Well so do I, of course! But I don't think we have much to worry about. Bioware will deliver. 'Tis what they do.cdsmith0 wrote...
KujaTheDarkOne2 wrote...
Keelah, thank you. Srsly, why are people so worried about returning squad members?KainrycKarr wrote...
A Blind Bandit wrote...
As long as her name is Vas Normandy and i am her captain then she will stay on my ship.Yazman wrote...
Forest03 wrote...
An admirable movement. It's nice to see so many Tali fans. I like her character, too.
However, it's also important to remember that she is a potential casualty in the Suicide Mission. If anyone truly wants to keep her alive, make sure she survives to meet you again in ME3.
As for future narratives, it seems quite inevitable that Tali will have a minor role in ME3, even if she lives through the Suicide Mission in ME2. Much in the way that Liara and Ashley/Kaidan were casually set aside (for now), Tali must move on, leave Shepard, and bring her valuable knowledge of the Geth (and some of Normandy's technology) to her people. I for one, would be sad to see her go, but her destiny lies elsewhere.
Oh come on now that doesn't make sense at all!
Yeah, her storyline as an LI and a member of Shepard's ship had far too much emphasis on it for Tali to just "move on".
Also, I will post this....AGAIN.
http://ve3tro.com/72...dson-interview/
"Mass Effect 3 has been reported to already be in the planning stages. What things would you like to see improved from the end of the development cycle of Mass Effect 2 to Mass Effect 3?
* I think the biggest thing is first of all the resolution of all the plots, all the decisions players have made throughout. Being able to play and experience all the surviving cast members, all the characters people liked. That’s one big part of it.
The other part though is really down to the feedback we’ll get from fans having played Mass Effect 2. That’s going to be our biggest focus is understanding the way people play our games and trying to make them better based on what they say about them. "
Enough with the negativity.
Because we want a happy ending for Tali and Shep damnit
All Tali fans, read this! IT'S UP TO US TO KEEP TALI ALIVE! 2.0!!
#11626
Posté 12 février 2010 - 04:09
#11627
Posté 12 février 2010 - 04:10
A Blind Bandit wrote...
This is going to sound weird, but does anyone else have Tali as the voice of their conscience, or at least a part of it? There are 3 characters (not necessarily from Mass Effect)and myself that run through my head and help me think. It's... interesting but it is fun sometimes.
My conscience is myself trying to talk in a british accent, makes it rather hard to take him seriously at times.
#11628
Posté 12 février 2010 - 04:10
sergio71785 wrote...
"Hey Zaeed, don't worry, I saw that busted up rifle laying on the desk and I threw it out the trash airlock for you"
....followed by this:
#11629
Posté 12 février 2010 - 04:10
A Blind Bandit wrote...
This is going to sound weird, but does anyone else have Tali as the voice of their conscience, or at least a part of it? There are 3 characters (not necessarily from Mass Effect)and myself that run through my head and help me think. It's... interesting but it is fun sometimes.
Can't say that I do... but there have been times where I'll be talking to some people and I'll imagine the ME convo wheel pop up
#11630
Posté 12 février 2010 - 04:11
I would've been all for killing his nemesis... but I didn't want to let those workers burn. It was more than just the one guy, afterall.Kolaris8472 wrote...
Why did everyone talk him out of killing his nemesis? Even on my "Paragon" character I couldn't really justify it. Taking out the Blue Suns head merc is going to save a lot more lives than one bumbling idiot who could have just jumped down off of whatever he was talking to you from. Maybe he didn't clearly communicate what the dilemma was...
#11631
Posté 12 février 2010 - 04:11
#11632
Posté 12 février 2010 - 04:11
I wish the voices in my head were that awesome. I really do.A Blind Bandit wrote...
This is going to sound weird, but does anyone else have Tali as the voice of their conscience, or at least a part of it? There are 3 characters (not necessarily from Mass Effect)and myself that run through my head and help me think. It's... interesting but it is fun sometimes.
#11633
Posté 12 février 2010 - 04:11
More than one. Some trapped in room.Kolaris8472 wrote...
Why did everyone talk him out of killing his nemesis? Even on my "Paragon" character I couldn't really justify it. Taking out the Blue Suns head merc is going to save a lot more lives than one bumbling idiot who could have just jumped down off of whatever he was talking to you from. Maybe he didn't clearly communicate what the dilemma was...
But did kill Vido. More expediant.
#11634
Posté 12 février 2010 - 04:12
Strangely, I found I never used the flamethrower.thepyro13 wrote...
The_KFD_Case wrote...
KujaTheDarkOne2 wrote...
I wish you could actually talk to him on the Normandy, though. That's always made me sad...The_KFD_Case wrote...
Jake71887 wrote...
KujaTheDarkOne2 wrote...
I've never understood why some still do. I mean she's really rough around the edges, sure... but she's got a heart. She's a good character.
i never understood how people could hate any of the squadmates in ME2... Even Zaeed has his moments
Agreed. Zaeed is actually pretty damn cool once you get him talked out of his single-minded vendetta (for the time being) as Paragon Shepard. Certainly a good man to have on your side in a fight given his encyclopedic volumes of hands-on combat and psychological warfare.
Aye, I think that's where it shows he was a DLC character. Still, he does have some stories to share that help enrich the ME universe.
And on top of all that awesomeness. his mission got me the flamethrower... which was amazing
#11635
Posté 12 février 2010 - 04:12
#11636
Posté 12 février 2010 - 04:13
KujaTheDarkOne2 wrote...
Strangely, I found I never used the flamethrower.thepyro13 wrote...
The_KFD_Case wrote...
KujaTheDarkOne2 wrote...
I wish you could actually talk to him on the Normandy, though. That's always made me sad...The_KFD_Case wrote...
Jake71887 wrote...
KujaTheDarkOne2 wrote...
I've never understood why some still do. I mean she's really rough around the edges, sure... but she's got a heart. She's a good character.
i never understood how people could hate any of the squadmates in ME2... Even Zaeed has his moments
Agreed. Zaeed is actually pretty damn cool once you get him talked out of his single-minded vendetta (for the time being) as Paragon Shepard. Certainly a good man to have on your side in a fight given his encyclopedic volumes of hands-on combat and psychological warfare.
Aye, I think that's where it shows he was a DLC character. Still, he does have some stories to share that help enrich the ME universe.
And on top of all that awesomeness. his mission got me the flamethrower... which was amazing
Agreed. Collector Particle Beam FTW!
#11637
Posté 12 février 2010 - 04:13
I always wondered the same. Fun to mess around with, though.damage incorp96 wrote...
The_KFD_Case wrote...
KujaTheDarkOne2 wrote...
I wish you could actually talk to him on the Normandy, though. That's always made me sad...The_KFD_Case wrote...
Jake71887 wrote...
KujaTheDarkOne2 wrote...
I've never understood why some still do. I mean she's really rough around the edges, sure... but she's got a heart. She's a good character.
i never understood how people could hate any of the squadmates in ME2... Even Zaeed has his moments
Agreed. Zaeed is actually pretty damn cool once you get him talked out of his single-minded vendetta (for the time being) as Paragon Shepard. Certainly a good man to have on your side in a fight given his encyclopedic volumes of hands-on combat and psychological warfare.
Aye, I think that's where it shows he was a DLC character. Still, he does have some stories to share that help enrich the ME universe.
strange question - what's up with the trash compactor in his room?
#11638
Posté 12 février 2010 - 04:13
KujaTheDarkOne2 wrote...
Strangely, I found I never used the flamethrower.
It's pretty good against the hordes of husks.
#11639
Posté 12 février 2010 - 04:13
damage incorp96 wrote...
strange question - what's up with the trash compactor in his room?
I'm not sure. It seems like it's just there for show, as in "Look. We really went in to detail". It's a nice little touch but doesn't seem to really affect the actual game. I liken it to that "push-the-red-button-endlessly" phenomenon that hit the interwebs some years back. The mindless monotony of pressing the buttons somehow producing a pleasant experience.
Modifié par The_KFD_Case, 12 février 2010 - 04:14 .
#11640
Posté 12 février 2010 - 04:14
Collider wrote...
I had him kill his nemesis. It's what I would do in real life. I am trying to earn Zaeed's commitment to the mission, as per agreement. I don't put the slaves there. Vito, as a slaver, deserves to die anyways. Glad he burned to death.
I couldn't burn all the worker there to get Zaeed's loyalty
#11641
Posté 12 février 2010 - 04:14
Hellz yeah! That was seriously the only heavy weapon I ever used after I got it, for both playthroughs so far.MasterMegatron wrote...
KujaTheDarkOne2 wrote...
Strangely, I found I never used the flamethrower.thepyro13 wrote...
The_KFD_Case wrote...
KujaTheDarkOne2 wrote...
I wish you could actually talk to him on the Normandy, though. That's always made me sad...The_KFD_Case wrote...
Jake71887 wrote...
KujaTheDarkOne2 wrote...
I've never understood why some still do. I mean she's really rough around the edges, sure... but she's got a heart. She's a good character.
i never understood how people could hate any of the squadmates in ME2... Even Zaeed has his moments
Agreed. Zaeed is actually pretty damn cool once you get him talked out of his single-minded vendetta (for the time being) as Paragon Shepard. Certainly a good man to have on your side in a fight given his encyclopedic volumes of hands-on combat and psychological warfare.
Aye, I think that's where it shows he was a DLC character. Still, he does have some stories to share that help enrich the ME universe.
And on top of all that awesomeness. his mission got me the flamethrower... which was amazing
Agreed. Collector Particle Beam FTW!
#11642
Posté 12 février 2010 - 04:14
Jake71887 wrote...
KujaTheDarkOne2 wrote...
Strangely, I found I never used the flamethrower.
It's pretty good against the hordes of husks.
Probably should've taken it on the derlict reaper, instead I went through about 2000 revenant LMG rounds. Stupid space zombies
#11643
Posté 12 février 2010 - 04:14
The_KFD_Case wrote...
I'm not sure. It seems like it's just there for show, as in "Look. We really went in to detail". It's a nice little touch but doesn't seem to really affect the actual game. I liken it to that "push-the-red-button-endlessly" phenomenon that hit the interwebs some years back. The mindless monotony of pressing the buttons somehow producing a pleasant experience.
They do the same thing with mice and food pellets...
#11644
Posté 12 février 2010 - 04:15
What happens?!
(Where you are presently, with everyone in the room there there, nothing changed. but a wall is mostly smashed because of said pod
#11645
Posté 12 février 2010 - 04:15
Its fun on husks .... and people, ....and robots,... and aliens (just try it you might like it)KujaTheDarkOne2 wrote...
Strangely, I found I never used the flamethrower.thepyro13 wrote...
The_KFD_Case wrote...
KujaTheDarkOne2 wrote...
I wish you could actually talk to him on the Normandy, though. That's always made me sad...The_KFD_Case wrote...
Jake71887 wrote...
KujaTheDarkOne2 wrote...
I've never understood why some still do. I mean she's really rough around the edges, sure... but she's got a heart. She's a good character.
i never understood how people could hate any of the squadmates in ME2... Even Zaeed has his moments
Agreed. Zaeed is actually pretty damn cool once you get him talked out of his single-minded vendetta (for the time being) as Paragon Shepard. Certainly a good man to have on your side in a fight given his encyclopedic volumes of hands-on combat and psychological warfare.
Aye, I think that's where it shows he was a DLC character. Still, he does have some stories to share that help enrich the ME universe.
And on top of all that awesomeness. his mission got me the flamethrower... which was amazing
#11646
Posté 12 février 2010 - 04:15
Ooh, yeah, that'd make sense. I should bring it the next time I do the Reaper IFF mission.Jake71887 wrote...
KujaTheDarkOne2 wrote...
Strangely, I found I never used the flamethrower.
It's pretty good against the hordes of husks.
...I HATE that mission.
#11647
Posté 12 février 2010 - 04:15
The_KFD_Case wrote...
damage incorp96 wrote...
strange question - what's up with the trash compactor in his room?
I'm not sure. It seems like it's just there for show, as in "Look. We really went in to detail". It's a nice little touch but doesn't seem to really affect the actual game. I liken it to that "push-the-red-button-endlessly" phenomenon that hit the interwebs some years back. The mindless monotony of pressing the buttons somehow producing a pleasant experience.
KFD, like new avatar.
#11648
Posté 12 février 2010 - 04:15
It just wrecks armor. Plus it's just a sweet gun.Jake71887 wrote...
KujaTheDarkOne2 wrote...
Strangely, I found I never used the flamethrower.
It's pretty good against the hordes of husks.
#11649
Posté 12 février 2010 - 04:16
The_KFD_Case wrote...
damage incorp96 wrote...
strange question - what's up with the trash compactor in his room?
I'm not sure. It seems like it's just there for show, as in "Look. We really went in to detail". It's a nice little touch but doesn't seem to really affect the actual game. I liken it to that "push-the-red-button-endlessly" phenomenon that hit the interwebs some years back. The mindless monotony of pressing the buttons somehow producing a pleasant experience.
Anyone also notice the security camera on his desk that is wired up to every room on the Normandy. I thought he was just the hired gun? Shouldn't Miranda have that feed?
#11650
Posté 12 février 2010 - 04:16
KujaTheDarkOne2 wrote...
Yes, that's where it shows it indeed... and it rather hurts.The_KFD_Case wrote...
KujaTheDarkOne2 wrote...
I wish you could actually talk to him on the Normandy, though. That's always made me sad...The_KFD_Case wrote...
Jake71887 wrote...
KujaTheDarkOne2 wrote...
I've never understood why some still do. I mean she's really rough around the edges, sure... but she's got a heart. She's a good character.
i never understood how people could hate any of the squadmates in ME2... Even Zaeed has his moments
Agreed. Zaeed is actually pretty damn cool once you get him talked out of his single-minded vendetta (for the time being) as Paragon Shepard. Certainly a good man to have on your side in a fight given his encyclopedic volumes of hands-on combat and psychological warfare.
Aye, I think that's where it shows he was a DLC character. Still, he does have some stories to share that help enrich the ME universe.But, I mean, we got Shale in DA:O, and "he" was fully fleshed out and integrated into the game. I can't really imagine the end of the Deep Roads section without "him".
I'm willing to listen to any of my party members and will usually give their point of view due consideration (and no, that's not to be interpreted as glib and quickly dismissed). However, I am my own moral compass and paragon Shepard does not disappoint.




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