DigitalLiquid I wrote...
EvilChani wrote...
I disagree. I'm not afraid of change, nor do I hate all change. However, I play video games for recreational purposes. That means that the games I play should be enjoyable. I enjoyed ME1 immensely because of the story and, yes, because of the combat. It was FUN! ME2 has the story, just as ME1 did, and honestly, on the whole, I like the NPC crew in ME2 better than the ME1 crew. What I dislike about ME2 is the combat (they ramped it up and made it too bloody intense at the casual level), the planet scanning (it puts me to sleep) and the lack of choices in weapons and powers. ME2 is highly enjoyable...until I get to a battle, and since there are tons of battles the game isn't as fun to me as ME1 was. I feel stressed out during most of the battles, and being stressed out does not equate to an enjoyable gaming experience.
I'll admit, when I first tried playing ME2 I absolutely hated it. Being a Vanguard in ME1 was awesome; being a vanguard in ME2 sucks ass, to put it bluntly. Once I changed classes, it got more tolerable. I'd say about half the battles are still stressful. The other half are kind of fun because I can destroy everything in my path and only fire my gun a couple of times. Running out of bullets or thermal clips or whatever the hell you want to call them annoys me to death. Were it not for that, I don't think I'd even get pissed during the battles, but knowing that I have such a limited number of shots makes me feel like I could chew steel so I try not to shoot anything for fear that something worse is on the horizon and I'll get caught with my pants down, so to speak.
Anyway, my point is that my problems with ME2 aren't because I hate anything new. Instead, they are because this game is too tense. In their effort to kiss the asses of the people who whined because battle in ME1 wasn't "intense" enough to give them a huge woodie, BioWare has crapped all over the people who play the game and have no desire to feel like we're fighting for our lives every moment of every day. For God's sake, Shepard is supposed to be a supreme badass but lower level mechs give her (or him) problems. It's ludicrous. This isn't Call of Duty where you're playing just another soldier...this is a game where your name strikes fear into people, yet there you are having to duck behind crates because a no-name Krogan is after your head. Screw that. Any no-name, non-important enemies should be fodder for Shepard. Period. And throw in the fact that "new technology" is crap when compared to old tech (come on, we're really supposed to buy this crap that having to change heat sinks gives us some advantage over endless ammo instead of acknowledging the fac that the devs just came up with the idea to suck up to shooter fans who ****ed and moaned about the ease of ME1???) and it just irks me further. I see no reason they couldn't have left some aspects alone and just made the higher levels (hardcore and insanity) flat out impossible so the little boys who like to show off how great their "shooting" skills are (and don't get me started on the fact that, if you handed most of them a real gun they would shoot themselves in the foot while a number of us "people who suck at shooters" could hit the damned target six times before they figured out how to load a real damned gun) could be happy while the rest of us could be happy too. Instead, we get screwed. Am I still playing the game? Yep, but I'm not overly happy. And if ME3 is adjusted to suck even more shooter-fan c**k then I'm going to be even more pissed off.
/end rant
Sorry for the rant, but it felt good.
I beat the game as Vanguard twice, once on Normal, then again on Insanity. I had no problem bringing the smackdown. So on that point i really can't sympathize.
Your second point seems to be around the fact that you think Sheperd should be able to just tank through the enemies while they stand there in fear just because he is who he is. Sorry, but this is a stupid ****ing reason to not like a game. Everybody is entitled to their opinion but...really? This pissed you off that much? The first game had awful combat mechanics, it just didn't work, period. Bioware admitted afterwards that the shooting wasn't what they wanted it to be & almost everybody else agrees.
At the time most people agreed that the game needed improvements, especially in regard to the combat. ME2 the sequel almost everybody wanted, the rest need to stop looking at ME1 with rose-tinted glasses and realise things had to change.
I agree with everything Digital jus said.




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