I loved that decision with the Javelin Mk. II missiles. Such profound decison, with both choices having valid reasoning behind them... But of course I eventually went with saving the people. Though I found it strange that I received no Paragon/Renegade points for either action.The_KFD_Case wrote...
Kolaris8472 wrote...
Why did everyone talk him out of killing his nemesis? Even on my "Paragon" character I couldn't really justify it. Taking out the Blue Suns head merc is going to save a lot more lives than one bumbling idiot who could have just jumped down off of whatever he was talking to you from. Maybe he didn't clearly communicate what the dilemma was...
Logical, true, but try telling that to yourself in person over the screams of the men and women you can save right then and there if you choose to act.
It's a similar story with the hijacked military base that unleashes two Javelin Mk. II nuclear missiles. Save the strategic spaceport (which will allow rebuilding in the long term) or save hundreds of thousands of colonists (resulting in the destruction of the spaceport and the eventual evacuation of the colonists)? That one tore at me because I tend to take the long-term view and strategize but for me it came down to this: Government/military exists to protect it's citizens. While it is possible that saving the colonists might lead to more deaths in the future, there did not appear to be any continuous threat in that area beyond the immediate missile crisis. It would likely be of little comfort to the colonists to hear that they were sacrificed when they could have been saved by the press of a button simply to keep a strategic space port (which I might add, could also be rebuilt if the political will is present to do so). It's all to easy to have lose sight of the people you are supposed to be serving, whether it's in business or in government. They become numbers. When you have the opportunity to make a positive change for a person, it's something of a gift. Shepard echoes the same sentiment while speaking to an Asari on Illium. Not everyone gets the chance to make a difference.
All Tali fans, read this! IT'S UP TO US TO KEEP TALI ALIVE! 2.0!!
#11676
Posté 12 février 2010 - 04:26
#11677
Posté 12 février 2010 - 04:26
MasterMegatron wrote...
Agreed. Collector Particle Beam FTW!
The Cain, baby, the Cain (aka. M-920 Cain)!
#11678
Posté 12 février 2010 - 04:27
HylianTemplar wrote...
Himmelstor wrote...
Express concern over Tali's well being! Help check for suit ruptures.Lord_Moose wrote...
Quick, you are sitting wherever you may be, and this very moment an escape pod SMASHES into your room, causeing a lot of damage, but it remains in your room, not going through any more floors. The pod opens, and a very disoriented Tali'Zorah Vas Normandy exits the pod.
What happens?!
(Where you are presently, with everyone in the room there there, nothing changed. but a wall is mostly smashed because of said pod)
I would also try to hide the pod and once she is ok help her contact the fleet while trying not to get caught by the government because they would experiment on her.
Government would get her over my dead body
#11679
Posté 12 février 2010 - 04:27
Himmelstor wrote...
Not that hard. If Vido escapes, may commit atrocity similar a dozen more times. Better to kill now. Be done with.
We must preserve human lives, no matter the cost... People like Vido can be tracked again
#11680
Posté 12 février 2010 - 04:27
#11681
Posté 12 février 2010 - 04:27
KujaTheDarkOne2 wrote...
I loved that decision with the Javelin Mk. II missiles. Such profound decison, with both choices having valid reasoning behind them... But of course I eventually went with saving the people. Though I found it strange that I received no Paragon/Renegade points for either action.The_KFD_Case wrote...
Kolaris8472 wrote...
Why did everyone talk him out of killing his nemesis? Even on my "Paragon" character I couldn't really justify it. Taking out the Blue Suns head merc is going to save a lot more lives than one bumbling idiot who could have just jumped down off of whatever he was talking to you from. Maybe he didn't clearly communicate what the dilemma was...
Logical, true, but try telling that to yourself in person over the screams of the men and women you can save right then and there if you choose to act.
It's a similar story with the hijacked military base that unleashes two Javelin Mk. II nuclear missiles. Save the strategic spaceport (which will allow rebuilding in the long term) or save hundreds of thousands of colonists (resulting in the destruction of the spaceport and the eventual evacuation of the colonists)? That one tore at me because I tend to take the long-term view and strategize but for me it came down to this: Government/military exists to protect it's citizens. While it is possible that saving the colonists might lead to more deaths in the future, there did not appear to be any continuous threat in that area beyond the immediate missile crisis. It would likely be of little comfort to the colonists to hear that they were sacrificed when they could have been saved by the press of a button simply to keep a strategic space port (which I might add, could also be rebuilt if the political will is present to do so). It's all to easy to have lose sight of the people you are supposed to be serving, whether it's in business or in government. They become numbers. When you have the opportunity to make a positive change for a person, it's something of a gift. Shepard echoes the same sentiment while speaking to an Asari on Illium. Not everyone gets the chance to make a difference.
Yes! In fact, I disctinctly recall pressing the button to save the colonists' residential area and yet in my completed mission log it showed up as having chosen to save the space port! Bug perhaps?
Speaking of such, the Salarian you can agree to gather to packages of intel for on Omega, if you choose the Paragon option of talking him out of his attempt to challenge Aria you get Paragon points and some money (less than if you give him the packages which also earns you Renegade points). Yet if you choose that Paragon version the mission doesn't register as being completed. The other Paragon option is to go and speak to Alto, one of Aria's thugs, and he gives you even less money but you still earn Paragon points. Seemed a bit odd to me since he says we won't be hearing from the Salarian again....
Modifié par The_KFD_Case, 12 février 2010 - 04:30 .
#11682
Posté 12 février 2010 - 04:27
Ah, you truly are the Doctor through and through, Himmelstor. So awesome.Himmelstor wrote...
Not that hard. If Vido escapes, may commit atrocity similar a dozen more times. Better to kill now. Be done with.The_KFD_Case wrote...
Kolaris8472 wrote...
Why did everyone talk him out of killing his nemesis? Even on my "Paragon" character I couldn't really justify it. Taking out the Blue Suns head merc is going to save a lot more lives than one bumbling idiot who could have just jumped down off of whatever he was talking to you from. Maybe he didn't clearly communicate what the dilemma was...
Logical, true, but try telling that to yourself in person over the screams of the men and women you can save right then and there if you choose to act.
It's a similar story with the hijacked military base that unleashes two Javelin Mk. II nuclear missiles. Save the strategic spaceport (which will allow rebuilding in the long term) or save hundreds of thousands of colonists (resulting in the destruction of the spaceport and the eventual evacuation of the colonists)? That one tore at me because I tend to take the long-term view and strategize but for me it came down to this: Government/military exists to protect it's citizens. While it is possible that saving the colonists might lead to more deaths in the future, there did not appear to be any continuous threat in that area beyond the immediate missile crisis. It would likely be of little comfort to the colonists to hear that they were sacrificed when they could have been saved by the press of a button simply to keep a strategic space port (which I might add, could also be rebuilt if the political will is present to do so). It's all to easy to have lose sight of the people you are supposed to be serving, whether it's in business or in government. They become numbers. When you have the opportunity to make a positive change for a person, it's something of a gift. Shepard echoes the same sentiment while speaking to an Asari on Illium. Not everyone gets the chance to make a difference.
#11683
Posté 12 février 2010 - 04:28
Should have never left.
#11684
Posté 12 février 2010 - 04:28
HylianTemplar wrote...
Himmelstor wrote...
Express concern over Tali's well being! Help check for suit ruptures.Lord_Moose wrote...
Quick, you are sitting wherever you may be, and this very moment an escape pod SMASHES into your room, causeing a lot of damage, but it remains in your room, not going through any more floors. The pod opens, and a very disoriented Tali'Zorah Vas Normandy exits the pod.
What happens?!
(Where you are presently, with everyone in the room there there, nothing changed. but a wall is mostly smashed because of said pod)
I would also try to hide the pod and once she is ok help her contact the fleet while trying not to get caught by the government because they would experiment on her.
They'd get her when they walk over my corpse to do it. And I intend to make sure they pay heavily for trying. I will not allow them to desecrate Tali with their filthy hands!
#11685
Posté 12 février 2010 - 04:28
The_KFD_Case wrote...
MasterMegatron wrote...
Agreed. Collector Particle Beam FTW!
The Cain, baby, the Cain (aka. M-920 Cain)!
What's up with the Cain, haven't been able to fire it. It just hisses a little.
#11686
Posté 12 février 2010 - 04:29
MasterMegatron wrote...
HylianTemplar wrote...
Himmelstor wrote...
Express concern over Tali's well being! Help check for suit ruptures.Lord_Moose wrote...
Quick, you are sitting wherever you may be, and this very moment an escape pod SMASHES into your room, causeing a lot of damage, but it remains in your room, not going through any more floors. The pod opens, and a very disoriented Tali'Zorah Vas Normandy exits the pod.
What happens?!
(Where you are presently, with everyone in the room there there, nothing changed. but a wall is mostly smashed because of said pod)
I would also try to hide the pod and once she is ok help her contact the fleet while trying not to get caught by the government because they would experiment on her.
They'd get her when they walk over my corpse to do it. And I intend to make sure they pay heavily for trying. I will not allow them to desecrate Tali with their filthy hands!
Damn straight, agree fully
#11687
Posté 12 février 2010 - 04:29
damage incorp96 wrote...
What's up with the Cain, haven't been able to fire it. It just hisses a little.
You need a 100% charge before it'll fire.
#11688
Posté 12 février 2010 - 04:30
damage incorp96 wrote...
The_KFD_Case wrote...
MasterMegatron wrote...
Agreed. Collector Particle Beam FTW!
The Cain, baby, the Cain (aka. M-920 Cain)!
What's up with the Cain, haven't been able to fire it. It just hisses a little.
You need enough Heavy Weapon Ammo for it to be at 100%
#11689
Posté 12 février 2010 - 04:30
damage incorp96 wrote...
The_KFD_Case wrote...
MasterMegatron wrote...
Agreed. Collector Particle Beam FTW!
The Cain, baby, the Cain (aka. M-920 Cain)!
What's up with the Cain, haven't been able to fire it. It just hisses a little.
It needs to be at 100% at least. I've gotten it to 175%, which may be its max. I bet its 200%, with all the Heavy Weapon ammo upgrades.
#11690
Posté 12 février 2010 - 04:30
HylianTemplar wrote...
Himmelstor wrote...
Express concern over Tali's well being! Help check for suit ruptures.Lord_Moose wrote...
Quick, you are sitting wherever you may be, and this very moment an escape pod SMASHES into your room, causeing a lot of damage, but it remains in your room, not going through any more floors. The pod opens, and a very disoriented Tali'Zorah Vas Normandy exits the pod.
What happens?!
(Where you are presently, with everyone in the room there there, nothing changed. but a wall is mostly smashed because of said pod)
I would also try to hide the pod and once she is ok help her contact the fleet while trying not to get caught by the government because they would experiment on her.
Yes, good idea
#11691
Posté 12 février 2010 - 04:30
thepyro13 wrote...
Government would get her over my dead body
10 creds says that Obama's played mass effect1/2 and would get a hang on the situation.
Complete Media Blackout on this is absolutley required, with as few people knowing about this as possible, otherwise i'd have to fight all of you for her :3
#11692
Posté 12 février 2010 - 04:30
Woah, really? I wonder if it said that in my mission log too... don't think I checked. If so, I'd definitely say it's a bug.The_KFD_Case wrote...
KujaTheDarkOne2 wrote...
I loved that decision with the Javelin Mk. II missiles. Such profound decison, with both choices having valid reasoning behind them... But of course I eventually went with saving the people. Though I found it strange that I received no Paragon/Renegade points for either action.The_KFD_Case wrote...
Kolaris8472 wrote...
Why did everyone talk him out of killing his nemesis? Even on my "Paragon" character I couldn't really justify it. Taking out the Blue Suns head merc is going to save a lot more lives than one bumbling idiot who could have just jumped down off of whatever he was talking to you from. Maybe he didn't clearly communicate what the dilemma was...
Logical, true, but try telling that to yourself in person over the screams of the men and women you can save right then and there if you choose to act.
It's a similar story with the hijacked military base that unleashes two Javelin Mk. II nuclear missiles. Save the strategic spaceport (which will allow rebuilding in the long term) or save hundreds of thousands of colonists (resulting in the destruction of the spaceport and the eventual evacuation of the colonists)? That one tore at me because I tend to take the long-term view and strategize but for me it came down to this: Government/military exists to protect it's citizens. While it is possible that saving the colonists might lead to more deaths in the future, there did not appear to be any continuous threat in that area beyond the immediate missile crisis. It would likely be of little comfort to the colonists to hear that they were sacrificed when they could have been saved by the press of a button simply to keep a strategic space port (which I might add, could also be rebuilt if the political will is present to do so). It's all to easy to have lose sight of the people you are supposed to be serving, whether it's in business or in government. They become numbers. When you have the opportunity to make a positive change for a person, it's something of a gift. Shepard echoes the same sentiment while speaking to an Asari on Illium. Not everyone gets the chance to make a difference.
Yes! In fact, I disctinctly recall pressing the button to save the colonists' residential area and yet in my completed mission log it showed up as having chosen to save the space port! Bug perhaps?
The main reason I know you don't get points is 'cause on my Renegade playthrough I was specifically trying to accrue Renegade points so I could pick Morinth.. (I was too nice to Tali, dammit! Left me with too little Renegade! XD) I thought for sure that mission would give me some points, but then I did it, and... nothing!
#11693
Posté 12 février 2010 - 04:30
damage incorp96 wrote...
The_KFD_Case wrote...
MasterMegatron wrote...
Agreed. Collector Particle Beam FTW!
The Cain, baby, the Cain (aka. M-920 Cain)!
What's up with the Cain, haven't been able to fire it. It just hisses a little.
Probably needs ammo. Gotta be close to 100% to fire it once. Destroys everything, but make sure you don't miss
#11694
Posté 12 février 2010 - 04:30
I almost killed myself the first time I used it <_<Jake71887 wrote...
damage incorp96 wrote...
What's up with the Cain, haven't been able to fire it. It just hisses a little.
You need a 100% charge before it'll fire.
#11695
Posté 12 février 2010 - 04:31
MasterMegatron wrote...
Lord_Moose wrote...
Quick, you are sitting wherever you may be, and this very moment an escape pod SMASHES into your room, causeing a lot of damage, but it remains in your room, not going through any more floors. The pod opens, and a very disoriented Tali'Zorah Vas Normandy exits the pod.
What happens?!
(Where you are presently, with everyone in the room there there, nothing changed. but a wall is mostly smashed because of said pod)
HOLY S***! You okay in there? Jesus Christ, my room... AAAAH!
Damn it all to hell woman! Do you have ANY idea how much insurance paperwork I'm going to have to go through?!?
#11696
Posté 12 février 2010 - 04:31
nitefyre410 wrote...
Ok I am never leaving the happy place that is tali thread again... I was in the Why mordin Dies thread and my blood pressure is going up from the Stupidity of a hold the line score that no one seems to be able to produce as a number.. I am going to stay in here where is nice and peaceful with my Tali...
Should have never left.
Yeah i have noticed that as well......this is the best group.
#11697
Posté 12 février 2010 - 04:31
No, you never should have. Never leave the Tali love if you can avoid it. ^____^nitefyre410 wrote...
Ok I am never leaving the happy place that is tali thread again... I was in the Why mordin Dies thread and my blood pressure is going up from the Stupidity of a hold the line score that no one seems to be able to produce as a number.. I am going to stay in here where is nice and peaceful with my Tali...
Should have never left.
#11698
Posté 12 février 2010 - 04:32
AkA-AmdusciA wrote...
I almost killed myself the first time I used it <_<Jake71887 wrote...
damage incorp96 wrote...
What's up with the Cain, haven't been able to fire it. It just hisses a little.
You need a 100% charge before it'll fire.
lol I DID kill myself the first time I used it... Damn husk ran in front of me right as it fired.... <_<
#11699
Posté 12 février 2010 - 04:32
damage incorp96 wrote...
The_KFD_Case wrote...
damage incorp96 wrote...
strange question - what's up with the trash compactor in his room?
I'm not sure. It seems like it's just there for show, as in "Look. We really went in to detail". It's a nice little touch but doesn't seem to really affect the actual game. I liken it to that "push-the-red-button-endlessly" phenomenon that hit the interwebs some years back. The mindless monotony of pressing the buttons somehow producing a pleasant experience.
Anyone also notice the security camera on his desk that is wired up to every room on the Normandy. I thought he was just the hired gun? Shouldn't Miranda have that feed?
I noticed it too. You can sift through the various cameras on the Normandy. I suspect Miranda has her own access connection in her quarters.
#11700
Posté 12 février 2010 - 04:32
You'd never beat me. I am the fiercest of warriors when defending mah Tali.Lord_Moose wrote...
thepyro13 wrote...
Government would get her over my dead body
10 creds says that Obama's played mass effect1/2 and would get a hang on the situation.
Complete Media Blackout on this is absolutley required, with as few people knowing about this as possible, otherwise i'd have to fight all of you for her :3




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