Frostknight187 wrote...
Yes I agree with you guys on all points because I too just dont understand how shields can negate the effects of biotic powers. It to me just doesn't seem logical for a shield to dissipate or even stop the effects of throw or push especially because in the powers description it says that it has (x) amount of newton pounds of force or pull on a target. So just doesn't seem right to me to that having shields or armor would stop those abilities.
When Biotics interfere with Shields it is still Mass Effect Field VS Mass Effect Field.
Shields will losose some Energy, but will negate the Biotic-Effects. Ofc its different again Barriers.
And Armor makes you more resilient and heavier against anything, so its harder to throw you ^^
OP's idea is ok, but i wouldnt be implemented, because it would split the fast-paced gaming into this "Commando" and "Biotic" styles, so Full-Biotics would only use their "Spells" and Shooters their Weapons, while Vanguards and Sentinels would be a pain in the a55 to play, because you need to always change between the Modes; this would be toally like "The Elder Scrolls : Morrowind". It was really annoying...
I heard some other ideas, which i also myself would prefer. There a Biotic Power would not react and interfere with Armor and Shields, but affect the Targets Health directly, without lowering the Defenses!
And some Powers like Warp would work a little differently. Also the Value of your Shield/Armor would determine how much of the Newton-Force would pass through the defenses and affect kinetically the Opponent.
Thus: Newton Force - Defenses - Weight = Kinetic Energy-Effect

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Modifié par Sarevok Anchev, 08 février 2010 - 03:41 .