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Ridiculous Renegade/Paragon Points?


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28 réponses à ce sujet

#1
vigna

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Some decisions are tough, yes. Other decisions seem easy but they give you Renegade/Paragon points for no apparent reason.

I dunno helping the Asari  at all in the Citadel should get you paragon points, but by giving them forged IDs you get renegade points??? That seems silly. So you have to talk the dock lady out of holding them up?

Any more of these I failed to notice?

#2
ToshiStation38

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I know what you mean. I don't really pay attention to renegade/paragon, but it is a little strange. I started a new character and I've recruited Mordin, gone to the Citadel, and am about halfway through Archangel's mission. I've done pretty much every intimdate or renegade interrupt I've come across but I'm still more paragon than renegade.



As I said, I don't care, it's just sort of strange. In ME 1 my character was usually more renegade before all the big decisions (Rachni).

#3
vigna

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Its actually 7 paragon points vs 5 renegade points...yeesh.

#4
ShoepZA

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The two options to hand over your guns on purgatory are basically the same "no way" response, yet one nets you renegade points

#5
Darastryx

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I don't like you need to fill your Paragon/Renegade bar completely if you managed to ****** off Jack or Miranda. I don't think that's even possible to do unless you imported a ME1 character.

#6
WilliamShatner

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The hidden renegade points are terrible.



Also terrible is you get renegade points for helping Liara. Sorry if I want to help my love! Jebus.

#7
Asante81

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What I REALLY had to laugh about was charming every ****ing shop owner on the citadel into giving me a discount and getting +5 paragon for each time doing it. Shouldn't you get renegade for lying around like that?

#8
elmephd1

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vigna wrote...

I dunno helping the Asari  at all in the Citadel should get you paragon points, but by giving them forged IDs you get renegade points???


Which makes perfect sense.

#9
Jigero

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I thought some renegade decisions didn't make any sense, like ones that allowed you to kill some one before you are forced to kill him anyways.

#10
Myrrae

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Also on Purgatory - it's Paragon points to try to negotiate, but Renegade points for saying "So much for doing this for the sake of the galaxy"?? I could see renegade points for 'negotiating' Fifth Element style but... it seemed like they just shoehorned it in to give more points.



I understand the forged IDs in the sense of Paragon = Law abiding citizen and Renegade = Ready to break the rules for a good cause but... sometimes the only way to predict what a choice will be is whether it's high or low on the conversation wheel.

#11
Schneidend

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WilliamShatner wrote...

The hidden renegade points are terrible.

Also terrible is you get renegade points for helping Liara. Sorry if I want to help my love! Jebus.


Well, you're "helping your love" to break the law and kill people. That's certainly not Paragon.

#12
BECC4

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Asante81 wrote...

What I REALLY had to laugh about was charming every ****ing shop owner on the citadel into giving me a discount and getting +5 paragon for each time doing it. Shouldn't you get renegade for lying around like that?


Yeah I kept expecting a shop owner to call me on it or at least someone to notice that every shop was my fave on the citadel!

#13
Gerudan

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Asante81 wrote...

What I REALLY had to laugh about was charming every ****ing shop owner on the citadel into giving me a discount and getting +5 paragon for each time doing it. Shouldn't you get renegade for lying around like that?


At least a reaction from the shopkeepers would've been nice. 

#14
vigna

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elmephd1 wrote...

vigna wrote...

I dunno helping the Asari  at all in the Citadel should get you paragon points, but by giving them forged IDs you get renegade points???


Which makes perfect sense.

I dunno they are basically on a no fly list for no reason. I see that was is technically against the law, but the lady at the desk is just doing stupid, illogical bureacratic garbage to get them on board...its kinda silly.

#15
izmirtheastarach

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vigna wrote...

Some decisions are tough, yes. Other decisions seem easy but they give you Renegade/Paragon points for no apparent reason.

I dunno helping the Asari  at all in the Citadel should get you paragon points, but by giving them forged IDs you get renegade points??? That seems silly. So you have to talk the dock lady out of holding them up?

Any more of these I failed to notice?


Why is helping someone to break the law Paragon?

#16
vigna

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Semantics. Usually helping someone is paragon. Shooting someone in the foot or punching is renegade. It is more subtle....helping is usually a more paragon option. If you sold them the ids I'd see it being more renegade.

#17
Asante81

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vigna wrote...

Semantics. Usually helping someone is paragon. Shooting someone in the foot or punching is renegade. It is more subtle....helping is usually a more paragon option. If you sold them the ids I'd see it being more renegade.


Why not paragon AND renegade?`The system doesn't do "If you get plus there, you'll automatically get minus there". So give us paragon for helping the helpless and renegade for being a bit illegal. I wouldn't care. But helping someone without getting any "Oh you're such a nice person" pat on the back sort of... sucks... :P

#18
Madodaz

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You get renegade for killing ****ing criminals... and paragon for letting them go.



ffs

#19
The Black Ghost

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I hate the ones you get from dialogue. Choosing an option that is only slightly different from the other will bag you renegade points. I got a lot when talking to Grunt for no reason, even though the dialogue sounded paragon.

#20
Geiyu

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ME2 is weird...On my Paragon, I can get 100% Paragon, and about 20% Renegade before I do the Acquire Reaper IFF mission. But on my Renegade, I find that I get around 90% Renegade before going for the IFF, while having about 18-20% Paragon. So it seems you get a lot more Paragon throughout ME2, than you do Renegade.

#21
Agent.0.Fortune

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My problem is... You get paragon points for "hugs for thugs", but you get renegade points for anything from telling a little white lie to gunning someone down in cold blood.



So when it gets to the really tough decisions you either have to be Mother Theresa or Jack the Ripper, if you've been playing Han Solo, you can't win those tough conversations, which wouldn't be a problem except if you don't pick answers based on the ammount of points you get, then you are punished for it later.



If I were to make a suggestion, it would be to allow/encourage a greater diversification of resonses, so you don't just reward the extreme morality types. Do this by greying out responses if Paragon or Renegade is too high, and adding more choice for a more balanced character. Or even better move back to a more traditional 4-point compass alignment system to add more depth.

#22
MadInfiltrator

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I like the way almost everything gets Paragon/Renegade points, but a lot of people do mix it up, as a pretty good number of the dialogue options are similar. What they should do is make a neutrality score, letting you "walk the line". Make it so the score is higher the closer your P/R bars are together.

#23
jklinders

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vigna wrote...

Semantics. Usually helping someone is paragon. Shooting someone in the foot or punching is renegade. It is more subtle....helping is usually a more paragon option. If you sold them the ids I'd see it being more renegade.


Renegade/paragon is not about helping people or being a bully. It more about whether you work within accepted laws and ethics or bend the rules for expediency. Handing fake IDs over subverts teh law of the land and is therefore renegade. Talking the idiot customs officer into acknowledging that the Asari are not geth in disguise is paragon. Both ways are helping, only one can be paragon.

#24
Guest_FaintlyAlarmed_*

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MadInfiltrator wrote...

I like the way almost everything gets Paragon/Renegade points, but a lot of people do mix it up, as a pretty good number of the dialogue options are similar. What they should do is make a neutrality score, letting you "walk the line". Make it so the score is higher the closer your P/R bars are together.


A neutrality score would be awesome - or at least a return to being able to put points into persuasion. I mean, honestly, the implication is that a Shep who isn't either a total **** or a hardcore idealist isn't capable of getting anyone to believe them. Having a level head shouldn't be considered a bad thing.

#25
kglaser

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When you can get Renegade points for getting your eyes examined, it's gone too far.

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