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Customisable biotics


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andrewv42

andrewv42
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First thing, i'd like to mention that the Adept needs a bit of flavour. I chose the adept for my first playthrough, and played on Veteran, and it was quite enjoyable. On my second, though, things started to get a little bland; It was just SINGULARITY, PULL, THROW, PULL, THROW, PULL, THROW, in almost every combat scene, so I decided to tone the difficulty up a notch to Hardcore. The gameplay was a little more disappointing, as my power usage turned into WARP, WARP, WARP, WARP, WARP, WARP, THROW/PULL.



Anyways, the topic at hand is an idea for the biotics. This certainly isn't something for ME2, but perhaps ME3 could have it; customisable biotics. You would have the ability to create your own Biotic power by combining different flight paths and effects done to targets, which is an idea I received from the Slam ability, which is like the cross-breed of Pull and Throw. There would be a limitation to the power and effectiveness of the biotic ability, but instead of being restricted you your character's default powers, you could create your own way in which to manipulate enemies. 
For example, one power could lift an enemy slightly in the air, violently propel them in a circular motion for a few seconds, and then slam them down, forcing a crippling wave of dizziness to overwhelm your target, disabling them from the fight for quite a while.
What do you think?