Aller au contenu

Samara thread


  • Veuillez vous connecter pour répondre
13634 réponses à ce sujet

#3851
Guest_JohnnyDollar_*

Guest_JohnnyDollar_*
  • Guests

yorkj86 wrote...
I like ME2's combat system more, but I want the combat areas to be larger and more varied.  I don't want to walk in to an area filled with crates stacked waist-high and know immediately to take cover.  That's poor design. 

I hear it is the GOW cover system.

yorkj86 wrote...
In addition, I'd like for areas to be large enough so that I can attack from multiple positions. Mordin's recruitment mission is a good example of this.  When you're heading to Mordin's clinic, and you're fighting your way through the Blue Suns, there are places where you can attack the enemy around the side, or sneak up to fire down on the enemy from a balcony, rendering their cover completely useless.  That's great.  Then, there are other missions, where the whole thing is just one long hallway, and manuevering and tactics amount to walking around a support beam or wall.

My favorite mission as far as combat and fighting area is Korlus.  I love that mission.  Secondly for me would probably be Thane's recruitment mission off of the top of my head.

yorkj86 wrote...
Lastly, I hate the curent heat-sink system.  The way it was originally designed for ME2, weapons still had unlimited ammo.  You could fire full-auto and eject the heat-sink clip to instantly cool down your weapon, or you could wait for the weapon to cool down for strategic firing.  Firing in controlled, aimed bursts wouldn't cause the weapon to heat up so fast that you would have to use either method to keep it cool.

I remember when an Asari merc used Reave on me during Kasumi's mission when her shields were down to keep herself alive.  She used it to regain some health.  That surprised me.  That's actual AI.  Why aren't changes like this being made retroactively, instead of being implemented incrementally from DLC to DLC?

I wish they would patch the rest of the game to include flashbangs from the enemy.  I didn't notice Reave being used.  That is interesting.

#3852
NICKjnp

NICKjnp
  • Members
  • 5 048 messages

yorkj86 wrote...

This is Commander Squinty, my Shepard.   His name is self-explanatory.

Posted Image


face code?

#3853
Guest_JohnnyDollar_*

Guest_JohnnyDollar_*
  • Guests

yorkj86 wrote...

BlackMetal wrote...

JohnnyDollar wrote...

BlackMetal wrote...
I like both combat systems almost equally, ME1 is more Tactical but ME2 is more fluid and focused on intense action.

If i had my way ME2's combat system would stay for ME3 but incoporate more RPG elements into it.

Yeah ME3 should be a little larger IMO.  Keep the amount of combat we have, but add more RPG with more extensive dialog IMO.

Yes definintly more dialogue, that is the most important aspect for me.


Definitely.  Despite everything that I typed earlier, I would take more dialogue and involved character interaction, even if it meant a copied-and-pasted version of the combat system from ME2 in ME3.

Blasphemy!  Let's not even talk about the copy pasting that was done in ME1.  More dialog yes, copy and paste?  *shudders*

#3854
Guest_yorkj86_*

Guest_yorkj86_*
  • Guests

NICKjnp wrote...

yorkj86 wrote...

This is Commander Squinty, my Shepard.   His name is self-explanatory.

Posted Image


face code?


It doesn't work :(  I imported him from ME1, and the ID Code ME2 assigns to him produces a completely different (uglier) face.

EDIT:  I imported him from ME1, not ME2.  Woops.

Modifié par yorkj86, 18 avril 2010 - 08:35 .


#3855
Guest_JohnnyDollar_*

Guest_JohnnyDollar_*
  • Guests

NICKjnp wrote...

I always use Sheploo for male Shepard... he looks much better than any of the other character models.

For female I usualy go with a variation of the first character model (not the default).

I have the default for all of my males but one.  The default female does not look good at all to me.  I have to customize my FemShep.

#3856
Guest_JohnnyDollar_*

Guest_JohnnyDollar_*
  • Guests

BlackMetal wrote...
I have never done a female shepard, 4 males in ME1 and 6 in ME2.

I didn't start doing it myself until ME2.  I could not stand looking at FemShep from behind while she ran in ME1.  Fortunately Bioware improved that aspect and made it more attractive to me anyway.

#3857
NICKjnp

NICKjnp
  • Members
  • 5 048 messages

JohnnyDollar wrote...

NICKjnp wrote...

I always use Sheploo for male Shepard... he looks much better than any of the other character models.

For female I usualy go with a variation of the first character model (not the default).

I have the default for all of my males but one.  The default female does not look good at all to me.  I have to customize my FemShep.


Yeah... I really hope they pay a model to use her likeness for ME3.  Incidentaly... the dress you get from Kasumi's loyalty mission shows Femshep to be like a fitness model.  Strong shoulders and arms.

#3858
NICKjnp

NICKjnp
  • Members
  • 5 048 messages

JohnnyDollar wrote...

BlackMetal wrote...
I have never done a female shepard, 4 males in ME1 and 6 in ME2.

I didn't start doing it myself until ME2.  I could not stand looking at FemShep from behind while she ran in ME1.  Fortunately Bioware improved that aspect and made it more attractive to me anyway.


So default space racist femshep for your ME2 characters?

#3859
Guest_yorkj86_*

Guest_yorkj86_*
  • Guests

NICKjnp wrote...

JohnnyDollar wrote...

NICKjnp wrote...

I always use Sheploo for male Shepard... he looks much better than any of the other character models.

For female I usualy go with a variation of the first character model (not the default).

I have the default for all of my males but one.  The default female does not look good at all to me.  I have to customize my FemShep.


Yeah... I really hope they pay a model to use her likeness for ME3.  Incidentaly... the dress you get from Kasumi's loyalty mission shows Femshep to be like a fitness model.  Strong shoulders and arms.


I saw that.  I find that it makes FemShep look attractive, and sets her apart from the other female models, none of which have muscles.   Strong women.  Do want.  Probably one reason I like Samara, too :whistle:

#3860
Guest_JohnnyDollar_*

Guest_JohnnyDollar_*
  • Guests

NICKjnp wrote...
All the time (I have squad power usage turned off for that reason).  A Vanguard with lift field and area reave can be devistating when you have Miranda and Garrus(shielded opponents) or Samara and Thane (armor/barrier opponents) with you on Insanity.

Do you have the squadpowers quick slotted, or do you bring up the hud?

#3861
Guest_JohnnyDollar_*

Guest_JohnnyDollar_*
  • Guests

yorkj86 wrote...

Are we posting our Shepards?  If so, this is Commander Squinty, my Shepard.   His name is self-explanatory.

Posted Image

Ah a little squinty, but not real squinty.

#3862
NICKjnp

NICKjnp
  • Members
  • 5 048 messages

JohnnyDollar wrote...

NICKjnp wrote...
All the time (I have squad power usage turned off for that reason).  A Vanguard with lift field and area reave can be devistating when you have Miranda and Garrus(shielded opponents) or Samara and Thane (armor/barrier opponents) with you on Insanity.

Do you have the squadpowers quick slotted, or do you bring up the hud?


360 player... but with the 360 you can bring up the hud and fire a power in under a second.

#3863
Guest_JohnnyDollar_*

Guest_JohnnyDollar_*
  • Guests

NICKjnp wrote...

JohnnyDollar wrote...

BlackMetal wrote...
I have never done a female shepard, 4 males in ME1 and 6 in ME2.

I didn't start doing it myself until ME2.  I could not stand looking at FemShep from behind while she ran in ME1.  Fortunately Bioware improved that aspect and made it more attractive to me anyway.

So default space racist femshep for your ME2 characters?

?
Elaborate please...

#3864
NICKjnp

NICKjnp
  • Members
  • 5 048 messages

JohnnyDollar wrote...

NICKjnp wrote...

JohnnyDollar wrote...

BlackMetal wrote...
I have never done a female shepard, 4 males in ME1 and 6 in ME2.

I didn't start doing it myself until ME2.  I could not stand looking at FemShep from behind while she ran in ME1.  Fortunately Bioware improved that aspect and made it more attractive to me anyway.

So default space racist femshep for your ME2 characters?

?
Elaborate please...


Did you import a ME1 paragon femshep or did you start with the default council killer?

#3865
Guest_JohnnyDollar_*

Guest_JohnnyDollar_*
  • Guests

NICKjnp wrote...
Yeah... I really hope they pay a model to use her likeness for ME3.  Incidentaly... the dress you get from Kasumi's loyalty mission shows Femshep to be like a fitness model.  Strong shoulders and arms.

yorkj86 wrote...
I saw that.  I find that it makes FemShep look attractive, and sets her apart from the other female models, none of which have muscles.   Strong women.  Do want.  Probably one reason I like Samara, too :whistle:

Ummm, I like mine to be more petite and feminine myself.  I noticed that also with the Kasumi mission, and wasn't too crazy about her exaggerated contours.

Modifié par JohnnyDollar, 18 avril 2010 - 08:50 .


#3866
Guest_JohnnyDollar_*

Guest_JohnnyDollar_*
  • Guests

NICKjnp wrote...

JohnnyDollar wrote...

NICKjnp wrote...

JohnnyDollar wrote...

BlackMetal wrote...
I have never done a female shepard, 4 males in ME1 and 6 in ME2.

I didn't start doing it myself until ME2.  I could not stand looking at FemShep from behind while she ran in ME1.  Fortunately Bioware improved that aspect and made it more attractive to me anyway.

So default space racist femshep for your ME2 characters?

?
Elaborate please...


Did you import a ME1 paragon femshep or did you start with the default council killer?

I downloaded a save file from ME saves dot com.  I playthroughed once with her, then I modified all of the flaggs with the save editor and used that as my preferred ME FemShep in the following playthrough.

#3867
Guest_JohnnyDollar_*

Guest_JohnnyDollar_*
  • Guests
Out of curiosity, has anyone modified their Femshep to where she has Samara's head?

#3868
BlackMetal

BlackMetal
  • Members
  • 666 messages

JohnnyDollar wrote...

Out of curiosity, has anyone modified their Femshep to where she has Samara's head?

Posted Image

#3869
Guest_JohnnyDollar_*

Guest_JohnnyDollar_*
  • Guests

BlackMetal wrote...

JohnnyDollar wrote...

Out of curiosity, has anyone modified their Femshep to where she has Samara's head?

Posted Image

You obviously haven't looked at some of the modifications that players have done to their characters.:P

#3870
BlackMetal

BlackMetal
  • Members
  • 666 messages

JohnnyDollar wrote...

BlackMetal wrote...

JohnnyDollar wrote...

Out of curiosity, has anyone modified their Femshep to where she has Samara's head?

Posted Image

You obviously haven't looked at some of the modifications that players have done to their characters.:P


I've seen some, i'd just think it would be hiliarious if you heard shepard's voice comming from Samara.

Im unable to mod anything because i has an Xbox360

#3871
Guest_JohnnyDollar_*

Guest_JohnnyDollar_*
  • Guests

BlackMetal wrote...

JohnnyDollar wrote...

BlackMetal wrote...

JohnnyDollar wrote...

Out of curiosity, has anyone modified their Femshep to where she has Samara's head?

Posted Image

You obviously haven't looked at some of the modifications that players have done to their characters.:P


I've seen some, i'd just think it would be hiliarious if you heard shepard's voice comming from Samara.

Im unable to mod anything because i has an Xbox360

MS should make the 360 modular and upgradable if the same model is going to be around for very long.  I am not too familiar with it, so if I am off base here, then let me know.
And it stands now with ME anyways, the PC has a big advantage over the 360.

Modifié par JohnnyDollar, 18 avril 2010 - 09:35 .


#3872
adriano_c

adriano_c
  • Members
  • 1 318 messages

JohnnyDollar wrote...

Out of curiosity, has anyone modified their Femshep to where she has Samara's head?


Yes, the process (body + head) is easier for strictly off-ship stuff, though.

Onboard, it's simple to get the body of NPCs, but using the heads requires a bit more work (that's frankly beyond my understanding/inclination to learn).

#3873
BlackMetal

BlackMetal
  • Members
  • 666 messages

JohnnyDollar wrote...

BlackMetal wrote...

JohnnyDollar wrote...

BlackMetal wrote...

JohnnyDollar wrote...

Out of curiosity, has anyone modified their Femshep to where she has Samara's head?

Posted Image

You obviously haven't looked at some of the modifications that players have done to their characters.:P


I've seen some, i'd just think it would be hiliarious if you heard shepard's voice comming from Samara.

Im unable to mod anything because i has an Xbox360

MS should make the 360 modular and upgradable if the same model is going to be around for very long.  I am not too familiar with it, so if I am off base here, then let me know.
And it stands now with ME anyways, the PC has a big advantage over the 360.


Yeah i would much rather own the ME sereis on my PC if it wasn't a piece of ****.Posted Image

#3874
Jackal904

Jackal904
  • Members
  • 2 244 messages

JohnnyDollar wrote...

NICKjnp wrote...
Yeah... I really hope they pay a model to use her likeness for ME3.  Incidentaly... the dress you get from Kasumi's loyalty mission shows Femshep to be like a fitness model.  Strong shoulders and arms.

yorkj86 wrote...
I saw that.  I find that it makes FemShep look attractive, and sets her apart from the other female models, none of which have muscles.   Strong women.  Do want.  Probably one reason I like Samara, too :whistle:

Ummm, I like mine to be more petite and feminine myself.  I noticed that also with the Kasumi mission, and wasn't too crazy about her exaggerated contours.


I thought it was funny and awesome.  Seeing her in a dress felt so strange, but seeing her muscular arms felt so right. She's a soldier, even in a dress she's supposed to look like she can kick your ass. Posted Image

#3875
Guest_JohnnyDollar_*

Guest_JohnnyDollar_*
  • Guests

adriano_c wrote...

JohnnyDollar wrote...

Out of curiosity, has anyone modified their Femshep to where she has Samara's head?


Yes, the process (body + head) is easier for strictly off-ship stuff, though.

Onboard, it's simple to get the body of NPCs, but using the heads requires a bit more work (that's frankly beyond my understanding/inclination to learn).

I was just curious if someone had uploaded a pic or vid.  I have not done any searching for it on the web.  I not too inclined myself to learn either.^_^

Edit:  I have thought about modifiying a few of the characters though just for the heck of it.

Modifié par JohnnyDollar, 18 avril 2010 - 09:56 .