Average Gatsby wrote...
I tried to show how ineffective the hand cannon was against barriered enemies. I also was trying to show how, when put in a situation where you cannot get access to more ammo, the weakness of the hand cannon really shows. I did spam my abilities, but thats because I was hoping to avoid dying
My first vid has more of what your looking for. For right now, I'm just trying to recreate gameplay situations, not necessarily a lab type situation. I can definitely do that, but I felt like it would be cheating a little bit to divorce the pistols from a real gameplay type situation.
For a straight damage comparison, the hand cannon wins hands down, but I think more factors go into a weapon's qualifier as "better" than a simple damage comparison. I think if that's what your looking for, there is a chart on Gamefaqs that has straight damage comparisons.
My point is that in a game scenario you only need to remove the enemy's defenses (armor/shield/barrier) before you can lay waste to them. The Hand Cannon is designed to quickly remove armor. Why would you use it against barriers? The example is inherently flawed as that is one of the worst things you can use a Hand Cannon to do. Besides, if I want to remove a barrier, why not just use an SMG?
The goal of the Hand Cannon is to remove armor quickly and allow you to follow up with an ability (because you did not use an ability to remove the armor). Any other situation allows another weapon to become superior. The goal of the Predator is ammo efficiency and to provide the player with more bullets to fire at a target. Against weak enemies the Predator does its job better than the Hand Cannon. Against Krogans or most armored enemies on Insanity the Hand Cannon wins. It has nothing to do with DPS and is simply about efficiency.





Retour en haut







