soft-core stuff don't show it) convey more passion than what's already being shown (which is called foreplay, by the way) or change what's going to happen when the screen fades to black? Furthermore, is it really necessary to your gameplay to see what's going on behind the curtains? As someone who has participated in all M/F romances throughout different playthroughs, it would actually break MY immersion to see any more than what has been shown, especially Tali's scene. Her personality, and the way she used it to, for a lack of a better term, "seduce" my Shep would completley ruin her mystique if the encounter showed anything resemebling skin below her shoulders.
That being said, I have mentioned in other threads that I do like the way ME1 romances played out, albiet a little on the cheesy side. Still, it conveyed the passion well enough and does show just enough to be tasteful. I would of had no problem arguing for such implimentiation of such scenes before the game came out or arguing for such implilmentation in future DLC packs, or even ME3.
But, that doesn't seem to be what a lot of people want. Pro-nudity people like to argue with the people who simply say, "go watch a porno'. While I wont be that blunt, I can't help but believe there is a grain of truth in such an argument. It's only my opnion, so feel free to deconstruct it to your heart's content, but I honestly don't see the gameplay value or how anyone's immersion could be strengthened in such a thing.
You say 'what could be gained by nudity' and then try to dismiss the argument regarding immersion. And if you think it's all about nipples you've not understood the argument either. As far as I recall you couldn't really even see a nipple in ME1, but it was a 'nude scene' - see the difference?
Now apply your argument to other game elements: What could be gained by seeing blood shoot out the back of someone's head? What could be gained by seeing a prison guard beat down & abuse a prisoner? What could be gained showing a cowering Krogan test subject? What can be gained by using cuss words?
Immersion. Dramatic effect. Realism. Effective/believable story-telling.
Your example of Tali is a great example of when not showing something can be more effective than showing it, and I agree with you to a point. I look at Tali's mystique as a piece of 'suspense currency' that Bioware owns as a carry-over from the mystery her character introduced in ME1. I think their choice in how they dealt with it worked very well.
When you have an element like that, you can either maintain & build on the mystery, or you can 'cash it in' with the big reveal at some point - either way can be played out for impressive dramatic effect. I could have seen Bioware going either way on that one in ME2, and if they had gone the other way I think the controversy would have been spectacular -in a good way - the 'omg i can't believe they did that!' and the "you ruined everything", vs. "that was awesome" threads to follow would have been very passionate.
Regarding the 'M' rating argument, which you also dismissed, one of the points is that if the company is comfortable making a Mature rated game they shouldn't intentionally avoid nudity when it is contextually appropriate simply for fear of marketing & media reprisals. It's a freedom of expression issue, not a "M" equals "boobs" issue.
Now this may surprise you to hear me say, although some of my earlier posts have alluded to this: As far as the 'grain of truth' to the 'go watch a porno' argument, I agree. That is part of it, but the catch is, so is everything else I've worked so hard to convey, and until you can accept all those parts of it concurrently, then you won't understand what the pro-nude side is all about. It is as you say, 'a grain of truth' because I'm still not conceding that I'm looking for a porno sim, but I will concede that I do like boobs, it's part of my humanity - I like all of a woman's subtle curves, aesthetically, and sexually. The problem is though, once you admit the sexual part, nobody is willing to believe all that other stuff.
Modifié par Vlainstrike, 10 février 2010 - 09:33 .
#690
Posté 10 février 2010 - 09:40
#691
Posté 10 février 2010 - 09:41
MyChemicalBromance wrote...
Two letters explain the change:
EA
EA was involved with ME1. So that does not explain the change.
#692
Guest_KazuyaWright_*
Posté 10 février 2010 - 10:25
Guest_KazuyaWright_*
#693
Guest_KazuyaWright_*
Posté 10 février 2010 - 10:26
Guest_KazuyaWright_*
#694
Posté 10 février 2010 - 10:34
You said, "there's a difference between a religious painting and a scene of two people having sex" - Agreed, but I never said they were the same thing - not even close. I said the religious painting in the Sistine chapel was designed to draw in money & power the same way video games companies use games to bring in money. I then further suggested that a depiction of porn rather than Adam & God within that setting would compromise the church's goal of gaining said money.
My other point explained how governments also commission pieces of art to draw in money, power & prestige from the masses (read: individual people/consumers), and that some of those artworks do indeed depict erotic situations, which is similar to how game companies hire artists to create works for their game that may include erotic situations.
In that case we'll just have to agree to disagree, because I believe modern technology has allowed video games to grow into an extrodinary form of artistic expression that rivals anything in history. If I had to make a list of the '7 Wonders of the Science Fiction World' the Citadel would be in my list.Ryzaki wrote...
Obviously. But once again there's a difference between a religious painting and a scene of two people having sex explicit or no. And you're comparing Art to Video games. I'm sorry but once again: They are NOT on the same level. Maybe one day the will be but as of right now they aren't.
Well, and that's the big argument isn't it...? Should Bioware sacrifice artistic expression for potential sales and political correctness? Not going to revisit my opinion on that one, but suffice to say, yes, that is in fact the dilemma faced by the game makers.Ryzaki wrote...
Also: Such depictions are indeed in the norm but like Video games they went through a period where they weren't. It just happens to be video games turn right now. Expecting BioWare to hang themselves out there with even a tasteful nude sex scene is no different then expecting them to make MM romances and potentially alienate their fanbase. It simply isn't the most profit wise thing to do.
Agreed on both counts - that has absolutely nothing to do with what we're talking about.Ryzaki wrote...
Also: Religious buildings have a far greater allure than just the art within them most of the time such art is religous in nature anyway so that really has nothing to do with what we're talking about.
(Games also have greater allure than the art within them btw.)
I thought you were doing fine with the argument until you started mix & matching my arguments to say something I didn't mean.Ryzaki wrote...
But I'm not overly good at these kinds of debates. All I can say is that BioWare did the prudent thing. I highly doubt anyone didn't buy ME2 because of the sex scenes while some might have not bought ME1 because of them.
Still the scenes were fine. No where near as bad as DA so you really have nothing to complain about. <_<
Yes, Bioware did a prudent thing, and you may be exactly right that nobody avoided ME2 because of how they handled sex scenes, and again may be right that some didn't buy ME1 because of the manner of its sex scenes (although Fox News' awful mischaracterizations of those scenes probably harmed sales more than the actual scenes) , and were I in some CEO's shoes I may have made the same call, but as a player I have the luxury of calling them out on the perceived backpedaling between games.
I actually have lots to complain about, even beyond sex scenes - I'm equally pissed that I can't crouch, that the upgrade system is incoherent, shallow, and unorganized, and that the citadel isn't actually rotating like it's supposed to once every 3.5 minutes (thread), but I'm a bit of a nitpicker, and those flaws don't stop me from saying that ME2 is one of the best games I've ever played.
Modifié par Vlainstrike, 10 février 2010 - 10:40 .
#695
Posté 10 février 2010 - 10:38
Vlainstrike wrote...
First off, you seem to be mixing & merging the points of my argument in order to argue against something I never really said (strawman fallacy), but I will try to break it down more simply:
You said, "there's a difference between a religious painting and a scene of two people having sex" - Agreed, but I never said they were the same thing - not even close. I said the religious painting in the Sistine chapel was designed to draw in money & power the same way video games companies use games to bring in money. I then further suggested that a depiction of porn rather than Adam & God within that setting would compromise the church's goal of gaining said money.
My other point explained how governments also commission pieces of art to draw in money, power & prestige from the masses (read: individual people/consumers), and that some of those artworks do indeed depict erotic situations, which is similar to how game companies hire artists to create works for their game that may include erotic situations.In that case we'll just have to agree to disagree, because I believe modern technology has allowed video games to grow into an extrodinary form of artistic expression that rivals anything in history. If I had to make a list of the '7 Wonders of the Science Fiction World' the Citadel would be in my list.Ryzaki wrote...
Obviously. But once again there's a difference between a religious painting and a scene of two people having sex explicit or no. And you're comparing Art to Video games. I'm sorry but once again: They are NOT on the same level. Maybe one day the will be but as of right now they aren't.Well, and that's the big argument isn't it...? Should Bioware sacrifice artistic expression for potential sales and political correctness? Not going to revisit my opinion on that one, but suffice to say, yes, that is the dilemma faced by the game makers.Ryzaki wrote...
Also: Such depictions are indeed in the norm but like Video games they went through a period where they weren't. It just happens to be video games turn right now. Expecting BioWare to hang themselves out there with even a tasteful nude sex scene is no different then expecting them to make MM romances and potentially alienate their fanbase. It simply isn't the most profit wise thing to do.Agreed on both counts - that has absolutely nothing to do with what we're talking about.Ryzaki wrote...
Also: Religious buildings have a far greater allure than just the art within them most of the time such art is religous in nature anyway so that really has nothing to do with what we're talking about.
(Games also have greater allure than the art within them btw.)I thought you were doing fine with the argument until you started mix & matching my arguments to say something I didn't mean.Ryzaki wrote...
But I'm not overly good at these kinds of debates. All I can say is that BioWare did the prudent thing. I highly doubt anyone didn't buy ME2 because of the sex scenes while some might have not bought ME1 because of them.
Still the scenes were fine. No where near as bad as DA so you really have nothing to complain about. <_<
Yes, Bioware did a prudent thing, and you may be exactly right that nobody avoided ME2 because of how they handled sex scenes, and again may be right that some didn't buy ME1 because of the manner of its sex scenes (although Fox News' awful mischaracterizations of those scenes probably harmed sales more than the actual scenes) , and were I in some CEO's shoes I may have made the same call, but as a player I have the luxury of calling them out on the perceived backpedaling between games.
I actually have lots to complain about, even beyond sex scenes - I'm equally pissed that I can't crouch, that the upgrade system is incoherent, shallow, and unorganized, and that the citadel isn't actually rotating like it's supposed to once every 3.5 minutes (thread), but I'm a bit of a nitpicker, and those flaws don't stop me from saying that ME2 is one of the best games I've ever played.
Oh in that case we can agree to disagree. And Yeah I suck at arguing. I didn't mean to strawman though. My Bad.
I shouldn't really be complaing about you petitioning either seeing as how I'm pretty much doing the same thing (trying to get BioWare to put something (M/M) in the game that they backpedaled from) even though it would probably cost them money. (Honestly though anything that would cause the console kiddies [no I don't mean console users I mean console kiddies that scream "F**" and "N****" every five seconds over Xbox Live] to run away can only be a good thing profit margin or no.
Still could you agree with a fade to black after a makeout session then? Instead of the dry humping with clothes on. [I have to admit the morning after scene in the orginal was awesome. Especially the MM version that was taken out :crying: ]
Though ironically enough I actually loved the first one's scenes and would have liked them being in the second game and yeah it is nice to call BioWare out for backpedaling. (Not that its the first thing they backpedaled on. Liara isn't a female my rear. <_< And if she isn't their M!Shep can't be perfectly heterosexual 3rd person narrative (which is another bunch of BS) or no. Bah
Anyways I've been pwn'd by your superior argumentive abilities.
Though honestly if I they are going to implement more explict scenes I want to see man butt damn it. Equal opportunity nudity is nice.
Modifié par Ryzaki, 10 février 2010 - 10:47 .
#696
Posté 10 février 2010 - 10:58
Im rambling...
Anyway, I just know in ME2 I wanted a bit more before the fade to black.
Modifié par Vlainstrike, 10 février 2010 - 10:59 .
#697
Posté 10 février 2010 - 11:15
Allow nudity: Yes/No
Allow blood: Yes/No
Allow swearing: Yes/No
[etc...]
Do you wish to save these preferances?
Please enter your password...
...or whatever.
As for the M/M stuff I think you'll see more of that in the future too. I'm not gay myself, but I know alot of people at work who are that really felt left out in Mass Effect, especially since they went so far as to include a F/F option.
Modifié par Vlainstrike, 10 février 2010 - 11:30 .
#698
Posté 10 février 2010 - 11:29
I mean seriously you cant talk to jack with her saying **** every other sentence , you've got Captain bailey talking about pulling mutilating children out of air ducts, piles of bodies scattered around, people being liquified ,and a hell of alot more good stuff
I mean if you take a good look at the game your way off if you think Bioware actually made a tamer game .
and btw like I said before I dont see how a 30 sec scene can make people believe Bioware is afraid do whatever they want, just look at everything else in the game.
#699
Posté 10 février 2010 - 11:35
Modifié par Vlainstrike, 10 février 2010 - 11:35 .
#700
Posté 10 février 2010 - 12:11
MyChemicalBromance wrote...
Two letters explain the change:
EA
T..EA..SE
multiple showers and no one uses them... pity. not to mention love letters from crew members that don't lead anywhere...
if only Mass Effect was more like Heavy Rain
or at least it's genre twin Defying Gravity (plantery exploration wrapped around ship life)
Modifié par LZIM, 10 février 2010 - 12:34 .




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