Returning to ME1 after playing ME2, impressions.
Débuté par
Movodor
, févr. 06 2010 04:58
#1
Posté 06 février 2010 - 04:58
#2
Posté 06 février 2010 - 04:59
yeek. Mis post. will have one up shortly.
#3
Posté 06 février 2010 - 05:02
One: The text. Now I see what some people meant when they said they had trouble seeing ME2's dialogue text on some TVs.
Two: Starting a new adept and going through the character creation process as a result, and oh dear lord the hair is fugly in comparison. even slight improvements in 2 are clear and sharp.
And..Three. I preferred the combat in 1. If only for the control options therein. It may be just the crouch option, or PC specific UI, but things seem a lot more 'controllable' and well, sensible. thoughts?
Two: Starting a new adept and going through the character creation process as a result, and oh dear lord the hair is fugly in comparison. even slight improvements in 2 are clear and sharp.
And..Three. I preferred the combat in 1. If only for the control options therein. It may be just the crouch option, or PC specific UI, but things seem a lot more 'controllable' and well, sensible. thoughts?
#4
Posté 06 février 2010 - 05:07
not being able to crouch almost made me go insane, but then i got used to it.
#5
Posté 06 février 2010 - 05:10
I have the 360 and the PC versions of 1, so I'm going back and taking a look at differences after three full playthroughs of 2.
Crouch is one immediately obvious one. Odd that they made things a lot more 'tactical' in 2 and yet took out the crouch function.
Crouch is one immediately obvious one. Odd that they made things a lot more 'tactical' in 2 and yet took out the crouch function.




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