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#6701
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NICKjnp wrote...
Warp ammo does double damage to enemies who are being affected by pull, singularity or slam (which is a pointless power because it doesn't have a long duration).  It doesn't matter if they are organic or not.

Ok I gotcha.

I would think that ap ammo would be better for stripping armor though, especially husks, because once their armor is stripped, any biotics kill them.

I would think that on the Derelect Reaper, that AP ammo would be the
best.  I guess you hit the Scions with sigularity and then shoot em with
your warp ammo though right?

That throw field that Samara has, is good for husks once you strip their
armor also.:P

#6702
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Pacifien wrote...

JohnnyDollar wrote...
I don't fool with squad ammo poweres any more because that damn glitch that Bioware had not patched yet.

Which glitch is that? I haven't had a problem since I learned how to get rid of Thane's bloody shredder ammo.

I love Reave, but only when Samara uses it. She's, like, a super biotic. It makes sense that she has this insanely powerful biotic attack. Overpowered for Shepard to be using it.

If you have squadmates with squad ammo power, they will constantly turn it on in battle  over-riding your ammo power.  They will also over-ride Shep's squad ammo power for their own ammo power.  I have heard that if you have both squad members that both have squad ammo power with you, that they will constantly go back and forth and are unable to use their other powers.

On topic:  I kinda wish Samara had an ammo power sometimes.:P

Modifié par JohnnyDollar, 16 mai 2010 - 06:33 .


#6703
Pacifien

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NICKjnp wrote...
I love using it (then again I play biotics... and vanguards need a damage type biotic power).

It's called Charge. :P

Just a personal choice not to use Reave. I think some would call Energy Drain equally overpowered, but I like having it on my Infiltrator.

#6704
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7Makaveli wrote...

Samara: Shepard

Shepard: Hey, can you teach me Reave?

Samara:..why?

Shepard: It would help me out of a few jams

Samara: Under one condition. If we are both on the battlefield, only I may use it

Shepard:.....k deal.

*later on the battlefield*

Samara & Shepard: Reave!

Shepard: Jinx!

Samara: <_<

I wish you could do a Reave/Warp explosion with Samara.  Or a Reave/Reave explosion.

#6705
7Makaveli

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JohnnyDollar wrote...
On topic:  I kinda wish Samara had an ammo power sometimes.:P


Image IPB

#6706
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Pacifien wrote...
Just a personal choice not to use Reave. I think some would call Energy Drain equally overpowered, but I like having it on my Infiltrator.

I go back and forth between Reave and Energy Drain with infiltrator depending on the missions.  I never thought of Energy Drain being overpowered though.  The shield benefit that you get doesn't seem to be very substantial, and the damage done to the enemy shields seems to be about the same as overload.  Overload will make flammable/explosive objects explode also.

I would put Samara in a pure Biotic Adept class.:P

Modifié par JohnnyDollar, 16 mai 2010 - 06:41 .


#6707
7Makaveli

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Does anyone use shockwave? I feel like I'm the only one that abuses that lol, its really bides time for cooldown/recharging.

Oh, and on derelict reaper, things never hit the ground around me lol

Modifié par 7Makaveli, 16 mai 2010 - 06:42 .


#6708
BlackMetal

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7Makaveli wrote...

Does anyone use shockwave? I feel like I'm the only one that abuses that lol, its really bides time for cooldown/recharging.

Oh, and on derelict reaper, things never hit the ground around me lol


I abused the hell out of shockwave on my last playthrough, when you extend its radius it is amazing.

Husks are turned into bowling pins with it.Image IPB

#6709
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7Makaveli wrote...

Does anyone use shockwave? I feel like I'm the only one that abuses that lol, its really bides time for cooldown/recharging.

Oh, and on derelict reaper, things never hit the ground around me lol

On Veteran and below, Area Shockwave is excellent for crowd control.  It will kill groups of husks.

If you could exchange one of Samara's powers with another Biotic power, what would they be?

Modifié par JohnnyDollar, 16 mai 2010 - 06:45 .


#6710
7Makaveli

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JohnnyDollar wrote...

7Makaveli wrote...

Does anyone use shockwave? I feel like I'm the only one that abuses that lol, its really bides time for cooldown/recharging.

Oh, and on derelict reaper, things never hit the ground around me lol

On Veteran and below, Area Shockwave is excellent for crowd control.  It will kill groups of husks.

If you could exchange one of Samara's powers with another Biotic power, what would they be?


None other than pull for....COMBAT DRONE! Justicar drone FTW!!!

lol j/k, it would probably be singularity or sommit

#6711
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What is sommit?

#6712
BlackMetal

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Does anyone fancy the Biotics in ME 1 more than ME 2?



Aside from the longer recharge time, i felt that biotics in ME 1 had more power to them and you could create devestating combos with them.

#6713
7Makaveli

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JohnnyDollar wrote...

What is sommit?


sommit = something

#6714
Pacifien

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I wouldn't change any of Samara's powers. As we've discussed already, Reave is the awesome. Pull can be used to set up warp explosions. Throw will either instantly kill an unarmored husk or send some poor mercenary screaming for his life off a ledge.

As for shockwave, it's excellent on Veteran difficulty or below. Not quite as effective on the higher difficulties unless you strip the enemy's defenses first. It will still cause them to stumble when their defenses are up, which I found quite useful in buying me time while switching weapons.

#6715
Collider

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Reave is amazing. Good against anything basically.

#6716
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BlackMetal wrote...

Does anyone fancy the Biotics in ME 1 more than ME 2?

Aside from the longer recharge time, i felt that biotics in ME 1 had more power to them and you could create devestating combos with them.

I liked how the biotic powers in ME1 reached the target faster, but I like the actual powers themselves better in ME2 I think.  I also like the graphic effects from the powers better in ME2.

I kinda miss the individual power cooldowns from ME1 though.

#6717
EffectedByTheMasses

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I like lift in ME1 as opposed to pull in ME2, and the fact that you could use biotics on shielded enemies, but that's about it.

And I like the fact that Samara doesn't have an ammo power because I can always keep squad cryo on her. In fact, my favorite squadmates (Thane and Garrus) became my least favorite after their loyalty missions, because they kept switching on their bonus powers.

Reave is cool. :)


#6718
Revan312

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JohnnyDollar wrote...

I kinda miss the individual power cooldowns from ME1 though.


This, a thousand times this...  Global cooldowns ruined biotics for me in ME2..  I should be able to shoot my wad all at once like every other RPG but instead they chose the spam route wherein I cast pull with a squadie and I spam warp.. boring.

On to the question on would I change one of Samara's powers? Yes, Pull to Singularity in a heartbeat simply because I hate husks and singularity is great for just throwing into a choke point.

Modifié par Revan312, 16 mai 2010 - 07:44 .


#6719
Kudara

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7Makaveli wrote...

yorkj86 wrote...

7Makaveli wrote...

 I think they moved Asari into a more traditionalist type of people in this game, whereas we had known them as progressive and diplomatic thinkers only beforehand.


How do you figure?   I'm not seeing it.   They're so interested in gaining all of the knowledge of other species that they possibly can.  They still play the diplomats.  They have a social stigma against Asari-Asari breeding.  They have multi-species universities on Thessia.


To clarify I didn't mean they changed them into more traditionalist type, they are still diplomatic for sure, but with the introduction of this Justicar order I thought it was a conservative element of their depiction. An ancient monastic order of law that binds all Asari unquestioningly is a form of tradionalism. Its agents (justicars) are bound to see it through by any means, and the followers (free asari) wouldn't question it. That's what I meant. Now because of their centuries of evolution they have become more progressive thinking and centric, but I found it interesting how Law from another era still binds them. Its at the heart of the their fundamental philosophies, no?


I would say it depends on the law in question.  Aren't we bound by laws that are equally old?

Thou shalt not murder (I sincerely hope that one never goes out of style)

Thou shalt not bear false witness (ditto)

Thou shalt not covet thy neighbors property (yes, stealing is still bad today)

etc.

I would say the Code Samara follows is something like that, its laws will never become out of date as it were because their so basic for the proper functioning of their society.

#6720
Kudara

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yorkj86 wrote...

Pacifien wrote...

I think the Code would prohibit Samara from truly turning into a Robin Hood character. When talking to Shepard about the admiration she gets for being a Justicar, she points out how she'd kill the lot of them if it came between them and the Code. The only way she'd become a character working outside the system is if the system itself rejected the Code.
As for if she'd pursue a Robin Hood figure, it seems the biggest determining factor is if she actually witnesses that person breaking the law. She'd probably only bother if either a) the actions of such a person were leaving a visibly unjust trail or 2) she was specifically asked to investigate, leading to her catching the person breaking the law.
However, the existence of such a person strongly suggests failure in the system. So after she had brought him to justice, she'd probably set her sights on the person who asked her to investigate in the first place. It's as she said, her solutions rarely turn out the way the people who asked her for help hoped.


I don't think you're considering everything. 

The Code exists apart from poliicians and lawmakers.  Those who follow the Code, the Justicars, cooperate with them, though, because they trust that that the politicians and the lawmakers and the cops are doing what they can to prevent crime and prevent these unjust situations from ever arising.  They also trust that the populace has the unimpeded ability to speak its piece about what they think the Justicars should be.  Politicians, of course, always do what serves their own self-interests the most, but when that becomes a virtue due to widespread corruption, the stability of society, the protection of the innocent and the enforcement of the law become irrelevant.

So.  If the politicians and the cops and the military can't be trusted anymore, and instead they begin to prey on the people they are supposed to protect, would Samara be justified in acting as a vigilante in order to protect the innocent, and also punish the corrupt and the injustice and the oppressors?

Can Samara become temporarily Chaotic Good if Lawful Good would make her the fist of the unjust?




I think that she would because of other things that she says, I think Samara herself is neutral good, the code is lawful good or lawful neutral.

Actually I don't know if the Code could be used that way given her response to being taken into custody.  As someone pointed out they arrested her without cause...  It's easy to get up in the 'you would attack a police officer' knee jerk reaction, but the truth of the matter was they had no cause for taking Samara into custody other than some politician decided it.  It was an unjust action, and in following it Anaya was at that moment being unjust.  Something I think she knew, which was why she wasn't whining and moaning about the terrible Justicar going to attack her for just doing her job.

So my answer would be yes Samara would see what they were doing as unjust under the Code and start taking them out.  I think they would have to manage to corrupt the Code itself before it could be used that way.  Which interestingly enough implies that the Code itself IS Lawful Good and not strictly neutral.  I think...

#6721
Kudara

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Pacifien wrote...

yorkj86 wrote...
There's something a little fishy there.  To the Justicars, the Code is the law.  Are we sure that the Code is the whole of Asari law?  The cops on Illium seem thrown by Samara's presence.  I interpreted the Code as an extension of Asari law, and perhaps an outdated one.  Doesn't this bring us to Samara's comments about how the Justicars are considered to be holdovers from another time?

I'm basing my opinion of how the Justicar Code works on the reactions of the asari on Illium, actually. Officer Dara seems completely befuddled if Shepard questions her the Justicar Code, unable to understand how someone could even question its veracity. Detective Anaya accepts the evidence Shepard finds on Erinya only because a Justicar vouches for Shepard. Even an asari standing outside the detective police station says every asari fancies being a Justicar at some point in her maidenhood. It would seem the more ancient Justicar Code supercedes the laws of modern asari society, at least in regards to asari themselves.


See this is why I'm not quite sure where everyone is getting this the Code itself is outdated.  The asari on Illium certainly don't seem to think so.  Now Samara herself implies that perhaps it is but err... of all the asari you run into she seems to be the only one to say that.  We have no evidence to back up Samara's assertion at all.

#6722
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Kudara wrote...

See this is why I'm not quite sure where everyone is getting this the Code itself is outdated.  The asari on Illium certainly don't seem to think so.  Now Samara herself implies that perhaps it is but err... of all the asari you run into she seems to be the only one to say that.  We have no evidence to back up Samara's assertion at all.


I'd like to be able to ask Samara herself, or meet another Justicar so we have more evidence to draw from.  All she says is that some people consider the Justicars to be from another era, and that young Asari grow up watching vids of fictional adventures of the Justicars.

#6723
NICKjnp

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Revan312 wrote...

JohnnyDollar wrote...

I kinda miss the individual power cooldowns from ME1 though.


This, a thousand times this...  Global cooldowns ruined biotics for me in ME2..  I should be able to shoot my wad all at once like every other RPG but instead they chose the spam route wherein I cast pull with a squadie and I spam warp.. boring.

On to the question on would I change one of Samara's powers? Yes, Pull to Singularity in a heartbeat simply because I hate husks and singularity is great for just throwing into a choke point.


Yeah I felt that Samara should get singularity rather than pull.  Jack should have gotten warp instead of pull.

#6724
Pacifien

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Singularity is all about the timing and placement, though. If Samara had singularity, you'd either have to micromanage her use of it all the time or hope the AI knows what it's doing.

Jack having warp rather than pull would work better for her aggressive style, I think. But warp's true deadliness is in the warp explosion, for which you'll always need two biotics anyway. I'd have perhaps given warp ammo to Thane (because shredder ammo suuuucks) so that you could add to Jack's deadly biotic repertoire.

#6725
Pacifien

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Kudara wrote...
See this is why I'm not quite sure where everyone is getting this the Code itself is outdated.  The asari on Illium certainly don't seem to think so.  Now Samara herself implies that perhaps it is but err... of all the asari you run into she seems to be the only one to say that.  We have no evidence to back up Samara's assertion at all.

The asari on Illium seem conflicted, though. While they wouldn't question the use of the Justicar Code on fellow asari, they seemed very worried on the reaction they'd get if the Code were used on another species. It's as if they do know it's antiquated, but it's a sacred belief that defines their culture.