Reaper Theories: How they will be beaten
#201
Posté 10 février 2010 - 10:37
Given that the ME trilogy is Shepards story, it doesn't make much sense to start the game a few thousand years later with an "oops, didn't really think that one through did we?".
#202
Posté 10 février 2010 - 11:57
IbramSkyheart wrote...
They also created the relays. Also, ships have FTL drives independent of the mass relays. Just because the last scene of the game 'looks' like they're traveling at regular speeds, it's more likely just for effect and they're travelling rather faster - wouldn't have had the same impact had you seen thousands of smeared lines on the screen =P.
Given that the ME trilogy is Shepards story, it doesn't make much sense to start the game a few thousand years later with an "oops, didn't really think that one through did we?".
Yeah, I doubt it would take thousands of years for the Reapers to reach us from Darkspace. Their FTL drives are likely extremely faster then the ones we have. Still, I don't think they can just fly on in too quickly becasue that would make the whole Sovererign stuff pointless.
They likely have some sort of failsafe that allows them to enter the Milky Way. The only question is how Bioware will write that in without totally making the stories of the first and second game pointless.
#203
Posté 10 février 2010 - 11:59
#204
Posté 11 février 2010 - 12:05
#205
Posté 11 février 2010 - 12:09
Sphynx118 wrote...
One man. Conrad mofocking Verner
He can wear his fake N7 armor and be a decoy for Shepard while the real one boards a Reaper ship. He always did want to be a hero.
#206
Posté 11 février 2010 - 12:13
Sphynx118 wrote...
One man. Conrad mofocking Verner
Conrad Verner is dead. He died in a shuttle accident.
#207
Posté 11 février 2010 - 01:31
#208
Posté 11 février 2010 - 01:32
#209
Posté 11 février 2010 - 01:41
VanguardtoDestruction wrote...
IbramSkyheart wrote...
They also created the relays. Also, ships have FTL drives independent of the mass relays. Just because the last scene of the game 'looks' like they're traveling at regular speeds, it's more likely just for effect and they're travelling rather faster - wouldn't have had the same impact had you seen thousands of smeared lines on the screen =P.
Given that the ME trilogy is Shepards story, it doesn't make much sense to start the game a few thousand years later with an "oops, didn't really think that one through did we?".
Yeah, I doubt it would take thousands of years for the Reapers to reach us from Darkspace. Their FTL drives are likely extremely faster then the ones we have. Still, I don't think they can just fly on in too quickly becasue that would make the whole Sovererign stuff pointless.
They likely have some sort of failsafe that allows them to enter the Milky Way. The only question is how Bioware will write that in without totally making the stories of the first and second game pointless.
If this were true, why would they have ever needed the conduit in the first place? This makes no sense.
#210
Posté 11 février 2010 - 01:48
IbramSkyheart wrote...
They also created the relays. Also, ships have FTL drives independent of the mass relays. Just because the last scene of the game 'looks' like they're traveling at regular speeds, it's more likely just for effect and they're travelling rather faster - wouldn't have had the same impact had you seen thousands of smeared lines on the screen =P.
Given that the ME trilogy is Shepards story, it doesn't make much sense to start the game a few thousand years later with an "oops, didn't really think that one through did we?".
Harbinger's words "We will find another way". Doesn't exactly sound like the same confidence as "You exist because we allow it, and you will end because we demand it", does it?
The Reapers are stuck out there and they have to find a way back. One they have not found yet. I understand the urge to speculate but I'm having a hard time seeing why things have gone the path they have with this and similar theories. Why on earth would the reapers be putting so much time, energy (their most precious resource, y'know) and experimentation in trying to stop shepard, harvesting humans, building new reapers in the shape of humans, etc, if all shepard's efforts so far were of no consequence to them, as notions like "they can get here quickly with FTL drive and don't need mass relays" suggest? It makes no sense.
#211
Posté 11 février 2010 - 02:01
I don't think we'll fully beat the Reapers in ME3. We'll thwart their plans and prevent them from getting to the Milky Way for long time (millennia?). They'll still be out there plotting a way to return, but for the time being, the galaxy will be safe and in a much stronger position to fight them, when they do make it.
Galactic civilization will remain largely unchanged, although some plots will be resolved by Shepard (Quarians/Geth, Genophage, Shadow Broker). Canon plot will probably be a mix of Paragon and Renegade paths.
#212
Posté 11 février 2010 - 02:31
Their entire goal is to wipe out sentient life in the galaxy as we know it. They'd want to do it as quickly and efficiently as possible.
Given that Shepard has proven that he may be the biggest threat they've faced in untold millennia it makes perfect sense they'd want to try to take him out of the picture as soon as possible - preferably before they got there.
I was going to bring up reproduction as EDI suggests as the reason for building a reaper, but then I wondered... if they 'reproduce' by liquifying a specific species, and said offspring takes on the form of whatever being they liquified in order to feed it, why do all of the Reapers look uniform? Surely there'd be some kind of varience in their shapes from over the millennia.
Modifié par IbramSkyheart, 11 février 2010 - 02:34 .
#213
Posté 11 février 2010 - 02:55
IbramSkyheart wrote...
The reapers built the conduit knowing that any civilisation(s) who came across the Citadel would make it their seat of government. How do you instantly cause chaos in a civilisation? Take out their entire government in one foul swoop. That's one reason why. Another would be if you had the option of travelling from England to Australia by boat, or travelling by Plane, would you naturally board a ship? The conduit was a means of travelling instantaneously from dark space to the centre of whatever galactic government exists (or just the milky way in general). Kinda preferable than having to take the bus like they're forced to now.
Their entire goal is to wipe out sentient life in the galaxy as we know it. They'd want to do it as quickly and efficiently as possible.
Given that Shepard has proven that he may be the biggest threat they've faced in untold millennia it makes perfect sense they'd want to try to take him out of the picture as soon as possible - preferably before they got there.
I was going to bring up reproduction as EDI suggests as the reason for building a reaper, but then I wondered... if they 'reproduce' by liquifying a specific species, and said offspring takes on the form of whatever being they liquified in order to feed it, why do all of the Reapers look uniform? Surely there'd be some kind of varience in their shapes from over the millennia.
Sorry but it doesn't add up. they have more than one way to get here without it taking millennia but now that their primary way is gone, instead of just using their back-up ways, they have allowed themselves to be detected and have their plans discovered rather than just quietly packing up their bags and coming on in to destroy/enslave/mulch us all? That makes zero sense.
#214
Posté 11 février 2010 - 02:58
#215
Posté 11 février 2010 - 03:01
DirewolfX wrote...
Think sequels. If the game is selling as well as we all hope it is, Bioware plans to keep the franchise around for more games (probably not featuring Shepard, and possibly not even RPGs).
I don't think we'll fully beat the Reapers in ME3. We'll thwart their plans and prevent them from getting to the Milky Way for long time (millennia?). They'll still be out there plotting a way to return, but for the time being, the galaxy will be safe and in a much stronger position to fight them, when they do make it.
Galactic civilization will remain largely unchanged, although some plots will be resolved by Shepard (Quarians/Geth, Genophage, Shadow Broker). Canon plot will probably be a mix of Paragon and Renegade paths.
There is also more keeping the Reapers from returning without a mass relay than the already enormous time obstacle. There is also the resources factor. The Reapers, as tech advanced as they are, can't create resources they need out of thin air. If they could, they wouldn't muck around harvesting us. And if they're in dark space, there are no resources for them to harvest, of any kind. In order to make a trip that far without a mass relay, they would need an incredible amount of fuel.
So I would add this to the list of reasons why I think they're really stuck until they can figure out how to open up another mass relay for themselves.
#216
Posté 11 février 2010 - 03:02
Of course, maybe the writers don't want to be such a copy of DA:O so they involve the "beings of light" mentioned in the first Mass Effect (those that a volus billionaire is searching for in a forgotten planet) as the key to stop the reapers.
#217
Posté 11 février 2010 - 03:15
Litos456 wrote...
Chuck Norris
Damn it I was gonna post that.
#218
Posté 11 février 2010 - 03:49
sedrikhcain wrote...
IbramSkyheart wrote...
The reapers built the conduit knowing that any civilisation(s) who came across the Citadel would make it their seat of government. How do you instantly cause chaos in a civilisation? Take out their entire government in one foul swoop. That's one reason why. Another would be if you had the option of travelling from England to Australia by boat, or travelling by Plane, would you naturally board a ship? The conduit was a means of travelling instantaneously from dark space to the centre of whatever galactic government exists (or just the milky way in general). Kinda preferable than having to take the bus like they're forced to now.
Their entire goal is to wipe out sentient life in the galaxy as we know it. They'd want to do it as quickly and efficiently as possible.
Given that Shepard has proven that he may be the biggest threat they've faced in untold millennia it makes perfect sense they'd want to try to take him out of the picture as soon as possible - preferably before they got there.
I was going to bring up reproduction as EDI suggests as the reason for building a reaper, but then I wondered... if they 'reproduce' by liquifying a specific species, and said offspring takes on the form of whatever being they liquified in order to feed it, why do all of the Reapers look uniform? Surely there'd be some kind of varience in their shapes from over the millennia.
Sorry but it doesn't add up. they have more than one way to get here without it taking millennia but now that their primary way is gone, instead of just using their back-up ways, they have allowed themselves to be detected and have their plans discovered rather than just quietly packing up their bags and coming on in to destroy/enslave/mulch us all? That makes zero sense.
I don't remember anything ever being mentioned about Reapers having another means to get here, apart from the Conduit and what they're using now.
If you think about it, what they've been doing has obviously been working just fine for millennia, and it was just a fluke that someone finally managed to hide a few scientists from them, got back to the citadel and rewrote the code which activates the keepers. Even machines will get complacent over that space of time. It brings up the old adage of if it ain't broke, don't fix it. If something's worked for millennia, you're not gonna wake up one day and thing "oh s**t, we should so think of something else... JUST IN CASE!".
Added on top of that it was a fluke which allowed Sovereign to be exposed, and subsequently destroyed, so they didn't hold up a sign to say "Oh hey, we're coming, put on your party hats!".
#219
Posté 11 février 2010 - 03:50
Then your going to have to make an army if your going to have any chance of fighting the Reapers toe to toe and even then the galactic fleets will probably fail. That's where Shepard the N7 Commando, Cerberus Agent and/or Spectre and his epic team comes in. There will probably be some hint into Reaper or Prothean history which leads Shepard to some sort of "kill switch" or doomsday machine against the Reapers which will just be activated in the nick of time.
Just like in ME2 with your squad, I bet there will be a way to prepare the galaxy and the fleets to an optimal point where they actually have the balance of power in the final showdown. I could imagine the Alliance and Council fleets packing carriers full of Thanix, CTB, and Silaris equiped fighters and similarly equiped frigates keeping the Reaper fleet busy, while the allied fleets (whatever their makeup is) bombard the Reapers in coventional combat with everything else. Since Sovereign's and the Collector's main guns seem to be more focused on hitting big targets, the Reapers could possibly be outmaneuvered by numerous small, agile and highly advanced ships.
Kind of like Babylon 5
#220
Posté 11 février 2010 - 04:16
#221
Posté 11 février 2010 - 04:25
Like how all alien conquering movies end, death by the common cold.
#222
Posté 11 février 2010 - 04:28
Modifié par Space Shot, 11 février 2010 - 04:31 .
#223
Posté 11 février 2010 - 04:57
mothbanquet wrote...
Do you think the Quarians and Geth will ally with each other just like that?
It's a battle for the survival of all beings in the galaxy, remember? At least, I can see them going for a temporarily truce until the Reapers are defeated.. However, in that case, I'm thinking that our actions in Me2 will affect what may happen to them in the end of ME3:
- If you urged the quarians to go to war with the Geth, then maybe they will do so after the reapers are taken care of. In that case, the outcome may differ - like, if you destryed the Geth Virus station, then the main Geth faction is too weakened after the battle against the Reapers and are destroyed by the quarians, but if you infected the heretic faction with the virus, then the Geth faction remains strong even after the battle against the Reapers and the quarians are mostly destroyed as a result.
- If you urged the quarians to not go to war, then a peace/truce of sort is established after the Reapers are defeated and if you did not use the virus agaisnt th eGeth Herectic, then the Quarians and Geth Main Faction cooperates against the Heretic faction.
- if you helped that quarian captain who wants to reprogram the Geth into loyal servants of the quarians, then whether you argused for or against war, this is what happens after the battle against the Reapers and the Geth once again becomes servants of the quarians.
- If you didn't help the captain nor argued for war or peace, then the matter must be adressed in ME3, maybe with Tali being the one who settles the stalemate either way.
... Just some thoguhts
#224
Posté 11 février 2010 - 04:58
AMIRITE?!
#225
Posté 11 février 2010 - 05:02
show the council the reapers really do exist. maybe Aria will help out.
while you are doing this you get word of a super weapon that could be used against the reapers or schematics for one. which you will be going to various planets searching for the peices. you finally retrieve the pieces and make the weapon the reapers arive at the citedal and a mass battle begins.
you arrive and depending on choices of uniting other races aid will come and as you use the super weapon it fails and doesnt work. you could then make a few choices one could be to destroy the citedal and destroy the reapers massed around it in an enormous explosion but kill everyone still there, your death included.
or lure them near that one star when you recruit tali. using yourself as bate and another explosion.
or a weakness is revealed by the super weapon wich you can exploit by boarding one of the reapers.
just throwing out some ideas.
Modifié par Lurker 2277, 11 février 2010 - 05:05 .





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