Reaper Theories: How they will be beaten
#1
Posté 06 février 2010 - 05:50
I read earlier someone said that the Reapers could be around 400,000 strong. Not sure if that is accurate, so I will lowball it and say they have 100,000 Reapers out there.
From the last scene alone, you can tell that the Reapers cover all of the visible screen, so either way we're in for a tough fight.
As for the Solutions:
1. The Geth mission got me thinking that perhaps not all of the reapers have the same exact KILL ALL LIFE viewpoint. Perhaps the memories of those melted down have taken over some of the Reaper ships and either are in hiding or are being controlled similar to how the Heretic Geth are controlled by the True Geth if you choose that option.
If you could reverse that control then perhaps you could get a large portion of the Reapers to defect to your cause. Perhaps all Indoctrination is is a Virus that affects Organics similar to the one the Geth had that affected Machines. If you switch it off, some of the Reapers may become "friendly". It makes sense that Indoctrination would subdue the Organic parts of the Reapers so that only the Mechanical Intelligence has true direct control. If you shut it off, then the Organic parts may become active again and overtake the Mechanized Mind.
The most difficult part of this theory is that we have no clue how to shut indoctrination off. It is safe to assume that whatever projects it is in a very protected portion of the Reaper Ships. A big twist to ME3 would be that the Reapers did not origionally create Indoctrination, but were implanted with it to keep them and their followers under control. Whoever would be controling them, is another mystery.
2. There is a small possibility that the Reapers are not the true threat. When Harbinger says something along the lines of "blah blah we are the key to your salvation!!!" perhaps he was being literal. Maybe the Reapers save the genetic code of the Organics to be used later. Sort of like an Ark ship. The problem with this theory though is that it is hard to believe that they could justify wiping us out just so they could save our DNA to create more of us later.
3. Total War without the Collecter Base. This is the least likely path to success against the Reapers. Even if all the ships in the Galaxy were equipped with High Powered Thanix Cannons, variations of Silaris or better armor, and new Kinetic Barriers, I do not think we could battle ship for ship with the Reapers. Even with upgrades, it would probably be almost like the UNSC vs. Covenant where it would take 3 of our ships to take down one of theirs. Not great odds when they likely outnumber our combined forces.
4. Total War with the Collector Base. This is still very unlikely to succeed against the Reapers. I doubt TIM would melt down organics to create reapers to fight reapers. Mostly because it would cripple the Galaxies population. At best, we could use the Base to create Improved Collecter Cruisers/Dreadnoughts. And since they are weak versions of Reaper Ships, you would need to mass produce them to have a chance against the actual Reapers.
5. Assistance from former Organics who fought the Reapers. We know from the derelict Reaper that at least one other Civilization has fought and had some success against them. It is possible that they were able to stave off the Reapers and escape to a new Galaxy. Since we do not know their level of technology, we do not know how long their FTL drives would take to reach say, Andromeda. Lets just say 1.5 million years. Since the Derelict was taken out 37 million years ago, that would give the Organic Civilization 35.5 million years to have developed in Andromeda. Perhaps some signals were sent in Andromeda's direction in one of the later Reaper Cycles by pure chance. This would have alerted the Andromeda Beings and perhaps they would send a fleet to our Galaxy to destroy the Reapers once and for all. Given they had 35.5 million years to improve their technology, it is safe to assume that they can travel the distance between Andromeda and the Milky Way in much less then 1.5 million years. Let's say they got the distress signal during a cycle that took place 500,000 years ago, and have been traveling to get here during that time and are now only a few years away. It is a stretch, but it would be nice to see the Reapers crushed by those "infinitley their greater" or however Sovereign put it.
This is all just PURE SPECULATION. Please don't bash me, I just have an overactive imagination when it comes to these things. Post whatever ideas you have here, however crazy they are.
#2
Posté 06 février 2010 - 05:58
If you pay enough attention to the small details within the game a lot of info comes up about Dark Energy and of course we get a huge pointer to it in Tali's Recruitment mission about Dark Energy affecting suns. Within ME2 itself not much is done about this but it does lead to the possibility that (ala FreeSpace 2) the Reaper fleet is lured to some system and trapped there and using some sort of Dark Energy bomb the local sun is made to go supernova thus destroying that fleet. Lots of drama potential in this ending.
#3
Posté 06 février 2010 - 06:05
Also, when you talk about a Dark Energy bomb I forgot that I was going to add a "Doomsday Weapons" solution in my OP but that's ok I think that is pretty self explanatory.
#4
Guest_LostScout_*
Posté 06 février 2010 - 06:07
Guest_LostScout_*
#5
Posté 06 février 2010 - 06:08
Shep = Geth God (Legion convo re: Shep's N7 armor). Geth are now ally's
Rachni are ally's
Cerberus are ally's
Council will waffle but need saving - will help but won't ally with Shep
Thresher Maws will ally out of respect for Shep
#6
Posté 06 février 2010 - 06:09
#7
Posté 06 février 2010 - 06:09
#8
Posté 06 février 2010 - 06:10
I think team Shep will board a Reaper, fight their way to the "Central Computer Core" and download a computer virus created by the Geth which will spread through the entire reaper fleet causing them to self-destruct.
This. Either the geth, or we will encounter the last surviving "angel of light" that has been mentioned by other people that faught the "machine devils". It will give us the key to defeating the Reapers. Dark energy I think is a tool for the Reapers because it is present on Freedom's Progress. Veetor tells us this and if you watch in the background, you will see Harbinger's burning body obvserving the collectors working.
#9
Posté 06 février 2010 - 06:12
#10
Posté 06 février 2010 - 06:20
Doomhams wrote...
I think team Shep will board a Reaper, fight their way to the "Central Computer Core" and download a computer virus created by the Geth which will spread through the entire reaper fleet causing them to self-destruct.
This. Either the geth, or we will encounter the last surviving "angel of light" that has been mentioned by other people that faught the "machine devils". It will give us the key to defeating the Reapers. Dark energy I think is a tool for the Reapers because it is present on Freedom's Progress. Veetor tells us this and if you watch in the background, you will see Harbinger's burning body obvserving the collectors working.
Perhaps this Angel of Light could fit in with my 5th theory. Maybe they are on cycles just as much as the Reapers, but only appear every few million years to check up on us and push back the Reapers. What that doesn't explain though is how the Reapers keep coming back and why the Angels do not just stay or take us back to where they live.
#11
Posté 06 février 2010 - 06:21
#12
Posté 06 février 2010 - 06:23
VanguardtoDestruction wrote...
Doomhams wrote...
I think team Shep will board a Reaper, fight their way to the "Central Computer Core" and download a computer virus created by the Geth which will spread through the entire reaper fleet causing them to self-destruct.
This. Either the geth, or we will encounter the last surviving "angel of light" that has been mentioned by other people that faught the "machine devils". It will give us the key to defeating the Reapers. Dark energy I think is a tool for the Reapers because it is present on Freedom's Progress. Veetor tells us this and if you watch in the background, you will see Harbinger's burning body obvserving the collectors working.
Perhaps this Angel of Light could fit in with my 5th theory. Maybe they are on cycles just as much as the Reapers, but only appear every few million years to check up on us and push back the Reapers. What that doesn't explain though is how the Reapers keep coming back and why the Angels do not just stay or take us back to where they live.
Perhaps someone just needs to hit the 'off' switch
#13
Posté 06 février 2010 - 06:25
Modifié par Mistah Sly, 06 février 2010 - 06:26 .
#14
Posté 06 février 2010 - 06:26
#15
Posté 06 février 2010 - 06:30
The endgame would then have the obligatory ridiculously massive and awesome space battle as the united fleet of all the races distract/hold off the Reapers long enough for Shepard's ground team to set off the superweapon. Blowing up a sun would be quite an epic way to kill the bastards.
#16
Posté 06 février 2010 - 06:30
#17
Posté 06 février 2010 - 06:30
I just think it's a good bet that in ME3 you will spend a major amount of time gathering an army, then leading them into battle at the last 1% of the game. (If you replace "army" with "team" you got ME2's story.) That army-gathering could involve convincing the council races through various ways, travelling to all the race's homeworlds and convincing their leaders, solving some long-standing issue of their race, finding and rallying the Geth, enslaving the Batarians (irony!) or some other mercenary group, uniting the Krogans, etc. etc.
Just... my answer: army-gathering + some scientificy trick.
#18
Posté 06 février 2010 - 06:31
#19
Posté 06 février 2010 - 06:36
#20
Posté 06 février 2010 - 06:36
Jimbe2693 wrote...
We will submit to the reapers and allow our ascension
That'd be one hell of an ending.
#21
Posté 06 février 2010 - 06:39
#22
Posté 06 février 2010 - 06:40
Once you defeat Harbinger, EDI is able to take control of the ship and you can either take control of the entire Reaper fleet and take control of the galaxy for humanity (renegade choice) or you can destroy them all insuring galactic (relative) peace ( the paragon choice). The ship of harbingers though is doomed either way from the damage it has sustained from the battle inside and out all culminating in a daring and epic rescue by Joker with the Normandy.
And this is all taking place in orbit around Earth.
Modifié par Doomhams, 06 février 2010 - 06:48 .
#23
Posté 06 février 2010 - 06:42
If there's one thing mass effect has taught us, it's that with a high enough paragon/renegade score anything is possiblemothbanquet wrote...
Do you think the Quarians and Geth will ally with each other just like that?
Modifié par DarthRic, 06 février 2010 - 06:42 .
#24
Posté 06 février 2010 - 06:43
#25
Posté 06 février 2010 - 06:46





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