kelmar6821 wrote...
slimgrin wrote...
Sorry Kelmar, I have to do this. It is a Samara thread.
http://social.biowar...317/polls/3795/
Thats it, I'm making yet another sig banner...
Moar Samara banners makes BlackMetal happy.
kelmar6821 wrote...
slimgrin wrote...
Sorry Kelmar, I have to do this. It is a Samara thread.
http://social.biowar...317/polls/3795/
Thats it, I'm making yet another sig banner...
JohnnyDollar wrote...
To that greatest renegade ever link you posted with Samara and the dialog wheel.Zulu_DFA wrote...
JohnnyDollar wrote...
Yeah, I would like to know that also. Anyone?Bigdoser wrote...
What does she say when you pick that response? I can't play as an renegade because it hurts too much =_=
Which response?
Guest_JohnnyDollar_*
Guest_slimgrin_*
Lord Coake wrote...
Personally, I loathe the very idea of Justicars. Absolute enforcers of the Law...that are completely above it?
NO.
Though, given as the Asari accept it as a matter of course, it's certainly a massive cultural gulf between them and Humanity that'll never be closed.
I'd actually love there to be a DLC mission pack, or an string of missions in ME3, about a Justicar that oversteps her bounds...in human space. Samara would play a crucial role in the mission(s), as she gets to witness a confrontation of Law vs Law.
Eag07 wrote...
Just checked it, upon choosing the "Cry me a river" option it goes like this:
Shepard: "We've all suffered, Samara"
Samara: "I'm not asking for your pity. I am trying to explain why this is so important to me. Shall I stop?"
JohnnyDollar wrote...
OK, well it sounds like Shep's choice on the dialog wheel is a lot worse than the actual statement he/she makes.
Modifié par Zulu_DFA, 28 mars 2010 - 07:26 .
slimgrin wrote...
Rikketik wrote...
About that Code... For some time now, I wonder how it works in relation to the morals, laws and ethics of other species. For example, if a Justicar encountered a Human criminal, would she be compelled to kill him? Or would that only be the case if the Asari were involved somehow? Like one being the victim of his crimes or the crime taking place in asari controlled space.
According to what the asari officer said, the code would be applicable, and possibly at conflict with other species, hence their reluctance at her contact with them. They feared the code wouldn't be able to accomodate other species and cultures. This makes sense, as ( If I remember correctly) Justicars rarely leave asari space.
slimgrin wrote...
Lord Coake wrote...
Personally, I loathe the very idea of Justicars. Absolute enforcers of the Law...that are completely above it?
NO.
Though, given as the Asari accept it as a matter of course, it's certainly a massive cultural gulf between them and Humanity that'll never be closed.
I'd actually love there to be a DLC mission pack, or an string of missions in ME3, about a Justicar that oversteps her bounds...in human space. Samara would play a crucial role in the mission(s), as she gets to witness a confrontation of Law vs Law.
Perfect! This would be a great idea. So much potential in this avenue. Like I said, Samara is something of a throwback. She's incompatible with modern society. There are dramatic implications here and possibly painfull choices to make.
Guest_slimgrin_*
slimgrin wrote...
In regard to her loyalty quest, I liked the idea, but the quest itself seemed a little cheesy and anticlimactic. She deserves another take.
slimgrin wrote...
Anyone seen seven Samurai by Kurasawa?
There are some meaty plot developments just waiting to happen with Samara. But I'm afraid that, as she wasn't as "loud" as some of the other characters, she won't be followed up on fairly in ME3.
In regard to her loyalty quest, I liked the idea, but the quest itself seemed a little cheesy and anticlimactic. She deserves another take.
Guest_slimgrin_*
Zulu_DFA wrote...
slimgrin wrote...
In regard to her loyalty quest, I liked the idea, but the quest itself seemed a little cheesy and anticlimactic. She deserves another take.
Oh, come on! Samara's loyalty quest was the best of all.
Guest_slimgrin_*
DirtyVagrant wrote...
So I was wondering, on the suicide mission, if you select Samara as the biotic specialist and she is not loyal, will she lose the biotic barrier towards the end and get a team mate carried off by a seeker swarm?
Also, what does she have to say during the decision to destroy or save the Collector base? I know back on the Normandy she will say that she was glad Shepard destroyed it, but I was wondering if she had any input for Shepard at the time of making the decision. Like how Garrus will say that while he doesn't trust Cerberus, he thinks it might be a good idea to keep for an advantage over the Reapers.
Guest_LuckyIronAxe_*
slimgrin wrote...
Anyone seen seven Samurai by Kurasawa?
There are some meaty plot developments just waiting to happen with Samara. But I'm afraid that, as she wasn't as "loud" as some of the other characters, she won't be followed up on fairly in ME3.
In regard to her loyalty quest, I liked the idea, but the quest itself seemed a little cheesy and anticlimactic. She deserves another take.
Guest_slimgrin_*
Flamewielder wrote...
slimgrin wrote...
Anyone seen seven Samurai by Kurasawa?
There are some meaty plot developments just waiting to happen with Samara. But I'm afraid that, as she wasn't as "loud" as some of the other characters, she won't be followed up on fairly in ME3.
In regard to her loyalty quest, I liked the idea, but the quest itself seemed a little cheesy and anticlimactic. She deserves another take.
I haven't seen it, but I can suggest another read that I feel is relevant to Samara's attitude: The Shadow of the Torturer, by Gene Wolfe.
The main character is, as the title suggest, a torturer; or rather a journeyman of the "Guild of the Seekers for Truth and Penitence", who is exiled for having committed the sin of Mercy (he provided a condemned woman with a blade, so that she could kill herself rather than submit to an excruciating punishment).
In this book, torturers are universally feared but profoundly misunderstood. Ironically, apprentices are not selected because they enjoy inflicting pain or killing but actually because they are compassionate enough to inflict exactly the prescribed punishment and nothing more. Theirs is not to judge, only to punish.
So it is with Samara: she follows a strict set of rules that will occasionally force her to do something she will feel regret and feel sorrow over. She is not really a judge and she's not an investigator. If she sees someone about to kill another person with no apparent reason she will attempt to stop it, shooting the attacker if necessary. Wether the attack was premeditated or unpremeditated, or the result of an unintended drug-induced craze changes nothing from her perspective. Asari police would likely let her walk away from the scene and consider the case closed. C-Sec might see it otherwise, of course...
Guest_slimgrin_*
LuckyIronAxe wrote...
slimgrin wrote...
Anyone seen seven Samurai by Kurasawa?
There are some meaty plot developments just waiting to happen with Samara. But I'm afraid that, as she wasn't as "loud" as some of the other characters, she won't be followed up on fairly in ME3.
In regard to her loyalty quest, I liked the idea, but the quest itself seemed a little cheesy and anticlimactic. She deserves another take.
I love that movie Seven Samurai, as for her loyalty mission, I really like it, I'M A GOOD DANCER, WATCH THIS!
slimgrin wrote...
Zulu_DFA wrote...
slimgrin wrote...
In regard to her loyalty quest, I liked the idea, but the quest itself seemed a little cheesy and anticlimactic. She deserves another take.
Oh, come on! Samara's loyalty quest was the best of all.
It involved dancing and acting like a badass. That s about it.
I would have liked an extended chase/battle sequence with Morinth. Not just to grab her arm and tell her 'end of the line.'
Modifié par Zulu_DFA, 28 mars 2010 - 08:19 .
Guest_slimgrin_*
Zulu_DFA wrote...
slimgrin wrote...
Zulu_DFA wrote...
slimgrin wrote...
In regard to her loyalty quest, I liked the idea, but the quest itself seemed a little cheesy and anticlimactic. She deserves another take.
Oh, come on! Samara's loyalty quest was the best of all.
It involved dancing and acting like a badass. That s about it.
I would have liked an extended chase/battle sequence with Morinth. Not just to grab her arm and tell her 'end of the line.'
But that's exactly what makes the mission so cool. You don't need to mindlessly click waves of mercs to death. Instead you have to do a few delightfully inconsequential things, that don't even earn you paragon/renegade points, then have a magnificently written dialogue with Morinth, that really gives you a sense of hunting a prey. You hunt Morinth, and she thinks she's hunting you, and you know that she is thinking that, and she doesn't know until the last moment that the acual prey is she, and you know that she doesn't know, but still she's a killer, and if something goes wrong, you're f*cked. That's thrill.
Guest_JohnnyDollar_*
Zulu_DFA wrote...
slimgrin wrote...
Zulu_DFA wrote...
slimgrin wrote...
In regard to her loyalty quest, I liked the idea, but the quest itself seemed a little cheesy and anticlimactic. She deserves another take.
Oh, come on! Samara's loyalty quest was the best of all.
It involved dancing and acting like a badass. That s about it.
I would have liked an extended chase/battle sequence with Morinth. Not just to grab her arm and tell her 'end of the line.'
But that's exactly what makes the mission so cool. You don't need to mindlessly click waves of mercs to death. Instead you have to do a few delightfully inconsequential things, that don't even earn you paragon/renegade points, then have a magnificently written dialogue with Morinth, that really gives you a sense of hunting a prey. You hunt Morinth, and she thinks she's hunting you, and you know that she is thinking that, and she doesn't know until the last moment that the acual prey is she, and you know that she doesn't know, but still she's a killer, and if something goes wrong, you're f*cked. That's thrill.
Guest_slimgrin_*
JohnnyDollar wrote...
An emotional and painfull exchange for both Samara and Shepard. I think this screenshot from this scene really reveals Samara's caring and loving nature. It also displays her wisdom and discipline to choose the hard choice when necessary.
Guest_JohnnyDollar_*
Really?slimgrin wrote...
JohnnyDollar wrote...
An emotional and painfull exchange for both Samara and Shepard. I think this screenshot from this scene really reveals Samara's caring and loving nature. It also displays her wisdom and discipline to choose the hard choice when necessary.
I don't see care on that face. I see: I am a predator, don't **** with me.
Modifié par JohnnyDollar, 28 mars 2010 - 08:39 .
Kudara wrote...
Zulu_DFA wrote...
slimgrin wrote...
Zulu_DFA wrote...
slimgrin wrote...
In regard to her loyalty quest, I liked the idea, but the quest itself seemed a little cheesy and anticlimactic. She deserves another take.
Oh, come on! Samara's loyalty quest was the best of all.
It involved dancing and acting like a badass. That s about it.
I would have liked an extended chase/battle sequence with Morinth. Not just to grab her arm and tell her 'end of the line.'
But that's exactly what makes the mission so cool. You don't need to mindlessly click waves of mercs to death. Instead you have to do a few delightfully inconsequential things, that don't even earn you paragon/renegade points, then have a magnificently written dialogue with Morinth, that really gives you a sense of hunting a prey. You hunt Morinth, and she thinks she's hunting you, and you know that she is thinking that, and she doesn't know until the last moment that the acual prey is she, and you know that she doesn't know, but still she's a killer, and if something goes wrong, you're f*cked. That's thrill.
I liked the sense that I was hunting her as well, it was an interesting game of cat and mouse... only the roles were reversed from what Morinth thought they were. It almost made me feel sorry for her. Almost.