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Why use a different pistol/rifle/shotgun?


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#1
Riot Ring

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 The only reason I ask this is because I can honestly say, bullets do the same damage no matter what gun in ME2. I havent seen stats, and they dont seem to give anything to imply something will change with a different heavy pistol on hand.

In your opinion, is there truly any reason to use different weapons? I am on insane right now, and even then it doesnt look like it matters.

#2
Plasma Prestige

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The weapons in the game don't need stats to be differentiated. Different guns do have different feels, and it is very easy to notice this when you are in the middle of an intense battle. For example, the Shuriken SMG is much worse then the Tempest, yet they don't have any differentiating descriptions for the most part. The Anti Material Sniper Rifle is a lot better than the Viper or Mantis sniper rifles. You obviously haven't used more than two weapons in the game to make such an idiotic assumption.



To your signature, it is completely idiotic. We didn't spend "too much" money on ME2, in fact many people spent only $60, which is the standard price for any game. I am not saying that Mass Effect 2 doesn't have flaws, but rather that the issues you are having with the game aren't flaws, just your lack of exploration and curiosity while playing the game itself.

#3
SmilingMirror

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Penetration weapons like pistols and sniper rifle do damage to armor

rapid fire weapons like smg's and assault rifles do damage to shields and barriers



if your asking why use a revenant over another A.R. like the avenger, they both have different ranges and pentetration / rate of fire and each time you pick up a rifle all the other rifles become upgraded.



if your asking why use a sniper rifle over a shotgun....same issue. Shotguns are tactically suited to short range while sniper rifles are superior at long range.

#4
Riot Ring

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SmilingMirror wrote...

Penetration weapons like pistols and sniper rifle do damage to armor
rapid fire weapons like smg's and assault rifles do damage to shields and barriers

if your asking why use a revenant over another A.R. like the avenger, they both have different ranges and pentetration / rate of fire and each time you pick up a rifle all the other rifles become upgraded.

if your asking why use a sniper rifle over a shotgun....same issue. Shotguns are tactically suited to short range while sniper rifles are superior at long range.


Setting aside the obvious "shotguns are used at close range" comment (lol btw) , I was referring to the difference in the same kinds of weaponry.

#5
finc.loki

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Riot Ring wrote...

SmilingMirror wrote...

Penetration weapons like pistols and sniper rifle do damage to armor
rapid fire weapons like smg's and assault rifles do damage to shields and barriers

if your asking why use a revenant over another A.R. like the avenger, they both have different ranges and pentetration / rate of fire and each time you pick up a rifle all the other rifles become upgraded.

if your asking why use a sniper rifle over a shotgun....same issue. Shotguns are tactically suited to short range while sniper rifles are superior at long range.


Setting aside the obvious "shotguns are used at close range" comment (lol btw) , I was referring to the difference in the same kinds of weaponry.


How about you play the game to find out.

The difference between the heavy predator pistol (the first one) and the carnifax hand cannon is night and day.
The hand cannon is much more powerful.

Sure once you've upgraded weapon it is seldom any point going back to the older version.
They are usually weaker.
Some classes that differ though.

Sniper rifle's like the mantis and viper are different.
The mantis pack some 263 damage per shot , the Viper is something like 80 per shot I think.
However the Viper has 240 in fire rate and is semi automatic, so it makes up for it that way.

Later you get if you choose it the widow aka mass cannon aka anti material rifle.
It packs 363 damage, but is also a one shot rifle.

If you really don't think there is a difference between the guns in the same category, well nothing can help you.

There is a remarkable difference.

#6
rumination888

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Riot Ring wrote...

 The only reason I ask this is because I can honestly say, bullets do the same damage no matter what gun in ME2. I havent seen stats, and they dont seem to give anything to imply something will change with a different heavy pistol on hand.

In your opinion, is there truly any reason to use different weapons? I am on insane right now, and even then it doesnt look like it matters.


Were you testing the HPs on shielded/barriered enemies? Thats the only thing I can think of that would make you think they do nearly identical damage.

Despite the Predator HP's description, it actually does an even amount of damage to everything. It might be a bug, but its penetration is medium.
The Carnfrex's description is correct. Its penetration is heavy. So against armor, you'll find the Carnifrex's damage to be a lot higher since its base damage is higher.

#7
Riot Ring

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finc.loki wrote...

Riot Ring wrote...

SmilingMirror wrote...

Penetration weapons like pistols and sniper rifle do damage to armor
rapid fire weapons like smg's and assault rifles do damage to shields and barriers

if your asking why use a revenant over another A.R. like the avenger, they both have different ranges and pentetration / rate of fire and each time you pick up a rifle all the other rifles become upgraded.

if your asking why use a sniper rifle over a shotgun....same issue. Shotguns are tactically suited to short range while sniper rifles are superior at long range.


Setting aside the obvious "shotguns are used at close range" comment (lol btw) , I was referring to the difference in the same kinds of weaponry.


How about you play the game to find out.

The difference between the heavy predator pistol (the first one) and the carnifax hand cannon is night and day.
The hand cannon is much more powerful.

Sure once you've upgraded weapon it is seldom any point going back to the older version.
They are usually weaker.
Some classes that differ though.

Sniper rifle's like the mantis and viper are different.
The mantis pack some 263 damage per shot , the Viper is something like 80 per shot I think.
However the Viper has 240 in fire rate and is semi automatic, so it makes up for it that way.

Later you get if you choose it the widow aka mass cannon aka anti material rifle.
It packs 363 damage, but is also a one shot rifle.

If you really don't think there is a difference between the guns in the same category, well nothing can help you.

There is a remarkable difference.


Where did you get those numbers. This is the goal I am trying to reach here. I would hate to think you made them up.

#8
darkcerb

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http://www.gamefaqs....le/944907/58941



seems accurate to me.

#9
Booban

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SmilingMirror wrote...

Penetration weapons like pistols and sniper rifle do damage to armor
rapid fire weapons like smg's and assault rifles do damage to shields and barriers

if your asking why use a revenant over another A.R. like the avenger, they both have different ranges and pentetration / rate of fire and each time you pick up a rifle all the other rifles become upgraded.

if your asking why use a sniper rifle over a shotgun....same issue. Shotguns are tactically suited to short range while sniper rifles are superior at long range.


If I recall correctly, I don't think the game hints agree with you. Rapid fire weapons do more damage to armour than slow fire weapons like pistols and sniper rifle.

50% of the time I switch to use them appropiately, the other 50% is because I ran out of ammunition for that weapon.

And I think he meant the different versions of the weapon. When I get my hand canon, I dont go back to the earlier model. And with each new version its 'number' is higher than the previous, indicating it is better, not just different.

So...I don't find any reason a different version of a weapon than the latest one. Except for heavy weapons.

#10
marakanda

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www.gamefaqs.com/computer/doswin/file/944907/58941

This should explain it.

Modifié par marakanda, 07 février 2010 - 03:38 .


#11
finnithe

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I remember their being a thread that actually had the calculated DPS's of each weapon. Too lazy to find the link though (arghhh no search!!!).



In any case, it's pretty obvious that the Tempest is better than the Shruiken, and that both are very good at taking out shields and barriers. The Canifex is actually better than the Predator at taking out armor, despite the fact that it shoots at a slower rate. There doesn't really need to be that much min-maxing going since there's only 2-3 guns per slot.

#12
_-Greywolf-_

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Riot Ring wrote...

 The only reason I ask this is because I can honestly say, bullets do the same damage no matter what gun in ME2. I havent seen stats, and they dont seem to give anything to imply something will change with a different heavy pistol on hand.

In your opinion, is there truly any reason to use different weapons? I am on insane right now, and even then it doesnt look like it matters.


Before posting somthing stupid it is probably best to do a little research.

http://www.gamefaqs....le/944907/58941

I wonder if you have actually played the game because what you just posted is bull****, if you have played the game and used the different weapons then you should know that sniper rifles do way more damage than an assault rifle, the Carnifex Hand Cannon does much more damage than the Predator Heavy Pistol, sniper rifles are meant to be used at range while the shotgun is for close ups and using the Vindicator Battle Rifle is a totally different kettle of fish to using the Avenger Assault Rifle.

#13
Malthurakesh

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The Gamefaqs chart darkcerb and marakanda (edit: and Greywolf) mentioned should clear things up a lot. The only important things missing from it are the bonuses and penalties the guns have against the different defenses.

Modifié par Malthurakesh, 07 février 2010 - 04:26 .


#14
Maria Caliban

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I'd say that BioWare did a good job of making the differences between different weapon types and weapons of the same class intuitive. The first time I used the 'hand cannon' pistol with my soldier, the previous pistol felt like just a peashooter. The various types of shotguns all felt the same to me though and the Collector’s Edition assault rifle meant you never had to change your AR.

#15
DaPinkMenace

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Research before you post and make yourself look retarded, ******.

#16
finc.loki

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Riot Ring wrote...

finc.loki wrote...

Riot Ring wrote...

SmilingMirror wrote...

Penetration weapons like pistols and sniper rifle do damage to armor
rapid fire weapons like smg's and assault rifles do damage to shields and barriers

if your asking why use a revenant over another A.R. like the avenger, they both have different ranges and pentetration / rate of fire and each time you pick up a rifle all the other rifles become upgraded.

if your asking why use a sniper rifle over a shotgun....same issue. Shotguns are tactically suited to short range while sniper rifles are superior at long range.


Setting aside the obvious "shotguns are used at close range" comment (lol btw) , I was referring to the difference in the same kinds of weaponry.


How about you play the game to find out.

The difference between the heavy predator pistol (the first one) and the carnifax hand cannon is night and day.
The hand cannon is much more powerful.

Sure once you've upgraded weapon it is seldom any point going back to the older version.
They are usually weaker.
Some classes that differ though.

Sniper rifle's like the mantis and viper are different.
The mantis pack some 263 damage per shot , the Viper is something like 80 per shot I think.
However the Viper has 240 in fire rate and is semi automatic, so it makes up for it that way.

Later you get if you choose it the widow aka mass cannon aka anti material rifle.
It packs 363 damage, but is also a one shot rifle.

If you really don't think there is a difference between the guns in the same category, well nothing can help you.

There is a remarkable difference.


Where did you get those numbers. This is the goal I am trying to reach here. I would hate to think you made them up.


Coalesced.ini file

Since there is no dev console or it is locked out, some enterprising people have managed to be able to edit  that file with Hex editors. Someone even made a complete editor to use to edit the coalesced file.
You can literally change all weapon damage mag sizes etc.
Since it is cheating it would be recommended to play the game the normal way the first playthrough to feel exactly what the dev's wanted out of the game.
It's a single player game so at least it only affects the person doing the edit so no different than any other single player game cheat.
Except more complicated to do.

Someone has also then listed all the damage each gun does on some website.

EDIT:
The people above posted the website I meant..

Modifié par finc.loki, 07 février 2010 - 05:11 .


#17
its_you

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would of been nice if all this info was easy to find in game