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A few noob questions about mechanics


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#1
Vardlure

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I heard there was a cap for spell resistances, is it 75?  Also does that apply to physical and mental resistance?

Does anyone know where I can find a list of poison, specifically the damage they can do?  I see a lot of poison recipes on vendors but they are extremely non-descriptive so I have no idea how much better one recipe is compared to another.

Does drinking multiple poisons allow them to stack up?

I read that offhand weapons do not proc certain things like paralyze runes etc... has this been fixed?  Does anyone know what the proc chance is on novice vs journeyman vs grandmaster etc runes are?  I assume the chance gets higher with better runes but again, the game is disappointingly lacking in details.

Did they ever fix the "+healing effects received" stat on items?  Does it stack?

Thanks!

Modifié par Vardlure, 07 février 2010 - 12:43 .


#2
Random70

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Vardlure wrote...

I heard there was a cap for spell resistances, is it 75?  Also does that apply to physical and mental resistance?


Elemental Resists cap @ 75. Spell resist can go to 100 with the right gear making you immune to spells but not staff bolts.  Physical & Mental resistance cap at 100 but, at least in the case of physical resistance, it does not make you immune to attacks that check against it.

Vardlure wrote...
Does anyone know where I can find a list of poison, specifically the damage they can do?  I see a lot of poison recipes on vendors but they are extremely non-descriptive so I have no idea how much better one recipe is compared to another.


You can try the dragon age wiki for the info but the better option IMO is to go to dragon age nexus and look for a mod called 'Better Tooltips'.  It adds formulas to tooltips for all spells, talents, etc.

Vardlure wrote...
I read that offhand weapons do not proc certain things like paralyze runes etc... has this been fixed?  Does anyone know what the proc chance is on novice vs journeyman vs grandmaster etc runes are?  I assume the chance gets higher with better runes but again, the game is disappointingly lacking in details.


Only while backstabbing. Despite the animation, you switch hands for each attack but regardless of which hand is attacking the on-hand runes fire every time, the off-hand never. This has not been fixed. Can't help you with the difference between paralyze runes. I'd like to know myself.

Vardlure wrote...
Did they ever fix the "+healing effects received" stat on items?  Does it stack?


Seems like they should stack but we won't know 'till they get around to making it functional.

Modifié par Random70, 07 février 2010 - 02:02 .


#3
Vardlure

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Thank you for the replies. You would think after what... 5 months... they'd have fixed these bugs :/ Looking back it seems like Baldur's Gate series had similiar issues with slow patches with a lot of things never fixed until the mod community took matters into their own hands. Sad.