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Samara thread


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#6726
NICKjnp

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Pacifien wrote...

Singularity is all about the timing and placement, though. If Samara had singularity, you'd either have to micromanage her use of it all the time or hope the AI knows what it's doing.
Jack having warp rather than pull would work better for her aggressive style, I think. But warp's true deadliness is in the warp explosion, for which you'll always need two biotics anyway. I'd have perhaps given warp ammo to Thane (because shredder ammo suuuucks) so that you could add to Jack's deadly biotic repertoire.


I turn squad power usage off.  I don't like needing to use them in a crunch only to find out they used their powers on say... that lone collector drone off in the corner and I really needed to strip and enemies defenses to set up a warp explosion.

#6727
Pacifien

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EffectedByTheMasses wrote...
And I like the fact that Samara doesn't have an ammo power because I can always keep squad cryo on her. In fact, my favorite squadmates (Thane and Garrus) became my least favorite after their loyalty missions, because they kept switching on their bonus powers.

Here's a link to a thread that describes a way you can get rid of the point put into Thane's and Garrus's loyalty power for both the PC and Xbox360 version of the game.

#6728
Pacifien

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NICKjnp wrote...
I turn squad power usage off.  I don't like needing to use them in a crunch only to find out they used their powers on say... that lone collector drone off in the corner and I really needed to strip and enemies defenses to set up a warp explosion.

I'd probably turn squad power usage off if I had the PC version and, thus, more hotkeys available. If I turned it off with my XBox360 version, I'd have to do a lot of pausing to access the powers that weren't assigned to my limited number of buttons.

If I had been patient enough, I'd have the game on PC, but I wanted ME1 the very day it came out and didn't want to wait for the PC port. Since I started on the XBox, I'm going to stick it out. At least until someone buys the PC versions for me. :P

#6729
NICKjnp

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Pacifien wrote...

NICKjnp wrote...
I turn squad power usage off.  I don't like needing to use them in a crunch only to find out they used their powers on say... that lone collector drone off in the corner and I really needed to strip and enemies defenses to set up a warp explosion.

I'd probably turn squad power usage off if I had the PC version and, thus, more hotkeys available. If I turned it off with my XBox360 version, I'd have to do a lot of pausing to access the powers that weren't assigned to my limited number of buttons.

If I had been patient enough, I'd have the game on PC, but I wanted ME1 the very day it came out and didn't want to wait for the PC port. Since I started on the XBox, I'm going to stick it out. At least until someone buys the PC versions for me. :P


You know you can hot key your squad's powers to the d-pad right?

#6730
7Makaveli

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Kudara wrote...

I would say it depends on the law in question.  Aren't we bound by laws that are equally old?

Thou shalt not murder (I sincerely hope that one never goes out of style)

Thou shalt not bear false witness (ditto)

Thou shalt not covet thy neighbors property (yes, stealing is still bad today)

etc.

I would say the Code Samara follows is something like that, its laws will never become out of date as it were because their so basic for the proper functioning of their society.


The Code is probably as old as Asari themselves, well it may have come slightly later. But it probably represents their first attempt at societal revolution. And I think they keep it for more than just having a sense of traditionalism, as you can see the Justicars are at the pinnacle of their respect hierarchy. The Code itself probably is a way of living itself, but like human religions, people have slowly moved away from it over the years. I wouldn't be surprised if their is a sect of Asari that is morally against the teachings of the Code and aims to destroy its influence. That could make an interesting story.

Modifié par 7Makaveli, 16 mai 2010 - 04:37 .


#6731
Pacifien

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NICKjnp wrote...
You know you can hot key your squad's powers to the d-pad right?

Yeah, at most one power per squaddie. Hence the need to pause the game to access other powers.

#6732
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Here's Samara wearing a hat of some sort.  I don't know the exact name.  Sup, /v/.

Image IPB

#6733
BlackMetal

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^ Wtf?

#6734
7Makaveli

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yorkj86 wrote...

Here's Samara wearing a hat of some sort.  I don't know the exact name.  Sup, /v/.

Image IPB


Samara is not pleased with the mockery


Image IPB

#6735
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BlackMetal wrote...

^ Wtf?


What hat would you have her wear, then?

#6736
smecky-kitteh

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yorkj86 wrote...

Here's Samara wearing a hat of some sort.  I don't know the exact name.  Sup, /v/.

Image IPB

I stumble into the samara thread to see what it's like and I find this.

so how are you guys today?

#6737
BlackMetal

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yorkj86 wrote...

BlackMetal wrote...

^ Wtf?


What hat would you have her wear, then?


Image IPB

#6738
7Makaveli

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smecky-kitteh wrote...

I stumble into the samara thread to see what it's like and I find this.

so how are you guys today?


We have a guest!

*starts cleaning up the place*

how do you do?

#6739
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Pacifien wrote...

NICKjnp wrote...
You know you can hot key your squad's powers to the d-pad right?

Yeah, at most one power per squaddie. Hence the need to pause the game to access other powers.

I don't particullary like pausing the game myself, but I get tired of remapping the powers for different squadmates.  I'm on pc.

#6740
DirtyVagrant

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Damn york, I totally saw that and was gunna post it.

#6741
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I think I will choose Morinth with one of my 2 current ME2 default playthroughs. The defaults are given all of the bad choices anyway. I never have done it before other than to get the Dominate power the first time and reload. I need to experience the game with the Ardat Yakshi.:bandit: I have the BLOOD LUST Ha ha ha ha, I am EVIL HA HA HA.:devil: Ok I am going a little over board here.:P

I can always change the ME1 flags with the save editor when I have completed the playthrough before importing the ME2 save for a NG+ playthrough.

Modifié par JohnnyDollar, 16 mai 2010 - 06:48 .


#6742
7Makaveli

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JohnnyDollar wrote...

I think I will choose Morinth with one of my 2 current ME2 default playthroughs. The defaults are given all of the bad choices anyway. I never have done it before other than to get the Dominate power the first time and reload. I need to experience the game with the Ardat Yakshi.:bandit: I have the BLOOD LUST Ha ha ha ha, I am EVIL HA HA HA.:devil: Ok I am going a little over board here.:P

I can always change the ME1 flags with the save editor when I have completed the playthrough before importing the ME2 save for a NG+ playthrough.


Image IPB

#6743
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JohnnyDollar wrote...

I think I will choose Morinth with one of my 2 current ME2 default playthroughs. The defaults are given all of the bad choices anyway. I never have done it before other than to get the Dominate power the first time and reload. I need to experience the game with the Ardat Yakshi.:bandit: I have the BLOOD LUST Ha ha ha ha, I am EVIL HA HA HA.:devil: Ok I am going a little over board here.:P

I can always change the ME1 flags with the save editor when I have completed the playthrough before importing the ME2 save for a NG+ playthrough.


JD, you keep on making me disappoint.

#6744
NICKjnp

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JohnnyDollar wrote...

I think I will choose Morinth with one of my 2 current ME2 default playthroughs. The defaults are given all of the bad choices anyway. I never have done it before other than to get the Dominate power the first time and reload. I need to experience the game with the Ardat Yakshi.:bandit: I have the BLOOD LUST Ha ha ha ha, I am EVIL HA HA HA.:devil: Ok I am going a little over board here.:P

I can always change the ME1 flags with the save editor when I have completed the playthrough before importing the ME2 save for a NG+ playthrough.


Make sure you have reave then (or are playing on veteran or below).  Dominate only works once defenses are stripped.  Also... I have an evil shep with Morinth.

#6745
Flamewielder

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Pacifien wrote...

Kudara wrote...
See this is why I'm not quite sure where everyone is getting this the Code itself is outdated.  The asari on Illium certainly don't seem to think so.  Now Samara herself implies that perhaps it is but err... of all the asari you run into she seems to be the only one to say that.  We have no evidence to back up Samara's assertion at all.

The asari on Illium seem conflicted, though. While they wouldn't question the use of the Justicar Code on fellow asari, they seemed very worried on the reaction they'd get if the Code were used on another species. It's as if they do know it's antiquated, but it's a sacred belief that defines their culture.

Consider that the asari have a pretty much done away with regional cultural/value differences a while back. They have a single government based on real-time galactic-wide extranet, a participative democracy where all asari will vote on any issue. It has no elected representatives: every asari representing itself. Matriarchs DO have strong influence, each one attracting younger, similar-minded asari.

If any asari ever had cause to ask for the elimination of the Justicar Order, they would have put it to a vote and acted on it. The Order still stands, we must therefore assume that the Code is representative of what modern asari society considers to be "right". We must assume that asari law, while being allowed some degree of regional/planetary variations (like Illium), shares the same basic tenets as the Code. Justicars embody that Code, so their judgement is accepted as a matter of course, just as a Judge's would.

Samara was willing to remain in custody for 24 hours, a reasonable duration for preventive custody, beyond which she would have had to be charged with a crime. As she had commited none, any police officer attempting to keep her emprisonned would have been an accessory to illegal detention/sequestration and therefore fair game.

Other species tend to be quite enamored with their shades of legal grayness.  They consider the Justicars' brand of absolute black/white justice unpalatable. In other species, such "vigilanteism" would of course be unacceptable. In any government other than participative democracy, laws mainly serve the State (and those who benefit from the State). Representative democracies (i.e. all present day democracies) suffer from varying levels of corruption, where elected representatives are under pressure from:
1) other members of their party to vote for the party line rather than their conscience,
2) lobbies and special interest groups whose generous funding made their election possible
3) the constant temptation to legislate in favor of their own personal interest
4) the urge to get themselves re-elected by enacting poor but popular legislation
In such systems, the State cannot afford to have individuals like Justicars scrutinizing it for corruption... So Justicars will never be accepted in such systems.

Now before anyone thinks I'm against representative democracy, let me make it clear I believe it is the best form of government available to us, Humans. We (21st century humans) still suffer from illiteracy, famine, internecine warfare, discrimination and abuse based on sex, race, caste, religion... We still have a few centuries to go before we can hope for an asari-style participative democracy.

Modifié par Flamewielder, 17 mai 2010 - 01:01 .


#6746
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NICKjnp wrote...

JohnnyDollar wrote...

I think I will choose Morinth with one of my 2 current ME2 default playthroughs. The defaults are given all of the bad choices anyway. I never have done it before other than to get the Dominate power the first time and reload. I need to experience the game with the Ardat Yakshi.:bandit: I have the BLOOD LUST Ha ha ha ha, I am EVIL HA HA HA.:devil: Ok I am going a little over board here.:P

I can always change the ME1 flags with the save editor when I have completed the playthrough before importing the ME2 save for a NG+ playthrough.

Make sure you have reave then (or are playing on veteran or below).  Dominate only works once defenses are stripped.  Also... I have an evil shep with Morinth.

One of my ME2 default Sheps is a Vanguard on veteran.  I think that is the one I will use.  He is a renegade, so it fits sort of.  I have about 5-7 Sheps right now.  

Modifié par JohnnyDollar, 17 mai 2010 - 01:02 .


#6747
NICKjnp

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JohnnyDollar wrote...

NICKjnp wrote...

JohnnyDollar wrote...

I think I will choose Morinth with one of my 2 current ME2 default playthroughs. The defaults are given all of the bad choices anyway. I never have done it before other than to get the Dominate power the first time and reload. I need to experience the game with the Ardat Yakshi.:bandit: I have the BLOOD LUST Ha ha ha ha, I am EVIL HA HA HA.:devil: Ok I am going a little over board here.:P

I can always change the ME1 flags with the save editor when I have completed the playthrough before importing the ME2 save for a NG+ playthrough.

Make sure you have reave then (or are playing on veteran or below).  Dominate only works once defenses are stripped.  Also... I have an evil shep with Morinth.

One of my ME2 default Sheps is a Vanguard on veteran.  I think that is the one I will use.  He is a renegade, so it fits sort of.


Upgrade Morinth to group dominate.... and use it on a wave of husks.

On my next playthrough I'm going to set up my vanguard as a pure biotic power house.  I'm putting all his biotic talents at level four and leave one point in incendiary ammo (20% fire damage).  If I need ammo powers I'll make sure my squadmates with ammo powers are upgraded to the squad version of their powers.

Modifié par NICKjnp, 17 mai 2010 - 01:04 .


#6748
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NICKjnp wrote...
Upgrade Morinth to group dominate.... and use it on a wave of husks.

Yeah, it kills them instantly doesn't it?  I have used it on abominations before, and it turns them.  Have you ever been able to catch a Collector with Dominate the split second before Harbinger possesses it?

Modifié par JohnnyDollar, 17 mai 2010 - 01:09 .


#6749
NICKjnp

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@JD

It doesn't instantly kill them... they just all start attacking each other (think mosh pit). I haven't dominated a collector like that... but I've heard that it will fight as Harbinger against other collectors until it dominate runs out.

Modifié par NICKjnp, 17 mai 2010 - 01:09 .


#6750
BlackMetal

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NICKjnp wrote...

@JD

It doesn't instantly kill them... they just all start attacking each other (think mosh pit). I haven't dominated a collector like that... but I've heard that it will fight as Harbinger against other collectors until it dominate runs out.


So dominate is like an Organic AI hack that only works when the target has no defences?