AddoExAtrum wrote...
Archonsg wrote...
The_KFD_Case wrote...
I stopped with "Insanity" early on. It simply was not fun and that's the main reason I play games: To enjoy the experience and have fun. Too much repetition and near mindless grinding kills that spirit for me.
IF only everyone who plays that mode and complains that its too difficult had your perspective. Its fun only if you feel its fun and want to beat it, otherwise there's nothing wrong with dropping the level down so that its still *FUN* Doing so does not mean you are "less" a gamer or skilled, its just isn't your thing.
For others like me, who did stick with it, we gained through pain ...so to speak, and to be honest, I did it twice, once for each of my "cannon" characters (paragon / renegade...both of whom romanced Tali...of course) and have now set the difficulty back to "normal" so that I don't have to wade through a bunch of reloads because i was a fraction slow with my twitch finger to play my other "for fun" characters.
Actually KFD the only reason to play Insanity or Hardcore is to get the Geth pulse rifle out of the Tali recruitment mission I think. Nothing else really changes and I have played Insanity on Soldier, Sentinel, and Adept.
Nice side note you can just do Insanity for Tali's mission only and still get the rifle
All fair points and I concur. Incidentally, I had hoped that simply by bumping up the difficulty on Haelstrom I would be able to get the Geth rifle. Glad to read that may in fact work (it's what I had planned to do on my second play through).
I can appreciate and relate to the idea of gaining something more from it by toughing it out. It's what I did in regards to visiting, scanning and mining every single planet, asteroid and ship in ME2.
Modifié par The_KFD_Case, 15 février 2010 - 09:26 .




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