Matheau wrote...
I'm not sure if ends justify the means applies in this situation. You are giving a demon the chance to potentially possess the potential future Erl of Redcliffe in exchange for a few more spells that ultimately cannot actually kill the Archdemon. You also could potentially alienate the Templars, Circle of Mages, Chantry, and some other organizations just for using those spells.
Most of the game is specifically spent gathering allies to be able to confront the darkspawn, not training to be able to single handedly kill the entire spawn yourself. Blood Mage from an ends justify the means seems to be a negative, not positive choice. If "Kill Archdemon" or "Dark Ritual" were talents in the Blood Mage line you would have a point, but long term wise it hurts the Grey Warden goal more than helps it.
Though, I definitely will concede if there were still a few hundred Grey Wardens in Ferelden, one practicing Blood Magic would not have these negative reprecussions.
If the blood magic spells help in the warden's quest to end the blight, then yes, they do assist in slaying the arch demon. Alienating various groups is unfortunate but secondary in the goal of defeating the blight. The demon already promises to come back "much later" which means it is a zero impact on the current situation with the blight. It will certainly come back later to a rather negative effect, but nowhere near the damage the blight would have done.





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